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6970 | leency | 1 | /* |
2 | THE BUS |
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3 | Copyright (C) 2008, 2012, 2017 Leency |
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4 | Menu image from Freepik.com |
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5 | D O N K E Y |
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6 | Copyright (C) 2008 O.Bogomaz |
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7 | */ |
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8 | |||
6984 | leency | 9 | #ifndef AUTOBUILD |
10 | #include "lang.h--" |
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11 | #endif |
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12 | |||
6970 | leency | 13 | #define MEMSIZE 1024 * 60; |
14 | |||
15 | #include "..\lib\kolibri.h" |
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16 | #include "..\lib\random.h" |
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17 | |||
7049 | leency | 18 | #include "..\lib\obj\libio.h" |
19 | #include "..\lib\obj\libimg.h" |
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6970 | leency | 20 | |
21 | libimg_image menu; |
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22 | libimg_image road; |
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6976 | leency | 23 | libimg_image objects; |
6970 | leency | 24 | |
6995 | leency | 25 | int frame_timeout = 1; |
26 | |||
6997 | leency | 27 | int lifes=0, level=0, score=0; |
6984 | leency | 28 | int don_x, don_y, don_h, don_w=68, don_type, don_image_y, don_step_y, don_step_y_default=3; |
29 | int don_h_mas[8] = { 36,72,36,74,24,64,48,74 }; |
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30 | int bus_x, bus_w=42, bus_y, bus_h=88, bus_y_default=290; |
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6970 | leency | 31 | |
32 | #define SCR_MENU_MAIN 1 |
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33 | #define SCR_GAME 2 |
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34 | #define SCR_PAUSE 3 |
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35 | |||
6976 | leency | 36 | #define RAND -1 |
6970 | leency | 37 | |
6984 | leency | 38 | #define WIN_X 516 |
39 | #define WIN_Y 382 |
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6970 | leency | 40 | |
41 | int screen_type=SCR_MENU_MAIN; |
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42 | |||
43 | #define COLOR_ROAD 0x6D879B; |
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44 | |||
45 | int active_menu_item=0; |
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46 | |||
6995 | leency | 47 | #ifdef LANG_RUS |
48 | #define THE_BUS_TEXT "Маршрутка" |
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49 | #define CONTROLS_TEXT "'Маршрутка |
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50 | Управление: |
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51 | Влево/Вправо или Пробел |
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52 | Клавиша P ставит на паузу'tI" |
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53 | #define ABOUT_TEXT "'Маршрутка |
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6996 | leency | 54 | Версия v1.01 |
6995 | leency | 55 | |
6997 | leency | 56 | Сыграйте за дерзкого маршрутчика, |
6995 | leency | 57 | который несется домой после смены. |
58 | Он уже въебал рюмаху с мужиками |
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59 | и теперь его ничто не остановит! |
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60 | |||
61 | Автор Leency |
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62 | Картинка в меню Freepik.com'tI" |
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63 | #define PAUSE_TEXT "ПАУЗА" |
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64 | #define GAME_OVER_TEXT "Игра окончена" |
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65 | #define FINAL_SCORE_TEXT "Финальный счет" |
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6997 | leency | 66 | #define LIFES_TEXT "Жизни" |
6995 | leency | 67 | #define LEVEL_TEXT "Уровень" |
68 | #define SCORE_TEXT "Счет" |
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6984 | leency | 69 | char *MENU_LIST[]={ |
6995 | leency | 70 | "Новая игра", |
71 | "Управление", |
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72 | "Об игре", |
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73 | "Выход", |
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74 | 0}; |
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75 | #else |
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76 | #define THE_BUS_TEXT "THE BUS" |
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77 | #define CONTROLS_TEXT "'The Bus |
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78 | Control keys: |
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79 | Left, Right, Space |
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80 | Press P key for pause'tI" |
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81 | #define ABOUT_TEXT "'The Bus |
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6996 | leency | 82 | Version v1.01 |
6995 | leency | 83 | Author: Leency |
84 | Menu image from Freepik.com'tI" |
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85 | #define PAUSE_TEXT "PAUSE" |
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86 | #define GAME_OVER_TEXT "GAME OVER" |
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87 | #define FINAL_SCORE_TEXT "Final Score" |
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6997 | leency | 88 | #define LIFES_TEXT "Lifes" |
6995 | leency | 89 | #define LEVEL_TEXT "Level" |
90 | #define SCORE_TEXT "Score" |
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91 | char *MENU_LIST[]={ |
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6970 | leency | 92 | "New game", |
