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1901 serge 1
/**************************************************************************
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 *
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 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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 /*
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  * Authors:
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  *   Keith Whitwell 
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  *   Brian Paul
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  */
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#include "st_context.h"
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#include "st_atom.h"
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#include "pipe/p_context.h"
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#include "pipe/p_defines.h"
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#include "cso_cache/cso_context.h"
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#include "main/macros.h"
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/**
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 * Convert GLenum blend tokens to pipe tokens.
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 * Both blend factors and blend funcs are accepted.
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 */
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static GLuint
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translate_blend(GLenum blend)
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{
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   switch (blend) {
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   /* blend functions */
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   case GL_FUNC_ADD:
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      return PIPE_BLEND_ADD;
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   case GL_FUNC_SUBTRACT:
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      return PIPE_BLEND_SUBTRACT;
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   case GL_FUNC_REVERSE_SUBTRACT:
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      return PIPE_BLEND_REVERSE_SUBTRACT;
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   case GL_MIN:
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      return PIPE_BLEND_MIN;
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   case GL_MAX:
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      return PIPE_BLEND_MAX;
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   /* blend factors */
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   case GL_ONE:
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      return PIPE_BLENDFACTOR_ONE;
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   case GL_SRC_COLOR:
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      return PIPE_BLENDFACTOR_SRC_COLOR;
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   case GL_SRC_ALPHA:
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      return PIPE_BLENDFACTOR_SRC_ALPHA;
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   case GL_DST_ALPHA:
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      return PIPE_BLENDFACTOR_DST_ALPHA;
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   case GL_DST_COLOR:
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      return PIPE_BLENDFACTOR_DST_COLOR;
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   case GL_SRC_ALPHA_SATURATE:
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      return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE;
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   case GL_CONSTANT_COLOR:
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      return PIPE_BLENDFACTOR_CONST_COLOR;
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   case GL_CONSTANT_ALPHA:
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      return PIPE_BLENDFACTOR_CONST_ALPHA;
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      /*
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      return PIPE_BLENDFACTOR_SRC1_COLOR;
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      return PIPE_BLENDFACTOR_SRC1_ALPHA;
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      */
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   case GL_ZERO:
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      return PIPE_BLENDFACTOR_ZERO;
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   case GL_ONE_MINUS_SRC_COLOR:
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      return PIPE_BLENDFACTOR_INV_SRC_COLOR;
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   case GL_ONE_MINUS_SRC_ALPHA:
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      return PIPE_BLENDFACTOR_INV_SRC_ALPHA;
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   case GL_ONE_MINUS_DST_COLOR:
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      return PIPE_BLENDFACTOR_INV_DST_COLOR;
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   case GL_ONE_MINUS_DST_ALPHA:
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      return PIPE_BLENDFACTOR_INV_DST_ALPHA;
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   case GL_ONE_MINUS_CONSTANT_COLOR:
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      return PIPE_BLENDFACTOR_INV_CONST_COLOR;
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   case GL_ONE_MINUS_CONSTANT_ALPHA:
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      return PIPE_BLENDFACTOR_INV_CONST_ALPHA;
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      /*
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      return PIPE_BLENDFACTOR_INV_SRC1_COLOR;
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      return PIPE_BLENDFACTOR_INV_SRC1_ALPHA;
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      */
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   default:
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      assert("invalid GL token in translate_blend()" == NULL);
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      return 0;
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   }
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}
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/**
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 * Convert GLenum logicop tokens to pipe tokens.
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 */
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static GLuint
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translate_logicop(GLenum logicop)
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{
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   switch (logicop) {
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   case GL_CLEAR:
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      return PIPE_LOGICOP_CLEAR;
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   case GL_NOR:
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      return PIPE_LOGICOP_NOR;
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   case GL_AND_INVERTED:
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      return PIPE_LOGICOP_AND_INVERTED;
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   case GL_COPY_INVERTED:
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      return PIPE_LOGICOP_COPY_INVERTED;
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   case GL_AND_REVERSE:
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      return PIPE_LOGICOP_AND_REVERSE;
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   case GL_INVERT:
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      return PIPE_LOGICOP_INVERT;
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   case GL_XOR:
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      return PIPE_LOGICOP_XOR;
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   case GL_NAND:
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      return PIPE_LOGICOP_NAND;
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   case GL_AND:
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      return PIPE_LOGICOP_AND;
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   case GL_EQUIV:
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      return PIPE_LOGICOP_EQUIV;
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   case GL_NOOP:
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      return PIPE_LOGICOP_NOOP;
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   case GL_OR_INVERTED:
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      return PIPE_LOGICOP_OR_INVERTED;
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   case GL_COPY:
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      return PIPE_LOGICOP_COPY;
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   case GL_OR_REVERSE:
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      return PIPE_LOGICOP_OR_REVERSE;
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   case GL_OR:
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      return PIPE_LOGICOP_OR;
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   case GL_SET:
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      return PIPE_LOGICOP_SET;
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   default:
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      assert("invalid GL token in translate_logicop()" == NULL);
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      return 0;
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   }
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}
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/**
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 * Figure out if colormasks are different per rt.
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 */
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static GLboolean
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colormask_per_rt(struct gl_context *ctx)
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{
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   /* a bit suboptimal have to compare lots of values */
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   unsigned i;
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   for (i = 1; i < ctx->Const.MaxDrawBuffers; i++) {
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      if (memcmp(ctx->Color.ColorMask[0], ctx->Color.ColorMask[i], 4)) {
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         return GL_TRUE;
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      }
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   }
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   return GL_FALSE;
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}
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/**
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 * Figure out if blend enables are different per rt.
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 */
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static GLboolean
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blend_per_rt(struct gl_context *ctx)
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{
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   if (ctx->Color.BlendEnabled &&
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      (ctx->Color.BlendEnabled != ((1 << ctx->Const.MaxDrawBuffers) - 1))) {
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      return GL_TRUE;
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   }
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   return GL_FALSE;
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}
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static void
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update_blend( struct st_context *st )
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{
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   struct pipe_blend_state *blend = &st->state.blend;
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   unsigned num_state = 1;
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   unsigned i;
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191
   memset(blend, 0, sizeof(*blend));
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   if (blend_per_rt(st->ctx) || colormask_per_rt(st->ctx)) {
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      num_state = st->ctx->Const.MaxDrawBuffers;
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      blend->independent_blend_enable = 1;
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   }
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   /* Note it is impossible to correctly deal with EXT_blend_logic_op and
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      EXT_draw_buffers2/EXT_blend_equation_separate at the same time.
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      These combinations would require support for per-rt logicop enables
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      and separate alpha/rgb logicop/blend support respectively. Neither
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      possible in gallium nor most hardware. Assume these combinations
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      don't happen. */
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   if (st->ctx->Color.ColorLogicOpEnabled ||
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       (st->ctx->Color.BlendEnabled &&
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        st->ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) {
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      /* logicop enabled */
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      blend->logicop_enable = 1;
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      blend->logicop_func = translate_logicop(st->ctx->Color.LogicOp);
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   }
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   else if (st->ctx->Color.BlendEnabled) {
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      /* blending enabled */
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      for (i = 0; i < num_state; i++) {
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         blend->rt[i].blend_enable = (st->ctx->Color.BlendEnabled >> i) & 0x1;
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         blend->rt[i].rgb_func = translate_blend(st->ctx->Color.BlendEquationRGB);
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         if (st->ctx->Color.BlendEquationRGB == GL_MIN ||
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             st->ctx->Color.BlendEquationRGB == GL_MAX) {
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            /* Min/max are special */
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            blend->rt[i].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
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            blend->rt[i].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
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         }
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         else {
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            blend->rt[i].rgb_src_factor = translate_blend(st->ctx->Color.BlendSrcRGB);
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            blend->rt[i].rgb_dst_factor = translate_blend(st->ctx->Color.BlendDstRGB);
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         }
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         blend->rt[i].alpha_func = translate_blend(st->ctx->Color.BlendEquationA);
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         if (st->ctx->Color.BlendEquationA == GL_MIN ||
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             st->ctx->Color.BlendEquationA == GL_MAX) {
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            /* Min/max are special */
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            blend->rt[i].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
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            blend->rt[i].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
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         }
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         else {
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            blend->rt[i].alpha_src_factor = translate_blend(st->ctx->Color.BlendSrcA);
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            blend->rt[i].alpha_dst_factor = translate_blend(st->ctx->Color.BlendDstA);
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         }
239
      }
240
   }
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   else {
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      /* no blending / logicop */
243
   }
244
 
