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1901 serge 1
/*
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 * Mesa 3-D graphics library
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 * Version:  7.9
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 *
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 * Copyright (C) 2010 LunarG Inc.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 *
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 * Authors:
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 *    Chia-I Wu 
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 */
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#include 
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#include  /* for offsetof */
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#include 
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#include 
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#include "u_current.h"
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#include "u_thread.h"
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#include "entry.h"
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#include "stub.h"
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#include "table.h"
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#define ARRAY_SIZE(x) (sizeof(x)/sizeof((x)[0]))
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/* define public_string_pool and public_stubs */
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#define MAPI_TMP_PUBLIC_STUBS
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#include "mapi_tmp.h"
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static struct mapi_stub dynamic_stubs[MAPI_TABLE_NUM_DYNAMIC];
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static int num_dynamic_stubs;
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static int next_dynamic_slot = MAPI_TABLE_NUM_STATIC;
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void
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stub_init_once(void)
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{
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#ifdef PTHREADS
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   static pthread_once_t once = PTHREAD_ONCE_INIT;
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   pthread_once(&once, entry_patch_public);
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#else
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   static int first = 1;
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   if (first) {
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      first = 0;
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      entry_patch_public();
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   }
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#endif
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}
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static int
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stub_compare(const void *key, const void *elem)
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{
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   const char *name = (const char *) key;
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   const struct mapi_stub *stub = (const struct mapi_stub *) elem;
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   const char *stub_name;
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   stub_name = &public_string_pool[(unsigned long) stub->name];
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   return strcmp(name, stub_name);
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}
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/**
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 * Return the public stub with the given name.
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 */
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const struct mapi_stub *
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stub_find_public(const char *name)
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{
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   return (const struct mapi_stub *) bsearch(name, public_stubs,
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         ARRAY_SIZE(public_stubs), sizeof(public_stubs[0]), stub_compare);
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}
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/**
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 * Add a dynamic stub.
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 */
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static struct mapi_stub *
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stub_add_dynamic(const char *name)
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{
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   struct mapi_stub *stub;
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   int idx;
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   idx = num_dynamic_stubs;
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   /* minus 1 to make sure we can never reach the last slot */
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   if (idx >= MAPI_TABLE_NUM_DYNAMIC - 1)
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      return NULL;
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   stub = &dynamic_stubs[idx];
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   /* dispatch to the last slot, which is reserved for no-op */
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   stub->addr = entry_generate(
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         MAPI_TABLE_NUM_STATIC + MAPI_TABLE_NUM_DYNAMIC - 1);
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   if (!stub->addr)
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      return NULL;
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   stub->name = (const void *) name;
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   /* to be fixed later */
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   stub->slot = -1;
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   num_dynamic_stubs = idx + 1;
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   return stub;
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}
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/**
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 * Return the dynamic stub with the given name.  If no such stub exists and
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 * generate is true, a new stub is generated.
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 */
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struct mapi_stub *
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stub_find_dynamic(const char *name, int generate)
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{
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   u_mutex_declare_static(dynamic_mutex);
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   struct mapi_stub *stub = NULL;
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   int count, i;
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   u_mutex_lock(dynamic_mutex);
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   if (generate)
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      assert(!stub_find_public(name));
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   count = num_dynamic_stubs;
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   for (i = 0; i < count; i++) {
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      if (strcmp(name, (const char *) dynamic_stubs[i].name) == 0) {
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         stub = &dynamic_stubs[i];
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         break;
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      }
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   }
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   /* generate a dynamic stub */
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   if (generate && !stub)
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         stub = stub_add_dynamic(name);
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   u_mutex_unlock(dynamic_mutex);
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   return stub;
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}
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void
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stub_fix_dynamic(struct mapi_stub *stub, const struct mapi_stub *alias)
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{
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   int slot;
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   if (stub->slot >= 0)
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      return;
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   if (alias)
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      slot = alias->slot;
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   else
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      slot = next_dynamic_slot++;
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   entry_patch(stub->addr, slot);
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   stub->slot = slot;
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}