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4075 Serge 1
/**********************************************************
2
 * Copyright 1998-2009 VMware, Inc.  All rights reserved.
3
 *
4
 * Permission is hereby granted, free of charge, to any person
5
 * obtaining a copy of this software and associated documentation
6
 * files (the "Software"), to deal in the Software without
7
 * restriction, including without limitation the rights to use, copy,
8
 * modify, merge, publish, distribute, sublicense, and/or sell copies
9
 * of the Software, and to permit persons to whom the Software is
10
 * furnished to do so, subject to the following conditions:
11
 *
12
 * The above copyright notice and this permission notice shall be
13
 * included in all copies or substantial portions of the Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22
 * SOFTWARE.
23
 *
24
 **********************************************************/
25
 
26
/*
27
 * svga_reg.h --
28
 *
29
 *    Virtual hardware definitions for the VMware SVGA II device.
30
 */
31
 
32
#ifndef _SVGA_REG_H_
33
#define _SVGA_REG_H_
34
 
35
/*
36
 * PCI device IDs.
37
 */
38
#define PCI_VENDOR_ID_VMWARE            0x15AD
39
#define PCI_DEVICE_ID_VMWARE_SVGA2      0x0405
40
 
41
/*
42
 * SVGA_REG_ENABLE bit definitions.
43
 */
44
#define SVGA_REG_ENABLE_DISABLE     0
45
#define SVGA_REG_ENABLE_ENABLE      1
46
#define SVGA_REG_ENABLE_HIDE        2
47
#define SVGA_REG_ENABLE_ENABLE_HIDE (SVGA_REG_ENABLE_ENABLE |\
48
				     SVGA_REG_ENABLE_HIDE)
49
 
50
/*
51
 * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
52
 * cursor bypass mode. This is still supported, but no new guest
53
 * drivers should use it.
54
 */
55
#define SVGA_CURSOR_ON_HIDE            0x0   /* Must be 0 to maintain backward compatibility */
56
#define SVGA_CURSOR_ON_SHOW            0x1   /* Must be 1 to maintain backward compatibility */
57
#define SVGA_CURSOR_ON_REMOVE_FROM_FB  0x2   /* Remove the cursor from the framebuffer because we need to see what's under it */
58
#define SVGA_CURSOR_ON_RESTORE_TO_FB   0x3   /* Put the cursor back in the framebuffer so the user can see it */
59
 
60
/*
61
 * The maximum framebuffer size that can traced for e.g. guests in VESA mode.
62
 * The changeMap in the monitor is proportional to this number. Therefore, we'd
63
 * like to keep it as small as possible to reduce monitor overhead (using
64
 * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over
65
 * 4k!).
66
 *
67
 * NB: For compatibility reasons, this value must be greater than 0xff0000.
68
 *     See bug 335072.
69
 */
70
#define SVGA_FB_MAX_TRACEABLE_SIZE      0x1000000
71
 
72
#define SVGA_MAX_PSEUDOCOLOR_DEPTH      8
73
#define SVGA_MAX_PSEUDOCOLORS           (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
74
#define SVGA_NUM_PALETTE_REGS           (3 * SVGA_MAX_PSEUDOCOLORS)
75
 
76
#define SVGA_MAGIC         0x900000UL
77
#define SVGA_MAKE_ID(ver)  (SVGA_MAGIC << 8 | (ver))
78
 
79
/* Version 2 let the address of the frame buffer be unsigned on Win32 */
80
#define SVGA_VERSION_2     2
81
#define SVGA_ID_2          SVGA_MAKE_ID(SVGA_VERSION_2)
82
 
83
/* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
84
   PALETTE_BASE has moved */
85
#define SVGA_VERSION_1     1
86
#define SVGA_ID_1          SVGA_MAKE_ID(SVGA_VERSION_1)
87
 
88
/* Version 0 is the initial version */
89
#define SVGA_VERSION_0     0
90
#define SVGA_ID_0          SVGA_MAKE_ID(SVGA_VERSION_0)
91
 
92
/* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
93
#define SVGA_ID_INVALID    0xFFFFFFFF
94
 
95
/* Port offsets, relative to BAR0 */
96
#define SVGA_INDEX_PORT         0x0
97
#define SVGA_VALUE_PORT         0x1
98
#define SVGA_BIOS_PORT          0x2
99
#define SVGA_IRQSTATUS_PORT     0x8
100
 
101
/*
102
 * Interrupt source flags for IRQSTATUS_PORT and IRQMASK.
103
 *
104
 * Interrupts are only supported when the
105
 * SVGA_CAP_IRQMASK capability is present.
106
 */
107
#define SVGA_IRQFLAG_ANY_FENCE            0x1    /* Any fence was passed */
108
#define SVGA_IRQFLAG_FIFO_PROGRESS        0x2    /* Made forward progress in the FIFO */
109
#define SVGA_IRQFLAG_FENCE_GOAL           0x4    /* SVGA_FIFO_FENCE_GOAL reached */
110
 
111
/*
112
 * Registers
113
 */
114
 
115
enum {
116
   SVGA_REG_ID = 0,
117
   SVGA_REG_ENABLE = 1,
118
   SVGA_REG_WIDTH = 2,
119
   SVGA_REG_HEIGHT = 3,
120
   SVGA_REG_MAX_WIDTH = 4,
121
   SVGA_REG_MAX_HEIGHT = 5,
122
   SVGA_REG_DEPTH = 6,
123
   SVGA_REG_BITS_PER_PIXEL = 7,       /* Current bpp in the guest */
124
   SVGA_REG_PSEUDOCOLOR = 8,
125
   SVGA_REG_RED_MASK = 9,
126
   SVGA_REG_GREEN_MASK = 10,
127
   SVGA_REG_BLUE_MASK = 11,
128
   SVGA_REG_BYTES_PER_LINE = 12,
129
   SVGA_REG_FB_START = 13,            /* (Deprecated) */
130
   SVGA_REG_FB_OFFSET = 14,
131
   SVGA_REG_VRAM_SIZE = 15,
132
   SVGA_REG_FB_SIZE = 16,
133
 
134
   /* ID 0 implementation only had the above registers, then the palette */
135
 
136
   SVGA_REG_CAPABILITIES = 17,
137
   SVGA_REG_MEM_START = 18,           /* (Deprecated) */
138
   SVGA_REG_MEM_SIZE = 19,
139
   SVGA_REG_CONFIG_DONE = 20,         /* Set when memory area configured */
140
   SVGA_REG_SYNC = 21,                /* See "FIFO Synchronization Registers" */
141
   SVGA_REG_BUSY = 22,                /* See "FIFO Synchronization Registers" */
142
   SVGA_REG_GUEST_ID = 23,            /* Set guest OS identifier */
143
   SVGA_REG_CURSOR_ID = 24,           /* (Deprecated) */
144
   SVGA_REG_CURSOR_X = 25,            /* (Deprecated) */
145
   SVGA_REG_CURSOR_Y = 26,            /* (Deprecated) */
146
   SVGA_REG_CURSOR_ON = 27,           /* (Deprecated) */
147
   SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */
148
   SVGA_REG_SCRATCH_SIZE = 29,        /* Number of scratch registers */
149
   SVGA_REG_MEM_REGS = 30,            /* Number of FIFO registers */
150
   SVGA_REG_NUM_DISPLAYS = 31,        /* (Deprecated) */
151
   SVGA_REG_PITCHLOCK = 32,           /* Fixed pitch for all modes */
152
   SVGA_REG_IRQMASK = 33,             /* Interrupt mask */
153
 
154
   /* Legacy multi-monitor support */
155
   SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */
156
   SVGA_REG_DISPLAY_ID = 35,        /* Display ID for the following display attributes */
157
   SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */
158
   SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */
159
   SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */
160
   SVGA_REG_DISPLAY_WIDTH = 39,     /* The display's width */
161
   SVGA_REG_DISPLAY_HEIGHT = 40,    /* The display's height */
162
 
163
   /* See "Guest memory regions" below. */
164
   SVGA_REG_GMR_ID = 41,
165
   SVGA_REG_GMR_DESCRIPTOR = 42,
166
   SVGA_REG_GMR_MAX_IDS = 43,
167
   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44,
168
 
