Rev 8528 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1789 | yogev_ezra | 1 | /* |
8530 | maxcodehac | 2 | Пример взят из набора примеров библиотеки Mesa |
1789 | yogev_ezra | 3 | |
8530 | maxcodehac | 4 | iadn |
5 | http://www.iadn.narod.ru |
||
6 | iadn@bk.ru |
||
1789 | yogev_ezra | 7 | */ |
8 | |||
9 | /* |
||
10 | * 3-D gear wheels. This program is in the public domain. |
||
11 | * |
||
12 | * Brian Paul |
||
13 | */ |
||
14 | |||
8530 | maxcodehac | 15 | /* |
16 | * Newlib port by maxcodehack |
||
17 | */ |
||
18 | |||
8528 | maxcodehac | 19 | #include |
8530 | maxcodehac | 20 | #include |
1789 | yogev_ezra | 21 | #include |
22 | #include |
||
23 | |||
24 | #include "SysCall.h" |
||
25 | |||
26 | int Fps (long x, long y); |
||
27 | |||
28 | struct { |
||
8530 | maxcodehac | 29 | int x,y; |
30 | int dx,dy; |
||
31 | } win; |
||
1789 | yogev_ezra | 32 | |
33 | #define KEY_ESC 1 |
||
34 | #define KEY_F 33 |
||
35 | |||
8530 | maxcodehac | 36 | char *title = "Gears (F - full screen, ESC - exit)"; |
1789 | yogev_ezra | 37 | char *fps = "FPS:"; |
38 | |||
39 | unsigned char FullScreen = 0; |
||
8530 | maxcodehac | 40 | unsigned char skin = 0x34; |
1789 | yogev_ezra | 41 | |
8530 | maxcodehac | 42 | oskey_t key; |
43 | |||
8528 | maxcodehac | 44 | proc_info* pri; |
1789 | yogev_ezra | 45 | KOSGLContext cgl; |
46 | |||
8530 | maxcodehac | 47 | static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0; |
1789 | yogev_ezra | 48 | static GLint gear1, gear2, gear3; |
49 | static GLfloat angle = 0.0; |
||
50 | |||
51 | static GLuint limit; |
||
52 | static GLuint count = 1; |
||
53 | |||
54 | /* |
||
55 | * Draw a gear wheel. You'll probably want to call this function when |
||
56 | * building a display list since we do a lot of trig here. |
||
57 | * |
||
58 | * Input: inner_radius - radius of hole at center |
||
59 | * outer_radius - radius at center of teeth |
||
60 | * width - width of gear |
||
61 | * teeth - number of teeth |
||
62 | * tooth_depth - depth of tooth |
||
63 | */ |
||
64 | static void gear( GLfloat inner_radius, GLfloat outer_radius, GLfloat width, |
||
65 | GLint teeth, GLfloat tooth_depth ) |
||
66 | { |
||
8530 | maxcodehac | 67 | GLint i; |
68 | GLfloat r0, r1, r2; |
||
69 | GLfloat angle, da; |
||
70 | GLfloat u, v, len; |
||
1789 | yogev_ezra | 71 | |
8530 | maxcodehac | 72 | r0 = inner_radius; |
73 | r1 = outer_radius - tooth_depth/2.0; |
||
74 | r2 = outer_radius + tooth_depth/2.0; |
||
1789 | yogev_ezra | 75 | |
8530 | maxcodehac | 76 | da = 2.0*M_PI / teeth / 4.0; |
1789 | yogev_ezra | 77 | |
8530 | maxcodehac | 78 | glShadeModel( GL_FLAT ); |
1789 | yogev_ezra | 79 | |
8530 | maxcodehac | 80 | glNormal3f( 0.0, 0.0, 1.0 ); |
