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2326 Serge 1
/*
2
 * Copyright © 2008 Intel Corporation
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
 * and/or sell copies of the Software, and to permit persons to whom the
9
 * Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice (including the next
12
 * paragraph) shall be included in all copies or substantial portions of the
13
 * Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21
 * IN THE SOFTWARE.
22
 *
23
 * Authors:
24
 *    Eric Anholt 
25
 *
26
 */
27
 
28
#include "linux/string.h"
29
#include "linux/bitops.h"
30
#include "drmP.h"
31
#include "drm.h"
2330 Serge 32
#include "i915_drm.h"
2326 Serge 33
#include "i915_drv.h"
34
 
35
/** @file i915_gem_tiling.c
36
 *
37
 * Support for managing tiling state of buffer objects.
38
 *
39
 * The idea behind tiling is to increase cache hit rates by rearranging
40
 * pixel data so that a group of pixel accesses are in the same cacheline.
41
 * Performance improvement from doing this on the back/depth buffer are on
42
 * the order of 30%.
43
 *
44
 * Intel architectures make this somewhat more complicated, though, by
45
 * adjustments made to addressing of data when the memory is in interleaved
46
 * mode (matched pairs of DIMMS) to improve memory bandwidth.
47
 * For interleaved memory, the CPU sends every sequential 64 bytes
48
 * to an alternate memory channel so it can get the bandwidth from both.
49
 *
50
 * The GPU also rearranges its accesses for increased bandwidth to interleaved
51
 * memory, and it matches what the CPU does for non-tiled.  However, when tiled
52
 * it does it a little differently, since one walks addresses not just in the
53
 * X direction but also Y.  So, along with alternating channels when bit
54
 * 6 of the address flips, it also alternates when other bits flip --  Bits 9
55
 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
56
 * are common to both the 915 and 965-class hardware.
57
 *
58
 * The CPU also sometimes XORs in higher bits as well, to improve
59
 * bandwidth doing strided access like we do so frequently in graphics.  This
60
 * is called "Channel XOR Randomization" in the MCH documentation.  The result
61
 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
62
 * decode.
63
 *
64
 * All of this bit 6 XORing has an effect on our memory management,
65
 * as we need to make sure that the 3d driver can correctly address object
66
 * contents.
67
 *
68
 * If we don't have interleaved memory, all tiling is safe and no swizzling is
69
 * required.
70
 *
71
 * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
72
 * 17 is not just a page offset, so as we page an objet out and back in,
73
 * individual pages in it will have different bit 17 addresses, resulting in
74
 * each 64 bytes being swapped with its neighbor!
75
 *
76
 * Otherwise, if interleaved, we have to tell the 3d driver what the address
77
 * swizzling it needs to do is, since it's writing with the CPU to the pages
78
 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
79
 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
80
 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
81
 * to match what the GPU expects.
82
 */
83
 
84
#define I915_TILING_NONE   0
85
#define I915_TILING_X       1
86
#define I915_TILING_Y       2
87
 
88
#define I915_BIT_6_SWIZZLE_NONE     0
89
#define I915_BIT_6_SWIZZLE_9        1
90
#define I915_BIT_6_SWIZZLE_9_10     2
91
#define I915_BIT_6_SWIZZLE_9_11     3
92
#define I915_BIT_6_SWIZZLE_9_10_11  4
93
/* Not seen by userland */
94
#define I915_BIT_6_SWIZZLE_UNKNOWN  5
95
/* Seen by userland. */
96
#define I915_BIT_6_SWIZZLE_9_17     6
97
#define I915_BIT_6_SWIZZLE_9_10_17  7
98
 
99
 
100
 
101
 
102
/**
103
 * Detects bit 6 swizzling of address lookup between IGD access and CPU
104
 * access through main memory.
105
 */
106
void
107
i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
108
{
109
	drm_i915_private_t *dev_priv = dev->dev_private;
110
	uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
111
	uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
112
 
113
	if (INTEL_INFO(dev)->gen >= 5) {
114
		/* On Ironlake whatever DRAM config, GPU always do
115
		 * same swizzling setup.
116
		 */
117
		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
118
		swizzle_y = I915_BIT_6_SWIZZLE_9;
119
	} else if (IS_GEN2(dev)) {
120
		/* As far as we know, the 865 doesn't have these bit 6
121
		 * swizzling issues.
122
		 */
123
		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
124
		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
125
	} else if (IS_MOBILE(dev)) {
126
		uint32_t dcc;
127
 