169
   SVGA_REG_TRACES = 45,            /* Enable trace-based updates even when FIFO is on */
170
   SVGA_REG_GMRS_MAX_PAGES = 46,    /* Maximum number of 4KB pages for all GMRs */
171
   SVGA_REG_MEMORY_SIZE = 47,       /* Total dedicated device memory excluding FIFO */
5078 serge 172
   SVGA_REG_COMMAND_LOW = 48,       /* Lower 32 bits and submits commands */
173
   SVGA_REG_COMMAND_HIGH = 49,      /* Upper 32 bits of command buffer PA */
4569 Serge 174
   SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM = 50,   /* Max primary memory */
175
   SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB = 51, /* Suggested limit on mob mem */
176
   SVGA_REG_DEV_CAP = 52,           /* Write dev cap index, read value */
5078 serge 177
   SVGA_REG_CMD_PREPEND_LOW = 53,
178
   SVGA_REG_CMD_PREPEND_HIGH = 54,
179
   SVGA_REG_SCREENTARGET_MAX_WIDTH = 55,
180
   SVGA_REG_SCREENTARGET_MAX_HEIGHT = 56,
181
   SVGA_REG_MOB_MAX_SIZE = 57,
182
   SVGA_REG_TOP = 58,               /* Must be 1 more than the last register */
4075 Serge 183
 
184
   SVGA_PALETTE_BASE = 1024,        /* Base of SVGA color map */
185
   /* Next 768 (== 256*3) registers exist for colormap */
186
 
187
   SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
188
                                    /* Base of scratch registers */
189
   /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
190
      First 4 are reserved for VESA BIOS Extension; any remaining are for
191
      the use of the current SVGA driver. */
192
};
193
 
194
 
195
/*
196
 * Guest memory regions (GMRs):
197
 *
198
 * This is a new memory mapping feature available in SVGA devices
199
 * which have the SVGA_CAP_GMR bit set. Previously, there were two
200
 * fixed memory regions available with which to share data between the
201
 * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs
202
 * are our name for an extensible way of providing arbitrary DMA
203
 * buffers for use between the driver and the SVGA device. They are a
204
 * new alternative to framebuffer memory, usable for both 2D and 3D
205
 * graphics operations.
206
 *
207
 * Since GMR mapping must be done synchronously with guest CPU
208
 * execution, we use a new pair of SVGA registers:
209
 *
210
 *   SVGA_REG_GMR_ID --
211
 *
212
 *     Read/write.
213
 *     This register holds the 32-bit ID (a small positive integer)
214
 *     of a GMR to create, delete, or redefine. Writing this register
215
 *     has no side-effects.
216
 *
217
 *   SVGA_REG_GMR_DESCRIPTOR --
218
 *
219
 *     Write-only.
220
 *     Writing this register will create, delete, or redefine the GMR
221
 *     specified by the above ID register. If this register is zero,
222
 *     the GMR is deleted. Any pointers into this GMR (including those
223
 *     currently being processed by FIFO commands) will be
224
 *     synchronously invalidated.
225
 *
226
 *     If this register is nonzero, it must be the physical page
227
 *     number (PPN) of a data structure which describes the physical
228
 *     layout of the memory region this GMR should describe. The
229
 *     descriptor structure will be read synchronously by the SVGA
230
 *     device when this register is written. The descriptor need not
231
 *     remain allocated for the lifetime of the GMR.
232
 *
233
 *     The guest driver should write SVGA_REG_GMR_ID first, then
234
 *     SVGA_REG_GMR_DESCRIPTOR.
235
 *
236
 *   SVGA_REG_GMR_MAX_IDS --
237
 *
238
 *     Read-only.
239
 *     The SVGA device may choose to support a maximum number of
240
 *     user-defined GMR IDs. This register holds the number of supported
241
 *     IDs. (The maximum supported ID plus 1)
242
 *
243
 *   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH --
244
 *
245
 *     Read-only.
246
 *     The SVGA device may choose to put a limit on the total number
247
 *     of SVGAGuestMemDescriptor structures it will read when defining
248
 *     a single GMR.
249
 *
250
 * The descriptor structure is an array of SVGAGuestMemDescriptor
251
 * structures. Each structure may do one of three things:
252
 *
253
 *   - Terminate the GMR descriptor list.
254
 *     (ppn==0, numPages==0)
255
 *
256
 *   - Add a PPN or range of PPNs to the GMR's virtual address space.
257
 *     (ppn != 0, numPages != 0)
258
 *
259
 *   - Provide the PPN of the next SVGAGuestMemDescriptor, in order to
260
 *     support multi-page GMR descriptor tables without forcing the
261
 *     driver to allocate physically contiguous memory.
262
 *     (ppn != 0, numPages == 0)
263
 *
264
 * Note that each physical page of SVGAGuestMemDescriptor structures
265
 * can describe at least 2MB of guest memory. If the driver needs to
266
 * use more than one page of descriptor structures, it must use one of
267
 * its SVGAGuestMemDescriptors to point to an additional page.  The
268
 * device will never automatically cross a page boundary.
269
 *
270
 * Once the driver has described a GMR, it is immediately available
271
 * for use via any FIFO command that uses an SVGAGuestPtr structure.
272
 * These pointers include a GMR identifier plus an offset into that
273
 * GMR.
274
 *
275
 * The driver must check the SVGA_CAP_GMR bit before using the GMR
276
 * registers.
277
 */
278
 
279
/*
280
 * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer
281
 * memory as well.  In the future, these IDs could even be used to
282
 * allow legacy memory regions to be redefined by the guest as GMRs.
283
 *
284
 * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA
285
 * is being phased out. Please try to use user-defined GMRs whenever
286
 * possible.
287
 */
288
#define SVGA_GMR_NULL         ((uint32) -1)
289
#define SVGA_GMR_FRAMEBUFFER  ((uint32) -2)  /* Guest Framebuffer (GFB) */
290
 
291
typedef
292
struct SVGAGuestMemDescriptor {
293
   uint32 ppn;
294
   uint32 numPages;
295
} SVGAGuestMemDescriptor;
296
 
297
typedef
298
struct SVGAGuestPtr {
299
   uint32 gmrId;
300
   uint32 offset;
301
} SVGAGuestPtr;
302
 
303
 
304
/*
305
 * SVGAGMRImageFormat --
306
 *
307
 *    This is a packed representation of the source 2D image format
308
 *    for a GMR-to-screen blit. Currently it is defined as an encoding
309
 *    of the screen's color depth and bits-per-pixel, however, 16 bits
310
 *    are reserved for future use to identify other encodings (such as
311
 *    RGBA or higher-precision images).
312
 *
313
 *    Currently supported formats:
314
 *
315
 *       bpp depth  Format Name
316
 *       --- -----  -----------
317
 *        32    24  32-bit BGRX
318
 *        24    24  24-bit BGR
319
 *        16    16  RGB 5-6-5
320
 *        16    15  RGB 5-5-5
321
 *
322
 */
323
 
324
typedef
325
struct SVGAGMRImageFormat {
326
   union {
327
      struct {
328
         uint32 bitsPerPixel : 8;
329
         uint32 colorDepth   : 8;
330
         uint32 reserved     : 16;  /* Must be zero */
331
      };
332
 
333
      uint32 value;
334
   };
335
} SVGAGMRImageFormat;
336
 
337
typedef
338
struct SVGAGuestImage {
339
   SVGAGuestPtr         ptr;
340
 
341
   /*
342
    * A note on interpretation of pitch: This value of pitch is the
343
    * number of bytes between vertically adjacent image
344
    * blocks. Normally this is the number of bytes between the first
345
    * pixel of two adjacent scanlines. With compressed textures,
346
    * however, this may represent the number of bytes between
347
    * compression blocks rather than between rows of pixels.
348
    *
349
    * XXX: Compressed textures currently must be tightly packed in guest memory.
350
    *
351
    * If the image is 1-dimensional, pitch is ignored.
352
    *
353
    * If 'pitch' is zero, the SVGA3D device calculates a pitch value
354
    * assuming each row of blocks is tightly packed.
355
    */
356
   uint32 pitch;
357
} SVGAGuestImage;
358
 
359
/*
360
 * SVGAColorBGRX --
361
 *
362
 *    A 24-bit color format (BGRX), which does not depend on the
363
 *    format of the legacy guest framebuffer (GFB) or the current
364
 *    GMRFB state.
365
 */
366
 
