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1408 serge 1
#ifndef _LINUX_FB_H
2
#define _LINUX_FB_H
3
 
4
#include 
5
#include 
6
 
7
struct dentry;
8
 
9
/* Definitions of frame buffers						*/
10
 
11
#define FB_MAX			32	/* sufficient for now */
12
 
1964 serge 13
/* ioctls
14
   0x46 is 'F'								*/
15
#define FBIOGET_VSCREENINFO	0x4600
16
#define FBIOPUT_VSCREENINFO	0x4601
17
#define FBIOGET_FSCREENINFO	0x4602
18
#define FBIOGETCMAP		0x4604
19
#define FBIOPUTCMAP		0x4605
20
#define FBIOPAN_DISPLAY		0x4606
21
#ifdef __KERNEL__
22
#define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
23
#else
24
#define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
25
#endif
26
/* 0x4607-0x460B are defined below */
27
/* #define FBIOGET_MONITORSPEC	0x460C */
28
/* #define FBIOPUT_MONITORSPEC	0x460D */
29
/* #define FBIOSWITCH_MONIBIT	0x460E */
30
#define FBIOGET_CON2FBMAP	0x460F
31
#define FBIOPUT_CON2FBMAP	0x4610
32
#define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
33
#define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
34
#define FBIO_ALLOC              0x4613
35
#define FBIO_FREE               0x4614
36
#define FBIOGET_GLYPH           0x4615
37
#define FBIOGET_HWCINFO         0x4616
38
#define FBIOPUT_MODEINFO        0x4617
39
#define FBIOGET_DISPINFO        0x4618
40
#define FBIO_WAITFORVSYNC	_IOW('F', 0x20, __u32)
1408 serge 41
 
42
#define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
43
#define FB_TYPE_PLANES              1   /* Non interleaved planes */
44
#define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
45
#define FB_TYPE_TEXT                3   /* Text/attributes  */
46
#define FB_TYPE_VGA_PLANES          4   /* EGA/VGA planes   */
47
 
48
#define FB_AUX_TEXT_MDA             0   /* Monochrome text */
49
#define FB_AUX_TEXT_CGA             1   /* CGA/EGA/VGA Color text */
50
#define FB_AUX_TEXT_S3_MMIO         2   /* S3 MMIO fasttext */
51
#define FB_AUX_TEXT_MGA_STEP16      3   /* MGA Millenium I: text, attr, 14 reserved bytes */
52
#define FB_AUX_TEXT_MGA_STEP8       4   /* other MGAs:      text, attr,  6 reserved bytes */
53
#define FB_AUX_TEXT_SVGA_GROUP      8   /* 8-15: SVGA tileblit compatible modes */
54
#define FB_AUX_TEXT_SVGA_MASK       7   /* lower three bits says step */
55
#define FB_AUX_TEXT_SVGA_STEP2      8   /* SVGA text mode:  text, attr */
56
#define FB_AUX_TEXT_SVGA_STEP4      9   /* SVGA text mode:  text, attr,  2 reserved bytes */
57
#define FB_AUX_TEXT_SVGA_STEP8      10  /* SVGA text mode:  text, attr,  6 reserved bytes */
58
#define FB_AUX_TEXT_SVGA_STEP16     11  /* SVGA text mode:  text, attr, 14 reserved bytes */
59
#define FB_AUX_TEXT_SVGA_LAST       15  /* reserved up to 15 */
60
 
61
#define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
62
#define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
63
#define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
64
 
65
#define FB_VISUAL_MONO01            0   /* Monochr. 1=Black 0=White */
66
#define FB_VISUAL_MONO10            1   /* Monochr. 1=White 0=Black */
67
#define FB_VISUAL_TRUECOLOR         2   /* True color   */
68
#define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
69
#define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
70
#define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
71
 