1789 | yogev_ezra | 81 | |
8530 | maxcodehac | 82 | /* draw front face */ |
83 | glBegin( GL_QUAD_STRIP ); |
||
84 | for (i=0;i<=teeth;i++) { |
||
85 | angle = i * 2.0*M_PI / teeth; |
||
86 | glVertex3f( r0*cos(angle), r0*sin(angle), width*0.5 ); |
||
87 | glVertex3f( r1*cos(angle), r1*sin(angle), width*0.5 ); |
||
88 | glVertex3f( r0*cos(angle), r0*sin(angle), width*0.5 ); |
||
89 | glVertex3f( r1*cos(angle+3*da), r1*sin(angle+3*da), width*0.5 ); |
||
90 | } |
||
91 | glEnd(); |
||
1789 | yogev_ezra | 92 | |
8530 | maxcodehac | 93 | /* draw front sides of teeth */ |
94 | glBegin( GL_QUADS ); |
||
95 | da = 2.0*M_PI / teeth / 4.0; |
||
96 | for (i=0;i |
||
97 | angle = i * 2.0*M_PI / teeth; |
||
1789 | yogev_ezra | 98 | |
8530 | maxcodehac | 99 | glVertex3f( r1*cos(angle), r1*sin(angle), width*0.5 ); |
100 | glVertex3f( r2*cos(angle+da), r2*sin(angle+da), width*0.5 ); |
||
101 | glVertex3f( r2*cos(angle+2*da), r2*sin(angle+2*da), width*0.5 ); |
||
102 | glVertex3f( r1*cos(angle+3*da), r1*sin(angle+3*da), width*0.5 ); |
||
103 | } |
||
104 | glEnd(); |
||
1789 | yogev_ezra | 105 | |
8530 | maxcodehac | 106 | glNormal3f( 0.0, 0.0, -1.0 ); |
1789 | yogev_ezra | 107 | |
8530 | maxcodehac | 108 | /* draw back face */ |
109 | glBegin( GL_QUAD_STRIP ); |
||
110 | for (i=0;i<=teeth;i++) { |
||
111 | angle = i * 2.0*M_PI / teeth; |
||
112 | glVertex3f( r1*cos(angle), r1*sin(angle), -width*0.5 ); |
||
113 | glVertex3f( r0*cos(angle), r0*sin(angle), -width*0.5 ); |
||
114 | glVertex3f( r1*cos(angle+3*da), r1*sin(angle+3*da), -width*0.5 ); |
||
115 | glVertex3f( r0*cos(angle), r0*sin(angle), -width*0.5 ); |
||
116 | } |
||
117 | glEnd(); |
||
1789 | yogev_ezra | 118 | |
8530 | maxcodehac | 119 | /* draw back sides of teeth */ |
120 | glBegin( GL_QUADS ); |
||
121 | da = 2.0*M_PI / teeth / 4.0; |
||
122 | for (i=0;i |
||
123 | angle = i * 2.0*M_PI / teeth; |
||
1789 | yogev_ezra | 124 | |
8530 | maxcodehac | 125 | glVertex3f( r1*cos(angle+3*da), r1*sin(angle+3*da), -width*0.5 ); |
126 | glVertex3f( r2*cos(angle+2*da), r2*sin(angle+2*da), -width*0.5 ); |
||
127 | glVertex3f( r2*cos(angle+da), r2*sin(angle+da), -width*0.5 ); |
||
128 | glVertex3f( r1*cos(angle), r1*sin(angle), -width*0.5 ); |
||
129 | } |
||
130 | glEnd(); |
||
1789 | yogev_ezra | 131 | |
8530 | maxcodehac | 132 | /* draw outward faces of teeth */ |
133 | glBegin( GL_QUAD_STRIP ); |
||
134 | for (i=0;i |
||
135 | angle = i * 2.0*M_PI / teeth; |
||
1789 | yogev_ezra | 136 | |
8530 | maxcodehac | 137 | glVertex3f( r1*cos(angle), r1*sin(angle), width*0.5 ); |
138 | glVertex3f( r1*cos(angle), r1*sin(angle), -width*0.5 ); |
||
139 | u = r2*cos(angle+da) - r1*cos(angle); |
||