367
typedef
368
struct SVGAColorBGRX {
369
   union {
370
      struct {
371
         uint32 b : 8;
372
         uint32 g : 8;
373
         uint32 r : 8;
374
         uint32 x : 8;  /* Unused */
375
      };
376
 
377
      uint32 value;
378
   };
379
} SVGAColorBGRX;
380
 
381
 
382
/*
383
 * SVGASignedRect --
384
 * SVGASignedPoint --
385
 *
386
 *    Signed rectangle and point primitives. These are used by the new
387
 *    2D primitives for drawing to Screen Objects, which can occupy a
388
 *    signed virtual coordinate space.
389
 *
390
 *    SVGASignedRect specifies a half-open interval: the (left, top)
391
 *    pixel is part of the rectangle, but the (right, bottom) pixel is
392
 *    not.
393
 */
394
 
395
typedef
396
struct SVGASignedRect {
397
   int32  left;
398
   int32  top;
399
   int32  right;
400
   int32  bottom;
401
} SVGASignedRect;
402
 
403
typedef
404
struct SVGASignedPoint {
405
   int32  x;
406
   int32  y;
407
} SVGASignedPoint;
408
 
409
 
410
/*
411
 *  Capabilities
412
 *
413
 *  Note the holes in the bitfield. Missing bits have been deprecated,
414
 *  and must not be reused. Those capabilities will never be reported
415
 *  by new versions of the SVGA device.
416
 *
417
 * SVGA_CAP_GMR2 --
418
 *    Provides asynchronous commands to define and remap guest memory
419
 *    regions.  Adds device registers SVGA_REG_GMRS_MAX_PAGES and
420
 *    SVGA_REG_MEMORY_SIZE.
421
 *
422
 * SVGA_CAP_SCREEN_OBJECT_2 --
423
 *    Allow screen object support, and require backing stores from the
424
 *    guest for each screen object.
425
 */
426
 
427
#define SVGA_CAP_NONE               0x00000000
428
#define SVGA_CAP_RECT_COPY          0x00000002
429
#define SVGA_CAP_CURSOR             0x00000020
430
#define SVGA_CAP_CURSOR_BYPASS      0x00000040   /* Legacy (Use Cursor Bypass 3 instead) */
431
#define SVGA_CAP_CURSOR_BYPASS_2    0x00000080   /* Legacy (Use Cursor Bypass 3 instead) */
432
#define SVGA_CAP_8BIT_EMULATION     0x00000100
433
#define SVGA_CAP_ALPHA_CURSOR       0x00000200
434
#define SVGA_CAP_3D                 0x00004000
435
#define SVGA_CAP_EXTENDED_FIFO      0x00008000
436
#define SVGA_CAP_MULTIMON           0x00010000   /* Legacy multi-monitor support */
437
#define SVGA_CAP_PITCHLOCK          0x00020000
438
#define SVGA_CAP_IRQMASK            0x00040000
439
#define SVGA_CAP_DISPLAY_TOPOLOGY   0x00080000   /* Legacy multi-monitor support */
440
#define SVGA_CAP_GMR                0x00100000
441
#define SVGA_CAP_TRACES             0x00200000
442
#define SVGA_CAP_GMR2               0x00400000
443
#define SVGA_CAP_SCREEN_OBJECT_2    0x00800000
4569 Serge 444
#define SVGA_CAP_COMMAND_BUFFERS    0x01000000
445
#define SVGA_CAP_DEAD1              0x02000000
446
#define SVGA_CAP_CMD_BUFFERS_2      0x04000000
447
#define SVGA_CAP_GBOBJECTS          0x08000000
4075 Serge 448
 
449
/*
450
 * FIFO register indices.
451
 *
452
 * The FIFO is a chunk of device memory mapped into guest physmem.  It
453
 * is always treated as 32-bit words.
454
 *
455
 * The guest driver gets to decide how to partition it between
456
 * - FIFO registers (there are always at least 4, specifying where the
457
 *   following data area is and how much data it contains; there may be
458
 *   more registers following these, depending on the FIFO protocol
459
 *   version in use)
460
 * - FIFO data, written by the guest and slurped out by the VMX.
461
 * These indices are 32-bit word offsets into the FIFO.
462
 */
463
 
464
enum {
465
   /*
466
    * Block 1 (basic registers): The originally defined FIFO registers.
467
    * These exist and are valid for all versions of the FIFO protocol.
468
    */
469
 
470
   SVGA_FIFO_MIN = 0,
471
   SVGA_FIFO_MAX,       /* The distance from MIN to MAX must be at least 10K */
472
   SVGA_FIFO_NEXT_CMD,
473
   SVGA_FIFO_STOP,
474
 
475
   /*
476
    * Block 2 (extended registers): Mandatory registers for the extended
477
    * FIFO.  These exist if the SVGA caps register includes
478
    * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their
479
    * associated capability bit is enabled.
480
    *
481
    * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied
482
    * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE.
483
    * This means that the guest has to test individually (in most cases
484
    * using FIFO caps) for the presence of registers after this; the VMX
485
    * can define "extended FIFO" to mean whatever it wants, and currently
486
    * won't enable it unless there's room for that set and much more.
487
    */
488
 
489
   SVGA_FIFO_CAPABILITIES = 4,
490
   SVGA_FIFO_FLAGS,
491
   /* Valid with SVGA_FIFO_CAP_FENCE: */
492
   SVGA_FIFO_FENCE,
493
 
494
   /*
495
    * Block 3a (optional extended registers): Additional registers for the
496
    * extended FIFO, whose presence isn't actually implied by
497
    * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to
498
    * leave room for them.
499
    *
500
    * These in block 3a, the VMX currently considers mandatory for the
501
    * extended FIFO.
502
    */
503
 
504
   /* Valid if exists (i.e. if extended FIFO enabled): */
505
   SVGA_FIFO_3D_HWVERSION,       /* See SVGA3dHardwareVersion in svga3d_reg.h */
506
   /* Valid with SVGA_FIFO_CAP_PITCHLOCK: */
507
   SVGA_FIFO_PITCHLOCK,
508
 
509
   /* Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: */
510
   SVGA_FIFO_CURSOR_ON,          /* Cursor bypass 3 show/hide register */
511
   SVGA_FIFO_CURSOR_X,           /* Cursor bypass 3 x register */
512
   SVGA_FIFO_CURSOR_Y,           /* Cursor bypass 3 y register */
513
   SVGA_FIFO_CURSOR_COUNT,       /* Incremented when any of the other 3 change */
514
   SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
515
 
516
   /* Valid with SVGA_FIFO_CAP_RESERVE: */
517
   SVGA_FIFO_RESERVED,           /* Bytes past NEXT_CMD with real contents */
518
 
519
   /*
520
    * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2:
521
    *
522
    * By default this is SVGA_ID_INVALID, to indicate that the cursor
523
    * coordinates are specified relative to the virtual root. If this
524
    * is set to a specific screen ID, cursor position is reinterpreted
525
    * as a signed offset relative to that screen's origin.
526
    */
527
   SVGA_FIFO_CURSOR_SCREEN_ID,
528
 
529
   /*
530
    * Valid with SVGA_FIFO_CAP_DEAD
531
    *
532
    * An arbitrary value written by the host, drivers should not use it.
533
    */
534
   SVGA_FIFO_DEAD,
535
 
536
   /*
537
    * Valid with SVGA_FIFO_CAP_3D_HWVERSION_REVISED:
538
    *
539
    * Contains 3D HWVERSION (see SVGA3dHardwareVersion in svga3d_reg.h)
540
    * on platforms that can enforce graphics resource limits.
541
    */
542
   SVGA_FIFO_3D_HWVERSION_REVISED,
543
 
544
   /*
545
    * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
546
    * registers, but this must be done carefully and with judicious use of
547
    * capability bits, since comparisons based on SVGA_FIFO_MIN aren't
548
    * enough to tell you whether the register exists: we've shipped drivers
549
    * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of
550
    * the earlier ones.  The actual order of introduction was:
551
    * - PITCHLOCK
552
    * - 3D_CAPS
553
    * - CURSOR_* (cursor bypass 3)
554
    * - RESERVED
555
    * So, code that wants to know whether it can use any of the
556
    * aforementioned registers, or anything else added after PITCHLOCK and
557
    * before 3D_CAPS, needs to reason about something other than
558
    * SVGA_FIFO_MIN.
559
    */
560
 
