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1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * Version: 6.5 |
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4 | * |
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5 | * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
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6 | * |
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7 | * Permission is hereby granted, free of charge, to any person obtaining a |
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8 | * copy of this software and associated documentation files (the "Software"), |
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9 | * to deal in the Software without restriction, including without limitation |
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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11 | * and/or sell copies of the Software, and to permit persons to whom the |
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12 | * Software is furnished to do so, subject to the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice shall be included |
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15 | * in all copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | #include "glheader.h" |
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26 | #include "imports.h" |
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27 | #include "context.h" |
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28 | #include "formats.h" |
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29 | #include "mtypes.h" |
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30 | #include "depthstencil.h" |
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31 | #include "renderbuffer.h" |
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32 | |||
33 | |||
34 | /** |
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35 | * Adaptor/wrappers for GL_DEPTH_STENCIL renderbuffers. |
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36 | * |
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37 | * The problem with a GL_DEPTH_STENCIL renderbuffer is that sometimes we |
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38 | * want to treat it as a stencil buffer, other times we want to treat it |
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39 | * as a depth/z buffer and still other times when we want to treat it as |
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40 | * a combined Z+stencil buffer! That implies we need three different sets |
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41 | * of Get/Put functions. |
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42 | * |
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43 | * We solve this by wrapping the Z24_S8 or S8_Z24 renderbuffer with depth and |
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44 | * stencil adaptors, each with the right kind of depth/stencil Get/Put functions. |
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45 | */ |
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46 | |||
47 | |||
48 | static void * |
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49 | nop_get_pointer(struct gl_context *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) |
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50 | { |
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51 | (void) ctx; |
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52 | (void) rb; |
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53 | (void) x; |
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54 | (void) y; |
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55 | return NULL; |
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56 | } |
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57 | |||
58 | |||
59 | /** |
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60 | * Delete a depth or stencil wrapper renderbuffer. |
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61 | */ |
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62 | static void |
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63 | delete_wrapper(struct gl_renderbuffer *rb) |
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64 | { |
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65 | ASSERT(rb->Format == MESA_FORMAT_S8 || |
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66 | rb->Format == MESA_FORMAT_X8_Z24); |
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67 | _mesa_reference_renderbuffer(&rb->Wrapped, NULL); |
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68 | free(rb); |
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69 | } |
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70 | |||
71 | |||
72 | /** |
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73 | * Realloc storage for wrapper. |
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74 | */ |
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75 | static GLboolean |
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76 | alloc_wrapper_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, |
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77 | GLenum internalFormat, GLuint width, GLuint height) |
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78 | { |
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79 | /* just pass this on to the wrapped renderbuffer */ |
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80 | struct gl_renderbuffer *dsrb = rb->Wrapped; |
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81 | GLboolean retVal; |
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82 | |||
83 | (void) internalFormat; |
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84 | |||
85 | ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || |
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86 | dsrb->Format == MESA_FORMAT_Z24_X8 || |
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87 | dsrb->Format == MESA_FORMAT_S8_Z24 || |
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88 | dsrb->Format == MESA_FORMAT_X8_Z24); |
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89 | |||
90 | retVal = dsrb->AllocStorage(ctx, dsrb, dsrb->InternalFormat, width, height); |
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91 | if (retVal) { |
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92 | rb->Width = width; |