140 | v = r2*sin(angle+da) - r1*sin(angle); |
||
141 | len = sqrt( u*u + v*v ); |
||
142 | u /= len; |
||
143 | v /= len; |
||
144 | glNormal3f( v, -u, 0.0 ); |
||
145 | glVertex3f( r2*cos(angle+da), r2*sin(angle+da), width*0.5 ); |
||
146 | glVertex3f( r2*cos(angle+da), r2*sin(angle+da), -width*0.5 ); |
||
147 | glNormal3f( cos(angle), sin(angle), 0.0 ); |
||
148 | glVertex3f( r2*cos(angle+2*da), r2*sin(angle+2*da), width*0.5 ); |
||
149 | glVertex3f( r2*cos(angle+2*da), r2*sin(angle+2*da), -width*0.5 ); |
||
150 | u = r1*cos(angle+3*da) - r2*cos(angle+2*da); |
||
151 | v = r1*sin(angle+3*da) - r2*sin(angle+2*da); |
||
152 | glNormal3f( v, -u, 0.0 ); |
||
153 | glVertex3f( r1*cos(angle+3*da), r1*sin(angle+3*da), width*0.5 ); |
||
154 | glVertex3f( r1*cos(angle+3*da), r1*sin(angle+3*da), -width*0.5 ); |
||
155 | glNormal3f( cos(angle), sin(angle), 0.0 ); |
||
156 | } |
||
1789 | yogev_ezra | 157 | |
8530 | maxcodehac | 158 | glVertex3f( r1*cos(0.0), r1*sin(0.0), width*0.5 ); |
159 | glVertex3f( r1*cos(0.0), r1*sin(0.0), -width*0.5 ); |
||
1789 | yogev_ezra | 160 | |
8530 | maxcodehac | 161 | glEnd(); |
1789 | yogev_ezra | 162 | |
8530 | maxcodehac | 163 | glShadeModel( GL_SMOOTH ); |
1789 | yogev_ezra | 164 | |
8530 | maxcodehac | 165 | /* draw inside radius cylinder */ |
166 | glBegin( GL_QUAD_STRIP ); |
||
167 | for (i=0;i<=teeth;i++) { |
||
168 | angle = i * 2.0*M_PI / teeth; |
||
169 | glNormal3f( -cos(angle), -sin(angle), 0.0 ); |
||
170 | glVertex3f( r0*cos(angle), r0*sin(angle), -width*0.5 ); |
||
171 | glVertex3f( r0*cos(angle), r0*sin(angle), width*0.5 ); |
||
172 | } |
||
173 | glEnd(); |
||
1789 | yogev_ezra | 174 | } |
175 | |||
8530 | maxcodehac | 176 | void init() |
1789 | yogev_ezra | 177 | { |
8530 | maxcodehac | 178 | static GLfloat pos[4] = {5.0, 5.0, 10.0, 1.0 }; |
179 | static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0 }; |
||
180 | static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0 }; |
||
181 | static GLfloat blue[4] = {0.2, 0.2, 1.0, 1.0 }; |
||
1789 | yogev_ezra | 182 | |
8530 | maxcodehac | 183 | glLightfv( GL_LIGHT0, GL_POSITION, pos ); |
184 | glEnable( GL_CULL_FACE ); |
||
185 | glEnable( GL_LIGHTING ); |
||
186 | glEnable( GL_LIGHT0 ); |
||
187 | glEnable( GL_DEPTH_TEST ); |
||
1789 | yogev_ezra | 188 | |
8530 | maxcodehac | 189 | /* make the gears */ |
190 | gear1 = glGenLists(1); |
||
191 | glNewList(gear1, GL_COMPILE); |
||
192 | glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red ); |
||
193 | gear( 1.0, 4.0, 1.0, 20, 0.7 ); |
||
194 | glEndList(); |
||
1789 | yogev_ezra | 195 | |
8530 | maxcodehac | 196 | gear2 = glGenLists(1); |
197 | glNewList(gear2, GL_COMPILE); |
||