72
#define FB_ACCEL_NONE               0   /* no hardware accelerator  */
73
#define FB_ACCEL_ATARIBLITT         1   /* Atari Blitter        */
74
#define FB_ACCEL_AMIGABLITT         2   /* Amiga Blitter                */
75
#define FB_ACCEL_S3_TRIO64          3   /* Cybervision64 (S3 Trio64)    */
76
#define FB_ACCEL_NCR_77C32BLT       4   /* RetinaZ3 (NCR 77C32BLT)      */
77
#define FB_ACCEL_S3_VIRGE           5   /* Cybervision64/3D (S3 ViRGE)  */
78
#define FB_ACCEL_ATI_MACH64GX       6   /* ATI Mach 64GX family     */
79
#define FB_ACCEL_DEC_TGA            7   /* DEC 21030 TGA        */
80
#define FB_ACCEL_ATI_MACH64CT       8   /* ATI Mach 64CT family     */
81
#define FB_ACCEL_ATI_MACH64VT       9   /* ATI Mach 64CT family VT class */
82
#define FB_ACCEL_ATI_MACH64GT       10  /* ATI Mach 64CT family GT class */
83
#define FB_ACCEL_SUN_CREATOR        11  /* Sun Creator/Creator3D    */
84
#define FB_ACCEL_SUN_CGSIX          12  /* Sun cg6          */
85
#define FB_ACCEL_SUN_LEO            13  /* Sun leo/zx           */
86
#define FB_ACCEL_IMS_TWINTURBO      14  /* IMS Twin Turbo       */
87
#define FB_ACCEL_3DLABS_PERMEDIA2   15  /* 3Dlabs Permedia 2        */
88
#define FB_ACCEL_MATROX_MGA2064W    16  /* Matrox MGA2064W (Millenium)  */
89
#define FB_ACCEL_MATROX_MGA1064SG   17  /* Matrox MGA1064SG (Mystique)  */
90
#define FB_ACCEL_MATROX_MGA2164W    18  /* Matrox MGA2164W (Millenium II) */
91
#define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
92
#define FB_ACCEL_MATROX_MGAG100     20  /* Matrox G100 (Productiva G100) */
93
#define FB_ACCEL_MATROX_MGAG200     21  /* Matrox G200 (Myst, Mill, ...) */
94
#define FB_ACCEL_SUN_CG14           22  /* Sun cgfourteen        */
95
#define FB_ACCEL_SUN_BWTWO          23  /* Sun bwtwo            */
96
#define FB_ACCEL_SUN_CGTHREE        24  /* Sun cgthree          */
97
#define FB_ACCEL_SUN_TCX            25  /* Sun tcx          */
98
#define FB_ACCEL_MATROX_MGAG400     26  /* Matrox G400          */
99
#define FB_ACCEL_NV3                27  /* nVidia RIVA 128              */
100
#define FB_ACCEL_NV4                28  /* nVidia RIVA TNT      */
101
#define FB_ACCEL_NV5                29  /* nVidia RIVA TNT2     */
102
#define FB_ACCEL_CT_6555x           30  /* C&T 6555x            */
103
#define FB_ACCEL_3DFX_BANSHEE       31  /* 3Dfx Banshee         */
104
#define FB_ACCEL_ATI_RAGE128        32  /* ATI Rage128 family       */
105
#define FB_ACCEL_IGS_CYBER2000      33  /* CyberPro 2000        */
106
#define FB_ACCEL_IGS_CYBER2010      34  /* CyberPro 2010        */
107
#define FB_ACCEL_IGS_CYBER5000      35  /* CyberPro 5000        */
108
#define FB_ACCEL_SIS_GLAMOUR        36  /* SiS 300/630/540              */
109
#define FB_ACCEL_3DLABS_PERMEDIA3   37  /* 3Dlabs Permedia 3        */
110
#define FB_ACCEL_ATI_RADEON         38  /* ATI Radeon family        */
111
#define FB_ACCEL_I810               39      /* Intel 810/815                */
112
#define FB_ACCEL_SIS_GLAMOUR_2      40  /* SiS 315, 650, 740        */
113
#define FB_ACCEL_SIS_XABRE          41  /* SiS 330 ("Xabre")        */
114
#define FB_ACCEL_I830               42      /* Intel 830M/845G/85x/865G     */
115
#define FB_ACCEL_NV_10              43      /* nVidia Arch 10               */
116
#define FB_ACCEL_NV_20              44      /* nVidia Arch 20               */
117
#define FB_ACCEL_NV_30              45      /* nVidia Arch 30               */
118
#define FB_ACCEL_NV_40              46      /* nVidia Arch 40               */
119
#define FB_ACCEL_XGI_VOLARI_V       47  /* XGI Volari V3XT, V5, V8      */
120
#define FB_ACCEL_XGI_VOLARI_Z       48  /* XGI Volari Z7                */
121
#define FB_ACCEL_OMAP1610           49  /* TI OMAP16xx                  */
122
#define FB_ACCEL_TRIDENT_TGUI       50  /* Trident TGUI         */
123
#define FB_ACCEL_TRIDENT_3DIMAGE    51  /* Trident 3DImage      */
124
#define FB_ACCEL_TRIDENT_BLADE3D    52  /* Trident Blade3D      */
125
#define FB_ACCEL_TRIDENT_BLADEXP    53  /* Trident BladeXP      */
126
#define FB_ACCEL_CIRRUS_ALPINE      53  /* Cirrus Logic 543x/544x/5480  */
127
#define FB_ACCEL_NEOMAGIC_NM2070    90  /* NeoMagic NM2070              */
128
#define FB_ACCEL_NEOMAGIC_NM2090    91  /* NeoMagic NM2090              */
129
#define FB_ACCEL_NEOMAGIC_NM2093    92  /* NeoMagic NM2093              */
130
#define FB_ACCEL_NEOMAGIC_NM2097    93  /* NeoMagic NM2097              */
131
#define FB_ACCEL_NEOMAGIC_NM2160    94  /* NeoMagic NM2160              */
132
#define FB_ACCEL_NEOMAGIC_NM2200    95  /* NeoMagic NM2200              */
133
#define FB_ACCEL_NEOMAGIC_NM2230    96  /* NeoMagic NM2230              */
134
#define FB_ACCEL_NEOMAGIC_NM2360    97  /* NeoMagic NM2360              */
135
#define FB_ACCEL_NEOMAGIC_NM2380    98  /* NeoMagic NM2380              */
136
#define FB_ACCEL_PXA3XX             99  /* PXA3xx           */
137
 