93 | "Control keys", |
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94 | "About", |
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95 | "Exit", |
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96 | 0}; |
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6995 | leency | 97 | #endif |
6970 | leency | 98 | |
99 | |||
6976 | leency | 100 | void DrawObstacle(signed int x, y) { |
6970 | leency | 101 | int don_offset_y; |
102 | int image_h; |
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103 | |||
6976 | leency | 104 | if (y >= 0) { |
105 | image_h = don_h; |
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106 | don_offset_y = don_image_y; |
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6970 | leency | 107 | } |
108 | else { |
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6976 | leency | 109 | image_h = don_h + y; |
110 | don_offset_y = don_image_y - y; |
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6970 | leency | 111 | y = 0; |
112 | } |
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6995 | leency | 113 | DrawBar(x, y-don_step_y, don_w, don_step_y, COLOR_ROAD); |
114 | if (y>0) && (y |
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6984 | leency | 115 | if (image_h>0) DrawLibImage(objects.image, x, y, don_w, image_h, 0, don_offset_y); |
6970 | leency | 116 | } |
6984 | leency | 117 | void DrawBus(dword x, y) { DrawLibImage(objects.image, x, y, bus_w, bus_h, 0, 444); } |
118 | void DrawBoom(dword x, y) { DrawLibImage(objects.image, x, y, 78, 66, 0, 536); } |
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119 | void DrawHighway() { DrawLibImage(road.image, 0,0, WIN_X, WIN_Y, 0, 0); } |
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120 | void DrawMenuBackground() { DrawLibImage(menu.image, 0, 0, WIN_X, WIN_Y, 0, 0); } |
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6970 | leency | 121 | |
122 | void main() |
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123 | { |
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124 | randomize(); |
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6984 | leency | 125 | StartNewGame(); |
6970 | leency | 126 | |
127 | load_dll(libio, #libio_init,1); |
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128 | load_dll(libimg, #libimg_init,1); |
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6995 | leency | 129 | Libimg_LoadImage(#menu, abspath("menu.png")); |
130 | Libimg_LoadImage(#road, abspath("road.png")); |
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131 | Libimg_LoadImage(#objects, abspath("objects.png")); |
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6970 | leency | 132 | |
133 | loop() |
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134 | { |
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6995 | leency | 135 | WaitEventTimeout(frame_timeout); |
6970 | leency | 136 | |
137 | switch(EAX & 0xFF) |
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138 | { |
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139 | case evKey: |
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140 | GetKeys(); |
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141 | if (key_scancode == SCAN_CODE_ESC) |
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142 | { |
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143 | if (screen_type==SCR_GAME) SetScreen(SCR_MENU_MAIN); |
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144 | else if (screen_type==SCR_MENU_MAIN) ExitProcess(); |
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145 | } |
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146 | if (key_scancode == SCAN_CODE_DOWN) && (screen_type==SCR_MENU_MAIN) |
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147 | { |
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148 | if (active_menu_item<>3) active_menu_item++; ELSE active_menu_item=0; |
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149 | DrawMenuList(); |
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150 | } |
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151 | if (key_scancode == SCAN_CODE_UP) && (screen_type==SCR_MENU_MAIN) |
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152 | { |
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153 | if (active_menu_item<>0) active_menu_item--; ELSE active_menu_item=3; |
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154 | DrawMenuList(); |
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155 | } |
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156 | if (key_scancode == SCAN_CODE_ENTER) && (screen_type==SCR_MENU_MAIN) |
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157 | { |
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158 | if (active_menu_item==0) |
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159 | { |
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6984 | leency | 160 | StartNewGame(); |
6970 | leency | 161 | SetScreen(SCR_GAME); |
162 | } |
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6995 | leency | 163 | if (active_menu_item==1) notify(CONTROLS_TEXT); |
164 | if (active_menu_item==2) notify(ABOUT_TEXT); |
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6970 | leency | 165 | if (active_menu_item==3) ExitProcess(); |
166 | } |
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167 | if (key_scancode == SCAN_CODE_SPACE) && (screen_type==SCR_GAME) |
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168 | { |
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6984 | leency | 169 | DrawBar(bus_x*80+200, bus_y, bus_w, bus_h+1, COLOR_ROAD); |
6970 | leency | 170 | if (bus_x==1) bus_x=0; else bus_x=1; |
171 | } |
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172 | if (key_scancode == SCAN_CODE_LEFT) && (screen_type==SCR_GAME) |
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173 | { |