128
		/* On mobile 9xx chipsets, channel interleave by the CPU is
129
		 * determined by DCC.  For single-channel, neither the CPU
130
		 * nor the GPU do swizzling.  For dual channel interleaved,
131
		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
132
		 * 9 for Y tiled.  The CPU's interleave is independent, and
133
		 * can be based on either bit 11 (haven't seen this yet) or
134
		 * bit 17 (common).
135
		 */
136
		dcc = I915_READ(DCC);
137
		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
138
		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
139
		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
140
			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
141
			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
142
			break;
143
		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
144
			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
145
				/* This is the base swizzling by the GPU for
146
				 * tiled buffers.
147
				 */
148
				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
149
				swizzle_y = I915_BIT_6_SWIZZLE_9;
150
			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
151
				/* Bit 11 swizzling by the CPU in addition. */
152
				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
153
				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
154
			} else {
155
				/* Bit 17 swizzling by the CPU in addition. */
156
				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
157
				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
158
			}
159
			break;
160
		}
161
		if (dcc == 0xffffffff) {
162
			DRM_ERROR("Couldn't read from MCHBAR.  "
163
				  "Disabling tiling.\n");
164
			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
165
			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
166
		}
167
	} else {
168
		/* The 965, G33, and newer, have a very flexible memory
169
		 * configuration.  It will enable dual-channel mode
170
		 * (interleaving) on as much memory as it can, and the GPU
171
		 * will additionally sometimes enable different bit 6
172
		 * swizzling for tiled objects from the CPU.
173
		 *
174
		 * Here's what I found on the G965:
175
		 *    slot fill         memory size  swizzling
176
		 * 0A   0B   1A   1B    1-ch   2-ch
177
		 * 512  0    0    0     512    0     O
178
		 * 512  0    512  0     16     1008  X
179
		 * 512  0    0    512   16     1008  X
180
		 * 0    512  0    512   16     1008  X
181
		 * 1024 1024 1024 0     2048   1024  O
182
		 *
183
		 * We could probably detect this based on either the DRB
184
		 * matching, which was the case for the swizzling required in
185
		 * the table above, or from the 1-ch value being less than
186
		 * the minimum size of a rank.
187
		 */
188
		if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
189
			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
190
			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
191
		} else {
192
			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
193
			swizzle_y = I915_BIT_6_SWIZZLE_9;
194
		}
195
	}
196
 
197
	dev_priv->mm.bit_6_swizzle_x = swizzle_x;
198
	dev_priv->mm.bit_6_swizzle_y = swizzle_y;
199
}
200
 
201
#if 0
202
/* Check pitch constriants for all chips & tiling formats */
203
static bool
204
i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
205
{
206
	int tile_width;
207
 
208
	/* Linear is always fine */
209
	if (tiling_mode == I915_TILING_NONE)
210
		return true;
211
 
212
	if (IS_GEN2(dev) ||
213
	    (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
214
		tile_width = 128;
215
	else
216
		tile_width = 512;
217
 
218
	/* check maximum stride & object size */
219
	if (INTEL_INFO(dev)->gen >= 4) {
220
		/* i965 stores the end address of the gtt mapping in the fence
221
		 * reg, so dont bother to check the size */
222
		if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
223
			return false;
224
	} else {
225
		if (stride > 8192)
226
			return false;
227
 
228
		if (IS_GEN3(dev)) {
229
			if (size > I830_FENCE_MAX_SIZE_VAL << 20)
230
				return false;
231
		} else {
232
			if (size > I830_FENCE_MAX_SIZE_VAL << 19)
233
				return false;
234
		}
235
	}
236
 
237
	/* 965+ just needs multiples of tile width */
238
	if (INTEL_INFO(dev)->gen >= 4) {
239
		if (stride & (tile_width - 1))
240
			return false;
241
		return true;
242
	}
243
 
244
	/* Pre-965 needs power of two tile widths */
245
	if (stride < tile_width)
246
		return false;
247
 
248
	if (stride & (stride - 1))
249
		return false;
250
 
251
	return true;
252
}
253
 
254
/* Is the current GTT allocation valid for the change in tiling? */
255
static bool
256
i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
257
{
258
	u32 size;
259
 