561
   /*
562
    * 3D caps block space; valid with 3D hardware version >=
563
    * SVGA3D_HWVERSION_WS6_B1.
564
    */
565
   SVGA_FIFO_3D_CAPS      = 32,
566
   SVGA_FIFO_3D_CAPS_LAST = 32 + 255,
567
 
568
   /*
569
    * End of VMX's current definition of "extended-FIFO registers".
570
    * Registers before here are always enabled/disabled as a block; either
571
    * the extended FIFO is enabled and includes all preceding registers, or
572
    * it's disabled entirely.
573
    *
574
    * Block 3b (truly optional extended registers): Additional registers for
575
    * the extended FIFO, which the VMX already knows how to enable and
576
    * disable with correct granularity.
577
    *
578
    * Registers after here exist if and only if the guest SVGA driver
579
    * sets SVGA_FIFO_MIN high enough to leave room for them.
580
    */
581
 
582
   /* Valid if register exists: */
583
   SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
584
   SVGA_FIFO_FENCE_GOAL,         /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
585
   SVGA_FIFO_BUSY,               /* See "FIFO Synchronization Registers" */
586
 
587
   /*
588
    * Always keep this last.  This defines the maximum number of
589
    * registers we know about.  At power-on, this value is placed in
590
    * the SVGA_REG_MEM_REGS register, and we expect the guest driver
591
    * to allocate this much space in FIFO memory for registers.
592
    */
593
    SVGA_FIFO_NUM_REGS
594
};
595
 
596
 
597
/*
598
 * Definition of registers included in extended FIFO support.
599
 *
600
 * The guest SVGA driver gets to allocate the FIFO between registers
601
 * and data.  It must always allocate at least 4 registers, but old
602
 * drivers stopped there.
603
 *
604
 * The VMX will enable extended FIFO support if and only if the guest
605
 * left enough room for all registers defined as part of the mandatory
606
 * set for the extended FIFO.
607
 *
608
 * Note that the guest drivers typically allocate the FIFO only at
609
 * initialization time, not at mode switches, so it's likely that the
610
 * number of FIFO registers won't change without a reboot.
611
 *
612
 * All registers less than this value are guaranteed to be present if
613
 * svgaUser->fifo.extended is set. Any later registers must be tested
614
 * individually for compatibility at each use (in the VMX).
615
 *
616
 * This value is used only by the VMX, so it can change without
617
 * affecting driver compatibility; keep it that way?
618
 */
619
#define SVGA_FIFO_EXTENDED_MANDATORY_REGS  (SVGA_FIFO_3D_CAPS_LAST + 1)
620
 
621
 
622
/*
623
 * FIFO Synchronization Registers
624
 *
625
 *  This explains the relationship between the various FIFO
626
 *  sync-related registers in IOSpace and in FIFO space.
627
 *
628
 *  SVGA_REG_SYNC --
629
 *
630
 *       The SYNC register can be used in two different ways by the guest:
631
 *
632
 *         1. If the guest wishes to fully sync (drain) the FIFO,
633
 *            it will write once to SYNC then poll on the BUSY
634
 *            register. The FIFO is sync'ed once BUSY is zero.
635
 *
636
 *         2. If the guest wants to asynchronously wake up the host,
637
 *            it will write once to SYNC without polling on BUSY.
638
 *            Ideally it will do this after some new commands have
639
 *            been placed in the FIFO, and after reading a zero
640
 *            from SVGA_FIFO_BUSY.
641
 *
642
 *       (1) is the original behaviour that SYNC was designed to
643
 *       support.  Originally, a write to SYNC would implicitly
644
 *       trigger a read from BUSY. This causes us to synchronously
645
 *       process the FIFO.
646
 *
647
 *       This behaviour has since been changed so that writing SYNC
648
 *       will *not* implicitly cause a read from BUSY. Instead, it
649
 *       makes a channel call which asynchronously wakes up the MKS
650
 *       thread.
651
 *
652
 *       New guests can use this new behaviour to implement (2)
653
 *       efficiently. This lets guests get the host's attention
654
 *       without waiting for the MKS to poll, which gives us much
655
 *       better CPU utilization on SMP hosts and on UP hosts while
656
 *       we're blocked on the host GPU.
657
 *
658
 *       Old guests shouldn't notice the behaviour change. SYNC was
659
 *       never guaranteed to process the entire FIFO, since it was
660
 *       bounded to a particular number of CPU cycles. Old guests will
661
 *       still loop on the BUSY register until the FIFO is empty.
662
 *
663
 *       Writing to SYNC currently has the following side-effects:
664
 *
665
 *         - Sets SVGA_REG_BUSY to TRUE (in the monitor)
666
 *         - Asynchronously wakes up the MKS thread for FIFO processing
667
 *         - The value written to SYNC is recorded as a "reason", for
668
 *           stats purposes.
669
 *
670
 *       If SVGA_FIFO_BUSY is available, drivers are advised to only
671
 *       write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
672
 *       SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
673
 *       eventually set SVGA_FIFO_BUSY on its own, but this approach
674
 *       lets the driver avoid sending multiple asynchronous wakeup
675
 *       messages to the MKS thread.
676
 *
677
 *  SVGA_REG_BUSY --
678
 *
679
 *       This register is set to TRUE when SVGA_REG_SYNC is written,
680
 *       and it reads as FALSE when the FIFO has been completely
681
 *       drained.
682
 *
683
 *       Every read from this register causes us to synchronously
684
 *       process FIFO commands. There is no guarantee as to how many
685
 *       commands each read will process.
686
 *
687
 *       CPU time spent processing FIFO commands will be billed to
688
 *       the guest.
689
 *
690
 *       New drivers should avoid using this register unless they
691
 *       need to guarantee that the FIFO is completely drained. It
692
 *       is overkill for performing a sync-to-fence. Older drivers
693
 *       will use this register for any type of synchronization.
694
 *
695
 *  SVGA_FIFO_BUSY --
696
 *
697
 *       This register is a fast way for the guest driver to check
698
 *       whether the FIFO is already being processed. It reads and
699
 *       writes at normal RAM speeds, with no monitor intervention.
700
 *
701
 *       If this register reads as TRUE, the host is guaranteeing that
702
 *       any new commands written into the FIFO will be noticed before
703
 *       the MKS goes back to sleep.
704
 *
705
 *       If this register reads as FALSE, no such guarantee can be
706
 *       made.
707
 *
708
 *       The guest should use this register to quickly determine
709
 *       whether or not it needs to wake up the host. If the guest
710
 *       just wrote a command or group of commands that it would like
711
 *       the host to begin processing, it should:
712
 *
713
 *         1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
714
 *            action is necessary.
715
 *
716
 *         2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
717
 *            code that we've already sent a SYNC to the host and we
718
 *            don't need to send a duplicate.
719
 *
720
 *         3. Write a reason to SVGA_REG_SYNC. This will send an
721
 *            asynchronous wakeup to the MKS thread.
722
 */
723
 
