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/*
2
 * Copyright 2005 Nicolai Haehnle et al.
3
 * Copyright 2008 Advanced Micro Devices, Inc.
4
 * Copyright 2009 Jerome Glisse.
5
 *
6
 * Permission is hereby granted, free of charge, to any person obtaining a
7
 * copy of this software and associated documentation files (the "Software"),
8
 * to deal in the Software without restriction, including without limitation
9
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10
 * and/or sell copies of the Software, and to permit persons to whom the
11
 * Software is furnished to do so, subject to the following conditions:
12
 *
13
 * The above copyright notice and this permission notice shall be included in
14
 * all copies or substantial portions of the Software.
15
 *
16
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19
 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
20
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22
 * OTHER DEALINGS IN THE SOFTWARE.
23
 *
24
 * Authors: Nicolai Haehnle
25
 *          Jerome Glisse
26
 */
27
#ifndef _R300_REG_H_
28
#define _R300_REG_H_
29
 
30
 
31
 
32
 
33
#define R300_MC_INIT_MISC_LAT_TIMER	0x180
34
#	define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT	0
35
#	define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT	4
36
#	define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT	8
37
#	define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT	12
38
#	define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT	16
39
#	define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT	20
40
#	define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT	24
41
#	define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT	28
42
 
43
#define R300_MC_INIT_GFX_LAT_TIMER	0x154
44
#	define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT	0
45
#	define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT	4
46
#	define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT	8
47
#	define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT	12
48
#	define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT	16
49
#	define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT	20
50
#	define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT	24
51
#	define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT	28
52
 
53
/*
54
 * This file contains registers and constants for the R300. They have been
55
 * found mostly by examining command buffers captured using glxtest, as well
56
 * as by extrapolating some known registers and constants from the R200.
57
 * I am fairly certain that they are correct unless stated otherwise
58
 * in comments.
59
 */
60
 
61
#define R300_SE_VPORT_XSCALE                0x1D98
62
#define R300_SE_VPORT_XOFFSET               0x1D9C
63
#define R300_SE_VPORT_YSCALE                0x1DA0
64
#define R300_SE_VPORT_YOFFSET               0x1DA4
65
#define R300_SE_VPORT_ZSCALE                0x1DA8
66
#define R300_SE_VPORT_ZOFFSET               0x1DAC
67
 
68
 
69
/*
70
 * Vertex Array Processing (VAP) Control
71
 * Stolen from r200 code from Christoph Brill (It's a guess!)
72
 */
73
#define R300_VAP_CNTL	0x2080
74
 
75
/* This register is written directly and also starts data section
76
 * in many 3d CP_PACKET3's
77
 */
78
#define R300_VAP_VF_CNTL	0x2084
79
#	define	R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT              0
80
#	define  R300_VAP_VF_CNTL__PRIM_NONE                     (0<<0)
81
#	define  R300_VAP_VF_CNTL__PRIM_POINTS                   (1<<0)
82
#	define  R300_VAP_VF_CNTL__PRIM_LINES                    (2<<0)
83
#	define  R300_VAP_VF_CNTL__PRIM_LINE_STRIP               (3<<0)
84
#	define  R300_VAP_VF_CNTL__PRIM_TRIANGLES                (4<<0)
85
#	define  R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN             (5<<0)
86
#	define  R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP           (6<<0)
87
#	define  R300_VAP_VF_CNTL__PRIM_LINE_LOOP                (12<<0)
88
#	define  R300_VAP_VF_CNTL__PRIM_QUADS                    (13<<0)
89
#	define  R300_VAP_VF_CNTL__PRIM_QUAD_STRIP               (14<<0)
90
#	define  R300_VAP_VF_CNTL__PRIM_POLYGON                  (15<<0)
91
 
92
#	define	R300_VAP_VF_CNTL__PRIM_WALK__SHIFT              4
93
	/* State based - direct writes to registers trigger vertex
94
           generation */
95
#	define	R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED         (0<<4)
96
#	define	R300_VAP_VF_CNTL__PRIM_WALK_INDICES             (1<<4)
97
#	define	R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST         (2<<4)
98
#	define	R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED     (3<<4)
99
 
100
	/* I don't think I saw these three used.. */
101
#	define	R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT            6
102
#	define	R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT     9
103
#	define	R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT        10
104
 
105
	/* index size - when not set the indices are assumed to be 16 bit */
106
#	define	R300_VAP_VF_CNTL__INDEX_SIZE_32bit              (1<<11)
107
	/* number of vertices */
108
#	define	R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT           16
109
 
110
/* BEGIN: Wild guesses */
111
#define R300_VAP_OUTPUT_VTX_FMT_0           0x2090
112
#       define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT     (1<<0)
113
#       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT   (1<<1)
114
#       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2)  /* GUESS */
115
#       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3)  /* GUESS */
116
#       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4)  /* GUESS */
117
#       define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */
118
 
119
#define R300_VAP_OUTPUT_VTX_FMT_1           0x2094
120
	/* each of the following is 3 bits wide, specifies number
121
	   of components */
122
#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
123
#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
124
#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
125
#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
126
#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
127
#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
128
#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
129
#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
130
/* END: Wild guesses */
131
 
132
#define R300_SE_VTE_CNTL                  0x20b0
133
#	define     R300_VPORT_X_SCALE_ENA                0x00000001
134
#	define     R300_VPORT_X_OFFSET_ENA               0x00000002
135
#	define     R300_VPORT_Y_SCALE_ENA                0x00000004
136
#	define     R300_VPORT_Y_OFFSET_ENA               0x00000008
137
#	define     R300_VPORT_Z_SCALE_ENA                0x00000010
138
#	define     R300_VPORT_Z_OFFSET_ENA               0x00000020
139
#	define     R300_VTX_XY_FMT                       0x00000100
140
#	define     R300_VTX_Z_FMT                        0x00000200
141
#	define     R300_VTX_W0_FMT                       0x00000400
142
#	define     R300_VTX_W0_NORMALIZE                 0x00000800
143
#	define     R300_VTX_ST_DENORMALIZED              0x00001000
144
 
145
/* BEGIN: Vertex data assembly - lots of uncertainties */
146
 
147
/* gap */
148
 
149
#define R300_VAP_CNTL_STATUS              0x2140
150
#	define R300_VC_NO_SWAP                  (0 << 0)
151
#	define R300_VC_16BIT_SWAP               (1 << 0)
152
#	define R300_VC_32BIT_SWAP               (2 << 0)
153
#	define R300_VAP_TCL_BYPASS		(1 << 8)
154
 
155
/* gap */
156
 
157
/* Where do we get our vertex data?
158
 *
159
 * Vertex data either comes either from immediate mode registers or from
160
 * vertex arrays.
161
 * There appears to be no mixed mode (though we can force the pitch of
162
 * vertex arrays to 0, effectively reusing the same element over and over
163
 * again).
164
 *
165
 * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure
166
 * if these registers influence vertex array processing.
167
 *
168
 * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.
169
 *
170
 * In both cases, vertex attributes are then passed through INPUT_ROUTE.
171
 *
172
 * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data
173
 * into the vertex processor's input registers.
174
 * The first word routes the first input, the second word the second, etc.
175
 * The corresponding input is routed into the register with the given index.
176
 * The list is ended by a word with INPUT_ROUTE_END set.
177
 *
178
 * Always set COMPONENTS_4 in immediate mode.
179
 */
180
 
181
#define R300_VAP_INPUT_ROUTE_0_0            0x2150
182
#       define R300_INPUT_ROUTE_COMPONENTS_1     (0 << 0)
183
#       define R300_INPUT_ROUTE_COMPONENTS_2     (1 << 0)
184
#       define R300_INPUT_ROUTE_COMPONENTS_3     (2 << 0)
185
#       define R300_INPUT_ROUTE_COMPONENTS_4     (3 << 0)
186
#       define R300_INPUT_ROUTE_COMPONENTS_RGBA  (4 << 0) /* GUESS */
187
#       define R300_VAP_INPUT_ROUTE_IDX_SHIFT    8
188
#       define R300_VAP_INPUT_ROUTE_IDX_MASK     (31 << 8) /* GUESS */
189
#       define R300_VAP_INPUT_ROUTE_END          (1 << 13)
190
#       define R300_INPUT_ROUTE_IMMEDIATE_MODE   (0 << 14) /* GUESS */
191
#       define R300_INPUT_ROUTE_FLOAT            (1 << 14) /* GUESS */
192
#       define R300_INPUT_ROUTE_UNSIGNED_BYTE    (2 << 14) /* GUESS */
193
#       define R300_INPUT_ROUTE_FLOAT_COLOR      (3 << 14) /* GUESS */
194
#define R300_VAP_INPUT_ROUTE_0_1            0x2154
195
#define R300_VAP_INPUT_ROUTE_0_2            0x2158
196
#define R300_VAP_INPUT_ROUTE_0_3            0x215C
197
#define R300_VAP_INPUT_ROUTE_0_4            0x2160
198
#define R300_VAP_INPUT_ROUTE_0_5            0x2164
199
#define R300_VAP_INPUT_ROUTE_0_6            0x2168
200
#define R300_VAP_INPUT_ROUTE_0_7            0x216C
201
 
202
/* gap */
203
 
204
/* Notes:
205
 *  - always set up to produce at least two attributes:
206
 *    if vertex program uses only position, fglrx will set normal, too
207
 *  - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.
208
 */
209
#define R300_VAP_INPUT_CNTL_0               0x2180
210
#       define R300_INPUT_CNTL_0_COLOR           0x00000001
211
#define R300_VAP_INPUT_CNTL_1               0x2184
212
#       define R300_INPUT_CNTL_POS               0x00000001
213
#       define R300_INPUT_CNTL_NORMAL            0x00000002
214
#       define R300_INPUT_CNTL_COLOR             0x00000004
215
#       define R300_INPUT_CNTL_TC0               0x00000400
216
#       define R300_INPUT_CNTL_TC1               0x00000800
217
#       define R300_INPUT_CNTL_TC2               0x00001000 /* GUESS */
218
#       define R300_INPUT_CNTL_TC3               0x00002000 /* GUESS */
219
#       define R300_INPUT_CNTL_TC4               0x00004000 /* GUESS */
220
#       define R300_INPUT_CNTL_TC5               0x00008000 /* GUESS */
221
#       define R300_INPUT_CNTL_TC6               0x00010000 /* GUESS */
222
#       define R300_INPUT_CNTL_TC7               0x00020000 /* GUESS */
223
 
224
/* gap */
225
 
226
/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
227
 * are set to a swizzling bit pattern, other words are 0.
228
 *
229
 * In immediate mode, the pattern is always set to xyzw. In vertex array
230
 * mode, the swizzling pattern is e.g. used to set zw components in texture
231
 * coordinates with only tweo components.
232
 */
233
#define R300_VAP_INPUT_ROUTE_1_0            0x21E0
234
#       define R300_INPUT_ROUTE_SELECT_X    0
235
#       define R300_INPUT_ROUTE_SELECT_Y    1
236
#       define R300_INPUT_ROUTE_SELECT_Z    2
237
#       define R300_INPUT_ROUTE_SELECT_W    3
238
#       define R300_INPUT_ROUTE_SELECT_ZERO 4
239
#       define R300_INPUT_ROUTE_SELECT_ONE  5
240
#       define R300_INPUT_ROUTE_SELECT_MASK 7
241
#       define R300_INPUT_ROUTE_X_SHIFT     0
242
#       define R300_INPUT_ROUTE_Y_SHIFT     3
243
#       define R300_INPUT_ROUTE_Z_SHIFT     6
244
#       define R300_INPUT_ROUTE_W_SHIFT     9
245
#       define R300_INPUT_ROUTE_ENABLE      (15 << 12)
246
#define R300_VAP_INPUT_ROUTE_1_1            0x21E4
247
#define R300_VAP_INPUT_ROUTE_1_2            0x21E8
248
#define R300_VAP_INPUT_ROUTE_1_3            0x21EC
249
#define R300_VAP_INPUT_ROUTE_1_4            0x21F0
250
#define R300_VAP_INPUT_ROUTE_1_5            0x21F4
251
#define R300_VAP_INPUT_ROUTE_1_6            0x21F8
252
#define R300_VAP_INPUT_ROUTE_1_7            0x21FC
253
 