260
	if (tiling_mode == I915_TILING_NONE)
261
		return true;
262
 
263
	if (INTEL_INFO(obj->base.dev)->gen >= 4)
264
		return true;
265
 
266
	if (INTEL_INFO(obj->base.dev)->gen == 3) {
267
		if (obj->gtt_offset & ~I915_FENCE_START_MASK)
268
			return false;
269
	} else {
270
		if (obj->gtt_offset & ~I830_FENCE_START_MASK)
271
			return false;
272
	}
273
 
274
	/*
275
	 * Previous chips need to be aligned to the size of the smallest
276
	 * fence register that can contain the object.
277
	 */
278
	if (INTEL_INFO(obj->base.dev)->gen == 3)
279
		size = 1024*1024;
280
	else
281
		size = 512*1024;
282
 
283
	while (size < obj->base.size)
284
		size <<= 1;
285
 
286
	if (obj->gtt_space->size != size)
287
		return false;
288
 
289
	if (obj->gtt_offset & (size - 1))
290
		return false;
291
 
292
	return true;
293
}
294
 
295
/**
296
 * Sets the tiling mode of an object, returning the required swizzling of
297
 * bit 6 of addresses in the object.
298
 */
299
int
300
i915_gem_set_tiling(struct drm_device *dev, void *data,
301
		   struct drm_file *file)
302
{
303
	struct drm_i915_gem_set_tiling *args = data;
304
	drm_i915_private_t *dev_priv = dev->dev_private;
305
	struct drm_i915_gem_object *obj;
306
	int ret = 0;
307
 
308
	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
309
	if (&obj->base == NULL)
310
		return -ENOENT;
311
 
312
	if (!i915_tiling_ok(dev,
313
			    args->stride, obj->base.size, args->tiling_mode)) {
314
		drm_gem_object_unreference_unlocked(&obj->base);
315
		return -EINVAL;
316
	}
317
 
318
	if (obj->pin_count) {
319
		drm_gem_object_unreference_unlocked(&obj->base);
320
		return -EBUSY;
321
	}
322
 
323
	if (args->tiling_mode == I915_TILING_NONE) {
324
		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
325
		args->stride = 0;
326
	} else {
327
		if (args->tiling_mode == I915_TILING_X)
328
			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
329
		else
330
			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
331
 
332
		/* Hide bit 17 swizzling from the user.  This prevents old Mesa
333
		 * from aborting the application on sw fallbacks to bit 17,
334
		 * and we use the pread/pwrite bit17 paths to swizzle for it.
335
		 * If there was a user that was relying on the swizzle
336
		 * information for drm_intel_bo_map()ed reads/writes this would
337
		 * break it, but we don't have any of those.
338
		 */
339
		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
340
			args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
341
		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
342
			args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
343
 
344
		/* If we can't handle the swizzling, make it untiled. */
345
		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
346
			args->tiling_mode = I915_TILING_NONE;
347
			args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
348
			args->stride = 0;
349
		}
350
	}
351
 
352
	mutex_lock(&dev->struct_mutex);
353
	if (args->tiling_mode != obj->tiling_mode ||
354
	    args->stride != obj->stride) {
355
		/* We need to rebind the object if its current allocation
356
		 * no longer meets the alignment restrictions for its new
357
		 * tiling mode. Otherwise we can just leave it alone, but
358
		 * need to ensure that any fence register is cleared.
359
		 */
360
		i915_gem_release_mmap(obj);
361
 
362
		obj->map_and_fenceable =
363
			obj->gtt_space == NULL ||
364
			(obj->gtt_offset + obj->base.size <= dev_priv->mm.gtt_mappable_end &&
365
			 i915_gem_object_fence_ok(obj, args->tiling_mode));
366
 
367
		/* Rebind if we need a change of alignment */
368
		if (!obj->map_and_fenceable) {
369
			u32 unfenced_alignment =
370
				i915_gem_get_unfenced_gtt_alignment(dev,
371
								    obj->base.size,
372
								    args->tiling_mode);
373
			if (obj->gtt_offset & (unfenced_alignment - 1))
374
				ret = i915_gem_object_unbind(obj);
375
		}
376
 