138
#define FB_ACCEL_SAVAGE4            0x80    /* S3 Savage4                   */
139
#define FB_ACCEL_SAVAGE3D           0x81   /* S3 Savage3D                  */
140
#define FB_ACCEL_SAVAGE3D_MV        0x82   /* S3 Savage3D-MV               */
141
#define FB_ACCEL_SAVAGE2000         0x83   /* S3 Savage2000                */
142
#define FB_ACCEL_SAVAGE_MX_MV       0x84   /* S3 Savage/MX-MV              */
143
#define FB_ACCEL_SAVAGE_MX          0x85   /* S3 Savage/MX                 */
144
#define FB_ACCEL_SAVAGE_IX_MV       0x86   /* S3 Savage/IX-MV              */
145
#define FB_ACCEL_SAVAGE_IX          0x87   /* S3 Savage/IX                 */
146
#define FB_ACCEL_PROSAVAGE_PM       0x88   /* S3 ProSavage PM133           */
147
#define FB_ACCEL_PROSAVAGE_KM       0x89   /* S3 ProSavage KM133           */
148
#define FB_ACCEL_S3TWISTER_P        0x8a   /* S3 Twister                   */
149
#define FB_ACCEL_S3TWISTER_K        0x8b   /* S3 TwisterK                  */
150
#define FB_ACCEL_SUPERSAVAGE        0x8c    /* S3 Supersavage               */
151
#define FB_ACCEL_PROSAVAGE_DDR      0x8d   /* S3 ProSavage DDR             */
152
#define FB_ACCEL_PROSAVAGE_DDRK     0x8e   /* S3 ProSavage DDR-K           */
153
 
154
struct fb_fix_screeninfo {
155
	char id[16];			/* identification string eg "TT Builtin" */
156
	unsigned long smem_start;	/* Start of frame buffer mem */
157
					/* (physical address) */
158
	__u32 smem_len;			/* Length of frame buffer mem */
159
	__u32 type;			/* see FB_TYPE_*		*/
160
	__u32 type_aux;			/* Interleave for interleaved Planes */
161
	__u32 visual;			/* see FB_VISUAL_*		*/
162
	__u16 xpanstep;			/* zero if no hardware panning  */
163
	__u16 ypanstep;			/* zero if no hardware panning  */
164
	__u16 ywrapstep;		/* zero if no hardware ywrap    */
165
	__u32 line_length;		/* length of a line in bytes    */
166
	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
167
					/* (physical address) */
168
	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
169
	__u32 accel;			/* Indicate to driver which	*/
170
					/*  specific chip/card we have	*/
171
	__u16 reserved[3];		/* Reserved for future compatibility */
172
};
173
 