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93 | rb->Height = height; |
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94 | } |
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95 | return retVal; |
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96 | } |
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97 | |||
98 | |||
99 | |||
100 | |||
101 | /*====================================================================== |
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102 | * Depth wrapper around depth/stencil renderbuffer |
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103 | */ |
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104 | |||
105 | static void |
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106 | get_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, |
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107 | GLint x, GLint y, void *values) |
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108 | { |
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109 | struct gl_renderbuffer *dsrb = z24rb->Wrapped; |
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110 | GLuint temp[MAX_WIDTH], i; |
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111 | GLuint *dst = (GLuint *) values; |
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112 | const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); |
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113 | ASSERT(z24rb->DataType == GL_UNSIGNED_INT); |
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114 | ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
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115 | if (!src) { |
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116 | dsrb->GetRow(ctx, dsrb, count, x, y, temp); |
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117 | src = temp; |
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118 | } |
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119 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
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120 | for (i = 0; i < count; i++) { |
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121 | dst[i] = src[i] >> 8; |
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122 | } |
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123 | } |
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124 | else { |
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125 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
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126 | for (i = 0; i < count; i++) { |
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127 | dst[i] = src[i] & 0xffffff; |
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128 | } |
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129 | } |
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130 | } |
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131 | |||
132 | static void |
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133 | get_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, |
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134 | const GLint x[], const GLint y[], void *values) |
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135 | { |
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136 | struct gl_renderbuffer *dsrb = z24rb->Wrapped; |
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137 | GLuint temp[MAX_WIDTH], i; |
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138 | GLuint *dst = (GLuint *) values; |
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139 | ASSERT(z24rb->DataType == GL_UNSIGNED_INT); |
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140 | ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
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141 | ASSERT(count <= MAX_WIDTH); |
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142 | /* don't bother trying direct access */ |
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143 | dsrb->GetValues(ctx, dsrb, count, x, y, temp); |
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144 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
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145 | for (i = 0; i < count; i++) { |
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146 | dst[i] = temp[i] >> 8; |
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147 | } |
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148 | } |
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149 | else { |
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150 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
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151 | for (i = 0; i < count; i++) { |
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152 | dst[i] = temp[i] & 0xffffff; |
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153 | } |
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154 | } |
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155 | } |
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156 | |||
157 | static void |
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158 | put_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, |
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159 | GLint x, GLint y, const void *values, const GLubyte *mask) |
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160 | { |
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161 | struct gl_renderbuffer *dsrb = z24rb->Wrapped; |
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162 | const GLuint *src = (const GLuint *) values; |
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163 | GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); |
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164 | ASSERT(z24rb->DataType == GL_UNSIGNED_INT); |
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165 | ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
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166 | if (dst) { |
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167 | /* direct access */ |
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168 | GLuint i; |
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169 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
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170 | for (i = 0; i < count; i++) { |