377
		if (ret == 0) {
378
			obj->tiling_changed = true;
379
			obj->tiling_mode = args->tiling_mode;
380
			obj->stride = args->stride;
381
		}
382
	}
383
	/* we have to maintain this existing ABI... */
384
	args->stride = obj->stride;
385
	args->tiling_mode = obj->tiling_mode;
386
	drm_gem_object_unreference(&obj->base);
387
	mutex_unlock(&dev->struct_mutex);
388
 
389
	return ret;
390
}
391
 
392
/**
393
 * Returns the current tiling mode and required bit 6 swizzling for the object.
394
 */
395
int
396
i915_gem_get_tiling(struct drm_device *dev, void *data,
397
		   struct drm_file *file)
398
{
399
	struct drm_i915_gem_get_tiling *args = data;
400
	drm_i915_private_t *dev_priv = dev->dev_private;
401
	struct drm_i915_gem_object *obj;
402
 
403
	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
404
	if (&obj->base == NULL)
405
		return -ENOENT;
406
 
407
	mutex_lock(&dev->struct_mutex);
408
 
409
	args->tiling_mode = obj->tiling_mode;
410
	switch (obj->tiling_mode) {
411
	case I915_TILING_X:
412
		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
413
		break;
414
	case I915_TILING_Y:
415
		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
416
		break;
417
	case I915_TILING_NONE:
418
		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
419
		break;
420
	default:
421
		DRM_ERROR("unknown tiling mode\n");
422
	}
423
 
424
	/* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
425
	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
426
		args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
427
	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
428
		args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
429
 
430
	drm_gem_object_unreference(&obj->base);
431
	mutex_unlock(&dev->struct_mutex);
432
 
433
	return 0;
434
}
435
 
436
/**
437
 * Swap every 64 bytes of this page around, to account for it having a new
438
 * bit 17 of its physical address and therefore being interpreted differently
439
 * by the GPU.
440
 */
441
static void
442
i915_gem_swizzle_page(struct page *page)
443
{
444
	char temp[64];
445
	char *vaddr;
446
	int i;
447
 
448
	vaddr = kmap(page);
449
 
450
	for (i = 0; i < PAGE_SIZE; i += 128) {
451
		memcpy(temp, &vaddr[i], 64);
452
		memcpy(&vaddr[i], &vaddr[i + 64], 64);
453
		memcpy(&vaddr[i + 64], temp, 64);
454
	}
455
 
456
	kunmap(page);
457
}
458
 
459
void
460
i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
461
{
462
	struct drm_device *dev = obj->base.dev;
463
	drm_i915_private_t *dev_priv = dev->dev_private;
464
	int page_count = obj->base.size >> PAGE_SHIFT;
465
	int i;
466
 
467
	if (dev_priv->mm.bit_6_swizzle_x != I915_BIT_6_SWIZZLE_9_10_17)
468
		return;
469
 
470
	if (obj->bit_17 == NULL)
471
		return;
472
 
473
	for (i = 0; i < page_count; i++) {
474
		char new_bit_17 = page_to_phys(obj->pages[i]) >> 17;
475
		if ((new_bit_17 & 0x1) !=
476
		    (test_bit(i, obj->bit_17) != 0)) {
477
			i915_gem_swizzle_page(obj->pages[i]);
478
			set_page_dirty(obj->pages[i]);
479
		}
480
	}
481
}
482
 
483
void
484
i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
485
{
486
	struct drm_device *dev = obj->base.dev;
487
	drm_i915_private_t *dev_priv = dev->dev_private;
488
	int page_count = obj->base.size >> PAGE_SHIFT;
489
	int i;
490
 
491
	if (dev_priv->mm.bit_6_swizzle_x != I915_BIT_6_SWIZZLE_9_10_17)
492
		return;
493
 
494
	if (obj->bit_17 == NULL) {
495
		obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
496
					   sizeof(long), GFP_KERNEL);
497
		if (obj->bit_17 == NULL) {
498
			DRM_ERROR("Failed to allocate memory for bit 17 "
499
				  "record\n");
500
			return;
501
		}
502
	}
503
 
504
	for (i = 0; i < page_count; i++) {
505
		if (page_to_phys(obj->pages[i]) & (1 << 17))
506
			__set_bit(i, obj->bit_17);
507
		else
508
			__clear_bit(i, obj->bit_17);
509
	}
510
}
511
 
512
#endif