245
   /* Colormask - maybe reverse these bits? */
246
   for (i = 0; i < num_state; i++) {
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      if (st->ctx->Color.ColorMask[i][0])
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         blend->rt[i].colormask |= PIPE_MASK_R;
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      if (st->ctx->Color.ColorMask[i][1])
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         blend->rt[i].colormask |= PIPE_MASK_G;
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      if (st->ctx->Color.ColorMask[i][2])
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         blend->rt[i].colormask |= PIPE_MASK_B;
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      if (st->ctx->Color.ColorMask[i][3])
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         blend->rt[i].colormask |= PIPE_MASK_A;
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   }
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   if (st->ctx->Color.DitherFlag)
258
      blend->dither = 1;
259
 
260
   if (st->ctx->Multisample.Enabled) {
261
      /* unlike in gallium/d3d10 these operations are only performed
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         if msaa is enabled */
263
      if (st->ctx->Multisample.SampleAlphaToCoverage)
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         blend->alpha_to_coverage = 1;
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      if (st->ctx->Multisample.SampleAlphaToOne)
266
         blend->alpha_to_one = 1;
267
   }
268
 
269
   cso_set_blend(st->cso_context, blend);
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271
   {
272
      struct pipe_blend_color bc;
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      COPY_4FV(bc.color, st->ctx->Color.BlendColor);
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      cso_set_blend_color(st->cso_context, &bc);
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   }
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}
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const struct st_tracked_state st_update_blend = {
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   "st_update_blend",					/* name */
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   {							/* dirty */
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      (_NEW_COLOR | _NEW_MULTISAMPLE),  /* XXX _NEW_BLEND someday? */	/* mesa */
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      0,						/* st */
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   },
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   update_blend,					/* update */
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};