198 | glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green ); |
||
199 | gear( 0.5, 2.0, 2.0, 10, 0.7 ); |
||
200 | glEndList(); |
||
1789 | yogev_ezra | 201 | |
8530 | maxcodehac | 202 | gear3 = glGenLists(1); |
203 | glNewList(gear3, GL_COMPILE); |
||
204 | glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue ); |
||
205 | gear( 1.3, 2.0, 0.5, 10, 0.7 ); |
||
206 | glEndList(); |
||
1789 | yogev_ezra | 207 | |
8530 | maxcodehac | 208 | glEnable( GL_NORMALIZE ); |
209 | |||
210 | glViewport(0, 0, (GLint)500, (GLint)480); |
||
211 | glMatrixMode(GL_PROJECTION); |
||
212 | glLoadIdentity(); |
||
213 | glFrustum( -1.0, 1.0, -1, 1, 5.0, 60.0 ); |
||
214 | glMatrixMode(GL_MODELVIEW); |
||
215 | glLoadIdentity(); |
||
216 | glTranslatef( 0.0, 0.0, -40.0 ); |
||
217 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); |
||
1789 | yogev_ezra | 218 | } |
219 | |||
220 | void reshape() |
||
221 | { |
||
8530 | maxcodehac | 222 | get_proc_info((char*)pri); |
223 | glViewport(0, 0, pri->width, pri->height-20); |
||
224 | glMatrixMode(GL_PROJECTION); |
||
225 | glLoadIdentity(); |
||
226 | gluPerspective(45.0, (GLfloat)pri->width/pri->height, 1.0, 60.0); |
||
227 | glTranslatef( 0.0, 0.0, 20.0 ); |
||
228 | glMatrixMode(GL_MODELVIEW); |
||
229 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); |
||
1789 | yogev_ezra | 230 | } |
231 | |||
232 | void disabletgl() |
||
233 | { |
||
234 | kosglDestroyContext(cgl); |
||
235 | delete pri; |
||
236 | } |
||
237 | |||
8528 | maxcodehac | 238 | void kos_text(int x, int y, int color, const char* text, int len) |
239 | { |
||
240 | asm volatile ("int $0x40"::"a"(4),"b"((x<<16) | y),"c"(color),"d"((unsigned long)text),"S"(len)); |
||
241 | }; |
||
242 | |||
1789 | yogev_ezra | 243 | void Title() |
244 | { |
||
8528 | maxcodehac | 245 | kos_text(300,8,0x10ffffff,fps,strlen(fps)); |
8530 | maxcodehac | 246 | /*kos_text(180,8,0x90ffffff,title2,strlen(title2)); |
247 | kos_text(600,8,0x90ffffff,title3,strlen(title3));*/ |
||
1789 | yogev_ezra | 248 | } |
249 | |||
8530 | maxcodehac | 250 | void draw_window() |
8528 | maxcodehac | 251 | { |
1789 | yogev_ezra | 252 | // start redraw |
8528 | maxcodehac | 253 | begin_draw(); |
1789 | yogev_ezra | 254 | // define&draw window |
8530 | maxcodehac | 255 | sys_create_window(win.x, win.y, win.dx, win.dy, title, 0, /*TYPEWIN(0,0,0,1,skin,0,0,0)*/skin); |
1789 | yogev_ezra | 256 | // end redraw |
8528 | maxcodehac | 257 | end_draw(); |
1789 | yogev_ezra | 258 | // display string |
259 | Title(); |
||
260 | } |
||
261 | |||
8530 | maxcodehac | 262 | int main() |
8528 | maxcodehac | 263 | { |
8530 | maxcodehac | 264 | win.x = 100; |
265 | win.y = 100; |
||
266 | win.dx = 400; |
