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#ifndef KOLIBRI_BUF2D_H
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#define KOLIBRI_BUF2D_H
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#include 
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#include 
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#include 
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typedef struct {
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    unsigned int* buf_pointer;
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    uint16_t left;
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    uint16_t top;
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    unsigned int width;
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    unsigned int height;
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    unsigned int bgcolor;
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    uint8_t color_bit;
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} __attribute__((__packed__)) buf2d_struct;
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enum BUF2D_ALGORITM_FILTR {
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    SIERRA_LITE,
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    FLOYD_STEINBERG,
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    BURKERS,
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    HEAVYIRON_MOD,
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    ATKINSON
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};
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enum BUF2D_OPT_CROP {
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    BUF2D_OPT_CROP_TOP = 1,
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    BUF2D_OPT_CROP_LEFT = 2,
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    BUF2D_OPT_CROP_BOTTOM = 4,
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    BUF2D_OPT_CROP_RIGHT = 8
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};
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DLLAPI void __stdcall buf2d_create_asm(buf2d_struct*);
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DLLAPI void __stdcall buf2d_curve_bezier_asm(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int);
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buf2d_struct* buf2d_create(uint16_t tlx, uint16_t tly, unsigned int sizex, unsigned int sizey, unsigned int font_bgcolor, uint8_t color_bit)
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{
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    buf2d_struct* new_buf2d_struct = (buf2d_struct*)_ksys_alloc(sizeof(buf2d_struct));
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    new_buf2d_struct->left = tlx;
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    new_buf2d_struct->top = tly;
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    new_buf2d_struct->width = sizex;
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    new_buf2d_struct->height = sizey;
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    new_buf2d_struct->bgcolor = font_bgcolor;
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    new_buf2d_struct->color_bit = color_bit;
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    buf2d_create_asm(new_buf2d_struct);
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    return new_buf2d_struct;
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}
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void buf2d_curve_bezier(buf2d_struct* buf, unsigned int p0_x, unsigned int p0_y, unsigned int p1_x, unsigned int p1_y, unsigned int p2_x, unsigned int p2_y, unsigned int color)
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{
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    buf2d_curve_bezier_asm(buf, (p0_x << 16) + p0_y, (p1_x << 16) + p1_y, (p2_x << 16) + p2_y, color);
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}
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DLLAPI void __stdcall buf2d_draw(buf2d_struct*);
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DLLAPI void __stdcall buf2d_clear(buf2d_struct*, unsigned int);
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DLLAPI void __stdcall buf2d_delete(buf2d_struct*);
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DLLAPI void __stdcall buf2d_rotate(buf2d_struct*, unsigned int);
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DLLAPI void __stdcall buf2d_resize(buf2d_struct*, unsigned int, unsigned int, unsigned int);
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DLLAPI void __stdcall buf2d_line(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int);
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DLLAPI void __stdcall buf2d_line_sm(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int);
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DLLAPI void __stdcall buf2d_rect_by_size(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int);
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DLLAPI void __stdcall buf2d_filled_rect_by_size(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int);
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DLLAPI void __stdcall buf2d_circle(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int);
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DLLAPI void __stdcall buf2d_img_hdiv2(buf2d_struct*);
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DLLAPI void __stdcall buf2d_img_wdiv2(buf2d_struct*);
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DLLAPI void __stdcall buf2d_conv_24_to_8(buf2d_struct*, unsigned int);
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DLLAPI void __stdcall buf2d_conv_24_to_32(buf2d_struct*, unsigned int);
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DLLAPI void __stdcall buf2d_bit_blt_transp(buf2d_struct*, unsigned int, unsigned int, buf2d_struct*);
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DLLAPI void __stdcall buf2d_bit_blt_alpha(buf2d_struct*, unsigned int, unsigned int, buf2d_struct*);
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DLLAPI void __stdcall buf2d_convert_text_matrix(buf2d_struct*);
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DLLAPI void __stdcall buf2d_draw_text(buf2d_struct*, buf2d_struct*, const char*, unsigned int, unsigned int);
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DLLAPI void __stdcall buf2d_crop_color(buf2d_struct*, unsigned int, unsigned int);
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DLLAPI void __stdcall buf2d_offset_h(buf2d_struct*, unsigned int, unsigned int, unsigned int);
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DLLAPI void __stdcall buf2d_flood_fill(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int);
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DLLAPI void __stdcall buf2d_set_pixel(buf2d_struct*, unsigned int, unsigned int, unsigned int);
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DLLAPI unsigned __stdcall buf2d_get_pixel(buf2d_struct*, unsigned int, unsigned int);
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DLLAPI void __stdcall buf2d_flip_h(buf2d_struct*);
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DLLAPI void __stdcall buf2d_flip_v(buf2d_struct*);
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DLLAPI void __stdcall buf2d_filter_dither(buf2d_struct*, unsigned int);
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#endif /* KOLIBRI_BUF2D_H */