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174 | if (bus_x==0) break; |
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6984 | leency | 175 | DrawBar(bus_x*80+200, bus_y, bus_w, bus_h+1, COLOR_ROAD); |
6970 | leency | 176 | bus_x=0; |
177 | } |
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178 | if (key_scancode == SCAN_CODE_RIGHT) && (screen_type==SCR_GAME) |
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179 | { |
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180 | if (bus_x==1) break; |
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6984 | leency | 181 | DrawBar(bus_x*80+200, bus_y, bus_w, bus_h+1, COLOR_ROAD); |
6970 | leency | 182 | bus_x=1; |
183 | } |
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184 | if (key_scancode == SCAN_CODE_KEY_P) |
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185 | { |
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186 | if (screen_type==SCR_MENU_MAIN) break; |
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187 | else if (screen_type==SCR_GAME) SetScreen(SCR_PAUSE); |
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188 | else if (screen_type==SCR_PAUSE) SetScreen(SCR_GAME); |
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189 | } |
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190 | break; |
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191 | |||
192 | case evReDraw: |
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6995 | leency | 193 | DefineAndDrawWindow(250,150,WIN_X-1,WIN_Y-1,0x01,0,THE_BUS_TEXT,0); //0x74 is also possible if you fix bottom border |
6970 | leency | 194 | DrawScreen(); |
195 | break; |
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196 | |||
197 | case evButton: |
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198 | ExitProcess(); |
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199 | break; |
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200 | |||
201 | default: |
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6984 | leency | 202 | if (screen_type==SCR_GAME) |
203 | { |
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6996 | leency | 204 | if ((don_x == bus_x)&&(don_y + don_h > bus_y )&&(don_y < bus_y + don_h )) { |
6997 | leency | 205 | lifes--; |
6984 | leency | 206 | DrawBus(bus_x*80+200,bus_y); |
6996 | leency | 207 | DrawBoom(bus_x*80+180,bus_y+10); |
6984 | leency | 208 | pause(150); |
209 | GetNewObstacle(RAND); |
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210 | DrawScreen(); |
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211 | } |
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212 | |||
6997 | leency | 213 | if (lifes==0) { |
6984 | leency | 214 | DrawGameOverMessage(); |
215 | break; |
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216 | } |
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217 | |||
218 | don_y += don_step_y; |
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219 | |||
220 | if (don_y - don_step_y >= WIN_Y) |
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221 | { |
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222 | GetNewObstacle(RAND); |
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223 | score++; |
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224 | bus_y -= don_step_y+1; |
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6995 | leency | 225 | DrawBar(bus_x*80+200, bus_y+bus_h, bus_w, don_step_y+1, COLOR_ROAD); |
6984 | leency | 226 | WriteScore(); |
227 | } |
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228 | |||
229 | if (score) && (score % 15 == 0) |
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230 | { |
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231 | score++; |
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232 | NewLevel(); |
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233 | DrawScreen(); |
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234 | don_step_y++; |
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235 | } |
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236 | |||
237 | DrawRoad(); |
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238 | } |
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6970 | leency | 239 | } |
240 | } |
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241 | } |
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242 | |||
6984 | leency | 243 | void NewLevel() |
244 | { |
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245 | level++; |
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246 | bus_y = bus_y_default; |
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247 | } |
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248 | |||
249 | void StartNewGame() |
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250 | { |
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6997 | leency | 251 | lifes=3; |
6984 | leency | 252 | level=0; |
253 | score=0; |
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254 | bus_y = bus_y_default; |
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255 | don_step_y = don_step_y_default; |
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256 | GetNewObstacle(RAND); |
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257 | } |
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258 | |||
6970 | leency | 259 | void WriteScore() { |
6984 | leency | 260 | DrawLibImage(road.image, 20, 166, 120, 24, 20, 164); |
6995 | leency | 261 | WriteText(20, 140, 0x81, 0xFFFFFF, SCORE_TEXT); |
6984 | leency | 262 | WriteText(20, 166, 0x81, 0xFFFFFF, itoa(score)); |
6970 | leency | 263 | } |
264 | |||
265 | void SetScreen(dword _screen_type) { |
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266 | screen_type = _screen_type; |
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267 | DrawScreen(); |
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268 | } |