||
267 | win.dy = 400; |
||
8528 | maxcodehac | 268 | |
8530 | maxcodehac | 269 | draw_window(); |
1789 | yogev_ezra | 270 | |
8530 | maxcodehac | 271 | cgl = kosglCreateContext( 0, 0); |
272 | kosglMakeCurrent( 0, 0, win.dx, win.dy, cgl); |
||
1789 | yogev_ezra | 273 | |
8530 | maxcodehac | 274 | init(); |
1789 | yogev_ezra | 275 | |
8530 | maxcodehac | 276 | pri = new proc_info; |
277 | SysCall(66,1,1); |
||
1789 | yogev_ezra | 278 | |
8530 | maxcodehac | 279 | reshape(); |
1789 | yogev_ezra | 280 | |
8530 | maxcodehac | 281 | do { |
282 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); |
||
1789 | yogev_ezra | 283 | |
8530 | maxcodehac | 284 | glPushMatrix(); |
285 | glRotatef( view_rotx, 1.0, 0.0, 0.0 ); |
||
286 | glRotatef( view_roty, 0.0, 1.0, 0.0 ); |
||
287 | glRotatef( view_rotz, 0.0, 0.0, 1.0 ); |
||
1789 | yogev_ezra | 288 | |
8530 | maxcodehac | 289 | glPushMatrix(); |
290 | glTranslatef( -2.0, -2.0, 0.0 ); |
||
291 | glRotatef( angle, 0.0, 0.0, 1.0 ); |
||
292 | glCallList(gear1); |
||
293 | glPopMatrix(); |
||
1789 | yogev_ezra | 294 | |
8530 | maxcodehac | 295 | glPushMatrix(); |
296 | glTranslatef( 4.1, -2.0, 0.0 ); |
||
297 | glRotatef( -2.0*angle-9.0, 0.0, 0.0, 1.0 ); |
||
298 | glCallList(gear2); |
||
299 | glPopMatrix(); |
||
1789 | yogev_ezra | 300 | |
8530 | maxcodehac | 301 | glPushMatrix(); |
302 | glTranslatef( -2.1, 4.2, 0.0 ); |
||
303 | glRotatef( -2.0*angle-25.0, 0.0, 0.0, 1.0 ); |
||
304 | glCallList(gear3); |
||
305 | glPopMatrix(); |
||
1789 | yogev_ezra | 306 | |
8530 | maxcodehac | 307 | glPopMatrix(); |
1789 | yogev_ezra | 308 | |
8530 | maxcodehac | 309 | kosglSwapBuffers(); |
1789 | yogev_ezra | 310 | |
8530 | maxcodehac | 311 | angle += 0.01 + 0.3 * Fps (330, 8); |
312 | |||
313 | switch(check_os_event()) |
||
314 | { |
||
315 | case 1: |
||
316 | draw_window(); |
||
317 | reshape(); |
||
318 | break; |
||
319 | |||
320 | case 2: |
||
321 | key = get_key(); |
||
322 | switch(key.code) { |
||
323 | case KEY_F: |
||
324 | if(!FullScreen){ |
||
325 | skin=0x01; |
||
326 | SysCall(67,0,0,SysCall(14)>>16,SysCall(14)&0xffff); |
||
327 | draw_window(); |
||
328 | reshape(); |
||
329 | FullScreen = 1; |
||
330 | } |
||
331 | else{ |
||
332 | skin=0x34; |
||
333 | draw_window(); |
||
334 | SysCall(67,win.x,win.y,win.dx,win.dy); |
||
335 | reshape(); |
||
336 | FullScreen = 0; |
||
337 | }; |
||
338 | break; |
||
339 | |||
340 | case KEY_ESC: |
||
341 | disabletgl(); |
||
342 | return 0; |
||
343 | } |
||
344 | break; |
||
345 | |||
346 | case 3: |
||
347 | disabletgl(); |
||
348 | return 0; |
||
349 | } |
||
350 | } while(1); |
||
1789 | yogev_ezra | 351 | }16)><16)>=teeth;i++)>=teeth;i++)>=teeth;i++)> |