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171 | if (!mask || mask[i]) { |
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172 | dst[i] = (src[i] << 8) | (dst[i] & 0xff); |
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173 | } |
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174 | } |
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175 | } |
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176 | else { |
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177 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
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178 | for (i = 0; i < count; i++) { |
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179 | if (!mask || mask[i]) { |
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180 | dst[i] = (src[i] & 0xffffff) | (dst[i] & 0xff000000); |
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181 | } |
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182 | } |
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183 | } |
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184 | } |
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185 | else { |
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186 | /* get, modify, put */ |
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187 | GLuint temp[MAX_WIDTH], i; |
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188 | dsrb->GetRow(ctx, dsrb, count, x, y, temp); |
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189 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
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190 | for (i = 0; i < count; i++) { |
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191 | if (!mask || mask[i]) { |
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192 | temp[i] = (src[i] << 8) | (temp[i] & 0xff); |
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193 | } |
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194 | } |
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195 | } |
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196 | else { |
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197 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
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198 | for (i = 0; i < count; i++) { |
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199 | if (!mask || mask[i]) { |
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200 | temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000); |
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201 | } |
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202 | } |
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203 | } |
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204 | dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); |
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205 | } |
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206 | } |
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207 | |||
208 | static void |
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209 | put_mono_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, |
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210 | GLint x, GLint y, const void *value, const GLubyte *mask) |
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211 | { |
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212 | struct gl_renderbuffer *dsrb = z24rb->Wrapped; |
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213 | GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); |
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214 | ASSERT(z24rb->DataType == GL_UNSIGNED_INT); |
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215 | ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
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216 | if (dst) { |
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217 | /* direct access */ |
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218 | GLuint i; |
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219 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
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220 | const GLuint shiftedVal = *((GLuint *) value) << 8; |
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221 | for (i = 0; i < count; i++) { |
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222 | if (!mask || mask[i]) { |
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223 | dst[i] = shiftedVal | (dst[i] & 0xff); |
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224 | } |
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225 | } |
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226 | } |
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227 | else { |
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228 | const GLuint shiftedVal = *((GLuint *) value); |
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229 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
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230 | for (i = 0; i < count; i++) { |
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231 | if (!mask || mask[i]) { |
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232 | dst[i] = shiftedVal | (dst[i] & 0xff000000); |
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233 | } |
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234 | } |
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235 | } |
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236 | } |
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237 | else { |
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238 | /* get, modify, put */ |
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239 | GLuint temp[MAX_WIDTH], i; |
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240 | dsrb->GetRow(ctx, dsrb, count, x, y, temp); |
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241 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
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242 | const GLuint shiftedVal = *((GLuint *) value) << 8; |
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243 | for (i = 0; i < count; i++) { |
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244 | if (!mask || mask[i]) { |
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245 | temp[i] = shiftedVal | (temp[i] & 0xff); |
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246 | } |