254
/* END: Vertex data assembly */
255
 
256
/* gap */
257
 
258
/* BEGIN: Upload vertex program and data */
259
 
260
/*
261
 * The programmable vertex shader unit has a memory bank of unknown size
262
 * that can be written to in 16 byte units by writing the address into
263
 * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).
264
 *
265
 * Pointers into the memory bank are always in multiples of 16 bytes.
266
 *
267
 * The memory bank is divided into areas with fixed meaning.
268
 *
269
 * Starting at address UPLOAD_PROGRAM: Vertex program instructions.
270
 * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),
271
 * whereas the difference between known addresses suggests size 512.
272
 *
273
 * Starting at address UPLOAD_PARAMETERS: Vertex program parameters.
274
 * Native reported limits and the VPI layout suggest size 256, whereas
275
 * difference between known addresses suggests size 512.
276
 *
277
 * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the
278
 * floating point pointsize. The exact purpose of this state is uncertain,
279
 * as there is also the R300_RE_POINTSIZE register.
280
 *
281
 * Multiple vertex programs and parameter sets can be loaded at once,
282
 * which could explain the size discrepancy.
283
 */
284
#define R300_VAP_PVS_UPLOAD_ADDRESS         0x2200
285
#       define R300_PVS_UPLOAD_PROGRAM           0x00000000
286
#       define R300_PVS_UPLOAD_PARAMETERS        0x00000200
287
#       define R300_PVS_UPLOAD_POINTSIZE         0x00000406
288
 
289
/* gap */
290
 
291
#define R300_VAP_PVS_UPLOAD_DATA            0x2208
292
 
293
/* END: Upload vertex program and data */
294
 
295
/* gap */
296
 
297
/* I do not know the purpose of this register. However, I do know that
298
 * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL
299
 * for normal rendering.
300
 */
301
#define R300_VAP_UNKNOWN_221C               0x221C
302
#       define R300_221C_NORMAL                  0x00000000
303
#       define R300_221C_CLEAR                   0x0001C000
304
 
305
/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first
306
 * plane is per-pixel and the second plane is per-vertex.
307
 *
308
 * This was determined by experimentation alone but I believe it is correct.
309
 *
310
 * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.
311
 */
312
#define R300_VAP_CLIP_X_0                   0x2220
313
#define R300_VAP_CLIP_X_1                   0x2224
314
#define R300_VAP_CLIP_Y_0                   0x2228
315
#define R300_VAP_CLIP_Y_1                   0x2230
316
 
317
/* gap */
318
 
319
/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
320
 * rendering commands and overwriting vertex program parameters.
321
 * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
322
 * avoids bugs caused by still running shaders reading bad data from memory.
323
 */
324
#define R300_VAP_PVS_STATE_FLUSH_REG        0x2284
325
 
326
/* Absolutely no clue what this register is about. */
327
#define R300_VAP_UNKNOWN_2288               0x2288
328
#       define R300_2288_R300                    0x00750000 /* -- nh */
329
#       define R300_2288_RV350                   0x0000FFFF /* -- Vladimir */
330
 
331
/* gap */
332
 
333
/* Addresses are relative to the vertex program instruction area of the
334
 * memory bank. PROGRAM_END points to the last instruction of the active
335
 * program
336
 *
337
 * The meaning of the two UNKNOWN fields is obviously not known. However,
338
 * experiments so far have shown that both *must* point to an instruction
339
 * inside the vertex program, otherwise the GPU locks up.
340
 *
341
 * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
342
 * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to
343
 * position takes place.
344
 *
345
 * Most likely this is used to ignore rest of the program in cases
346
 * where group of verts arent visible. For some reason this "section"
347
 * is sometimes accepted other instruction that have no relationship with
348
 * position calculations.
349
 */
350
#define R300_VAP_PVS_CNTL_1                 0x22D0
351
#       define R300_PVS_CNTL_1_PROGRAM_START_SHIFT   0
352
#       define R300_PVS_CNTL_1_POS_END_SHIFT         10
353
#       define R300_PVS_CNTL_1_PROGRAM_END_SHIFT     20
354
/* Addresses are relative the the vertex program parameters area. */
355
#define R300_VAP_PVS_CNTL_2                 0x22D4
356
#       define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0
357
#       define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT  16
358
#define R300_VAP_PVS_CNTL_3	           0x22D8
359
#       define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10
360
#       define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0
361
 
362
/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for
363
 * immediate vertices
364
 */
365
#define R300_VAP_VTX_COLOR_R                0x2464
366
#define R300_VAP_VTX_COLOR_G                0x2468
367
#define R300_VAP_VTX_COLOR_B                0x246C
368
#define R300_VAP_VTX_POS_0_X_1              0x2490 /* used for glVertex2*() */
369
#define R300_VAP_VTX_POS_0_Y_1              0x2494
370
#define R300_VAP_VTX_COLOR_PKD              0x249C /* RGBA */
371
#define R300_VAP_VTX_POS_0_X_2              0x24A0 /* used for glVertex3*() */
372
#define R300_VAP_VTX_POS_0_Y_2              0x24A4
373
#define R300_VAP_VTX_POS_0_Z_2              0x24A8
374
/* write 0 to indicate end of packet? */
375
#define R300_VAP_VTX_END_OF_PKT             0x24AC
376
 
377
/* gap */
378
 
379
/* These are values from r300_reg/r300_reg.h - they are known to be correct
380
 * and are here so we can use one register file instead of several
381
 * - Vladimir
382
 */
383
#define R300_GB_VAP_RASTER_VTX_FMT_0	0x4000
384
#	define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT	(1<<0)
385
#	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT	(1<<1)
386
#	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT	(1<<2)
387
#	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT	(1<<3)
388
#	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT	(1<<4)
389
#	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE	(0xf<<5)
390
#	define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT	(0x1<<16)
391
 
392
#define R300_GB_VAP_RASTER_VTX_FMT_1	0x4004
393
	/* each of the following is 3 bits wide, specifies number
394
	   of components */
395
#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT	0
396
#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT	3
397
#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT	6
398
#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT	9
399
#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT	12
400
#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT	15
401
#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT	18
402
#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT	21
403
 
404
/* UNK30 seems to enables point to quad transformation on textures
405
 * (or something closely related to that).
406
 * This bit is rather fatal at the time being due to lackings at pixel
407
 * shader side
408
 */
409
#define R300_GB_ENABLE	0x4008
410
#	define R300_GB_POINT_STUFF_ENABLE	(1<<0)
411
#	define R300_GB_LINE_STUFF_ENABLE	(1<<1)
412
#	define R300_GB_TRIANGLE_STUFF_ENABLE	(1<<2)
413
#	define R300_GB_STENCIL_AUTO_ENABLE	(1<<4)
414
#	define R300_GB_UNK31			(1<<31)
415
	/* each of the following is 2 bits wide */
416
#define R300_GB_TEX_REPLICATE	0
417
#define R300_GB_TEX_ST		1
418
#define R300_GB_TEX_STR		2
419
#	define R300_GB_TEX0_SOURCE_SHIFT	16
420
#	define R300_GB_TEX1_SOURCE_SHIFT	18
421
#	define R300_GB_TEX2_SOURCE_SHIFT	20
422
#	define R300_GB_TEX3_SOURCE_SHIFT	22
423
#	define R300_GB_TEX4_SOURCE_SHIFT	24
424
#	define R300_GB_TEX5_SOURCE_SHIFT	26
425
#	define R300_GB_TEX6_SOURCE_SHIFT	28
426
#	define R300_GB_TEX7_SOURCE_SHIFT	30
427
 
428
/* MSPOS - positions for multisample antialiasing (?) */
429
#define R300_GB_MSPOS0	0x4010
430
	/* shifts - each of the fields is 4 bits */
431
#	define R300_GB_MSPOS0__MS_X0_SHIFT	0
432
#	define R300_GB_MSPOS0__MS_Y0_SHIFT	4
433
#	define R300_GB_MSPOS0__MS_X1_SHIFT	8
434
#	define R300_GB_MSPOS0__MS_Y1_SHIFT	12
435
#	define R300_GB_MSPOS0__MS_X2_SHIFT	16
436
#	define R300_GB_MSPOS0__MS_Y2_SHIFT	20
437
#	define R300_GB_MSPOS0__MSBD0_Y		24
438
#	define R300_GB_MSPOS0__MSBD0_X		28
439
 
440
#define R300_GB_MSPOS1	0x4014
441
#	define R300_GB_MSPOS1__MS_X3_SHIFT	0
442
#	define R300_GB_MSPOS1__MS_Y3_SHIFT	4
443
#	define R300_GB_MSPOS1__MS_X4_SHIFT	8
444
#	define R300_GB_MSPOS1__MS_Y4_SHIFT	12
445
#	define R300_GB_MSPOS1__MS_X5_SHIFT	16
446
#	define R300_GB_MSPOS1__MS_Y5_SHIFT	20
447
#	define R300_GB_MSPOS1__MSBD1		24
448
 
449
 
450
#define R300_GB_TILE_CONFIG	0x4018
451
#	define R300_GB_TILE_ENABLE	(1<<0)
452
#	define R300_GB_TILE_PIPE_COUNT_RV300	0
453
#	define R300_GB_TILE_PIPE_COUNT_R300	(3<<1)
454
#	define R300_GB_TILE_PIPE_COUNT_R420	(7<<1)
455
#	define R300_GB_TILE_PIPE_COUNT_RV410	(3<<1)
456
#	define R300_GB_TILE_SIZE_8		0
457
#	define R300_GB_TILE_SIZE_16		(1<<4)
458
#	define R300_GB_TILE_SIZE_32		(2<<4)
459
#	define R300_GB_SUPER_SIZE_1		(0<<6)
460
#	define R300_GB_SUPER_SIZE_2		(1<<6)
461
#	define R300_GB_SUPER_SIZE_4		(2<<6)
462
#	define R300_GB_SUPER_SIZE_8		(3<<6)
463
#	define R300_GB_SUPER_SIZE_16		(4<<6)
464
#	define R300_GB_SUPER_SIZE_32		(5<<6)
465
#	define R300_GB_SUPER_SIZE_64		(6<<6)
466
#	define R300_GB_SUPER_SIZE_128		(7<<6)
467
#	define R300_GB_SUPER_X_SHIFT		9	/* 3 bits wide */
468
#	define R300_GB_SUPER_Y_SHIFT		12	/* 3 bits wide */
469
#	define R300_GB_SUPER_TILE_A		0
470
#	define R300_GB_SUPER_TILE_B		(1<<15)
471
#	define R300_GB_SUBPIXEL_1_12		0
472
#	define R300_GB_SUBPIXEL_1_16		(1<<16)
473
 
474
#define R300_GB_FIFO_SIZE	0x4024
475
	/* each of the following is 2 bits wide */
476
#define R300_GB_FIFO_SIZE_32	0
477
#define R300_GB_FIFO_SIZE_64	1
478
#define R300_GB_FIFO_SIZE_128	2
479
#define R300_GB_FIFO_SIZE_256	3
480
#	define R300_SC_IFIFO_SIZE_SHIFT	0
481
#	define R300_SC_TZFIFO_SIZE_SHIFT	2
482
#	define R300_SC_BFIFO_SIZE_SHIFT	4
483
 
484
#	define R300_US_OFIFO_SIZE_SHIFT	12
485
#	define R300_US_WFIFO_SIZE_SHIFT	14
486
	/* the following use the same constants as above, but meaning is
487
	   is times 2 (i.e. instead of 32 words it means 64 */
488
#	define R300_RS_TFIFO_SIZE_SHIFT	6
489
#	define R300_RS_CFIFO_SIZE_SHIFT	8
490
#	define R300_US_RAM_SIZE_SHIFT		10
491
	/* watermarks, 3 bits wide */
492
#	define R300_RS_HIGHWATER_COL_SHIFT	16
493
#	define R300_RS_HIGHWATER_TEX_SHIFT	19
494
#	define R300_OFIFO_HIGHWATER_SHIFT	22	/* two bits only */
495
#	define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT	24
496
 
497
#define R300_GB_SELECT	0x401C
498
#	define R300_GB_FOG_SELECT_C0A		0
499
#	define R300_GB_FOG_SELECT_C1A		1
500
#	define R300_GB_FOG_SELECT_C2A		2
501
#	define R300_GB_FOG_SELECT_C3A		3
502
#	define R300_GB_FOG_SELECT_1_1_W	4
503
#	define R300_GB_FOG_SELECT_Z		5
504
#	define R300_GB_DEPTH_SELECT_Z		0
505
#	define R300_GB_DEPTH_SELECT_1_1_W	(1<<3)
506
#	define R300_GB_W_SELECT_1_W		0
507
#	define R300_GB_W_SELECT_1		(1<<4)
508
 
509
#define R300_GB_AA_CONFIG		0x4020
510
#	define R300_AA_DISABLE			0x00
511
#	define R300_AA_ENABLE			0x01
512
#	define R300_AA_SUBSAMPLES_2		0
513
#	define R300_AA_SUBSAMPLES_3		(1<<1)
514
#	define R300_AA_SUBSAMPLES_4		(2<<1)
515
#	define R300_AA_SUBSAMPLES_6		(3<<1)
516
 