724
 
725
/*
726
 * FIFO Capabilities
727
 *
728
 *      Fence -- Fence register and command are supported
729
 *      Accel Front -- Front buffer only commands are supported
730
 *      Pitch Lock -- Pitch lock register is supported
731
 *      Video -- SVGA Video overlay units are supported
732
 *      Escape -- Escape command is supported
733
 *
734
 * XXX: Add longer descriptions for each capability, including a list
735
 *      of the new features that each capability provides.
736
 *
737
 * SVGA_FIFO_CAP_SCREEN_OBJECT --
738
 *
739
 *    Provides dynamic multi-screen rendering, for improved Unity and
740
 *    multi-monitor modes. With Screen Object, the guest can
741
 *    dynamically create and destroy 'screens', which can represent
742
 *    Unity windows or virtual monitors. Screen Object also provides
743
 *    strong guarantees that DMA operations happen only when
744
 *    guest-initiated. Screen Object deprecates the BAR1 guest
745
 *    framebuffer (GFB) and all commands that work only with the GFB.
746
 *
747
 *    New registers:
748
 *       FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID
749
 *
750
 *    New 2D commands:
751
 *       DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN,
752
 *       BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY
753
 *
754
 *    New 3D commands:
755
 *       BLIT_SURFACE_TO_SCREEN
756
 *
757
 *    New guarantees:
758
 *
759
 *       - The host will not read or write guest memory, including the GFB,
760
 *         except when explicitly initiated by a DMA command.
761
 *
762
 *       - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK,
763
 *         is guaranteed to complete before any subsequent FENCEs.
764
 *
765
 *       - All legacy commands which affect a Screen (UPDATE, PRESENT,
766
 *         PRESENT_READBACK) as well as new Screen blit commands will
767
 *         all behave consistently as blits, and memory will be read
768
 *         or written in FIFO order.
769
 *
770
 *         For example, if you PRESENT from one SVGA3D surface to multiple
771
 *         places on the screen, the data copied will always be from the
772
 *         SVGA3D surface at the time the PRESENT was issued in the FIFO.
773
 *         This was not necessarily true on devices without Screen Object.
774
 *
775
 *         This means that on devices that support Screen Object, the
776
 *         PRESENT_READBACK command should not be necessary unless you
777
 *         actually want to read back the results of 3D rendering into
778
 *         system memory. (And for that, the BLIT_SCREEN_TO_GMRFB
779
 *         command provides a strict superset of functionality.)
780
 *
781
 *       - When a screen is resized, either using Screen Object commands or
782
 *         legacy multimon registers, its contents are preserved.
783
 *
784
 * SVGA_FIFO_CAP_GMR2 --
785
 *
786
 *    Provides new commands to define and remap guest memory regions (GMR).
787
 *
788
 *    New 2D commands:
789
 *       DEFINE_GMR2, REMAP_GMR2.
790
 *
791
 * SVGA_FIFO_CAP_3D_HWVERSION_REVISED --
792
 *
793
 *    Indicates new register SVGA_FIFO_3D_HWVERSION_REVISED exists.
794
 *    This register may replace SVGA_FIFO_3D_HWVERSION on platforms
795
 *    that enforce graphics resource limits.  This allows the platform
796
 *    to clear SVGA_FIFO_3D_HWVERSION and disable 3D in legacy guest
797
 *    drivers that do not limit their resources.
798
 *
799
 *    Note this is an alias to SVGA_FIFO_CAP_GMR2 because these indicators
800
 *    are codependent (and thus we use a single capability bit).
801
 *
802
 * SVGA_FIFO_CAP_SCREEN_OBJECT_2 --
803
 *
804
 *    Modifies the DEFINE_SCREEN command to include a guest provided
805
 *    backing store in GMR memory and the bytesPerLine for the backing
806
 *    store.  This capability requires the use of a backing store when
807
 *    creating screen objects.  However if SVGA_FIFO_CAP_SCREEN_OBJECT
808
 *    is present then backing stores are optional.
809
 *
810
 * SVGA_FIFO_CAP_DEAD --
811
 *
812
 *    Drivers should not use this cap bit.  This cap bit can not be
813
 *    reused since some hosts already expose it.
814
 */
815
 
816
#define SVGA_FIFO_CAP_NONE                  0
817
#define SVGA_FIFO_CAP_FENCE             (1<<0)
818
#define SVGA_FIFO_CAP_ACCELFRONT        (1<<1)
819
#define SVGA_FIFO_CAP_PITCHLOCK         (1<<2)
820
#define SVGA_FIFO_CAP_VIDEO             (1<<3)
821
#define SVGA_FIFO_CAP_CURSOR_BYPASS_3   (1<<4)
822
#define SVGA_FIFO_CAP_ESCAPE            (1<<5)
823
#define SVGA_FIFO_CAP_RESERVE           (1<<6)
824
#define SVGA_FIFO_CAP_SCREEN_OBJECT     (1<<7)
825
#define SVGA_FIFO_CAP_GMR2              (1<<8)
826
#define SVGA_FIFO_CAP_3D_HWVERSION_REVISED  SVGA_FIFO_CAP_GMR2
827
#define SVGA_FIFO_CAP_SCREEN_OBJECT_2   (1<<9)
828
#define SVGA_FIFO_CAP_DEAD              (1<<10)
829
 
830
 
831
/*
832
 * FIFO Flags
833
 *
834
 *      Accel Front -- Driver should use front buffer only commands
835
 */
836
 
837
#define SVGA_FIFO_FLAG_NONE                 0
838
#define SVGA_FIFO_FLAG_ACCELFRONT       (1<<0)
839
#define SVGA_FIFO_FLAG_RESERVED        (1<<31) /* Internal use only */
840
 
841
/*
842
 * FIFO reservation sentinel value
843
 */
844
 
845
#define SVGA_FIFO_RESERVED_UNKNOWN      0xffffffff
846
 
847
 
848
/*
849
 * Video overlay support
850
 */
851
 
852
#define SVGA_NUM_OVERLAY_UNITS 32
853
 
854
 
855
/*
856
 * Video capabilities that the guest is currently using
857
 */
858
 
859
#define SVGA_VIDEO_FLAG_COLORKEY        0x0001
860
 
861
 
862
/*
863
 * Offsets for the video overlay registers
864
 */
865
 
866
enum {
867
   SVGA_VIDEO_ENABLED = 0,
868
   SVGA_VIDEO_FLAGS,
869
   SVGA_VIDEO_DATA_OFFSET,
870
   SVGA_VIDEO_FORMAT,
871
   SVGA_VIDEO_COLORKEY,
872
   SVGA_VIDEO_SIZE,          /* Deprecated */
873
   SVGA_VIDEO_WIDTH,
874
   SVGA_VIDEO_HEIGHT,
875
   SVGA_VIDEO_SRC_X,
876
   SVGA_VIDEO_SRC_Y,
877
   SVGA_VIDEO_SRC_WIDTH,
878
   SVGA_VIDEO_SRC_HEIGHT,
879
   SVGA_VIDEO_DST_X,         /* Signed int32 */
880
   SVGA_VIDEO_DST_Y,         /* Signed int32 */
881
   SVGA_VIDEO_DST_WIDTH,
882
   SVGA_VIDEO_DST_HEIGHT,
883
   SVGA_VIDEO_PITCH_1,
884
   SVGA_VIDEO_PITCH_2,
885
   SVGA_VIDEO_PITCH_3,
886
   SVGA_VIDEO_DATA_GMRID,    /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */
887
   SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords (SVGA_ID_INVALID) */
888
   SVGA_VIDEO_NUM_REGS
889
};
890
 
891
 
892
/*
893
 * SVGA Overlay Units
894
 *
895
 *      width and height relate to the entire source video frame.
896
 *      srcX, srcY, srcWidth and srcHeight represent subset of the source
897
 *      video frame to be displayed.
898
 */
899
 
900
typedef struct SVGAOverlayUnit {
901
   uint32 enabled;
902
   uint32 flags;
903
   uint32 dataOffset;
904
   uint32 format;
905
   uint32 colorKey;
906
   uint32 size;
907
   uint32 width;
908
   uint32 height;
909
   uint32 srcX;
910
   uint32 srcY;
911
   uint32 srcWidth;
912
   uint32 srcHeight;
913
   int32  dstX;
914
   int32  dstY;
915
   uint32 dstWidth;
916
   uint32 dstHeight;
917
   uint32 pitches[3];
918
   uint32 dataGMRId;
919
   uint32 dstScreenId;
920
} SVGAOverlayUnit;
921
 
922
 
923
/*
924
 * SVGAScreenObject --
925
 *
926
 *    This is a new way to represent a guest's multi-monitor screen or
927
 *    Unity window. Screen objects are only supported if the
928
 *    SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set.
929
 *
930
 *    If Screen Objects are supported, they can be used to fully
931
 *    replace the functionality provided by the framebuffer registers
932
 *    (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY.
933
 *
934
 *    The screen object is a struct with guaranteed binary
935
 *    compatibility. New flags can be added, and the struct may grow,
936
 *    but existing fields must retain their meaning.
937
 *
938
 *    Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2 are required fields of
939
 *    a SVGAGuestPtr that is used to back the screen contents.  This
940
 *    memory must come from the GFB.  The guest is not allowed to
941
 *    access the memory and doing so will have undefined results.  The
942
 *    backing store is required to be page aligned and the size is
943
 *    padded to the next page boundry.  The number of pages is:
944
 *       (bytesPerLine * size.width * 4 + PAGE_SIZE - 1) / PAGE_SIZE
945
 *
946
 *    The pitch in the backingStore is required to be at least large
947
 *    enough to hold a 32bbp scanline.  It is recommended that the
948
 *    driver pad bytesPerLine for a potential performance win.
949
 *
950
 *    The cloneCount field is treated as a hint from the guest that
951
 *    the user wants this display to be cloned, countCount times.  A
952
 *    value of zero means no cloning should happen.
953
 */
954
 