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247 | } |
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248 | } |
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249 | else { |
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250 | const GLuint shiftedVal = *((GLuint *) value); |
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251 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
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252 | for (i = 0; i < count; i++) { |
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253 | if (!mask || mask[i]) { |
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254 | temp[i] = shiftedVal | (temp[i] & 0xff000000); |
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255 | } |
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256 | } |
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257 | } |
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258 | dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); |
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259 | } |
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260 | } |
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261 | |||
262 | static void |
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263 | put_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, |
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264 | const GLint x[], const GLint y[], |
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265 | const void *values, const GLubyte *mask) |
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266 | { |
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267 | struct gl_renderbuffer *dsrb = z24rb->Wrapped; |
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268 | const GLuint *src = (const GLuint *) values; |
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269 | ASSERT(z24rb->DataType == GL_UNSIGNED_INT); |
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270 | ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
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271 | if (dsrb->GetPointer(ctx, dsrb, 0, 0)) { |
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272 | /* direct access */ |
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273 | GLuint i; |
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274 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
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275 | for (i = 0; i < count; i++) { |
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276 | if (!mask || mask[i]) { |
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277 | GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); |
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278 | *dst = (src[i] << 8) | (*dst & 0xff); |
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279 | } |
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280 | } |
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281 | } |
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282 | else { |
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283 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
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284 | for (i = 0; i < count; i++) { |
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285 | if (!mask || mask[i]) { |
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286 | GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); |
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287 | *dst = (src[i] & 0xffffff) | (*dst & 0xff000000); |
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288 | } |
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289 | } |
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290 | } |
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291 | } |
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292 | else { |
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293 | /* get, modify, put */ |
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294 | GLuint temp[MAX_WIDTH], i; |
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295 | dsrb->GetValues(ctx, dsrb, count, x, y, temp); |
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296 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
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297 | for (i = 0; i < count; i++) { |
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298 | if (!mask || mask[i]) { |
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299 | temp[i] = (src[i] << 8) | (temp[i] & 0xff); |
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300 | } |
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301 | } |
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302 | } |
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303 | else { |
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304 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
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305 | for (i = 0; i < count; i++) { |
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306 | if (!mask || mask[i]) { |
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307 | temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000); |
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308 | } |
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309 | } |
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310 | } |
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311 | dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); |
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312 | } |
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313 | } |
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314 | |||
315 | static void |
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316 | put_mono_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, |
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317 | GLuint count, const GLint x[], const GLint y[], |
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318 | const void *value, const GLubyte *mask) |
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319 | { |
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320 | struct gl_renderbuffer *dsrb = z24rb->Wrapped; |
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321 | GLuint temp[MAX_WIDTH], i; |
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322 | /* get, modify, put */ |