174
/* Interpretation of offset for color fields: All offsets are from the right,
175
 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
176
 * can use the offset as right argument to <<). A pixel afterwards is a bit
177
 * stream and is written to video memory as that unmodified.
178
 *
179
 * For pseudocolor: offset and length should be the same for all color
180
 * components. Offset specifies the position of the least significant bit
181
 * of the pallette index in a pixel value. Length indicates the number
182
 * of available palette entries (i.e. # of entries = 1 << length).
183
 */
184
struct fb_bitfield {
185
	__u32 offset;			/* beginning of bitfield	*/
186
	__u32 length;			/* length of bitfield		*/
187
	__u32 msb_right;		/* != 0 : Most significant bit is */
188
					/* right */
189
};
190
 
191
#define FB_NONSTD_HAM           1   /* Hold-And-Modify (HAM)        */
192
#define FB_NONSTD_REV_PIX_IN_B	2	/* order of pixels in each byte is reversed */
193
 
194
#define FB_ACTIVATE_NOW         0   /* set values immediately (or vbl)*/
195
#define FB_ACTIVATE_NXTOPEN     1   /* activate on next open    */
196
#define FB_ACTIVATE_TEST        2   /* don't set, round up impossible */
197
#define FB_ACTIVATE_MASK       15
198
					/* values			*/
199
#define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
200
#define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
201
#define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
202
#define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
203
#define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
204
 
205
#define FB_ACCELF_TEXT          1   /* (OBSOLETE) see fb_info.flags and vc_mode */
206
 
207
#define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
208
#define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
209
#define FB_SYNC_EXT             4   /* external sync        */
210
#define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
211
#define FB_SYNC_BROADCAST       16  /* broadcast video timings      */
212
					/* vtotal = 144d/288n/576i => PAL  */
213
					/* vtotal = 121d/242n/484i => NTSC */
214
#define FB_SYNC_ON_GREEN        32  /* sync on green */
215
 
216
#define FB_VMODE_NONINTERLACED  0	/* non interlaced */
217
#define FB_VMODE_INTERLACED     1   /* interlaced   */
218
#define FB_VMODE_DOUBLE         2   /* double scan */
219
#define FB_VMODE_ODD_FLD_FIRST	4	/* interlaced: top line first */
220
#define FB_VMODE_MASK           255
221
 
222
#define FB_VMODE_YWRAP          256 /* ywrap instead of panning     */
223
#define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
224
#define FB_VMODE_CONUPDATE      512 /* don't update x/yoffset   */
225
 
226
/*
227
 * Display rotation support
228
 */
229
#define FB_ROTATE_UR      0
230
#define FB_ROTATE_CW      1
231
#define FB_ROTATE_UD      2
232
#define FB_ROTATE_CCW     3
233
 
234
#define PICOS2KHZ(a) (1000000000UL/(a))
235
#define KHZ2PICOS(a) (1000000000UL/(a))
236
 
237
struct fb_var_screeninfo {
238
	__u32 xres;			/* visible resolution		*/
239
	__u32 yres;
240
	__u32 xres_virtual;		/* virtual resolution		*/
241
	__u32 yres_virtual;
242
	__u32 xoffset;			/* offset from virtual to visible */
243
	__u32 yoffset;			/* resolution			*/
244
 
245
	__u32 bits_per_pixel;		/* guess what			*/
246
	__u32 grayscale;		/* != 0 Graylevels instead of colors */
247
 
248
	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
249
	struct fb_bitfield green;	/* else only length is significant */
250
	struct fb_bitfield blue;
251
	struct fb_bitfield transp;	/* transparency			*/
252
 
253
	__u32 nonstd;			/* != 0 Non standard pixel format */
254
 
255
	__u32 activate;			/* see FB_ACTIVATE_*		*/
256
 
257
	__u32 height;			/* height of picture in mm    */
258
	__u32 width;			/* width of picture in mm     */
259
 
260
	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
261
 
262
	/* Timing: All values in pixclocks, except pixclock (of course) */
263
	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
264
	__u32 left_margin;		/* time from sync to picture	*/
265
	__u32 right_margin;		/* time from picture to sync	*/
266
	__u32 upper_margin;		/* time from sync to picture	*/
267
	__u32 lower_margin;
268
	__u32 hsync_len;		/* length of horizontal sync	*/
269
	__u32 vsync_len;		/* length of vertical sync	*/
270
	__u32 sync;			/* see FB_SYNC_*		*/
271
	__u32 vmode;			/* see FB_VMODE_*		*/
272
	__u32 rotate;			/* angle we rotate counter clockwise */
273
	__u32 reserved[5];		/* Reserved for future compatibility */
274
};
275
 