955
#define SVGA_SCREEN_MUST_BE_SET     (1 << 0) /* Must be set or results undefined */
956
#define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */
957
#define SVGA_SCREEN_IS_PRIMARY      (1 << 1) /* Guest considers this screen to be 'primary' */
958
#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) /* Guest is running a fullscreen app here */
959
 
960
/*
961
 * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2.  When the screen is
962
 * deactivated the base layer is defined to lose all contents and
963
 * become black.  When a screen is deactivated the backing store is
964
 * optional.  When set backingPtr and bytesPerLine will be ignored.
965
 */
966
#define SVGA_SCREEN_DEACTIVATE  (1 << 3)
967
 
968
/*
969
 * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2.  When this flag is set
970
 * the screen contents will be outputted as all black to the user
971
 * though the base layer contents is preserved.  The screen base layer
972
 * can still be read and written to like normal though the no visible
973
 * effect will be seen by the user.  When the flag is changed the
974
 * screen will be blanked or redrawn to the current contents as needed
975
 * without any extra commands from the driver.  This flag only has an
976
 * effect when the screen is not deactivated.
977
 */
978
#define SVGA_SCREEN_BLANKING (1 << 4)
979
 
980
typedef
981
struct SVGAScreenObject {
982
   uint32 structSize;   /* sizeof(SVGAScreenObject) */
983
   uint32 id;
984
   uint32 flags;
985
   struct {
986
      uint32 width;
987
      uint32 height;
988
   } size;
989
   struct {
990
      int32 x;
991
      int32 y;
992
   } root;
993
 
994
   /*
995
    * Added and required by SVGA_FIFO_CAP_SCREEN_OBJECT_2, optional
996
    * with SVGA_FIFO_CAP_SCREEN_OBJECT.
997
    */
998
   SVGAGuestImage backingStore;
999
   uint32 cloneCount;
1000
} SVGAScreenObject;
1001
 
1002
 
1003
/*
1004
 *  Commands in the command FIFO:
1005
 *
1006
 *  Command IDs defined below are used for the traditional 2D FIFO
1007
 *  communication (not all commands are available for all versions of the
1008
 *  SVGA FIFO protocol).
1009
 *
1010
 *  Note the holes in the command ID numbers: These commands have been
1011
 *  deprecated, and the old IDs must not be reused.
1012
 *
1013
 *  Command IDs from 1000 to 1999 are reserved for use by the SVGA3D
1014
 *  protocol.
1015
 *
1016
 *  Each command's parameters are described by the comments and
1017
 *  structs below.
1018
 */
1019
 
1020
typedef enum {
1021
   SVGA_CMD_INVALID_CMD           = 0,
1022
   SVGA_CMD_UPDATE                = 1,
1023
   SVGA_CMD_RECT_COPY             = 3,
1024
   SVGA_CMD_DEFINE_CURSOR         = 19,
1025
   SVGA_CMD_DEFINE_ALPHA_CURSOR   = 22,
1026
   SVGA_CMD_UPDATE_VERBOSE        = 25,
1027
   SVGA_CMD_FRONT_ROP_FILL        = 29,
1028
   SVGA_CMD_FENCE                 = 30,
1029
   SVGA_CMD_ESCAPE                = 33,
1030
   SVGA_CMD_DEFINE_SCREEN         = 34,
1031
   SVGA_CMD_DESTROY_SCREEN        = 35,
1032
   SVGA_CMD_DEFINE_GMRFB          = 36,
1033
   SVGA_CMD_BLIT_GMRFB_TO_SCREEN  = 37,
1034
   SVGA_CMD_BLIT_SCREEN_TO_GMRFB  = 38,
1035
   SVGA_CMD_ANNOTATION_FILL       = 39,
1036
   SVGA_CMD_ANNOTATION_COPY       = 40,
1037
   SVGA_CMD_DEFINE_GMR2           = 41,
1038
   SVGA_CMD_REMAP_GMR2            = 42,
1039
   SVGA_CMD_MAX
1040
} SVGAFifoCmdId;
1041
 
1042
#define SVGA_CMD_MAX_ARGS           64
1043
 
1044
 
1045
/*
1046
 * SVGA_CMD_UPDATE --
1047
 *
1048
 *    This is a DMA transfer which copies from the Guest Framebuffer
1049
 *    (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which
1050
 *    intersect with the provided virtual rectangle.
1051
 *
1052
 *    This command does not support using arbitrary guest memory as a
1053
 *    data source- it only works with the pre-defined GFB memory.
1054
 *    This command also does not support signed virtual coordinates.
1055
 *    If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with
1056
 *    negative root x/y coordinates, the negative portion of those
1057
 *    screens will not be reachable by this command.
1058
 *
1059
 *    This command is not necessary when using framebuffer
1060
 *    traces. Traces are automatically enabled if the SVGA FIFO is
1061
 *    disabled, and you may explicitly enable/disable traces using
1062
 *    SVGA_REG_TRACES. With traces enabled, any write to the GFB will
1063
 *    automatically act as if a subsequent SVGA_CMD_UPDATE was issued.
1064
 *
1065
 *    Traces and SVGA_CMD_UPDATE are the only supported ways to render
1066
 *    pseudocolor screen updates. The newer Screen Object commands
1067
 *    only support true color formats.
1068
 *
1069
 * Availability:
1070
 *    Always available.
1071
 */
1072
 
1073
typedef
1074
struct SVGAFifoCmdUpdate {
1075
   uint32 x;
1076
   uint32 y;
1077
   uint32 width;
1078
   uint32 height;
1079
} SVGAFifoCmdUpdate;
1080
 
1081
 
1082
/*
1083
 * SVGA_CMD_RECT_COPY --
1084
 *
1085
 *    Perform a rectangular DMA transfer from one area of the GFB to
1086
 *    another, and copy the result to any screens which intersect it.
1087
 *
1088
 * Availability:
1089
 *    SVGA_CAP_RECT_COPY
1090
 */
1091
 
1092
typedef
1093
struct SVGAFifoCmdRectCopy {
1094
   uint32 srcX;
1095
   uint32 srcY;
1096
   uint32 destX;
1097
   uint32 destY;
1098
   uint32 width;
1099
   uint32 height;
1100
} SVGAFifoCmdRectCopy;
1101
 
1102
 
1103
/*
1104
 * SVGA_CMD_DEFINE_CURSOR --
1105
 *
1106
 *    Provide a new cursor image, as an AND/XOR mask.
1107
 *
1108
 *    The recommended way to position the cursor overlay is by using
1109
 *    the SVGA_FIFO_CURSOR_* registers, supported by the
1110
 *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
1111
 *
1112
 * Availability:
1113
 *    SVGA_CAP_CURSOR
1114
 */
1115
 
1116
typedef
1117
struct SVGAFifoCmdDefineCursor {
1118
   uint32 id;             /* Reserved, must be zero. */
1119
   uint32 hotspotX;
1120
   uint32 hotspotY;
1121
   uint32 width;
1122
   uint32 height;
1123
   uint32 andMaskDepth;   /* Value must be 1 or equal to BITS_PER_PIXEL */
1124
   uint32 xorMaskDepth;   /* Value must be 1 or equal to BITS_PER_PIXEL */
1125
   /*
1126
    * Followed by scanline data for AND mask, then XOR mask.
1127
    * Each scanline is padded to a 32-bit boundary.
1128
   */
1129
} SVGAFifoCmdDefineCursor;
1130
 
1131
 
1132
/*
1133
 * SVGA_CMD_DEFINE_ALPHA_CURSOR --
1134
 *
1135
 *    Provide a new cursor image, in 32-bit BGRA format.
1136
 *
1137
 *    The recommended way to position the cursor overlay is by using
1138
 *    the SVGA_FIFO_CURSOR_* registers, supported by the
1139
 *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
1140
 *
1141
 * Availability:
1142
 *    SVGA_CAP_ALPHA_CURSOR
1143
 */
1144
 