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323 | dsrb->GetValues(ctx, dsrb, count, x, y, temp); |
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324 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
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325 | const GLuint shiftedVal = *((GLuint *) value) << 8; |
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326 | for (i = 0; i < count; i++) { |
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327 | if (!mask || mask[i]) { |
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328 | temp[i] = shiftedVal | (temp[i] & 0xff); |
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329 | } |
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330 | } |
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331 | } |
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332 | else { |
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333 | const GLuint shiftedVal = *((GLuint *) value); |
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334 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
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335 | for (i = 0; i < count; i++) { |
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336 | if (!mask || mask[i]) { |
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337 | temp[i] = shiftedVal | (temp[i] & 0xff000000); |
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338 | } |
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339 | } |
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340 | } |
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341 | dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); |
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342 | } |
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343 | |||
344 | |||
345 | /** |
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346 | * Wrap the given GL_DEPTH_STENCIL renderbuffer so that it acts like |
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347 | * a depth renderbuffer. |
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348 | * \return new depth renderbuffer |
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349 | */ |
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350 | struct gl_renderbuffer * |
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351 | _mesa_new_z24_renderbuffer_wrapper(struct gl_context *ctx, |
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352 | struct gl_renderbuffer *dsrb) |
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353 | { |
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354 | struct gl_renderbuffer *z24rb; |
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355 | |||
356 | ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || |
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357 | dsrb->Format == MESA_FORMAT_Z24_X8 || |
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358 | dsrb->Format == MESA_FORMAT_S8_Z24 || |
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359 | dsrb->Format == MESA_FORMAT_X8_Z24); |
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360 | ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
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361 | |||
362 | z24rb = ctx->Driver.NewRenderbuffer(ctx, 0); |
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363 | if (!z24rb) |
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364 | return NULL; |
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365 | |||
366 | /* NOTE: need to do manual refcounting here */ |
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367 | z24rb->Wrapped = dsrb; |
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368 | dsrb->RefCount++; |
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369 | |||
370 | z24rb->Name = dsrb->Name; |
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371 | z24rb->RefCount = 0; |
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372 | z24rb->Width = dsrb->Width; |
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373 | z24rb->Height = dsrb->Height; |
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374 | z24rb->InternalFormat = GL_DEPTH_COMPONENT24; |
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375 | z24rb->Format = MESA_FORMAT_X8_Z24; |
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376 | z24rb->_BaseFormat = GL_DEPTH_COMPONENT; |
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377 | z24rb->DataType = GL_UNSIGNED_INT; |
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378 | z24rb->Data = NULL; |
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379 | z24rb->Delete = delete_wrapper; |
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380 | z24rb->AllocStorage = alloc_wrapper_storage; |
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381 | z24rb->GetPointer = nop_get_pointer; |
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382 | z24rb->GetRow = get_row_z24; |
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383 | z24rb->GetValues = get_values_z24; |
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384 | z24rb->PutRow = put_row_z24; |
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385 | z24rb->PutRowRGB = NULL; |
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386 | z24rb->PutMonoRow = put_mono_row_z24; |
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387 | z24rb->PutValues = put_values_z24; |
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388 | z24rb->PutMonoValues = put_mono_values_z24; |
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389 | |||
390 | return z24rb; |
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391 | } |
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392 | |||
393 | |||
394 | /*====================================================================== |
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395 | * Stencil wrapper around depth/stencil renderbuffer |
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396 | */ |
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397 | |||
398 | static void |
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399 | get_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, |
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400 | GLint x, GLint y, void *values) |
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401 | { |