276
struct fb_cmap {
277
	__u32 start;			/* First entry	*/
278
	__u32 len;			/* Number of entries */
279
	__u16 *red;			/* Red values	*/
280
	__u16 *green;
281
	__u16 *blue;
282
	__u16 *transp;			/* transparency, can be NULL */
283
};
284
 
285
struct fb_con2fbmap {
286
	__u32 console;
287
	__u32 framebuffer;
288
};
289
 
290
/* VESA Blanking Levels */
291
#define VESA_NO_BLANKING        0
292
#define VESA_VSYNC_SUSPEND      1
293
#define VESA_HSYNC_SUSPEND      2
294
#define VESA_POWERDOWN          3
295
 
296
 
297
enum {
298
	/* screen: unblanked, hsync: on,  vsync: on */
299
	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
300
 
301
	/* screen: blanked,   hsync: on,  vsync: on */
302
	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
303
 
304
	/* screen: blanked,   hsync: on,  vsync: off */
305
	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
306
 
307
	/* screen: blanked,   hsync: off, vsync: on */
308
	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
309
 
310
	/* screen: blanked,   hsync: off, vsync: off */
311
	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
312
};
313
 
314
#define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
315
#define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
316
#define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
317
#define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
318
#define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
319
#define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
320
#define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
321
#define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
322
#define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
323
 
324
struct fb_vblank {
325
	__u32 flags;			/* FB_VBLANK flags */
326
	__u32 count;			/* counter of retraces since boot */
327
	__u32 vcount;			/* current scanline position */
328
	__u32 hcount;			/* current scandot position */
329
	__u32 reserved[4];		/* reserved for future compatibility */
330
};
331
 
332
/* Internal HW accel */
333
#define ROP_COPY 0
334
#define ROP_XOR  1
335
 
336
struct fb_copyarea {
337
	__u32 dx;
338
	__u32 dy;
339
	__u32 width;
340
	__u32 height;
341
	__u32 sx;
342
	__u32 sy;
343
};
344
 
345
struct fb_fillrect {
346
	__u32 dx;	/* screen-relative */
347
	__u32 dy;
348
	__u32 width;
349
	__u32 height;
350
	__u32 color;
351
	__u32 rop;
352
};
353
 
354
struct fb_image {
355
    __u32 dx;               /* Where to place image */
356
	__u32 dy;
357
    __u32 width;            /* Size of image */
358
	__u32 height;
359
    __u32 fg_color;         /* Only used when a mono bitmap */
360
	__u32 bg_color;
361
    __u8  depth;            /* Depth of the image */
362
    const char *data;       /* Pointer to image data */
363
	struct fb_cmap cmap;	/* color map info */
364
};
365
 
366
/*
367
 * hardware cursor control
368
 */
369
 
370
#define FB_CUR_SETIMAGE 0x01
371
#define FB_CUR_SETPOS   0x02
372
#define FB_CUR_SETHOT   0x04
373
#define FB_CUR_SETCMAP  0x08
374
#define FB_CUR_SETSHAPE 0x10
375
#define FB_CUR_SETSIZE	0x20
376
#define FB_CUR_SETALL   0xFF
377
 
378
struct fbcurpos {
379
	__u16 x, y;
380
};
381
 
382
struct fb_cursor {
383
    __u16 set;              /* what to set */
384
    __u16 enable;           /* cursor on/off */
385
    __u16 rop;              /* bitop operation */
386
    const char *mask;       /* cursor mask bits */
387
	struct fbcurpos hot;	/* cursor hot spot */
388
	struct fb_image	image;	/* Cursor image */
389
};
390
 
391
#ifdef CONFIG_FB_BACKLIGHT
392
/* Settings for the generic backlight code */
393
#define FB_BACKLIGHT_LEVELS	128
394
#define FB_BACKLIGHT_MAX	0xFF
395
#endif
396
 
397
//#ifdef __KERNEL__
398
 
399
//#include 
400
//#include 
401
//#include 
402
//#include 
403
//#include 
404
#include 
1964 serge 405
#include 
1408 serge 406
//#include 
407
//#include 
408
 