517
/* gap */
518
 
519
/* Zero to flush caches. */
520
#define R300_TX_INVALTAGS                   0x4100
521
#define R300_TX_FLUSH                       0x0
522
 
523
/* The upper enable bits are guessed, based on fglrx reported limits. */
524
#define R300_TX_ENABLE                      0x4104
525
#       define R300_TX_ENABLE_0                  (1 << 0)
526
#       define R300_TX_ENABLE_1                  (1 << 1)
527
#       define R300_TX_ENABLE_2                  (1 << 2)
528
#       define R300_TX_ENABLE_3                  (1 << 3)
529
#       define R300_TX_ENABLE_4                  (1 << 4)
530
#       define R300_TX_ENABLE_5                  (1 << 5)
531
#       define R300_TX_ENABLE_6                  (1 << 6)
532
#       define R300_TX_ENABLE_7                  (1 << 7)
533
#       define R300_TX_ENABLE_8                  (1 << 8)
534
#       define R300_TX_ENABLE_9                  (1 << 9)
535
#       define R300_TX_ENABLE_10                 (1 << 10)
536
#       define R300_TX_ENABLE_11                 (1 << 11)
537
#       define R300_TX_ENABLE_12                 (1 << 12)
538
#       define R300_TX_ENABLE_13                 (1 << 13)
539
#       define R300_TX_ENABLE_14                 (1 << 14)
540
#       define R300_TX_ENABLE_15                 (1 << 15)
541
 
542
/* The pointsize is given in multiples of 6. The pointsize can be
543
 * enormous: Clear() renders a single point that fills the entire
544
 * framebuffer.
545
 */
546
#define R300_RE_POINTSIZE                   0x421C
547
#       define R300_POINTSIZE_Y_SHIFT            0
548
#       define R300_POINTSIZE_Y_MASK             (0xFFFF << 0) /* GUESS */
549
#       define R300_POINTSIZE_X_SHIFT            16
550
#       define R300_POINTSIZE_X_MASK             (0xFFFF << 16) /* GUESS */
551
#       define R300_POINTSIZE_MAX             (R300_POINTSIZE_Y_MASK / 6)
552
 
553
/* The line width is given in multiples of 6.
554
 * In default mode lines are classified as vertical lines.
555
 * HO: horizontal
556
 * VE: vertical or horizontal
557
 * HO & VE: no classification
558
 */
559
#define R300_RE_LINE_CNT                      0x4234
560
#       define R300_LINESIZE_SHIFT            0
561
#       define R300_LINESIZE_MASK             (0xFFFF << 0) /* GUESS */
562
#       define R300_LINESIZE_MAX             (R300_LINESIZE_MASK / 6)
563
#       define R300_LINE_CNT_HO               (1 << 16)
564
#       define R300_LINE_CNT_VE               (1 << 17)
565
 
566
/* Some sort of scale or clamp value for texcoordless textures. */
567
#define R300_RE_UNK4238                       0x4238
568
 
569
/* Something shade related */
570
#define R300_RE_SHADE                         0x4274
571
 
572
#define R300_RE_SHADE_MODEL                   0x4278
573
#	define R300_RE_SHADE_MODEL_SMOOTH     0x3aaaa
574
#	define R300_RE_SHADE_MODEL_FLAT       0x39595
575
 
576
/* Dangerous */
577
#define R300_RE_POLYGON_MODE                  0x4288
578
#	define R300_PM_ENABLED                (1 << 0)
579
#	define R300_PM_FRONT_POINT            (0 << 0)
580
#	define R300_PM_BACK_POINT             (0 << 0)
581
#	define R300_PM_FRONT_LINE             (1 << 4)
582
#	define R300_PM_FRONT_FILL             (1 << 5)
583
#	define R300_PM_BACK_LINE              (1 << 7)
584
#	define R300_PM_BACK_FILL              (1 << 8)
585
 
586
/* Fog parameters */
587
#define R300_RE_FOG_SCALE                     0x4294
588
#define R300_RE_FOG_START                     0x4298
589
 
590
/* Not sure why there are duplicate of factor and constant values.
591
 * My best guess so far is that there are separate zbiases for test and write.
592
 * Ordering might be wrong.
593
 * Some of the tests indicate that fgl has a fallback implementation of zbias
594
 * via pixel shaders.
595
 */
596
#define R300_RE_ZBIAS_CNTL                    0x42A0 /* GUESS */
597
#define R300_RE_ZBIAS_T_FACTOR                0x42A4
598
#define R300_RE_ZBIAS_T_CONSTANT              0x42A8
599
#define R300_RE_ZBIAS_W_FACTOR                0x42AC
600
#define R300_RE_ZBIAS_W_CONSTANT              0x42B0
601
 
602
/* This register needs to be set to (1<<1) for RV350 to correctly
603
 * perform depth test (see --vb-triangles in r300_demo)
604
 * Don't know about other chips. - Vladimir
605
 * This is set to 3 when GL_POLYGON_OFFSET_FILL is on.
606
 * My guess is that there are two bits for each zbias primitive
607
 * (FILL, LINE, POINT).
608
 *  One to enable depth test and one for depth write.
609
 * Yet this doesnt explain why depth writes work ...
610
 */
611
#define R300_RE_OCCLUSION_CNTL		    0x42B4
612
#	define R300_OCCLUSION_ON		(1<<1)
613
 
614
#define R300_RE_CULL_CNTL                   0x42B8
615
#       define R300_CULL_FRONT                   (1 << 0)
616
#       define R300_CULL_BACK                    (1 << 1)
617
#       define R300_FRONT_FACE_CCW               (0 << 2)
618
#       define R300_FRONT_FACE_CW                (1 << 2)
619
 
620
 
621
/* BEGIN: Rasterization / Interpolators - many guesses */
622
 
623
/* 0_UNKNOWN_18 has always been set except for clear operations.
624
 * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
625
 * on the vertex program, *not* the fragment program)
626
 */
627
#define R300_RS_CNTL_0                      0x4300
628
#       define R300_RS_CNTL_TC_CNT_SHIFT         2
629
#       define R300_RS_CNTL_TC_CNT_MASK          (7 << 2)
630
	/* number of color interpolators used */
631
#	define R300_RS_CNTL_CI_CNT_SHIFT         7
632
#       define R300_RS_CNTL_0_UNKNOWN_18         (1 << 18)
633
	/* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n
634
	   register. */
635
#define R300_RS_CNTL_1                      0x4304
636
 
637
/* gap */
638
 
639
/* Only used for texture coordinates.
640
 * Use the source field to route texture coordinate input from the
641
 * vertex program to the desired interpolator. Note that the source
642
 * field is relative to the outputs the vertex program *actually*
643
 * writes. If a vertex program only writes texcoord[1], this will
644
 * be source index 0.
645
 * Set INTERP_USED on all interpolators that produce data used by
646
 * the fragment program. INTERP_USED looks like a swizzling mask,
647
 * but I haven't seen it used that way.
648
 *
649
 * Note: The _UNKNOWN constants are always set in their respective
650
 * register. I don't know if this is necessary.
651
 */
652
#define R300_RS_INTERP_0                    0x4310
653
#define R300_RS_INTERP_1                    0x4314
654
#       define R300_RS_INTERP_1_UNKNOWN          0x40
655
#define R300_RS_INTERP_2                    0x4318
656
#       define R300_RS_INTERP_2_UNKNOWN          0x80
657
#define R300_RS_INTERP_3                    0x431C
658
#       define R300_RS_INTERP_3_UNKNOWN          0xC0
659
#define R300_RS_INTERP_4                    0x4320
660
#define R300_RS_INTERP_5                    0x4324
661
#define R300_RS_INTERP_6                    0x4328
662
#define R300_RS_INTERP_7                    0x432C
663
#       define R300_RS_INTERP_SRC_SHIFT          2
664
#       define R300_RS_INTERP_SRC_MASK           (7 << 2)
665
#       define R300_RS_INTERP_USED               0x00D10000
666
 
667
/* These DWORDs control how vertex data is routed into fragment program
668
 * registers, after interpolators.
669
 */
670
#define R300_RS_ROUTE_0                     0x4330
671
#define R300_RS_ROUTE_1                     0x4334
672
#define R300_RS_ROUTE_2                     0x4338
673
#define R300_RS_ROUTE_3                     0x433C /* GUESS */
674
#define R300_RS_ROUTE_4                     0x4340 /* GUESS */
675
#define R300_RS_ROUTE_5                     0x4344 /* GUESS */
676
#define R300_RS_ROUTE_6                     0x4348 /* GUESS */
677
#define R300_RS_ROUTE_7                     0x434C /* GUESS */
678
#       define R300_RS_ROUTE_SOURCE_INTERP_0     0
679
#       define R300_RS_ROUTE_SOURCE_INTERP_1     1
680
#       define R300_RS_ROUTE_SOURCE_INTERP_2     2
681
#       define R300_RS_ROUTE_SOURCE_INTERP_3     3
682
#       define R300_RS_ROUTE_SOURCE_INTERP_4     4
683
#       define R300_RS_ROUTE_SOURCE_INTERP_5     5 /* GUESS */
684
#       define R300_RS_ROUTE_SOURCE_INTERP_6     6 /* GUESS */
685
#       define R300_RS_ROUTE_SOURCE_INTERP_7     7 /* GUESS */
686
#       define R300_RS_ROUTE_ENABLE              (1 << 3) /* GUESS */
687
#       define R300_RS_ROUTE_DEST_SHIFT          6
688
#       define R300_RS_ROUTE_DEST_MASK           (31 << 6) /* GUESS */
689
 
690
/* Special handling for color: When the fragment program uses color,
691
 * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the
692
 * color register index.
693
 *
694
 * Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any
695
 * R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state.
696
 * See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly
697
 * correct or not. - Oliver.
698
 */
699
#       define R300_RS_ROUTE_0_COLOR             (1 << 14)
700
#       define R300_RS_ROUTE_0_COLOR_DEST_SHIFT  17
701
#       define R300_RS_ROUTE_0_COLOR_DEST_MASK   (31 << 17) /* GUESS */
702
/* As above, but for secondary color */
703
#		define R300_RS_ROUTE_1_COLOR1            (1 << 14)
704
#		define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17
705
#		define R300_RS_ROUTE_1_COLOR1_DEST_MASK  (31 << 17)
706
#		define R300_RS_ROUTE_1_UNKNOWN11         (1 << 11)
707
/* END: Rasterization / Interpolators - many guesses */
708
 
709
/* Hierarchical Z Enable */
710
#define R300_SC_HYPERZ                   0x43a4
711
#	define R300_SC_HYPERZ_DISABLE     (0 << 0)
712
#	define R300_SC_HYPERZ_ENABLE      (1 << 0)
713
#	define R300_SC_HYPERZ_MIN         (0 << 1)
714
#	define R300_SC_HYPERZ_MAX         (1 << 1)
715
#	define R300_SC_HYPERZ_ADJ_256     (0 << 2)
716
#	define R300_SC_HYPERZ_ADJ_128     (1 << 2)
717
#	define R300_SC_HYPERZ_ADJ_64      (2 << 2)
718
#	define R300_SC_HYPERZ_ADJ_32      (3 << 2)
719
#	define R300_SC_HYPERZ_ADJ_16      (4 << 2)
720
#	define R300_SC_HYPERZ_ADJ_8       (5 << 2)
721
#	define R300_SC_HYPERZ_ADJ_4       (6 << 2)
722
#	define R300_SC_HYPERZ_ADJ_2       (7 << 2)
723
#	define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5)
724
#	define R300_SC_HYPERZ_HZ_Z0MIN    (1 << 5)
725
#	define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6)
726
#	define R300_SC_HYPERZ_HZ_Z0MAX    (1 << 6)
727
 