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269 | |||
270 | void DrawScreen() |
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271 | { |
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6976 | leency | 272 | int i; |
6970 | leency | 273 | if (screen_type==SCR_MENU_MAIN) |
274 | { |
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275 | DrawMenuBackground(); |
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6995 | leency | 276 | WriteTextB(20, 20, 0x83, 0xE8783F, THE_BUS_TEXT); |
6970 | leency | 277 | DrawMenuList(); |
278 | } |
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279 | if (screen_type==SCR_GAME) || (screen_type==SCR_PAUSE) |
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280 | { |
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281 | DrawHighway(); |
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6997 | leency | 282 | WriteText(20, 20, 0x81, 0xFFFFFF, LIFES_TEXT); |
283 | WriteText(20, 46, 0x81, 0xFFFFFF, itoa(lifes)); |
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6995 | leency | 284 | WriteText(20, 80, 0x81, 0xFFFFFF, LEVEL_TEXT); |
6984 | leency | 285 | WriteText(20, 106, 0x81, 0xFFFFFF, itoa(level)); |
6970 | leency | 286 | WriteScore(); |
287 | DrawRoad(); |
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288 | if (screen_type==SCR_PAUSE) { |
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6984 | leency | 289 | DrawBar(0,0,140,60,0xFF0000); |
6995 | leency | 290 | WriteText(10,14,0x83,0xFFFfff,PAUSE_TEXT); |
6976 | leency | 291 | } |
6970 | leency | 292 | } |
293 | } |
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294 | |||
295 | |||
296 | void DrawMenuList() |
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297 | { |
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298 | int j; |
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299 | for (j=0; j<4; j++) DrawMenuItem(j, j); |
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300 | } |
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301 | |||
302 | void DrawMenuItem(int item_n, text_n) |
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303 | { |
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304 | dword color; |
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305 | if (active_menu_item==item_n) color = 0xFF0000; else color = 0xFFffff; |
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6984 | leency | 306 | WriteText(20+2, item_n*56+116+2, 0x81, 0xAAAaaa, MENU_LIST[text_n]); |
307 | WriteText(20, item_n*56+116, 0x81, color, MENU_LIST[text_n]); |
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6970 | leency | 308 | } |
309 | |||
310 | void DrawGameOverMessage() |
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311 | { |
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6984 | leency | 312 | DrawBar(0, 0, WIN_X, WIN_Y, 0xF3E1BD); |
6995 | leency | 313 | WriteText(40, 40, 0x81, 0xA48C74, GAME_OVER_TEXT); |
314 | WriteText(40, 75, 0x81, 0xA48C74, FINAL_SCORE_TEXT); |
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6984 | leency | 315 | WriteTextB(40, 140, 0x85, 0xA48C74, itoa(score)); |
6970 | leency | 316 | pause(350); |
317 | active_menu_item=0; |
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6976 | leency | 318 | SetScreen(SCR_MENU_MAIN); |
6970 | leency | 319 | } |
320 | |||
6976 | leency | 321 | void GetNewObstacle(int N) |
322 | { |
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323 | int i; |
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324 | don_x = random(2); |
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6984 | leency | 325 | if (N==RAND) don_type = random(7); else don_type = N; |
6976 | leency | 326 | don_h = don_h_mas[don_type]; |
6984 | leency | 327 | don_y = -don_h; |
6976 | leency | 328 | don_image_y = 0; |
6984 | leency | 329 | for (i = 0; i < don_type; i++) don_image_y += don_h_mas[i]+2; //calculate image y offset for current obstacle |
6976 | leency | 330 | } |
331 | |||
6970 | leency | 332 | #define LINE_LENGTH 10 |
6984 | leency | 333 | int line_y=0; |
334 | void DrawLineSeparator() |
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6970 | leency | 335 | { |
6984 | leency | 336 | int y; |
337 | if (screen_type == SCR_GAME) line_y += don_step_y; |
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6970 | leency | 338 | //the beginning of the white dashed line between two roadways |
339 | if (line_y>=20) { |
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340 | line_y=0; |
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341 | } |
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342 | else |
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343 | { |
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6984 | leency | 344 | DrawBar(258, 0, 2, line_y, COLOR_ROAD); |
345 | DrawBar(258, 0, 2, line_y-LINE_LENGTH, 0xDDE9F2); |
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6970 | leency | 346 | } |
6976 | leency | 347 | for (y=0; y |
6970 | leency | 348 | { |
6984 | leency | 349 | DrawBar(258, line_y+y, 2, LINE_LENGTH, 0xDDE9F2); |
350 | DrawBar(258, line_y+y+LINE_LENGTH, 2, LINE_LENGTH, COLOR_ROAD); |
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6970 | leency | 351 | } |
352 | } |
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353 | |||
6984 | leency | 354 | void DrawRoad() |
355 | { |
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356 | DrawLineSeparator(); |
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357 | DrawObstacle(don_w+10*don_x+186,don_y); |
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358 | DrawBus(bus_x*80+200,bus_y); |
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359 | } |
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6970 | leency | 360 | |
361 | |||
362 | |||
363 | |||
6984 | leency | 364 | |
6970 | leency | 365 | stop:>4;>>>> |