1964 serge 409
struct vm_area_struct;
410
struct fb_info;
411
struct device;
412
struct file;
1408 serge 413
 
414
/* Definitions below are used in the parsed monitor specs */
415
#define FB_DPMS_ACTIVE_OFF	1
416
#define FB_DPMS_SUSPEND		2
417
#define FB_DPMS_STANDBY		4
418
 
419
#define FB_DISP_DDI		1
420
#define FB_DISP_ANA_700_300	2
421
#define FB_DISP_ANA_714_286	4
422
#define FB_DISP_ANA_1000_400	8
423
#define FB_DISP_ANA_700_000	16
424
 
425
#define FB_DISP_MONO		32
426
#define FB_DISP_RGB		64
427
#define FB_DISP_MULTI		128
428
#define FB_DISP_UNKNOWN		256
429
 
430
#define FB_SIGNAL_NONE		0
431
#define FB_SIGNAL_BLANK_BLANK	1
432
#define FB_SIGNAL_SEPARATE	2
433
#define FB_SIGNAL_COMPOSITE	4
434
#define FB_SIGNAL_SYNC_ON_GREEN	8
435
#define FB_SIGNAL_SERRATION_ON	16
436
 
437
#define FB_MISC_PRIM_COLOR	1
438
#define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
439
struct fb_chroma {
440
	__u32 redx;	/* in fraction of 1024 */
441
	__u32 greenx;
442
	__u32 bluex;
443
	__u32 whitex;
444
	__u32 redy;
445
	__u32 greeny;
446
	__u32 bluey;
447
	__u32 whitey;
448
};
449
 
450
struct fb_monspecs {
451
	struct fb_chroma chroma;
452
	struct fb_videomode *modedb;	/* mode database */
453
	__u8  manufacturer[4];		/* Manufacturer */
454
	__u8  monitor[14];		/* Monitor String */
455
	__u8  serial_no[14];		/* Serial Number */
456
	__u8  ascii[14];		/* ? */
457
	__u32 modedb_len;		/* mode database length */
458
	__u32 model;			/* Monitor Model */
459
	__u32 serial;			/* Serial Number - Integer */
460
	__u32 year;			/* Year manufactured */
461
	__u32 week;			/* Week Manufactured */
462
	__u32 hfmin;			/* hfreq lower limit (Hz) */
463
	__u32 hfmax;			/* hfreq upper limit (Hz) */
464
	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
465
	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
466
	__u16 input;			/* display type - see FB_DISP_* */
467
	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
468
	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
469
	__u16 vfmin;			/* vfreq lower limit (Hz) */
470
	__u16 vfmax;			/* vfreq upper limit (Hz) */
471
	__u16 gamma;			/* Gamma - in fractions of 100 */
472
	__u16 gtf	: 1;		/* supports GTF */
473
	__u16 misc;			/* Misc flags - see FB_MISC_* */
474
	__u8  version;			/* EDID version... */
475
	__u8  revision;			/* ...and revision */
476
	__u8  max_x;			/* Maximum horizontal size (cm) */
477
	__u8  max_y;			/* Maximum vertical size (cm) */
478
};
479
 
480
struct fb_cmap_user {
481
	__u32 start;			/* First entry	*/
482
	__u32 len;			/* Number of entries */
483
	__u16 __user *red;		/* Red values	*/
484
	__u16 __user *green;
485
	__u16 __user *blue;
486
	__u16 __user *transp;		/* transparency, can be NULL */
487
};
488
 
489
struct fb_image_user {
490
	__u32 dx;			/* Where to place image */
491
	__u32 dy;
492
	__u32 width;			/* Size of image */
493
	__u32 height;
494
	__u32 fg_color;			/* Only used when a mono bitmap */
495
	__u32 bg_color;
496
	__u8  depth;			/* Depth of the image */
497
	const char __user *data;	/* Pointer to image data */
498
	struct fb_cmap_user cmap;	/* color map info */
499
};
500
 
501
struct fb_cursor_user {
502
	__u16 set;			/* what to set */
503
	__u16 enable;			/* cursor on/off */
504
	__u16 rop;			/* bitop operation */
505
	const char __user *mask;	/* cursor mask bits */
506
	struct fbcurpos hot;		/* cursor hot spot */
507
	struct fb_image_user image;	/* Cursor image */
508
};
509
 