728
#define R300_SC_EDGERULE                 0x43a8
729
 
730
/* BEGIN: Scissors and cliprects */
731
 
732
/* There are four clipping rectangles. Their corner coordinates are inclusive.
733
 * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
734
 * on whether the pixel is inside cliprects 0-3, respectively. For example,
735
 * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
736
 * the number 3 (binary 0011).
737
 * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,
738
 * the pixel is rasterized.
739
 *
740
 * In addition to this, there is a scissors rectangle. Only pixels inside the
741
 * scissors rectangle are drawn. (coordinates are inclusive)
742
 *
743
 * For some reason, the top-left corner of the framebuffer is at (1440, 1440)
744
 * for the purpose of clipping and scissors.
745
 */
746
#define R300_RE_CLIPRECT_TL_0               0x43B0
747
#define R300_RE_CLIPRECT_BR_0               0x43B4
748
#define R300_RE_CLIPRECT_TL_1               0x43B8
749
#define R300_RE_CLIPRECT_BR_1               0x43BC
750
#define R300_RE_CLIPRECT_TL_2               0x43C0
751
#define R300_RE_CLIPRECT_BR_2               0x43C4
752
#define R300_RE_CLIPRECT_TL_3               0x43C8
753
#define R300_RE_CLIPRECT_BR_3               0x43CC
754
#       define R300_CLIPRECT_OFFSET              1440
755
#       define R300_CLIPRECT_MASK                0x1FFF
756
#       define R300_CLIPRECT_X_SHIFT             0
757
#       define R300_CLIPRECT_X_MASK              (0x1FFF << 0)
758
#       define R300_CLIPRECT_Y_SHIFT             13
759
#       define R300_CLIPRECT_Y_MASK              (0x1FFF << 13)
760
#define R300_RE_CLIPRECT_CNTL               0x43D0
761
#       define R300_CLIP_OUT                     (1 << 0)
762
#       define R300_CLIP_0                       (1 << 1)
763
#       define R300_CLIP_1                       (1 << 2)
764
#       define R300_CLIP_10                      (1 << 3)
765
#       define R300_CLIP_2                       (1 << 4)
766
#       define R300_CLIP_20                      (1 << 5)
767
#       define R300_CLIP_21                      (1 << 6)
768
#       define R300_CLIP_210                     (1 << 7)
769
#       define R300_CLIP_3                       (1 << 8)
770
#       define R300_CLIP_30                      (1 << 9)
771
#       define R300_CLIP_31                      (1 << 10)
772
#       define R300_CLIP_310                     (1 << 11)
773
#       define R300_CLIP_32                      (1 << 12)
774
#       define R300_CLIP_320                     (1 << 13)
775
#       define R300_CLIP_321                     (1 << 14)
776
#       define R300_CLIP_3210                    (1 << 15)
777
 
778
/* gap */
779
 
780
#define R300_RE_SCISSORS_TL                 0x43E0
781
#define R300_RE_SCISSORS_BR                 0x43E4
782
#       define R300_SCISSORS_OFFSET              1440
783
#       define R300_SCISSORS_X_SHIFT             0
784
#       define R300_SCISSORS_X_MASK              (0x1FFF << 0)
785
#       define R300_SCISSORS_Y_SHIFT             13
786
#       define R300_SCISSORS_Y_MASK              (0x1FFF << 13)
787
/* END: Scissors and cliprects */
788
 
789
/* BEGIN: Texture specification */
790
 
791
/*
792
 * The texture specification dwords are grouped by meaning and not by texture
793
 * unit. This means that e.g. the offset for texture image unit N is found in
794
 * register TX_OFFSET_0 + (4*N)
795
 */
796
#define R300_TX_FILTER_0                    0x4400
797
#       define R300_TX_REPEAT                    0
798
#       define R300_TX_MIRRORED                  1
799
#       define R300_TX_CLAMP                     4
800
#       define R300_TX_CLAMP_TO_EDGE             2
801
#       define R300_TX_CLAMP_TO_BORDER           6
802
#       define R300_TX_WRAP_S_SHIFT              0
803
#       define R300_TX_WRAP_S_MASK               (7 << 0)
804
#       define R300_TX_WRAP_T_SHIFT              3
805
#       define R300_TX_WRAP_T_MASK               (7 << 3)
806
#       define R300_TX_WRAP_Q_SHIFT              6
807
#       define R300_TX_WRAP_Q_MASK               (7 << 6)
808
#       define R300_TX_MAG_FILTER_NEAREST        (1 << 9)
809
#       define R300_TX_MAG_FILTER_LINEAR         (2 << 9)
810
#       define R300_TX_MAG_FILTER_MASK           (3 << 9)
811
#       define R300_TX_MIN_FILTER_NEAREST        (1 << 11)
812
#       define R300_TX_MIN_FILTER_LINEAR         (2 << 11)
813
#	define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST       (5  <<  11)
814
#	define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR        (9  <<  11)
815
#	define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST        (6  <<  11)
816
#	define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR         (10 <<  11)
817
 
818
/* NOTE: NEAREST doesnt seem to exist.
819
 * Im not seting MAG_FILTER_MASK and (3 << 11) on for all
820
 * anisotropy modes because that would void selected mag filter
821
 */
822
#	define R300_TX_MIN_FILTER_ANISO_NEAREST             (0 << 13)
823
#	define R300_TX_MIN_FILTER_ANISO_LINEAR              (0 << 13)
824
#	define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13)
825
#	define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR  (2 << 13)
826
#       define R300_TX_MIN_FILTER_MASK   ( (15 << 11) | (3 << 13) )
827
#	define R300_TX_MAX_ANISO_1_TO_1  (0 << 21)
828
#	define R300_TX_MAX_ANISO_2_TO_1  (2 << 21)
829
#	define R300_TX_MAX_ANISO_4_TO_1  (4 << 21)
830
#	define R300_TX_MAX_ANISO_8_TO_1  (6 << 21)
831
#	define R300_TX_MAX_ANISO_16_TO_1 (8 << 21)
832
#	define R300_TX_MAX_ANISO_MASK    (14 << 21)
833
 
834
#define R300_TX_FILTER1_0                      0x4440
835
#	define R300_CHROMA_KEY_MODE_DISABLE    0
836
#	define R300_CHROMA_KEY_FORCE	       1
837
#	define R300_CHROMA_KEY_BLEND           2
838
#	define R300_MC_ROUND_NORMAL            (0<<2)
839
#	define R300_MC_ROUND_MPEG4             (1<<2)
840
#	define R300_LOD_BIAS_MASK	    0x1fff
841
#	define R300_EDGE_ANISO_EDGE_DIAG       (0<<13)
842
#	define R300_EDGE_ANISO_EDGE_ONLY       (1<<13)
843
#	define R300_MC_COORD_TRUNCATE_DISABLE  (0<<14)
844
#	define R300_MC_COORD_TRUNCATE_MPEG     (1<<14)
845
#	define R300_TX_TRI_PERF_0_8            (0<<15)
846
#	define R300_TX_TRI_PERF_1_8            (1<<15)
847
#	define R300_TX_TRI_PERF_1_4            (2<<15)
848
#	define R300_TX_TRI_PERF_3_8            (3<<15)
849
#	define R300_ANISO_THRESHOLD_MASK       (7<<17)
850
 
851
#define R300_TX_SIZE_0                      0x4480
852
#       define R300_TX_WIDTHMASK_SHIFT           0
853
#       define R300_TX_WIDTHMASK_MASK            (2047 << 0)
854
#       define R300_TX_HEIGHTMASK_SHIFT          11
855
#       define R300_TX_HEIGHTMASK_MASK           (2047 << 11)
856
#       define R300_TX_UNK23                     (1 << 23)
857
#       define R300_TX_MAX_MIP_LEVEL_SHIFT       26
858
#       define R300_TX_MAX_MIP_LEVEL_MASK        (0xf << 26)
859
#       define R300_TX_SIZE_PROJECTED            (1<<30)
860
#       define R300_TX_SIZE_TXPITCH_EN           (1<<31)
861
#define R300_TX_FORMAT_0                    0x44C0
862
	/* The interpretation of the format word by Wladimir van der Laan */
863
	/* The X, Y, Z and W refer to the layout of the components.
864
	   They are given meanings as R, G, B and Alpha by the swizzle
865
	   specification */
866
#	define R300_TX_FORMAT_X8		    0x0
867
#	define R300_TX_FORMAT_X16		    0x1
868
#	define R300_TX_FORMAT_Y4X4		    0x2
869
#	define R300_TX_FORMAT_Y8X8		    0x3
870
#	define R300_TX_FORMAT_Y16X16		    0x4
871
#	define R300_TX_FORMAT_Z3Y3X2		    0x5
872
#	define R300_TX_FORMAT_Z5Y6X5		    0x6
873
#	define R300_TX_FORMAT_Z6Y5X5		    0x7
874
#	define R300_TX_FORMAT_Z11Y11X10		    0x8
875
#	define R300_TX_FORMAT_Z10Y11X11		    0x9
876
#	define R300_TX_FORMAT_W4Z4Y4X4		    0xA
877
#	define R300_TX_FORMAT_W1Z5Y5X5		    0xB
878
#	define R300_TX_FORMAT_W8Z8Y8X8		    0xC
879
#	define R300_TX_FORMAT_W2Z10Y10X10	    0xD
880
#	define R300_TX_FORMAT_W16Z16Y16X16	    0xE
881
#	define R300_TX_FORMAT_DXT1		    0xF
882
#	define R300_TX_FORMAT_DXT3		    0x10
883
#	define R300_TX_FORMAT_DXT5		    0x11
884
#	define R300_TX_FORMAT_D3DMFT_CxV8U8	    0x12     /* no swizzle */
885
#	define R300_TX_FORMAT_A8R8G8B8		    0x13     /* no swizzle */
886
#	define R300_TX_FORMAT_B8G8_B8G8		    0x14     /* no swizzle */
887
#	define R300_TX_FORMAT_G8R8_G8B8		    0x15     /* no swizzle */
888
	/* 0x16 - some 16 bit green format.. ?? */
889
#	define R300_TX_FORMAT_UNK25		   (1 << 25) /* no swizzle */
890
#	define R300_TX_FORMAT_CUBIC_MAP		   (1 << 26)
891
 
892
	/* gap */
893
	/* Floating point formats */
894
	/* Note - hardware supports both 16 and 32 bit floating point */
895
#	define R300_TX_FORMAT_FL_I16		    0x18
896
#	define R300_TX_FORMAT_FL_I16A16		    0x19
897
#	define R300_TX_FORMAT_FL_R16G16B16A16	    0x1A
898
#	define R300_TX_FORMAT_FL_I32		    0x1B
899
#	define R300_TX_FORMAT_FL_I32A32		    0x1C
900
#	define R300_TX_FORMAT_FL_R32G32B32A32	    0x1D
901
	/* alpha modes, convenience mostly */
902
	/* if you have alpha, pick constant appropriate to the
903
	   number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */
904
#	define R300_TX_FORMAT_ALPHA_1CH		    0x000
905
#	define R300_TX_FORMAT_ALPHA_2CH		    0x200
906
#	define R300_TX_FORMAT_ALPHA_4CH		    0x600
907
#	define R300_TX_FORMAT_ALPHA_NONE	    0xA00
908
	/* Swizzling */
909
	/* constants */
910
#	define R300_TX_FORMAT_X		0
911
#	define R300_TX_FORMAT_Y		1
912
#	define R300_TX_FORMAT_Z		2
913
#	define R300_TX_FORMAT_W		3
914
#	define R300_TX_FORMAT_ZERO	4
915
#	define R300_TX_FORMAT_ONE	5
916
	/* 2.0*Z, everything above 1.0 is set to 0.0 */
917
#	define R300_TX_FORMAT_CUT_Z	6
918
	/* 2.0*W, everything above 1.0 is set to 0.0 */
919
#	define R300_TX_FORMAT_CUT_W	7
920
 
921
#	define R300_TX_FORMAT_B_SHIFT	18
922
#	define R300_TX_FORMAT_G_SHIFT	15
923
#	define R300_TX_FORMAT_R_SHIFT	12
924
#	define R300_TX_FORMAT_A_SHIFT	9
925
	/* Convenience macro to take care of layout and swizzling */
926
#	define R300_EASY_TX_FORMAT(B, G, R, A, FMT)	(		\
927
		((R300_TX_FORMAT_##B)<
928
		| ((R300_TX_FORMAT_##G)<
929
		| ((R300_TX_FORMAT_##R)<
930
		| ((R300_TX_FORMAT_##A)<
931
		| (R300_TX_FORMAT_##FMT)				\
932
		)
933
	/* These can be ORed with result of R300_EASY_TX_FORMAT()
934
	   We don't really know what they do. Take values from a
935
           constant color ? */
936
#	define R300_TX_FORMAT_CONST_X		(1<<5)
937
#	define R300_TX_FORMAT_CONST_Y		(2<<5)
938
#	define R300_TX_FORMAT_CONST_Z		(4<<5)
939
#	define R300_TX_FORMAT_CONST_W		(8<<5)
940
 