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402 | struct gl_renderbuffer *dsrb = s8rb->Wrapped; |
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403 | GLuint temp[MAX_WIDTH], i; |
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404 | GLubyte *dst = (GLubyte *) values; |
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405 | const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); |
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406 | ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); |
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407 | ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
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408 | if (!src) { |
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409 | dsrb->GetRow(ctx, dsrb, count, x, y, temp); |
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410 | src = temp; |
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411 | } |
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412 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
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413 | for (i = 0; i < count; i++) { |
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414 | dst[i] = src[i] & 0xff; |
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415 | } |
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416 | } |
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417 | else { |
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418 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
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419 | for (i = 0; i < count; i++) { |
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420 | dst[i] = src[i] >> 24; |
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421 | } |
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422 | } |
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423 | } |
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424 | |||
425 | static void |
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426 | get_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, |
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427 | const GLint x[], const GLint y[], void *values) |
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428 | { |
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429 | struct gl_renderbuffer *dsrb = s8rb->Wrapped; |
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430 | GLuint temp[MAX_WIDTH], i; |
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431 | GLubyte *dst = (GLubyte *) values; |
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432 | ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); |
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433 | ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
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434 | ASSERT(count <= MAX_WIDTH); |
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435 | /* don't bother trying direct access */ |
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436 | dsrb->GetValues(ctx, dsrb, count, x, y, temp); |
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437 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
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438 | for (i = 0; i < count; i++) { |
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439 | dst[i] = temp[i] & 0xff; |
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440 | } |
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441 | } |
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442 | else { |
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443 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
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444 | for (i = 0; i < count; i++) { |
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445 | dst[i] = temp[i] >> 24; |
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446 | } |
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447 | } |
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448 | } |
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449 | |||
450 | static void |
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451 | put_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, |
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452 | GLint x, GLint y, const void *values, const GLubyte *mask) |
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453 | { |
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454 | struct gl_renderbuffer *dsrb = s8rb->Wrapped; |
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455 | const GLubyte *src = (const GLubyte *) values; |
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456 | GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); |
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457 | ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); |
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458 | ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
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459 | if (dst) { |
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460 | /* direct access */ |
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461 | GLuint i; |
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462 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
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463 | for (i = 0; i < count; i++) { |
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464 | if (!mask || mask[i]) { |
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465 | dst[i] = (dst[i] & 0xffffff00) | src[i]; |
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466 | } |
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467 | } |
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468 | } |
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469 | else { |
||
470 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
||
471 | for (i = 0; i < count; i++) { |
||
472 | if (!mask || mask[i]) { |
||
473 | dst[i] = (dst[i] & 0xffffff) | (src[i] << 24); |
||
474 | } |
||
475 | } |
||
476 | } |
||
477 | } |
||
478 | else { |
||
479 | /* get, modify, put */ |
||
480 | GLuint temp[MAX_WIDTH], i; |
||
481 | dsrb->GetRow(ctx, dsrb, count, x, y, temp); |
||
482 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
||
483 | for (i = 0; i < count; i++) { |
||
484 | if (!mask || mask[i]) { |