1145
typedef
1146
struct SVGAFifoCmdDefineAlphaCursor {
1147
   uint32 id;             /* Reserved, must be zero. */
1148
   uint32 hotspotX;
1149
   uint32 hotspotY;
1150
   uint32 width;
1151
   uint32 height;
1152
   /* Followed by scanline data */
1153
} SVGAFifoCmdDefineAlphaCursor;
1154
 
1155
 
1156
/*
1157
 * SVGA_CMD_UPDATE_VERBOSE --
1158
 *
1159
 *    Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
1160
 *    'reason' value, an opaque cookie which is used by internal
1161
 *    debugging tools. Third party drivers should not use this
1162
 *    command.
1163
 *
1164
 * Availability:
1165
 *    SVGA_CAP_EXTENDED_FIFO
1166
 */
1167
 
1168
typedef
1169
struct SVGAFifoCmdUpdateVerbose {
1170
   uint32 x;
1171
   uint32 y;
1172
   uint32 width;
1173
   uint32 height;
1174
   uint32 reason;
1175
} SVGAFifoCmdUpdateVerbose;
1176
 
1177
 
1178
/*
1179
 * SVGA_CMD_FRONT_ROP_FILL --
1180
 *
1181
 *    This is a hint which tells the SVGA device that the driver has
1182
 *    just filled a rectangular region of the GFB with a solid
1183
 *    color. Instead of reading these pixels from the GFB, the device
1184
 *    can assume that they all equal 'color'. This is primarily used
1185
 *    for remote desktop protocols.
1186
 *
1187
 * Availability:
1188
 *    SVGA_FIFO_CAP_ACCELFRONT
1189
 */
1190
 
1191
#define  SVGA_ROP_COPY                    0x03
1192
 
1193
typedef
1194
struct SVGAFifoCmdFrontRopFill {
1195
   uint32 color;     /* In the same format as the GFB */
1196
   uint32 x;
1197
   uint32 y;
1198
   uint32 width;
1199
   uint32 height;
1200
   uint32 rop;       /* Must be SVGA_ROP_COPY */
1201
} SVGAFifoCmdFrontRopFill;
1202
 
1203
 
1204
/*
1205
 * SVGA_CMD_FENCE --
1206
 *
1207
 *    Insert a synchronization fence.  When the SVGA device reaches
1208
 *    this command, it will copy the 'fence' value into the
1209
 *    SVGA_FIFO_FENCE register. It will also compare the fence against
1210
 *    SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the
1211
 *    SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will
1212
 *    raise this interrupt.
1213
 *
1214
 * Availability:
1215
 *    SVGA_FIFO_FENCE for this command,
1216
 *    SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL.
1217
 */
1218
 
1219
typedef
1220
struct {
1221
   uint32 fence;
1222
} SVGAFifoCmdFence;
1223
 
1224
 
1225
/*
1226
 * SVGA_CMD_ESCAPE --
1227
 *
1228
 *    Send an extended or vendor-specific variable length command.
1229
 *    This is used for video overlay, third party plugins, and
1230
 *    internal debugging tools. See svga_escape.h
1231
 *
1232
 * Availability:
1233
 *    SVGA_FIFO_CAP_ESCAPE
1234
 */
1235
 
1236
typedef
1237
struct SVGAFifoCmdEscape {
1238
   uint32 nsid;
1239
   uint32 size;
1240
   /* followed by 'size' bytes of data */
1241
} SVGAFifoCmdEscape;
1242
 
1243
 
1244
/*
1245
 * SVGA_CMD_DEFINE_SCREEN --
1246
 *
1247
 *    Define or redefine an SVGAScreenObject. See the description of
1248
 *    SVGAScreenObject above.  The video driver is responsible for
1249
 *    generating new screen IDs. They should be small positive
1250
 *    integers. The virtual device will have an implementation
1251
 *    specific upper limit on the number of screen IDs
1252
 *    supported. Drivers are responsible for recycling IDs. The first
1253
 *    valid ID is zero.
1254
 *
1255
 *    - Interaction with other registers:
1256
 *
1257
 *    For backwards compatibility, when the GFB mode registers (WIDTH,
1258
 *    HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device
1259
 *    deletes all screens other than screen #0, and redefines screen
1260
 *    #0 according to the specified mode. Drivers that use
1261
 *    SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0.
1262
 *
1263
 *    If you use screen objects, do not use the legacy multi-mon
1264
 *    registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
1265
 *
1266
 * Availability:
1267
 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1268
 */
1269
 
1270
typedef
1271
struct {
1272
   SVGAScreenObject screen;   /* Variable-length according to version */
1273
} SVGAFifoCmdDefineScreen;
1274
 
1275
 
1276
/*
1277
 * SVGA_CMD_DESTROY_SCREEN --
1278
 *
1279
 *    Destroy an SVGAScreenObject. Its ID is immediately available for
1280
 *    re-use.
1281
 *
1282
 * Availability:
1283
 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1284
 */
1285
 
1286
typedef
1287
struct {
1288
   uint32 screenId;
1289
} SVGAFifoCmdDestroyScreen;
1290
 
1291
 
1292
/*
1293
 * SVGA_CMD_DEFINE_GMRFB --
1294
 *
1295
 *    This command sets a piece of SVGA device state called the
1296
 *    Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a
1297
 *    piece of light-weight state which identifies the location and
1298
 *    format of an image in guest memory or in BAR1. The GMRFB has
1299
 *    an arbitrary size, and it doesn't need to match the geometry
1300
 *    of the GFB or any screen object.
1301
 *
1302
 *    The GMRFB can be redefined as often as you like. You could
1303
 *    always use the same GMRFB, you could redefine it before
1304
 *    rendering from a different guest screen, or you could even
1305
 *    redefine it before every blit.
1306
 *
1307
 *    There are multiple ways to use this command. The simplest way is
1308
 *    to use it to move the framebuffer either to elsewhere in the GFB
1309
 *    (BAR1) memory region, or to a user-defined GMR. This lets a
1310
 *    driver use a framebuffer allocated entirely out of normal system
1311
 *    memory, which we encourage.
1312
 *
1313
 *    Another way to use this command is to set up a ring buffer of
1314
 *    updates in GFB memory. If a driver wants to ensure that no
1315
 *    frames are skipped by the SVGA device, it is important that the
1316
 *    driver not modify the source data for a blit until the device is
1317
 *    done processing the command. One efficient way to accomplish
1318
 *    this is to use a ring of small DMA buffers. Each buffer is used
1319
 *    for one blit, then we move on to the next buffer in the
1320
 *    ring. The FENCE mechanism is used to protect each buffer from
1321
 *    re-use until the device is finished with that buffer's
1322
 *    corresponding blit.
1323
 *
1324
 *    This command does not affect the meaning of SVGA_CMD_UPDATE.
1325
 *    UPDATEs always occur from the legacy GFB memory area. This
1326
 *    command has no support for pseudocolor GMRFBs. Currently only
1327
 *    true-color 15, 16, and 24-bit depths are supported. Future
1328
 *    devices may expose capabilities for additional framebuffer
1329
 *    formats.
1330
 *
1331
 *    The default GMRFB value is undefined. Drivers must always send
1332
 *    this command at least once before performing any blit from the
1333
 *    GMRFB.
1334
 *
1335
 * Availability:
1336
 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1337
 */
1338
 
1339
typedef
1340
struct {
1341
   SVGAGuestPtr        ptr;
1342
   uint32              bytesPerLine;
1343
   SVGAGMRImageFormat  format;
1344
} SVGAFifoCmdDefineGMRFB;
1345
 
1346
 
1347
/*
1348
 * SVGA_CMD_BLIT_GMRFB_TO_SCREEN --
1349
 *
1350
 *    This is a guest-to-host blit. It performs a DMA operation to
1351
 *    copy a rectangular region of pixels from the current GMRFB to
1352
 *    one or more Screen Objects.
1353
 *
1354
 *    The destination coordinate may be specified relative to a
1355
 *    screen's origin (if a screen ID is specified) or relative to the
1356
 *    virtual coordinate system's origin (if the screen ID is
1357
 *    SVGA_ID_INVALID). The actual destination may span zero or more
1358
 *    screens, in the case of a virtual destination rect or a rect
1359
 *    which extends off the edge of the specified screen.
1360
 *
1361
 *    This command writes to the screen's "base layer": the underlying
1362
 *    framebuffer which exists below any cursor or video overlays. No
1363
 *    action is necessary to explicitly hide or update any overlays
1364
 *    which exist on top of the updated region.
1365
 *
1366
 *    The SVGA device is guaranteed to finish reading from the GMRFB
1367
 *    by the time any subsequent FENCE commands are reached.
1368
 *
1369
 *    This command consumes an annotation. See the
1370
 *    SVGA_CMD_ANNOTATION_* commands for details.
1371
 *
1372
 * Availability:
1373
 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1374
 */
1375
 