941
#	define R300_TX_FORMAT_YUV_MODE		0x00800000
942
 
943
#define R300_TX_PITCH_0			    0x4500 /* obvious missing in gap */
944
#define R300_TX_OFFSET_0                    0x4540
945
	/* BEGIN: Guess from R200 */
946
#       define R300_TXO_ENDIAN_NO_SWAP           (0 << 0)
947
#       define R300_TXO_ENDIAN_BYTE_SWAP         (1 << 0)
948
#       define R300_TXO_ENDIAN_WORD_SWAP         (2 << 0)
949
#       define R300_TXO_ENDIAN_HALFDW_SWAP       (3 << 0)
950
#       define R300_TXO_MACRO_TILE               (1 << 2)
951
#       define R300_TXO_MICRO_TILE               (1 << 3)
952
#       define R300_TXO_OFFSET_MASK              0xffffffe0
953
#       define R300_TXO_OFFSET_SHIFT             5
954
	/* END: Guess from R200 */
955
 
956
/* 32 bit chroma key */
957
#define R300_TX_CHROMA_KEY_0                      0x4580
958
/* ff00ff00 == { 0, 1.0, 0, 1.0 } */
959
#define R300_TX_BORDER_COLOR_0              0x45C0
960
 
961
/* END: Texture specification */
962
 
963
/* BEGIN: Fragment program instruction set */
964
 
965
/* Fragment programs are written directly into register space.
966
 * There are separate instruction streams for texture instructions and ALU
967
 * instructions.
968
 * In order to synchronize these streams, the program is divided into up
969
 * to 4 nodes. Each node begins with a number of TEX operations, followed
970
 * by a number of ALU operations.
971
 * The first node can have zero TEX ops, all subsequent nodes must have at
972
 * least
973
 * one TEX ops.
974
 * All nodes must have at least one ALU op.
975
 *
976
 * The index of the last node is stored in PFS_CNTL_0: A value of 0 means
977
 * 1 node, a value of 3 means 4 nodes.
978
 * The total amount of instructions is defined in PFS_CNTL_2. The offsets are
979
 * offsets into the respective instruction streams, while *_END points to the
980
 * last instruction relative to this offset.
981
 */
982
#define R300_PFS_CNTL_0                     0x4600
983
#       define R300_PFS_CNTL_LAST_NODES_SHIFT    0
984
#       define R300_PFS_CNTL_LAST_NODES_MASK     (3 << 0)
985
#       define R300_PFS_CNTL_FIRST_NODE_HAS_TEX  (1 << 3)
986
#define R300_PFS_CNTL_1                     0x4604
987
/* There is an unshifted value here which has so far always been equal to the
988
 * index of the highest used temporary register.
989
 */
990
#define R300_PFS_CNTL_2                     0x4608
991
#       define R300_PFS_CNTL_ALU_OFFSET_SHIFT    0
992
#       define R300_PFS_CNTL_ALU_OFFSET_MASK     (63 << 0)
993
#       define R300_PFS_CNTL_ALU_END_SHIFT       6
994
#       define R300_PFS_CNTL_ALU_END_MASK        (63 << 6)
995
#       define R300_PFS_CNTL_TEX_OFFSET_SHIFT    12
996
#       define R300_PFS_CNTL_TEX_OFFSET_MASK     (31 << 12) /* GUESS */
997
#       define R300_PFS_CNTL_TEX_END_SHIFT       18
998
#       define R300_PFS_CNTL_TEX_END_MASK        (31 << 18) /* GUESS */
999
 
1000
/* gap */
1001
 
1002
/* Nodes are stored backwards. The last active node is always stored in
1003
 * PFS_NODE_3.
1004
 * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The
1005
 * first node is stored in NODE_2, the second node is stored in NODE_3.
1006
 *
1007
 * Offsets are relative to the master offset from PFS_CNTL_2.
1008
 */
1009
#define R300_PFS_NODE_0                     0x4610
1010
#define R300_PFS_NODE_1                     0x4614
1011
#define R300_PFS_NODE_2                     0x4618
1012
#define R300_PFS_NODE_3                     0x461C
1013
#       define R300_PFS_NODE_ALU_OFFSET_SHIFT    0
1014
#       define R300_PFS_NODE_ALU_OFFSET_MASK     (63 << 0)
1015
#       define R300_PFS_NODE_ALU_END_SHIFT       6
1016
#       define R300_PFS_NODE_ALU_END_MASK        (63 << 6)
1017
#       define R300_PFS_NODE_TEX_OFFSET_SHIFT    12
1018
#       define R300_PFS_NODE_TEX_OFFSET_MASK     (31 << 12)
1019
#       define R300_PFS_NODE_TEX_END_SHIFT       17
1020
#       define R300_PFS_NODE_TEX_END_MASK        (31 << 17)
1021
#		define R300_PFS_NODE_OUTPUT_COLOR        (1 << 22)
1022
#		define R300_PFS_NODE_OUTPUT_DEPTH        (1 << 23)
1023
 
1024
/* TEX
1025
 * As far as I can tell, texture instructions cannot write into output
1026
 * registers directly. A subsequent ALU instruction is always necessary,
1027
 * even if it's just MAD o0, r0, 1, 0
1028
 */
1029
#define R300_PFS_TEXI_0                     0x4620
1030
#	define R300_FPITX_SRC_SHIFT              0
1031
#	define R300_FPITX_SRC_MASK               (31 << 0)
1032
	/* GUESS */
1033
#	define R300_FPITX_SRC_CONST              (1 << 5)
1034
#	define R300_FPITX_DST_SHIFT              6
1035
#	define R300_FPITX_DST_MASK               (31 << 6)
1036
#	define R300_FPITX_IMAGE_SHIFT            11
1037
	/* GUESS based on layout and native limits */
1038
#       define R300_FPITX_IMAGE_MASK             (15 << 11)
1039
/* Unsure if these are opcodes, or some kind of bitfield, but this is how
1040
 * they were set when I checked
1041
 */
1042
#	define R300_FPITX_OPCODE_SHIFT		15
1043
#		define R300_FPITX_OP_TEX	1
1044
#		define R300_FPITX_OP_KIL	2
1045
#		define R300_FPITX_OP_TXP	3
1046
#		define R300_FPITX_OP_TXB	4
1047
#	define R300_FPITX_OPCODE_MASK           (7 << 15)
1048
 
1049
/* ALU
1050
 * The ALU instructions register blocks are enumerated according to the order
1051
 * in which fglrx. I assume there is space for 64 instructions, since
1052
 * each block has space for a maximum of 64 DWORDs, and this matches reported
1053
 * native limits.
1054
 *
1055
 * The basic functional block seems to be one MAD for each color and alpha,
1056
 * and an adder that adds all components after the MUL.
1057
 *  - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands
1058
 *  - DP4: Use OUTC_DP4, OUTA_DP4
1059
 *  - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands
1060
 *  - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands
1061
 *  - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1
1062
 *  - CMP: If ARG2 < 0, return ARG1, else return ARG0
1063
 *  - FLR: use FRC+MAD
1064
 *  - XPD: use MAD+MAD
1065
 *  - SGE, SLT: use MAD+CMP
1066
 *  - RSQ: use ABS modifier for argument
1067
 *  - Use OUTC_REPL_ALPHA to write results of an alpha-only operation
1068
 *    (e.g. RCP) into color register
1069
 *  - apparently, there's no quick DST operation
1070
 *  - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"
1071
 *  - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"
1072
 *  - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"
1073
 *
1074
 * Operand selection
1075
 * First stage selects three sources from the available registers and
1076
 * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).
1077
 * fglrx sorts the three source fields: Registers before constants,
1078
 * lower indices before higher indices; I do not know whether this is
1079
 * necessary.
1080
 *
1081
 * fglrx fills unused sources with "read constant 0"
1082
 * According to specs, you cannot select more than two different constants.
1083
 *
1084
 * Second stage selects the operands from the sources. This is defined in
1085
 * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants
1086
 * zero and one.
1087
 * Swizzling and negation happens in this stage, as well.
1088
 *
1089
 * Important: Color and alpha seem to be mostly separate, i.e. their sources
1090
 * selection appears to be fully independent (the register storage is probably
1091
 * physically split into a color and an alpha section).
1092
 * However (because of the apparent physical split), there is some interaction
1093
 * WRT swizzling. If, for example, you want to load an R component into an
1094
 * Alpha operand, this R component is taken from a *color* source, not from
1095
 * an alpha source. The corresponding register doesn't even have to appear in
1096
 * the alpha sources list. (I hope this all makes sense to you)
1097
 *
1098
 * Destination selection
1099
 * The destination register index is in FPI1 (color) and FPI3 (alpha)
1100
 * together with enable bits.
1101
 * There are separate enable bits for writing into temporary registers
1102
 * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_*
1103
 * /DSTA_OUTPUT). You can write to both at once, or not write at all (the
1104
 * same index must be used for both).
1105
 *
1106
 * Note: There is a special form for LRP
1107
 *  - Argument order is the same as in ARB_fragment_program.
1108
 *  - Operation is MAD
1109
 *  - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP
1110
 *  - Set FPI0/FPI2_SPECIAL_LRP
1111
 * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD
1112
 */
1113
#define R300_PFS_INSTR1_0                   0x46C0
1114
#       define R300_FPI1_SRC0C_SHIFT             0
1115
#       define R300_FPI1_SRC0C_MASK              (31 << 0)
1116
#       define R300_FPI1_SRC0C_CONST             (1 << 5)
1117
#       define R300_FPI1_SRC1C_SHIFT             6
1118
#       define R300_FPI1_SRC1C_MASK              (31 << 6)
1119
#       define R300_FPI1_SRC1C_CONST             (1 << 11)
1120
#       define R300_FPI1_SRC2C_SHIFT             12
1121
#       define R300_FPI1_SRC2C_MASK              (31 << 12)
1122
#       define R300_FPI1_SRC2C_CONST             (1 << 17)
1123
#       define R300_FPI1_SRC_MASK                0x0003ffff
1124
#       define R300_FPI1_DSTC_SHIFT              18
1125
#       define R300_FPI1_DSTC_MASK               (31 << 18)
1126
#		define R300_FPI1_DSTC_REG_MASK_SHIFT     23
1127
#       define R300_FPI1_DSTC_REG_X              (1 << 23)
1128
#       define R300_FPI1_DSTC_REG_Y              (1 << 24)
1129
#       define R300_FPI1_DSTC_REG_Z              (1 << 25)
1130
#		define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT  26
1131
#       define R300_FPI1_DSTC_OUTPUT_X           (1 << 26)
1132
#       define R300_FPI1_DSTC_OUTPUT_Y           (1 << 27)
1133
#       define R300_FPI1_DSTC_OUTPUT_Z           (1 << 28)
1134
 
1135
#define R300_PFS_INSTR3_0                   0x47C0
1136
#       define R300_FPI3_SRC0A_SHIFT             0
1137
#       define R300_FPI3_SRC0A_MASK              (31 << 0)
1138
#       define R300_FPI3_SRC0A_CONST             (1 << 5)
1139
#       define R300_FPI3_SRC1A_SHIFT             6
1140
#       define R300_FPI3_SRC1A_MASK              (31 << 6)
1141
#       define R300_FPI3_SRC1A_CONST             (1 << 11)
1142
#       define R300_FPI3_SRC2A_SHIFT             12
1143
#       define R300_FPI3_SRC2A_MASK              (31 << 12)
1144
#       define R300_FPI3_SRC2A_CONST             (1 << 17)
1145
#       define R300_FPI3_SRC_MASK                0x0003ffff
1146
#       define R300_FPI3_DSTA_SHIFT              18
1147
#       define R300_FPI3_DSTA_MASK               (31 << 18)
1148
#       define R300_FPI3_DSTA_REG                (1 << 23)
1149
#       define R300_FPI3_DSTA_OUTPUT             (1 << 24)
1150
#		define R300_FPI3_DSTA_DEPTH              (1 << 27)
1151
 