510
/*
511
 * Register/unregister for framebuffer events
512
 */
513
 
514
/*	The resolution of the passed in fb_info about to change */
515
#define FB_EVENT_MODE_CHANGE		0x01
516
/*	The display on this fb_info is beeing suspended, no access to the
517
 *	framebuffer is allowed any more after that call returns
518
 */
519
#define FB_EVENT_SUSPEND		0x02
520
/*	The display on this fb_info was resumed, you can restore the display
521
 *	if you own it
522
 */
523
#define FB_EVENT_RESUME			0x03
524
/*      An entry from the modelist was removed */
525
#define FB_EVENT_MODE_DELETE            0x04
526
/*      A driver registered itself */
527
#define FB_EVENT_FB_REGISTERED          0x05
528
/*      A driver unregistered itself */
529
#define FB_EVENT_FB_UNREGISTERED        0x06
530
/*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
531
#define FB_EVENT_GET_CONSOLE_MAP        0x07
532
/*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
533
#define FB_EVENT_SET_CONSOLE_MAP        0x08
534
/*      A hardware display blank change occured */
535
#define FB_EVENT_BLANK                  0x09
536
/*      Private modelist is to be replaced */
537
#define FB_EVENT_NEW_MODELIST           0x0A
538
/*	The resolution of the passed in fb_info about to change and
539
        all vc's should be changed         */
540
#define FB_EVENT_MODE_CHANGE_ALL	0x0B
541
/*	A software display blank change occured */
542
#define FB_EVENT_CONBLANK               0x0C
543
/*      Get drawing requirements        */
544
#define FB_EVENT_GET_REQ                0x0D
545
/*      Unbind from the console if possible */
546
#define FB_EVENT_FB_UNBIND              0x0E
1964 serge 547
/*      CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */
548
#define FB_EVENT_REMAP_ALL_CONSOLE      0x0F
1408 serge 549
 
550
struct fb_event {
551
	struct fb_info *info;
552
	void *data;
553
};
554
 
555
struct fb_blit_caps {
556
	u32 x;
557
	u32 y;
558
	u32 len;
559
	u32 flags;
560
};
561
 
562
/*
563
 * Pixmap structure definition
564
 *
565
 * The purpose of this structure is to translate data
566
 * from the hardware independent format of fbdev to what
567
 * format the hardware needs.
568
 */
569
 
570
#define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
571
#define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
572
#define FB_PIXMAP_IO      4     /* memory is iomapped       */
573
#define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
574
 
575
struct fb_pixmap {
576
	u8  *addr;		/* pointer to memory			*/
577
	u32 size;		/* size of buffer in bytes		*/
578
	u32 offset;		/* current offset to buffer		*/
579
	u32 buf_align;		/* byte alignment of each bitmap	*/
580
	u32 scan_align;		/* alignment per scanline		*/
581
	u32 access_align;	/* alignment per read/write (bits)	*/
582
	u32 flags;		/* see FB_PIXMAP_*			*/
583
	u32 blit_x;             /* supported bit block dimensions (1-32)*/
584
	u32 blit_y;             /* Format: blit_x = 1 << (width - 1)    */
585
	                        /*         blit_y = 1 << (height - 1)   */
586
	                        /* if 0, will be set to 0xffffffff (all)*/
587
	/* access methods */
588
	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
589
	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
590
};
591
 
592
#ifdef CONFIG_FB_DEFERRED_IO
593
struct fb_deferred_io {
594
	/* delay between mkwrite and deferred handler */
595
	unsigned long delay;
596
	struct mutex lock; /* mutex that protects the page list */
597
	struct list_head pagelist; /* list of touched pages */
598
	/* callback */
599
	void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
600
};
601
#endif
602
 
603
/*
604
 * Frame buffer operations
605
 *
606
 * LOCKING NOTE: those functions must _ALL_ be called with the console
607
 * semaphore held, this is the only suitable locking mechanism we have
608
 * in 2.6. Some may be called at interrupt time at this point though.
1964 serge 609
 *
610
 * The exception to this is the debug related hooks.  Putting the fb
611
 * into a debug state (e.g. flipping to the kernel console) and restoring
612
 * it must be done in a lock-free manner, so low level drivers should
613
 * keep track of the initial console (if applicable) and may need to
614
 * perform direct, unlocked hardware writes in these hooks.
1408 serge 615
 */
616
 