1376
typedef
1377
struct {
1378
   SVGASignedPoint  srcOrigin;
1379
   SVGASignedRect   destRect;
1380
   uint32           destScreenId;
1381
} SVGAFifoCmdBlitGMRFBToScreen;
1382
 
1383
 
1384
/*
1385
 * SVGA_CMD_BLIT_SCREEN_TO_GMRFB --
1386
 *
1387
 *    This is a host-to-guest blit. It performs a DMA operation to
1388
 *    copy a rectangular region of pixels from a single Screen Object
1389
 *    back to the current GMRFB.
1390
 *
1391
 *    Usage note: This command should be used rarely. It will
1392
 *    typically be inefficient, but it is necessary for some types of
1393
 *    synchronization between 3D (GPU) and 2D (CPU) rendering into
1394
 *    overlapping areas of a screen.
1395
 *
1396
 *    The source coordinate is specified relative to a screen's
1397
 *    origin. The provided screen ID must be valid. If any parameters
1398
 *    are invalid, the resulting pixel values are undefined.
1399
 *
1400
 *    This command reads the screen's "base layer". Overlays like
1401
 *    video and cursor are not included, but any data which was sent
1402
 *    using a blit-to-screen primitive will be available, no matter
1403
 *    whether the data's original source was the GMRFB or the 3D
1404
 *    acceleration hardware.
1405
 *
1406
 *    Note that our guest-to-host blits and host-to-guest blits aren't
1407
 *    symmetric in their current implementation. While the parameters
1408
 *    are identical, host-to-guest blits are a lot less featureful.
1409
 *    They do not support clipping: If the source parameters don't
1410
 *    fully fit within a screen, the blit fails. They must originate
1411
 *    from exactly one screen. Virtual coordinates are not directly
1412
 *    supported.
1413
 *
1414
 *    Host-to-guest blits do support the same set of GMRFB formats
1415
 *    offered by guest-to-host blits.
1416
 *
1417
 *    The SVGA device is guaranteed to finish writing to the GMRFB by
1418
 *    the time any subsequent FENCE commands are reached.
1419
 *
1420
 * Availability:
1421
 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1422
 */
1423
 
1424
typedef
1425
struct {
1426
   SVGASignedPoint  destOrigin;
1427
   SVGASignedRect   srcRect;
1428
   uint32           srcScreenId;
1429
} SVGAFifoCmdBlitScreenToGMRFB;
1430
 
1431
 
1432
/*
1433
 * SVGA_CMD_ANNOTATION_FILL --
1434
 *
1435
 *    This is a blit annotation. This command stores a small piece of
1436
 *    device state which is consumed by the next blit-to-screen
1437
 *    command. The state is only cleared by commands which are
1438
 *    specifically documented as consuming an annotation. Other
1439
 *    commands (such as ESCAPEs for debugging) may intervene between
1440
 *    the annotation and its associated blit.
1441
 *
1442
 *    This annotation is a promise about the contents of the next
1443
 *    blit: The video driver is guaranteeing that all pixels in that
1444
 *    blit will have the same value, specified here as a color in
1445
 *    SVGAColorBGRX format.
1446
 *
1447
 *    The SVGA device can still render the blit correctly even if it
1448
 *    ignores this annotation, but the annotation may allow it to
1449
 *    perform the blit more efficiently, for example by ignoring the
1450
 *    source data and performing a fill in hardware.
1451
 *
1452
 *    This annotation is most important for performance when the
1453
 *    user's display is being remoted over a network connection.
1454
 *
1455
 * Availability:
1456
 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1457
 */
1458
 
1459
typedef
1460
struct {
1461
   SVGAColorBGRX  color;
1462
} SVGAFifoCmdAnnotationFill;
1463
 
1464
 
1465
/*
1466
 * SVGA_CMD_ANNOTATION_COPY --
1467
 *
1468
 *    This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more
1469
 *    information about annotations.
1470
 *
1471
 *    This annotation is a promise about the contents of the next
1472
 *    blit: The video driver is guaranteeing that all pixels in that
1473
 *    blit will have the same value as those which already exist at an
1474
 *    identically-sized region on the same or a different screen.
1475
 *
1476
 *    Note that the source pixels for the COPY in this annotation are
1477
 *    sampled before applying the anqnotation's associated blit. They
1478
 *    are allowed to overlap with the blit's destination pixels.
1479
 *
1480
 *    The copy source rectangle is specified the same way as the blit
1481
 *    destination: it can be a rectangle which spans zero or more
1482
 *    screens, specified relative to either a screen or to the virtual
1483
 *    coordinate system's origin. If the source rectangle includes
1484
 *    pixels which are not from exactly one screen, the results are
1485
 *    undefined.
1486
 *
1487
 * Availability:
1488
 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1489
 */
1490
 
1491
typedef
1492
struct {
1493
   SVGASignedPoint  srcOrigin;
1494
   uint32           srcScreenId;
1495
} SVGAFifoCmdAnnotationCopy;
1496
 
1497
 
1498
/*
1499
 * SVGA_CMD_DEFINE_GMR2 --
1500
 *
1501
 *    Define guest memory region v2.  See the description of GMRs above.
1502
 *
1503
 * Availability:
1504
 *    SVGA_CAP_GMR2
1505
 */
1506
 
1507
typedef
1508
struct {
1509
   uint32 gmrId;
1510
   uint32 numPages;
1511
} SVGAFifoCmdDefineGMR2;
1512
 
1513
 
1514
/*
1515
 * SVGA_CMD_REMAP_GMR2 --
1516
 *
1517
 *    Remap guest memory region v2.  See the description of GMRs above.
1518
 *
1519
 *    This command allows guest to modify a portion of an existing GMR by
1520
 *    invalidating it or reassigning it to different guest physical pages.
1521
 *    The pages are identified by physical page number (PPN).  The pages
1522
 *    are assumed to be pinned and valid for DMA operations.
1523
 *
1524
 *    Description of command flags:
1525
 *
1526
 *    SVGA_REMAP_GMR2_VIA_GMR: If enabled, references a PPN list in a GMR.
1527
 *       The PPN list must not overlap with the remap region (this can be
1528
 *       handled trivially by referencing a separate GMR).  If flag is
1529
 *       disabled, PPN list is appended to SVGARemapGMR command.
1530
 *
1531
 *    SVGA_REMAP_GMR2_PPN64: If set, PPN list is in PPN64 format, otherwise
1532
 *       it is in PPN32 format.
1533
 *
1534
 *    SVGA_REMAP_GMR2_SINGLE_PPN: If set, PPN list contains a single entry.
1535
 *       A single PPN can be used to invalidate a portion of a GMR or
1536
 *       map it to to a single guest scratch page.
1537
 *
1538
 * Availability:
1539
 *    SVGA_CAP_GMR2
1540
 */
1541
 
1542
typedef enum {
1543
   SVGA_REMAP_GMR2_PPN32         = 0,
1544
   SVGA_REMAP_GMR2_VIA_GMR       = (1 << 0),
1545
   SVGA_REMAP_GMR2_PPN64         = (1 << 1),
1546
   SVGA_REMAP_GMR2_SINGLE_PPN    = (1 << 2),
1547
} SVGARemapGMR2Flags;
1548
 
1549
typedef
1550
struct {
1551
   uint32 gmrId;
1552
   SVGARemapGMR2Flags flags;
1553
   uint32 offsetPages; /* offset in pages to begin remap */
1554
   uint32 numPages; /* number of pages to remap */
1555
   /*
1556
    * Followed by additional data depending on SVGARemapGMR2Flags.
1557
    *
1558
    * If flag SVGA_REMAP_GMR2_VIA_GMR is set, single SVGAGuestPtr follows.
1559
    * Otherwise an array of page descriptors in PPN32 or PPN64 format
1560
    * (according to flag SVGA_REMAP_GMR2_PPN64) follows.  If flag
1561
    * SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry.
1562
    */
1563
} SVGAFifoCmdRemapGMR2;
1564
 
1565
#endif