1152
#define R300_PFS_INSTR0_0                   0x48C0
1153
#       define R300_FPI0_ARGC_SRC0C_XYZ          0
1154
#       define R300_FPI0_ARGC_SRC0C_XXX          1
1155
#       define R300_FPI0_ARGC_SRC0C_YYY          2
1156
#       define R300_FPI0_ARGC_SRC0C_ZZZ          3
1157
#       define R300_FPI0_ARGC_SRC1C_XYZ          4
1158
#       define R300_FPI0_ARGC_SRC1C_XXX          5
1159
#       define R300_FPI0_ARGC_SRC1C_YYY          6
1160
#       define R300_FPI0_ARGC_SRC1C_ZZZ          7
1161
#       define R300_FPI0_ARGC_SRC2C_XYZ          8
1162
#       define R300_FPI0_ARGC_SRC2C_XXX          9
1163
#       define R300_FPI0_ARGC_SRC2C_YYY          10
1164
#       define R300_FPI0_ARGC_SRC2C_ZZZ          11
1165
#       define R300_FPI0_ARGC_SRC0A              12
1166
#       define R300_FPI0_ARGC_SRC1A              13
1167
#       define R300_FPI0_ARGC_SRC2A              14
1168
#       define R300_FPI0_ARGC_SRC1C_LRP          15
1169
#       define R300_FPI0_ARGC_ZERO               20
1170
#       define R300_FPI0_ARGC_ONE                21
1171
	/* GUESS */
1172
#       define R300_FPI0_ARGC_HALF               22
1173
#       define R300_FPI0_ARGC_SRC0C_YZX          23
1174
#       define R300_FPI0_ARGC_SRC1C_YZX          24
1175
#       define R300_FPI0_ARGC_SRC2C_YZX          25
1176
#       define R300_FPI0_ARGC_SRC0C_ZXY          26
1177
#       define R300_FPI0_ARGC_SRC1C_ZXY          27
1178
#       define R300_FPI0_ARGC_SRC2C_ZXY          28
1179
#       define R300_FPI0_ARGC_SRC0CA_WZY         29
1180
#       define R300_FPI0_ARGC_SRC1CA_WZY         30
1181
#       define R300_FPI0_ARGC_SRC2CA_WZY         31
1182
 
1183
#       define R300_FPI0_ARG0C_SHIFT             0
1184
#       define R300_FPI0_ARG0C_MASK              (31 << 0)
1185
#       define R300_FPI0_ARG0C_NEG               (1 << 5)
1186
#       define R300_FPI0_ARG0C_ABS               (1 << 6)
1187
#       define R300_FPI0_ARG1C_SHIFT             7
1188
#       define R300_FPI0_ARG1C_MASK              (31 << 7)
1189
#       define R300_FPI0_ARG1C_NEG               (1 << 12)
1190
#       define R300_FPI0_ARG1C_ABS               (1 << 13)
1191
#       define R300_FPI0_ARG2C_SHIFT             14
1192
#       define R300_FPI0_ARG2C_MASK              (31 << 14)
1193
#       define R300_FPI0_ARG2C_NEG               (1 << 19)
1194
#       define R300_FPI0_ARG2C_ABS               (1 << 20)
1195
#       define R300_FPI0_SPECIAL_LRP             (1 << 21)
1196
#       define R300_FPI0_OUTC_MAD                (0 << 23)
1197
#       define R300_FPI0_OUTC_DP3                (1 << 23)
1198
#       define R300_FPI0_OUTC_DP4                (2 << 23)
1199
#       define R300_FPI0_OUTC_MIN                (4 << 23)
1200
#       define R300_FPI0_OUTC_MAX                (5 << 23)
1201
#       define R300_FPI0_OUTC_CMPH               (7 << 23)
1202
#       define R300_FPI0_OUTC_CMP                (8 << 23)
1203
#       define R300_FPI0_OUTC_FRC                (9 << 23)
1204
#       define R300_FPI0_OUTC_REPL_ALPHA         (10 << 23)
1205
#       define R300_FPI0_OUTC_SAT                (1 << 30)
1206
#       define R300_FPI0_INSERT_NOP              (1 << 31)
1207
 
1208
#define R300_PFS_INSTR2_0                   0x49C0
1209
#       define R300_FPI2_ARGA_SRC0C_X            0
1210
#       define R300_FPI2_ARGA_SRC0C_Y            1
1211
#       define R300_FPI2_ARGA_SRC0C_Z            2
1212
#       define R300_FPI2_ARGA_SRC1C_X            3
1213
#       define R300_FPI2_ARGA_SRC1C_Y            4
1214
#       define R300_FPI2_ARGA_SRC1C_Z            5
1215
#       define R300_FPI2_ARGA_SRC2C_X            6
1216
#       define R300_FPI2_ARGA_SRC2C_Y            7
1217
#       define R300_FPI2_ARGA_SRC2C_Z            8
1218
#       define R300_FPI2_ARGA_SRC0A              9
1219
#       define R300_FPI2_ARGA_SRC1A              10
1220
#       define R300_FPI2_ARGA_SRC2A              11
1221
#       define R300_FPI2_ARGA_SRC1A_LRP          15
1222
#       define R300_FPI2_ARGA_ZERO               16
1223
#       define R300_FPI2_ARGA_ONE                17
1224
	/* GUESS */
1225
#       define R300_FPI2_ARGA_HALF               18
1226
#       define R300_FPI2_ARG0A_SHIFT             0
1227
#       define R300_FPI2_ARG0A_MASK              (31 << 0)
1228
#       define R300_FPI2_ARG0A_NEG               (1 << 5)
1229
	/* GUESS */
1230
#	define R300_FPI2_ARG0A_ABS		 (1 << 6)
1231
#       define R300_FPI2_ARG1A_SHIFT             7
1232
#       define R300_FPI2_ARG1A_MASK              (31 << 7)
1233
#       define R300_FPI2_ARG1A_NEG               (1 << 12)
1234
	/* GUESS */
1235
#	define R300_FPI2_ARG1A_ABS		 (1 << 13)
1236
#       define R300_FPI2_ARG2A_SHIFT             14
1237
#       define R300_FPI2_ARG2A_MASK              (31 << 14)
1238
#       define R300_FPI2_ARG2A_NEG               (1 << 19)
1239
	/* GUESS */
1240
#	define R300_FPI2_ARG2A_ABS		 (1 << 20)
1241
#       define R300_FPI2_SPECIAL_LRP             (1 << 21)
1242
#       define R300_FPI2_OUTA_MAD                (0 << 23)
1243
#       define R300_FPI2_OUTA_DP4                (1 << 23)
1244
#       define R300_FPI2_OUTA_MIN                (2 << 23)
1245
#       define R300_FPI2_OUTA_MAX                (3 << 23)
1246
#       define R300_FPI2_OUTA_CMP                (6 << 23)
1247
#       define R300_FPI2_OUTA_FRC                (7 << 23)
1248
#       define R300_FPI2_OUTA_EX2                (8 << 23)
1249
#       define R300_FPI2_OUTA_LG2                (9 << 23)
1250
#       define R300_FPI2_OUTA_RCP                (10 << 23)
1251
#       define R300_FPI2_OUTA_RSQ                (11 << 23)
1252
#       define R300_FPI2_OUTA_SAT                (1 << 30)
1253
#       define R300_FPI2_UNKNOWN_31              (1 << 31)
1254
/* END: Fragment program instruction set */
1255
 
1256
/* Fog state and color */
1257
#define R300_RE_FOG_STATE                   0x4BC0
1258
#       define R300_FOG_ENABLE                   (1 << 0)
1259
#	define R300_FOG_MODE_LINEAR              (0 << 1)
1260
#	define R300_FOG_MODE_EXP                 (1 << 1)
1261
#	define R300_FOG_MODE_EXP2                (2 << 1)
1262
#	define R300_FOG_MODE_MASK                (3 << 1)
1263
#define R300_FOG_COLOR_R                    0x4BC8
1264
#define R300_FOG_COLOR_G                    0x4BCC
1265
#define R300_FOG_COLOR_B                    0x4BD0
1266
 
1267
#define R300_PP_ALPHA_TEST                  0x4BD4
1268
#       define R300_REF_ALPHA_MASK               0x000000ff
1269
#       define R300_ALPHA_TEST_FAIL              (0 << 8)
1270
#       define R300_ALPHA_TEST_LESS              (1 << 8)
1271
#       define R300_ALPHA_TEST_LEQUAL            (3 << 8)
1272
#       define R300_ALPHA_TEST_EQUAL             (2 << 8)
1273
#       define R300_ALPHA_TEST_GEQUAL            (6 << 8)
1274
#       define R300_ALPHA_TEST_GREATER           (4 << 8)
1275
#       define R300_ALPHA_TEST_NEQUAL            (5 << 8)
1276
#       define R300_ALPHA_TEST_PASS              (7 << 8)
1277
#       define R300_ALPHA_TEST_OP_MASK           (7 << 8)
1278
#       define R300_ALPHA_TEST_ENABLE            (1 << 11)
1279
 
1280
/* gap */
1281
 
1282
/* Fragment program parameters in 7.16 floating point */
1283
#define R300_PFS_PARAM_0_X                  0x4C00
1284
#define R300_PFS_PARAM_0_Y                  0x4C04
1285
#define R300_PFS_PARAM_0_Z                  0x4C08
1286
#define R300_PFS_PARAM_0_W                  0x4C0C
1287
/* GUESS: PARAM_31 is last, based on native limits reported by fglrx */
1288
#define R300_PFS_PARAM_31_X                 0x4DF0
1289
#define R300_PFS_PARAM_31_Y                 0x4DF4
1290
#define R300_PFS_PARAM_31_Z                 0x4DF8
1291
#define R300_PFS_PARAM_31_W                 0x4DFC
1292
 
1293
/* Notes:
1294
 * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in
1295
 *   the application
1296
 * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND
1297
 *    are set to the same
1298
 *   function (both registers are always set up completely in any case)
1299
 * - Most blend flags are simply copied from R200 and not tested yet
1300
 */
1301
#define R300_RB3D_CBLEND                    0x4E04
1302
#define R300_RB3D_ABLEND                    0x4E08
1303
/* the following only appear in CBLEND */
1304
#       define R300_BLEND_ENABLE                     (1 << 0)
1305
#       define R300_BLEND_UNKNOWN                    (3 << 1)
1306
#       define R300_BLEND_NO_SEPARATE                (1 << 3)
1307
/* the following are shared between CBLEND and ABLEND */
1308
#       define R300_FCN_MASK                         (3  << 12)
1309
#       define R300_COMB_FCN_ADD_CLAMP               (0  << 12)
1310
#       define R300_COMB_FCN_ADD_NOCLAMP             (1  << 12)
1311
#       define R300_COMB_FCN_SUB_CLAMP               (2  << 12)
1312
#       define R300_COMB_FCN_SUB_NOCLAMP             (3  << 12)
1313
#       define R300_COMB_FCN_MIN                     (4  << 12)
1314
#       define R300_COMB_FCN_MAX                     (5  << 12)
1315
#       define R300_COMB_FCN_RSUB_CLAMP              (6  << 12)
1316
#       define R300_COMB_FCN_RSUB_NOCLAMP            (7  << 12)
1317
#       define R300_BLEND_GL_ZERO                    (32)
1318
#       define R300_BLEND_GL_ONE                     (33)
1319
#       define R300_BLEND_GL_SRC_COLOR               (34)
1320
#       define R300_BLEND_GL_ONE_MINUS_SRC_COLOR     (35)
1321
#       define R300_BLEND_GL_DST_COLOR               (36)
1322
#       define R300_BLEND_GL_ONE_MINUS_DST_COLOR     (37)
1323
#       define R300_BLEND_GL_SRC_ALPHA               (38)
1324
#       define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA     (39)
1325
#       define R300_BLEND_GL_DST_ALPHA               (40)
1326
#       define R300_BLEND_GL_ONE_MINUS_DST_ALPHA     (41)
1327
#       define R300_BLEND_GL_SRC_ALPHA_SATURATE      (42)
1328
#       define R300_BLEND_GL_CONST_COLOR             (43)
1329
#       define R300_BLEND_GL_ONE_MINUS_CONST_COLOR   (44)
1330
#       define R300_BLEND_GL_CONST_ALPHA             (45)
1331
#       define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA   (46)
1332
#       define R300_BLEND_MASK                       (63)
1333
#       define R300_SRC_BLEND_SHIFT                  (16)
1334
#       define R300_DST_BLEND_SHIFT                  (24)
1335
#define R300_RB3D_BLEND_COLOR               0x4E10
1336
#define R300_RB3D_COLORMASK                 0x4E0C
1337
#       define R300_COLORMASK0_B                 (1<<0)
1338
#       define R300_COLORMASK0_G                 (1<<1)
1339
#       define R300_COLORMASK0_R                 (1<<2)
1340
#       define R300_COLORMASK0_A                 (1<<3)
1341
 
1342
/* gap */
1343
 
1344
#define R300_RB3D_COLOROFFSET0              0x4E28
1345
#       define R300_COLOROFFSET_MASK             0xFFFFFFF0 /* GUESS */
1346
#define R300_RB3D_COLOROFFSET1              0x4E2C /* GUESS */
1347
#define R300_RB3D_COLOROFFSET2              0x4E30 /* GUESS */
1348
#define R300_RB3D_COLOROFFSET3              0x4E34 /* GUESS */
1349
 