||
485 | temp[i] = (temp[i] & 0xffffff00) | src[i]; |
||
486 | } |
||
487 | } |
||
488 | } |
||
489 | else { |
||
490 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
||
491 | for (i = 0; i < count; i++) { |
||
492 | if (!mask || mask[i]) { |
||
493 | temp[i] = (temp[i] & 0xffffff) | (src[i] << 24); |
||
494 | } |
||
495 | } |
||
496 | } |
||
497 | dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); |
||
498 | } |
||
499 | } |
||
500 | |||
501 | static void |
||
502 | put_mono_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, |
||
503 | GLint x, GLint y, const void *value, const GLubyte *mask) |
||
504 | { |
||
505 | struct gl_renderbuffer *dsrb = s8rb->Wrapped; |
||
506 | const GLubyte val = *((GLubyte *) value); |
||
507 | GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); |
||
508 | ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); |
||
509 | ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
||
510 | if (dst) { |
||
511 | /* direct access */ |
||
512 | GLuint i; |
||
513 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
||
514 | for (i = 0; i < count; i++) { |
||
515 | if (!mask || mask[i]) { |
||
516 | dst[i] = (dst[i] & 0xffffff00) | val; |
||
517 | } |
||
518 | } |
||
519 | } |
||
520 | else { |
||
521 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
||
522 | for (i = 0; i < count; i++) { |
||
523 | if (!mask || mask[i]) { |
||
524 | dst[i] = (dst[i] & 0xffffff) | (val << 24); |
||
525 | } |
||
526 | } |
||
527 | } |
||
528 | } |
||
529 | else { |
||
530 | /* get, modify, put */ |
||
531 | GLuint temp[MAX_WIDTH], i; |
||
532 | dsrb->GetRow(ctx, dsrb, count, x, y, temp); |
||
533 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
||
534 | for (i = 0; i < count; i++) { |
||
535 | if (!mask || mask[i]) { |
||
536 | temp[i] = (temp[i] & 0xffffff00) | val; |
||
537 | } |
||
538 | } |
||
539 | } |
||
540 | else { |
||
541 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
||
542 | for (i = 0; i < count; i++) { |
||
543 | if (!mask || mask[i]) { |
||
544 | temp[i] = (temp[i] & 0xffffff) | (val << 24); |
||
545 | } |
||
546 | } |
||
547 | } |
||
548 | dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); |
||
549 | } |
||
550 | } |
||
551 | |||
552 | static void |
||
553 | put_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, |
||
554 | const GLint x[], const GLint y[], |
||
555 | const void *values, const GLubyte *mask) |
||
556 | { |
||
557 | struct gl_renderbuffer *dsrb = s8rb->Wrapped; |
||
558 | const GLubyte *src = (const GLubyte *) values; |
||
559 | ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); |
||
560 | ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
||
561 | if (dsrb->GetPointer(ctx, dsrb, 0, 0)) { |
||
562 | /* direct access */ |
||
563 | GLuint i; |
||
564 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
||
565 | for (i = 0; i < count; i++) { |
||
566 | if (!mask || mask[i]) { |
||
567 | GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); |
||
568 | *dst = (*dst & 0xffffff00) | src[i]; |
||
569 | } |
||
570 | } |
||
571 | } |
||
572 | else { |
||
573 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
||
574 | for (i = 0; i < count; i++) { |
||
575 | if (!mask || mask[i]) { |
||
576 | GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); |
||
577 | *dst = (*dst & 0xffffff) | (src[i] << 24); |
||
578 | } |
||
579 | } |
||
580 | } |
||
581 | } |
||
582 | else { |
||
583 | /* get, modify, put */ |
||
584 | GLuint temp[MAX_WIDTH], i; |
||
585 | dsrb->GetValues(ctx, dsrb, count, x, y, temp); |
||
586 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
||
587 | for (i = 0; i < count; i++) { |
||
588 | if (!mask || mask[i]) { |
||
589 | temp[i] = (temp[i] & 0xffffff00) | src[i]; |
||
590 | } |
||
591 | } |
||
592 | } |
||
593 | else { |
||
594 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
||
595 | for (i = 0; i < count; i++) { |
||
596 | if (!mask || mask[i]) { |
||
597 | temp[i] = (temp[i] & 0xffffff) | (src[i] << 24); |
||
598 | } |
||
599 | } |
||
600 | } |
||
601 | dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); |
||
602 | } |
||
603 | } |
||
604 | |||
605 | static void |
||
606 | put_mono_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, |
||
607 | const GLint x[], const GLint y[], |
||
608 | const void *value, const GLubyte *mask) |
||
609 | { |
||
610 | struct gl_renderbuffer *dsrb = s8rb->Wrapped; |
||
611 | GLuint temp[MAX_WIDTH], i; |
||
612 | const GLubyte val = *((GLubyte *) value); |
||
613 | /* get, modify, put */ |
||
614 | dsrb->GetValues(ctx, dsrb, count, x, y, temp); |
||
615 | if (dsrb->Format == MESA_FORMAT_Z24_S8) { |
||
616 | for (i = 0; i < count; i++) { |
||
617 | if (!mask || mask[i]) { |
||
618 | temp[i] = (temp[i] & 0xffffff00) | val; |
||
619 | } |
||
620 | } |
||
621 | } |
||
622 | else { |
||
623 | assert(dsrb->Format == MESA_FORMAT_S8_Z24); |
||
624 | for (i = 0; i < count; i++) { |
||
625 | if (!mask || mask[i]) { |
||
626 | temp[i] = (temp[i] & 0xffffff) | (val << 24); |
||
627 | } |
||
628 | } |
||
629 | } |
||
630 | dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); |
||
631 | } |
||
632 | |||
633 | |||
634 | /** |
||
635 | * Wrap the given GL_DEPTH_STENCIL renderbuffer so that it acts like |
||
636 | * a stencil renderbuffer. |
||
637 | * \return new stencil renderbuffer |
||
638 | */ |
||
639 | struct gl_renderbuffer * |
||
640 | _mesa_new_s8_renderbuffer_wrapper(struct gl_context *ctx, struct gl_renderbuffer *dsrb) |
||
641 | { |
||
642 | struct gl_renderbuffer *s8rb; |
||
643 | |||
644 | ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || |
||
645 | dsrb->Format == MESA_FORMAT_S8_Z24); |
||
646 | ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
||
647 | |||
648 | s8rb = ctx->Driver.NewRenderbuffer(ctx, 0); |
||
649 | if (!s8rb) |
||
650 | return NULL; |
||
651 | |||
652 | /* NOTE: need to do manual refcounting here */ |
||
653 | s8rb->Wrapped = dsrb; |
||
654 | dsrb->RefCount++; |
||
655 | |||
656 | s8rb->Name = dsrb->Name; |
||
657 | s8rb->RefCount = 0; |
||
658 | s8rb->Width = dsrb->Width; |
||
659 | s8rb->Height = dsrb->Height; |
||
660 | s8rb->InternalFormat = GL_STENCIL_INDEX8_EXT; |
||
661 | s8rb->Format = MESA_FORMAT_S8; |
||
662 | s8rb->_BaseFormat = GL_STENCIL_INDEX; |
||
663 | s8rb->DataType = GL_UNSIGNED_BYTE; |
||
664 | s8rb->Data = NULL; |
||
665 | s8rb->Delete = delete_wrapper; |
||
