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Rev Author Line No. Line
3107 leency 1
//#include "strings.h"
2
 
4005 leency 3
:void DrawRectangle(dword x,y,w,h,color1)
3067 leency 4
{
3225 leency 5
	if (w<=0) || (h<=0) return;
6
	DrawBar(x,y,w,1,color1);
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	DrawBar(x,y+h,w,1,color1);
8
	DrawBar(x,y,1,h,color1);
9
	DrawBar(x+w,y,1,h+1,color1);
3067 leency 10
}
11
 
4005 leency 12
:void DrawRectangle3D(dword x,y,w,h,color1,color2)
3067 leency 13
{
3225 leency 14
	if (w<=0) || (h<=0) return;
15
	DrawBar(x,y,w+1,1,color1);
16
	DrawBar(x,y+1,1,h-1,color1);
17
	DrawBar(x+w,y+1,1,h,color2);
18
	DrawBar(x,y+h,w,1,color2);
3067 leency 19
}
20
 
4005 leency 21
:void DrawCaptButton(dword x,y,w,h,id,color_b, color_t,text)
3067 leency 22
{
3225 leency 23
	DefineButton(x,y,w,h,id,color_b);
24
	WriteText(-strlen(text)*6+w/2+x+1,h/2-3+y,0x80,color_t,text);
3067 leency 25
}
26
 
3319 leency 27
:void DrawCircle(int x, y, r)
3067 leency 28
{
29
	int i;
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	float px=0, py=r, ii = r * 3.1415926 * 2;
31
	FOR (i = 0; i < ii; i++)
32
	{
33
        PutPixel(px + x, y - py, 0);
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        px = py / r + px;
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        py = -px / r + py;
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	}
3076 leency 37
}
3106 leency 38
 
3319 leency 39
:void CheckBox(dword x,y,w,h, bt_id, text, graph_color, text_color, is_checked)
3106 leency 40
{
41
	DefineButton(x-1, y-1, strlen(text)*6 + w + 17, h+2, bt_id+BT_HIDE+BT_NOFRAME, graph_color);
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	WriteText(x+w+10, h / 2 + y -3, 0x80, text_color, text);
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	DrawRectangle(x, y, w, h, graph_color);
44
	if (is_checked == 1)
45
	{
46
		DrawRectangle(x+1, y+1, w-2, h-2, 0xffffff);
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		DrawBar(x+2, y+2, w-3, h-3, graph_color);
48
		return; //не дадим стрелять себе в ногу
49
	}
50
	if (is_checked == 2) //not active
51
	{
52
		DrawRectangle(x+1, y+1, w-2, h-2, 0xffffff);
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		DrawBar(x+2, y+2, w-3, h-3, 0x888888);
54
		return;
55
	}
56
	else
57
	{
58
		DrawRectangle3D(x+1, y+1, w-2, h-2, 0xDDDddd, 0xffffff);
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		DrawBar(x+2, y+2, w-3, h-3, 0xffffff);
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	}
3114 leency 61
}
62
 
4686 leency 63
:void DrawProgressBar(dword st_x, st_y, st_w, st_h, col_fon, col_border, col_fill, col_text, progress_percent)
3114 leency 64
{
3225 leency 65
	int progress_w;
3114 leency 66
	static int fill_old;
67
 
3363 leency 68
	//if (progress_percent<=0) {DrawBar(st_x,st_y, st_x + st_w + fill_old + 15,st_h+1, col_fon); fill_old=0; return;}
69
	if (progress_percent<=0) || (progress_percent>=100) return;
3114 leency 70
 
71
	DrawRectangle(st_x, st_y, st_w,st_h, col_border);
72
	DrawRectangle3D(st_x+1, st_y+1, st_w-2,st_h-2, 0xFFFfff, 0xFFFfff);
3225 leency 73
 
74
	if (progress_percent>0) && (progress_percent<=100)
75
	{
76
		progress_w = st_w - 3 * progress_percent / 100;
77
		DrawBar(st_x+2, st_y+2, progress_w, st_h-3, col_fill);
78
		DrawBar(st_x+2+progress_w, st_y+2, st_w-progress_w-3, st_h-3, 0xFFFfff);
79
	}
3363 leency 80
}
81
 
82
:void DrawLink(dword x,y,font_type,btn_id, inscription)
83
{
84
	int w;
85
	WriteText(x,y,font_type,0x4E00E7,inscription);
86
	if (font_type==0x80) w = strlen(inscription)*6; else w = strlen(inscription)*7;
87
	DefineButton(x-1,y-1,w,10,btn_id+BT_HIDE,0);
88
	DrawBar(x,y+8,w,1,0x4E00E7);
89
}
90
 
91
 
3991 leency 92
:void PutShadow(dword x,y,w,h,skinned,strength)
3363 leency 93
{
94
	proc_info wForm;
95
	dword shadow_buf, skin_height;
96
	shadow_buf = mem_Alloc(w*h*3);
97
 	GetProcessInfo(#wForm, SelfInfo);
3991 leency 98
	CopyScreen(shadow_buf, 5*skinned+x+wForm.left, GetSkinHeight()*skinned+y+wForm.top, w, h);
3363 leency 99
	ShadowImage(shadow_buf, w, h, strength);
100
	_PutImage(x,y,w,h,shadow_buf);
101
	mem_Free(shadow_buf);
102
}
103
 
3991 leency 104
:void DrawPopupShadow(dword x,y,w,h,skinned)
105
{
106
	PutShadow(w+x+1,y,1,h+2,skinned,2);
107
	PutShadow(w+x+2,y+1,1,h+2,skinned,1);
108
	PutShadow(x,y+h+2,w+2,1,skinned,2);
109
	PutShadow(x+1,y+h+3,w+1,1,skinned,1);
110
}
111
 
112
:void DrawPopup(dword x,y,w,h,skinned, col_work,col_border)
113
{
114
	DrawRectangle(x,y,w,h,col_border);
3992 leency 115
	DrawBar(x+1,y+1,w-1,1,0xFFFfff);
4029 leency 116
	DrawBar(x+1,y+2,1,h-2,0xFFFfff);
3992 leency 117
	if (col_work!=-1) DrawBar(x+2,y+2,w-2,h-2,col_work);
3991 leency 118
	DrawPopupShadow(x,y,w,h-1,skinned);
119
}
120
 
3363 leency 121
:void GrayScaleImage(dword color_image, w, h)
122
{
4137 leency 123
	dword i,gray,rr,gg,bb;
3363 leency 124
	for (i = 0; i < w*h*3; i+=3)
125
	{
126
		rr = DSBYTE[i+color_image];
127
		gg = DSBYTE[i+1+color_image];
128
		bb = DSBYTE[i+2+color_image];
129
		gray = rr*rr;
130
		gray += gg*gg;
131
		gray += bb*bb;
132
		gray = sqrt(gray) / 3;
133
		DSBYTE[i  +color_image] = DSBYTE[i+1+color_image] = DSBYTE[i+2+color_image] = gray;
134
	}
135
}
136
 
137
:void ShadowImage(dword color_image, w, h, strength)
138
{
139
	dword col, to;
140
	strength = 10 - strength;
141
	to = w*h*3 + color_image;
142
	for ( ; color_image < to; color_image++)
143
	{
144
		col = strength * DSBYTE[color_image] / 10;
145
		DSBYTE[color_image] = col;
146
	}
3106 leency 147
}