1350
/* gap */
1351
 
1352
/* Bit 16: Larger tiles
1353
 * Bit 17: 4x2 tiles
1354
 * Bit 18: Extremely weird tile like, but some pixels duplicated?
1355
 */
1356
#define R300_RB3D_COLORPITCH0               0x4E38
1357
#       define R300_COLORPITCH_MASK              0x00001FF8 /* GUESS */
1358
#       define R300_COLOR_TILE_ENABLE            (1 << 16) /* GUESS */
1359
#       define R300_COLOR_MICROTILE_ENABLE       (1 << 17) /* GUESS */
1360
#       define R300_COLOR_ENDIAN_NO_SWAP         (0 << 18) /* GUESS */
1361
#       define R300_COLOR_ENDIAN_WORD_SWAP       (1 << 18) /* GUESS */
1362
#       define R300_COLOR_ENDIAN_DWORD_SWAP      (2 << 18) /* GUESS */
1363
#       define R300_COLOR_FORMAT_RGB565          (2 << 22)
1364
#       define R300_COLOR_FORMAT_ARGB8888        (3 << 22)
1365
#define R300_RB3D_COLORPITCH1               0x4E3C /* GUESS */
1366
#define R300_RB3D_COLORPITCH2               0x4E40 /* GUESS */
1367
#define R300_RB3D_COLORPITCH3               0x4E44 /* GUESS */
1368
 
1369
#define R300_RB3D_AARESOLVE_CTL             0x4E88
1370
/* gap */
1371
 
1372
/* Guess by Vladimir.
1373
 * Set to 0A before 3D operations, set to 02 afterwards.
1374
 */
1375
/*#define R300_RB3D_DSTCACHE_CTLSTAT          0x4E4C*/
1376
#       define R300_RB3D_DSTCACHE_UNKNOWN_02             0x00000002
1377
#       define R300_RB3D_DSTCACHE_UNKNOWN_0A             0x0000000A
1378
 
1379
/* gap */
1380
/* There seems to be no "write only" setting, so use Z-test = ALWAYS
1381
 * for this.
1382
 * Bit (1<<8) is the "test" bit. so plain write is 6  - vd
1383
 */
1384
#define R300_ZB_CNTL                             0x4F00
1385
#	define R300_STENCIL_ENABLE		 (1 << 0)
1386
#	define R300_Z_ENABLE		         (1 << 1)
1387
#	define R300_Z_WRITE_ENABLE		 (1 << 2)
1388
#	define R300_Z_SIGNED_COMPARE		 (1 << 3)
1389
#	define R300_STENCIL_FRONT_BACK		 (1 << 4)
1390
 
1391
#define R300_ZB_ZSTENCILCNTL                   0x4f04
1392
	/* functions */
1393
#	define R300_ZS_NEVER			0
1394
#	define R300_ZS_LESS			1
1395
#	define R300_ZS_LEQUAL			2
1396
#	define R300_ZS_EQUAL			3
1397
#	define R300_ZS_GEQUAL			4
1398
#	define R300_ZS_GREATER			5
1399
#	define R300_ZS_NOTEQUAL			6
1400
#	define R300_ZS_ALWAYS			7
1401
#       define R300_ZS_MASK                     7
1402
	/* operations */
1403
#	define R300_ZS_KEEP			0
1404
#	define R300_ZS_ZERO			1
1405
#	define R300_ZS_REPLACE			2
1406
#	define R300_ZS_INCR			3
1407
#	define R300_ZS_DECR			4
1408
#	define R300_ZS_INVERT			5
1409
#	define R300_ZS_INCR_WRAP		6
1410
#	define R300_ZS_DECR_WRAP		7
1411
#	define R300_Z_FUNC_SHIFT		0
1412
	/* front and back refer to operations done for front
1413
	   and back faces, i.e. separate stencil function support */
1414
#	define R300_S_FRONT_FUNC_SHIFT	        3
1415
#	define R300_S_FRONT_SFAIL_OP_SHIFT	6
1416
#	define R300_S_FRONT_ZPASS_OP_SHIFT	9
1417
#	define R300_S_FRONT_ZFAIL_OP_SHIFT      12
1418
#	define R300_S_BACK_FUNC_SHIFT           15
1419
#	define R300_S_BACK_SFAIL_OP_SHIFT       18
1420
#	define R300_S_BACK_ZPASS_OP_SHIFT       21
1421
#	define R300_S_BACK_ZFAIL_OP_SHIFT       24
1422
 
1423
#define R300_ZB_STENCILREFMASK                        0x4f08
1424
#	define R300_STENCILREF_SHIFT       0
1425
#	define R300_STENCILREF_MASK        0x000000ff
1426
#	define R300_STENCILMASK_SHIFT      8
1427
#	define R300_STENCILMASK_MASK       0x0000ff00
1428
#	define R300_STENCILWRITEMASK_SHIFT 16
1429
#	define R300_STENCILWRITEMASK_MASK  0x00ff0000
1430
 
1431
/* gap */
1432
 
1433
#define R300_ZB_FORMAT                             0x4f10
1434
#	define R300_DEPTHFORMAT_16BIT_INT_Z   (0 << 0)
1435
#	define R300_DEPTHFORMAT_16BIT_13E3    (1 << 0)
1436
#	define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL   (2 << 0)
1437
/* reserved up to (15 << 0) */
1438
#	define R300_INVERT_13E3_LEADING_ONES  (0 << 4)
1439
#	define R300_INVERT_13E3_LEADING_ZEROS (1 << 4)
1440
 
1441
#define R300_ZB_ZTOP                             0x4F14
1442
#	define R300_ZTOP_DISABLE                 (0 << 0)
1443
#	define R300_ZTOP_ENABLE                  (1 << 0)
1444
 
1445
/* gap */
1446
 
1447
#define R300_ZB_ZCACHE_CTLSTAT            0x4f18
1448
#       define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT      (0 << 0)
1449
#       define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)
1450
#       define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT       (0 << 1)
1451
#       define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE            (1 << 1)
1452
#       define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE            (0 << 31)
1453
#       define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY            (1 << 31)
1454
 
1455
#define R300_ZB_BW_CNTL                     0x4f1c
1456
#	define R300_HIZ_DISABLE                              (0 << 0)
1457
#	define R300_HIZ_ENABLE                               (1 << 0)
1458
#	define R300_HIZ_MIN                                  (0 << 1)
1459
#	define R300_HIZ_MAX                                  (1 << 1)
1460
#	define R300_FAST_FILL_DISABLE                        (0 << 2)
1461
#	define R300_FAST_FILL_ENABLE                         (1 << 2)
1462
#	define R300_RD_COMP_DISABLE                          (0 << 3)
1463
#	define R300_RD_COMP_ENABLE                           (1 << 3)
1464
#	define R300_WR_COMP_DISABLE                          (0 << 4)
1465
#	define R300_WR_COMP_ENABLE                           (1 << 4)
1466
#	define R300_ZB_CB_CLEAR_RMW                          (0 << 5)
1467
#	define R300_ZB_CB_CLEAR_CACHE_LINEAR                 (1 << 5)
1468
#	define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE   (0 << 6)
1469
#	define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE    (1 << 6)
1470
 
1471
#	define R500_ZEQUAL_OPTIMIZE_ENABLE                   (0 << 7)
1472
#	define R500_ZEQUAL_OPTIMIZE_DISABLE                  (1 << 7)
1473
#	define R500_SEQUAL_OPTIMIZE_ENABLE                   (0 << 8)
1474
#	define R500_SEQUAL_OPTIMIZE_DISABLE                  (1 << 8)
1475
 
1476
#	define R500_BMASK_ENABLE                             (0 << 10)
1477
#	define R500_BMASK_DISABLE                            (1 << 10)
1478
#	define R500_HIZ_EQUAL_REJECT_DISABLE                 (0 << 11)
1479
#	define R500_HIZ_EQUAL_REJECT_ENABLE                  (1 << 11)
1480
#	define R500_HIZ_FP_EXP_BITS_DISABLE                  (0 << 12)
1481
#	define R500_HIZ_FP_EXP_BITS_1                        (1 << 12)
1482
#	define R500_HIZ_FP_EXP_BITS_2                        (2 << 12)
1483
#	define R500_HIZ_FP_EXP_BITS_3                        (3 << 12)
1484
#	define R500_HIZ_FP_EXP_BITS_4                        (4 << 12)
1485
#	define R500_HIZ_FP_EXP_BITS_5                        (5 << 12)
1486
#	define R500_HIZ_FP_INVERT_LEADING_ONES               (0 << 15)
1487
#	define R500_HIZ_FP_INVERT_LEADING_ZEROS              (1 << 15)
1488
#	define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE      (0 << 16)
1489
#	define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE     (1 << 16)
1490
#	define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE           (0 << 17)
1491
#	define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE          (1 << 17)
1492
#	define R500_PEQ_PACKING_DISABLE                      (0 << 18)
1493
#	define R500_PEQ_PACKING_ENABLE                       (1 << 18)
1494
#	define R500_COVERED_PTR_MASKING_DISABLE              (0 << 18)
1495
#	define R500_COVERED_PTR_MASKING_ENABLE               (1 << 18)
1496
 
1497
 
1498
/* gap */
1499
 
1500
/* Z Buffer Address Offset.
1501
 * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles.
1502
 */
1503
#define R300_ZB_DEPTHOFFSET               0x4f20
1504
 
1505
/* Z Buffer Pitch and Endian Control */
1506
#define R300_ZB_DEPTHPITCH                0x4f24
1507
#       define R300_DEPTHPITCH_MASK              0x00003FFC
1508
#       define R300_DEPTHMACROTILE_DISABLE      (0 << 16)
1509
#       define R300_DEPTHMACROTILE_ENABLE       (1 << 16)
1510
#       define R300_DEPTHMICROTILE_LINEAR       (0 << 17)
1511
#       define R300_DEPTHMICROTILE_TILED        (1 << 17)
1512
#       define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
1513
#       define R300_DEPTHENDIAN_NO_SWAP         (0 << 18)
1514
#       define R300_DEPTHENDIAN_WORD_SWAP       (1 << 18)
1515
#       define R300_DEPTHENDIAN_DWORD_SWAP      (2 << 18)
1516
#       define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18)
1517
 
1518
/* Z Buffer Clear Value */
1519
#define R300_ZB_DEPTHCLEARVALUE                  0x4f28
1520
 
1521
#define R300_ZB_ZMASK_OFFSET			 0x4f30
1522
#define R300_ZB_ZMASK_PITCH			 0x4f34
1523
#define R300_ZB_ZMASK_WRINDEX			 0x4f38
1524
#define R300_ZB_ZMASK_DWORD			 0x4f3c
1525
#define R300_ZB_ZMASK_RDINDEX			 0x4f40
1526
 
1527
/* Hierarchical Z Memory Offset */
1528
#define R300_ZB_HIZ_OFFSET                       0x4f44
1529
 
1530
/* Hierarchical Z Write Index */
1531
#define R300_ZB_HIZ_WRINDEX                      0x4f48
1532
 
1533
/* Hierarchical Z Data */
1534
#define R300_ZB_HIZ_DWORD                        0x4f4c
1535
 
1536
/* Hierarchical Z Read Index */
1537
#define R300_ZB_HIZ_RDINDEX                      0x4f50
1538
 
1539
/* Hierarchical Z Pitch */
1540
#define R300_ZB_HIZ_PITCH                        0x4f54
1541
 
1542
/* Z Buffer Z Pass Counter Data */
1543
#define R300_ZB_ZPASS_DATA                       0x4f58
1544
 
1545
/* Z Buffer Z Pass Counter Address */
1546
#define R300_ZB_ZPASS_ADDR                       0x4f5c
1547
 
1548
/* Depth buffer X and Y coordinate offset */
1549
#define R300_ZB_DEPTHXY_OFFSET                   0x4f60
1550
#	define R300_DEPTHX_OFFSET_SHIFT  1
1551
#	define R300_DEPTHX_OFFSET_MASK   0x000007FE
1552
#	define R300_DEPTHY_OFFSET_SHIFT  17
1553
#	define R300_DEPTHY_OFFSET_MASK   0x07FE0000
1554
 
1555
/* Sets the fifo sizes */
1556
#define R500_ZB_FIFO_SIZE                        0x4fd0
1557
#	define R500_OP_FIFO_SIZE_FULL   (0 << 0)
1558
#	define R500_OP_FIFO_SIZE_HALF   (1 << 0)
1559
#	define R500_OP_FIFO_SIZE_QUATER (2 << 0)
1560
#	define R500_OP_FIFO_SIZE_EIGTHS (4 << 0)
1561
 