666 | s8rb->AllocStorage = alloc_wrapper_storage; |
||
667 | s8rb->GetPointer = nop_get_pointer; |
||
668 | s8rb->GetRow = get_row_s8; |
||
669 | s8rb->GetValues = get_values_s8; |
||
670 | s8rb->PutRow = put_row_s8; |
||
671 | s8rb->PutRowRGB = NULL; |
||
672 | s8rb->PutMonoRow = put_mono_row_s8; |
||
673 | s8rb->PutValues = put_values_s8; |
||
674 | s8rb->PutMonoValues = put_mono_values_s8; |
||
675 | |||
676 | return s8rb; |
||
677 | } |
||
678 | |||
679 | |||
680 | |||
681 | /** |
||
682 | ** The following functions are useful for hardware drivers that only |
||
683 | ** implement combined depth/stencil buffers. |
||
684 | ** The GL_EXT_framebuffer_object extension allows indepedent depth and |
||
685 | ** stencil buffers to be used in any combination. |
||
686 | ** Therefore, we sometimes have to merge separate depth and stencil |
||
687 | ** renderbuffers into a single depth+stencil renderbuffer. And sometimes |
||
688 | ** we have to split combined depth+stencil renderbuffers into separate |
||
689 | ** renderbuffers. |
||
690 | **/ |
||
691 | |||
692 | |||
693 | /** |
||
694 | * Extract stencil values from the combined depth/stencil renderbuffer, storing |
||
695 | * the values into a separate stencil renderbuffer. |
||
696 | * \param dsRb the source depth/stencil renderbuffer |
||
697 | * \param stencilRb the destination stencil renderbuffer |
||
698 | * (either 8-bit or 32-bit) |
||
699 | */ |
||
700 | void |
||
701 | _mesa_extract_stencil(struct gl_context *ctx, |
||
702 | struct gl_renderbuffer *dsRb, |
||
703 | struct gl_renderbuffer *stencilRb) |
||
704 | { |
||
705 | GLuint row, width, height; |
||
706 | |||
707 | ASSERT(dsRb); |
||
708 | ASSERT(stencilRb); |
||
709 | |||
710 | ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8); |
||
711 | ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
||
712 | ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 || |
||
713 | stencilRb->Format == MESA_FORMAT_S8); |
||
714 | ASSERT(dsRb->Width == stencilRb->Width); |
||
715 | ASSERT(dsRb->Height == stencilRb->Height); |
||
716 | |||
717 | width = dsRb->Width; |
||
718 | height = dsRb->Height; |
||
719 | |||
720 | for (row = 0; row < height; row++) { |
||
721 | GLuint depthStencil[MAX_WIDTH]; |
||
722 | dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil); |
||
723 | if (stencilRb->Format == MESA_FORMAT_S8) { |
||
724 | /* 8bpp stencil */ |
||
725 | GLubyte stencil[MAX_WIDTH]; |
||
726 | GLuint i; |
||
727 | for (i = 0; i < width; i++) { |
||
728 | stencil[i] = depthStencil[i] & 0xff; |
||
729 | } |
||
730 | stencilRb->PutRow(ctx, stencilRb, width, 0, row, stencil, NULL); |
||
731 | } |
||
732 | else { |
||
733 | /* 32bpp stencil */ |
||
734 | /* the 24 depth bits will be ignored */ |
||
735 | ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8); |
||
736 | ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
||
737 | stencilRb->PutRow(ctx, stencilRb, width, 0, row, depthStencil, NULL); |
||
738 | } |
||
739 | } |
||
740 | } |
||
741 | |||
742 | |||
743 | /** |
||
744 | * Copy stencil values from a stencil renderbuffer into a combined |
||
745 | * depth/stencil renderbuffer. |
||
746 | * \param dsRb the destination depth/stencil renderbuffer |
||
747 | * \param stencilRb the source stencil buffer (either 8-bit or 32-bit) |
||
748 | */ |
||
749 | void |
||
750 | _mesa_insert_stencil(struct gl_context *ctx, |
||
751 | struct gl_renderbuffer *dsRb, |
||
752 | struct gl_renderbuffer *stencilRb) |
||
753 | { |
||
754 | GLuint row, width, height; |
||
755 | |||
756 | ASSERT(dsRb); |
||
757 | ASSERT(stencilRb); |
||
758 | |||
759 | ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8); |
||
760 | ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
||
761 | ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 || |
||
762 | stencilRb->Format == MESA_FORMAT_S8); |
||
763 | |||
764 | ASSERT(dsRb->Width == stencilRb->Width); |
||
765 | ASSERT(dsRb->Height == stencilRb->Height); |
||
766 | |||
767 | width = dsRb->Width; |
||
768 | height = dsRb->Height; |
||
769 | |||
770 | for (row = 0; row < height; row++) { |
||
771 | GLuint depthStencil[MAX_WIDTH]; |
||
772 | |||
773 | dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil); |
||
774 | |||
775 | if (stencilRb->Format == MESA_FORMAT_S8) { |
||
776 | /* 8bpp stencil */ |
||
777 | GLubyte stencil[MAX_WIDTH]; |
||
778 | GLuint i; |
||
779 | stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil); |
||
780 | for (i = 0; i < width; i++) { |
||
781 | depthStencil[i] = (depthStencil[i] & 0xffffff00) | stencil[i]; |
||
782 | } |
||
783 | } |
||
784 | else { |
||
785 | /* 32bpp stencil buffer */ |
||
786 | GLuint stencil[MAX_WIDTH], i; |
||
787 | ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8); |
||
788 | ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
||
789 | stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil); |
||
790 | for (i = 0; i < width; i++) { |
||
791 | depthStencil[i] |
||
792 | = (depthStencil[i] & 0xffffff00) | (stencil[i] & 0xff); |
||
793 | } |
||
794 | } |
||
795 | |||
796 | dsRb->PutRow(ctx, dsRb, width, 0, row, depthStencil, NULL); |
||
797 | } |
||
798 | } |
||
799 | |||
800 | |||
801 | /** |
||
802 | * Convert the stencil buffer from 8bpp to 32bpp depth/stencil. |
||
803 | * \param stencilRb the stencil renderbuffer to promote |
||
804 | */ |
||
805 | void |
||
806 | _mesa_promote_stencil(struct gl_context *ctx, struct gl_renderbuffer *stencilRb) |
||
807 | { |
||
808 | const GLsizei width = stencilRb->Width; |
||
809 | const GLsizei height = stencilRb->Height; |
||
810 | GLubyte *data; |
||
811 | GLint i, j, k; |
||
812 | |||
813 | ASSERT(stencilRb->Format == MESA_FORMAT_S8); |
||
814 | ASSERT(stencilRb->Data); |
||
815 | |||
816 | data = (GLubyte *) stencilRb->Data; |
||
817 | stencilRb->Data = NULL; |
||
818 | stencilRb->AllocStorage(ctx, stencilRb, GL_DEPTH24_STENCIL8_EXT, |
||
819 | width, height); |
||
820 | |||
821 | ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT); |
||
822 | |||
823 | k = 0; |
||
824 | for (i = 0; i < height; i++) { |
||
825 | GLuint depthStencil[MAX_WIDTH]; |
||
826 | for (j = 0; j < width; j++) { |
||
827 | depthStencil[j] = data[k++]; |
||
828 | } |
||
829 | stencilRb->PutRow(ctx, stencilRb, width, 0, i, depthStencil, NULL); |
||
830 | } |
||
831 | free(data); |
||
832 | }>>>>>>>><>>>><>>>><>>>><>>>><>>>><>>>><>>>>>=>>>>>><>>><>>>><>>>>><>>>><>>><>>>><>>>>=>>> |