1562
/* Stencil Reference Value and Mask for backfacing quads */
1563
/* R300_ZB_STENCILREFMASK handles front face */
1564
#define R500_ZB_STENCILREFMASK_BF                0x4fd4
1565
#	define R500_STENCILREF_SHIFT       0
1566
#	define R500_STENCILREF_MASK        0x000000ff
1567
#	define R500_STENCILMASK_SHIFT      8
1568
#	define R500_STENCILMASK_MASK       0x0000ff00
1569
#	define R500_STENCILWRITEMASK_SHIFT 16
1570
#	define R500_STENCILWRITEMASK_MASK  0x00ff0000
1571
 
1572
/* BEGIN: Vertex program instruction set */
1573
 
1574
/* Every instruction is four dwords long:
1575
 *  DWORD 0: output and opcode
1576
 *  DWORD 1: first argument
1577
 *  DWORD 2: second argument
1578
 *  DWORD 3: third argument
1579
 *
1580
 * Notes:
1581
 *  - ABS r, a is implemented as MAX r, a, -a
1582
 *  - MOV is implemented as ADD to zero
1583
 *  - XPD is implemented as MUL + MAD
1584
 *  - FLR is implemented as FRC + ADD
1585
 *  - apparently, fglrx tries to schedule instructions so that there is at
1586
 *    least one instruction between the write to a temporary and the first
1587
 *    read from said temporary; however, violations of this scheduling are
1588
 *    allowed
1589
 *  - register indices seem to be unrelated with OpenGL aliasing to
1590
 *    conventional state
1591
 *  - only one attribute and one parameter can be loaded at a time; however,
1592
 *    the same attribute/parameter can be used for more than one argument
1593
 *  - the second software argument for POW is the third hardware argument
1594
 *    (no idea why)
1595
 *  - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2
1596
 *
1597
 * There is some magic surrounding LIT:
1598
 *   The single argument is replicated across all three inputs, but swizzled:
1599
 *     First argument: xyzy
1600
 *     Second argument: xyzx
1601
 *     Third argument: xyzw
1602
 *   Whenever the result is used later in the fragment program, fglrx forces
1603
 *   x and w to be 1.0 in the input selection; I don't know whether this is
1604
 *   strictly necessary
1605
 */
1606
#define R300_VPI_OUT_OP_DOT                     (1 << 0)
1607
#define R300_VPI_OUT_OP_MUL                     (2 << 0)
1608
#define R300_VPI_OUT_OP_ADD                     (3 << 0)
1609
#define R300_VPI_OUT_OP_MAD                     (4 << 0)
1610
#define R300_VPI_OUT_OP_DST                     (5 << 0)
1611
#define R300_VPI_OUT_OP_FRC                     (6 << 0)
1612
#define R300_VPI_OUT_OP_MAX                     (7 << 0)
1613
#define R300_VPI_OUT_OP_MIN                     (8 << 0)
1614
#define R300_VPI_OUT_OP_SGE                     (9 << 0)
1615
#define R300_VPI_OUT_OP_SLT                     (10 << 0)
1616
	/* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */
1617
#define R300_VPI_OUT_OP_UNK12                   (12 << 0)
1618
#define R300_VPI_OUT_OP_ARL                     (13 << 0)
1619
#define R300_VPI_OUT_OP_EXP                     (65 << 0)
1620
#define R300_VPI_OUT_OP_LOG                     (66 << 0)
1621
	/* Used in fog computations, scalar(scalar) */
1622
#define R300_VPI_OUT_OP_UNK67                   (67 << 0)
1623
#define R300_VPI_OUT_OP_LIT                     (68 << 0)
1624
#define R300_VPI_OUT_OP_POW                     (69 << 0)
1625
#define R300_VPI_OUT_OP_RCP                     (70 << 0)
1626
#define R300_VPI_OUT_OP_RSQ                     (72 << 0)
1627
	/* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */
1628
#define R300_VPI_OUT_OP_UNK73                   (73 << 0)
1629
#define R300_VPI_OUT_OP_EX2                     (75 << 0)
1630
#define R300_VPI_OUT_OP_LG2                     (76 << 0)
1631
#define R300_VPI_OUT_OP_MAD_2                   (128 << 0)
1632
	/* all temps, vector(scalar, vector, vector) */
1633
#define R300_VPI_OUT_OP_UNK129                  (129 << 0)
1634
 
1635
#define R300_VPI_OUT_REG_CLASS_TEMPORARY        (0 << 8)
1636
#define R300_VPI_OUT_REG_CLASS_ADDR             (1 << 8)
1637
#define R300_VPI_OUT_REG_CLASS_RESULT           (2 << 8)
1638
#define R300_VPI_OUT_REG_CLASS_MASK             (31 << 8)
1639
 
1640
#define R300_VPI_OUT_REG_INDEX_SHIFT            13
1641
	/* GUESS based on fglrx native limits */
1642
#define R300_VPI_OUT_REG_INDEX_MASK             (31 << 13)
1643
 
1644
#define R300_VPI_OUT_WRITE_X                    (1 << 20)
1645
#define R300_VPI_OUT_WRITE_Y                    (1 << 21)
1646
#define R300_VPI_OUT_WRITE_Z                    (1 << 22)
1647
#define R300_VPI_OUT_WRITE_W                    (1 << 23)
1648
 
1649
#define R300_VPI_IN_REG_CLASS_TEMPORARY         (0 << 0)
1650
#define R300_VPI_IN_REG_CLASS_ATTRIBUTE         (1 << 0)
1651
#define R300_VPI_IN_REG_CLASS_PARAMETER         (2 << 0)
1652
#define R300_VPI_IN_REG_CLASS_NONE              (9 << 0)
1653
#define R300_VPI_IN_REG_CLASS_MASK              (31 << 0)
1654
 
1655
#define R300_VPI_IN_REG_INDEX_SHIFT             5
1656
	/* GUESS based on fglrx native limits */
1657
#define R300_VPI_IN_REG_INDEX_MASK              (255 << 5)
1658
 
1659
/* The R300 can select components from the input register arbitrarily.
1660
 * Use the following constants, shifted by the component shift you
1661
 * want to select
1662
 */
1663
#define R300_VPI_IN_SELECT_X    0
1664
#define R300_VPI_IN_SELECT_Y    1
1665
#define R300_VPI_IN_SELECT_Z    2
1666
#define R300_VPI_IN_SELECT_W    3
1667
#define R300_VPI_IN_SELECT_ZERO 4
1668
#define R300_VPI_IN_SELECT_ONE  5
1669
#define R300_VPI_IN_SELECT_MASK 7
1670
 
1671
#define R300_VPI_IN_X_SHIFT                     13
1672
#define R300_VPI_IN_Y_SHIFT                     16
1673
#define R300_VPI_IN_Z_SHIFT                     19
1674
#define R300_VPI_IN_W_SHIFT                     22
1675
 
1676
#define R300_VPI_IN_NEG_X                       (1 << 25)
1677
#define R300_VPI_IN_NEG_Y                       (1 << 26)
1678
#define R300_VPI_IN_NEG_Z                       (1 << 27)
1679
#define R300_VPI_IN_NEG_W                       (1 << 28)
1680
/* END: Vertex program instruction set */
1681
 
1682
/* BEGIN: Packet 3 commands */
1683
 
1684
/* A primitive emission dword. */
1685
#define R300_PRIM_TYPE_NONE                     (0 << 0)
1686
#define R300_PRIM_TYPE_POINT                    (1 << 0)
1687
#define R300_PRIM_TYPE_LINE                     (2 << 0)
1688
#define R300_PRIM_TYPE_LINE_STRIP               (3 << 0)
1689
#define R300_PRIM_TYPE_TRI_LIST                 (4 << 0)
1690
#define R300_PRIM_TYPE_TRI_FAN                  (5 << 0)
1691
#define R300_PRIM_TYPE_TRI_STRIP                (6 << 0)
1692
#define R300_PRIM_TYPE_TRI_TYPE2                (7 << 0)
1693
#define R300_PRIM_TYPE_RECT_LIST                (8 << 0)
1694
#define R300_PRIM_TYPE_3VRT_POINT_LIST          (9 << 0)
1695
#define R300_PRIM_TYPE_3VRT_LINE_LIST           (10 << 0)
1696
	/* GUESS (based on r200) */
1697
#define R300_PRIM_TYPE_POINT_SPRITES            (11 << 0)
1698
#define R300_PRIM_TYPE_LINE_LOOP                (12 << 0)
1699
#define R300_PRIM_TYPE_QUADS                    (13 << 0)
1700
#define R300_PRIM_TYPE_QUAD_STRIP               (14 << 0)
1701
#define R300_PRIM_TYPE_POLYGON                  (15 << 0)
1702
#define R300_PRIM_TYPE_MASK                     0xF
1703
#define R300_PRIM_WALK_IND                      (1 << 4)
1704
#define R300_PRIM_WALK_LIST                     (2 << 4)
1705
#define R300_PRIM_WALK_RING                     (3 << 4)
1706
#define R300_PRIM_WALK_MASK                     (3 << 4)
1707
	/* GUESS (based on r200) */
1708
#define R300_PRIM_COLOR_ORDER_BGRA              (0 << 6)
1709
#define R300_PRIM_COLOR_ORDER_RGBA              (1 << 6)
1710
#define R300_PRIM_NUM_VERTICES_SHIFT            16
1711
#define R300_PRIM_NUM_VERTICES_MASK             0xffff
1712
 
1713
/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
1714
 * Two parameter dwords:
1715
 * 0. The first parameter appears to be always 0
1716
 * 1. The second parameter is a standard primitive emission dword.
1717
 */
1718
#define R300_PACKET3_3D_DRAW_VBUF           0x00002800
1719
 
1720
/* Specify the full set of vertex arrays as (address, stride).
1721
 * The first parameter is the number of vertex arrays specified.
1722
 * The rest of the command is a variable length list of blocks, where
1723
 * each block is three dwords long and specifies two arrays.
1724
 * The first dword of a block is split into two words, the lower significant
1725
 * word refers to the first array, the more significant word to the second
1726
 * array in the block.
1727
 * The low byte of each word contains the size of an array entry in dwords,
1728
 * the high byte contains the stride of the array.
1729
 * The second dword of a block contains the pointer to the first array,
1730
 * the third dword of a block contains the pointer to the second array.
1731
 * Note that if the total number of arrays is odd, the third dword of
1732
 * the last block is omitted.
1733
 */
1734
#define R300_PACKET3_3D_LOAD_VBPNTR         0x00002F00
1735
 
1736
#define R300_PACKET3_INDX_BUFFER            0x00003300
1737
#    define R300_EB_UNK1_SHIFT                      24
1738
#    define R300_EB_UNK1                    (0x80<<24)
1739
#    define R300_EB_UNK2                        0x0810
1740
#define R300_PACKET3_3D_DRAW_VBUF_2         0x00003400
1741
#define R300_PACKET3_3D_DRAW_INDX_2         0x00003600
1742
 
1743
/* END: Packet 3 commands */
1744
 
1745
 
1746
/* Color formats for 2d packets
1747
 */
1748
#define R300_CP_COLOR_FORMAT_CI8	2
1749
#define R300_CP_COLOR_FORMAT_ARGB1555	3
1750
#define R300_CP_COLOR_FORMAT_RGB565	4
1751
#define R300_CP_COLOR_FORMAT_ARGB8888	6
1752
#define R300_CP_COLOR_FORMAT_RGB332	7
1753
#define R300_CP_COLOR_FORMAT_RGB8	9
1754
#define R300_CP_COLOR_FORMAT_ARGB4444	15
1755
 
1756
/*
1757
 * CP type-3 packets
1758
 */
1759
#define R300_CP_CMD_BITBLT_MULTI	0xC0009B00
1760
 
1761
#define R500_VAP_INDEX_OFFSET		0x208c
1762
 
1763
#define R500_GA_US_VECTOR_INDEX         0x4250
1764
#define R500_GA_US_VECTOR_DATA          0x4254
1765
 
1766
#define R500_RS_IP_0                    0x4074
1767
#define R500_RS_INST_0                  0x4320
1768
 
1769
#define R500_US_CONFIG                  0x4600
1770
 
1771
#define R500_US_FC_CTRL			0x4624
1772
#define R500_US_CODE_ADDR		0x4630
1773
 
1774
#define R500_RB3D_COLOR_CLEAR_VALUE_AR  0x46c0
1775
#define R500_RB3D_CONSTANT_COLOR_AR     0x4ef8
1776
 
1777
#define R300_SU_REG_DEST                0x42c8
1778
#define RV530_FG_ZBREG_DEST             0x4be8
1779
#define R300_ZB_ZPASS_DATA              0x4f58
1780
#define R300_ZB_ZPASS_ADDR              0x4f5c
1781
 
1782
#endif /* _R300_REG_H */