617
struct fb_ops {
618
	/* open/release and usage marking */
619
	struct module *owner;
620
	int (*fb_open)(struct fb_info *info, int user);
621
	int (*fb_release)(struct fb_info *info, int user);
622
 
623
	/* For framebuffers with strange non linear layouts or that do not
624
	 * work with normal memory mapped access
625
	 */
626
	ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
627
			   size_t count, loff_t *ppos);
628
	ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
629
			    size_t count, loff_t *ppos);
630
 
631
	/* checks var and eventually tweaks it to something supported,
632
	 * DO NOT MODIFY PAR */
633
	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
634
 
635
	/* set the video mode according to info->var */
636
	int (*fb_set_par)(struct fb_info *info);
637
 
638
	/* set color register */
639
	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
640
			    unsigned blue, unsigned transp, struct fb_info *info);
641
 
642
	/* set color registers in batch */
643
	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
644
 
645
	/* blank display */
646
	int (*fb_blank)(int blank, struct fb_info *info);
647
 
648
	/* pan display */
649
	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
650
 
651
	/* Draws a rectangle */
652
	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
653
	/* Copy data from area to another */
654
	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
655
	/* Draws a image to the display */
656
	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
657
 
658
	/* Draws cursor */
659
	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
660
 
661
	/* Rotates the display */
662
	void (*fb_rotate)(struct fb_info *info, int angle);
663
 
664
	/* wait for blit idle, optional */
665
	int (*fb_sync)(struct fb_info *info);
666
 
667
	/* perform fb specific ioctl (optional) */
668
	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
669
			unsigned long arg);
670
 
671
	/* Handle 32bit compat ioctl (optional) */
672
	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
673
			unsigned long arg);
674
 
675
	/* perform fb specific mmap */
676
//   int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
677
 
678
	/* get capability given var */
679
	void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
680
			    struct fb_var_screeninfo *var);
681
 
682
	/* teardown any resources to do with this framebuffer */
683
	void (*fb_destroy)(struct fb_info *info);
684
};
685
 
686
#ifdef CONFIG_FB_TILEBLITTING
687
#define FB_TILE_CURSOR_NONE        0
688
#define FB_TILE_CURSOR_UNDERLINE   1
689
#define FB_TILE_CURSOR_LOWER_THIRD 2
690
#define FB_TILE_CURSOR_LOWER_HALF  3
691
#define FB_TILE_CURSOR_TWO_THIRDS  4
692
#define FB_TILE_CURSOR_BLOCK       5
693
 
694
struct fb_tilemap {
695
	__u32 width;                /* width of each tile in pixels */
696
	__u32 height;               /* height of each tile in scanlines */
697
	__u32 depth;                /* color depth of each tile */
698
	__u32 length;               /* number of tiles in the map */
699
	const __u8 *data;           /* actual tile map: a bitmap array, packed
700
				       to the nearest byte */
701
};
702
 
703
struct fb_tilerect {
704
	__u32 sx;                   /* origin in the x-axis */
705
	__u32 sy;                   /* origin in the y-axis */
706
	__u32 width;                /* number of tiles in the x-axis */
707
	__u32 height;               /* number of tiles in the y-axis */
708
	__u32 index;                /* what tile to use: index to tile map */
709
	__u32 fg;                   /* foreground color */
710
	__u32 bg;                   /* background color */
711
	__u32 rop;                  /* raster operation */
712
};
713
 
714
struct fb_tilearea {
715
	__u32 sx;                   /* source origin in the x-axis */
716
	__u32 sy;                   /* source origin in the y-axis */
717
	__u32 dx;                   /* destination origin in the x-axis */
718
	__u32 dy;                   /* destination origin in the y-axis */
719
	__u32 width;                /* number of tiles in the x-axis */
720
	__u32 height;               /* number of tiles in the y-axis */
721
};
722
 
723
struct fb_tileblit {
724
	__u32 sx;                   /* origin in the x-axis */
725
	__u32 sy;                   /* origin in the y-axis */
726
	__u32 width;                /* number of tiles in the x-axis */
727
	__u32 height;               /* number of tiles in the y-axis */
728
	__u32 fg;                   /* foreground color */
729
	__u32 bg;                   /* background color */
730
	__u32 length;               /* number of tiles to draw */
731
	__u32 *indices;             /* array of indices to tile map */
732
};
733
 
734
struct fb_tilecursor {
735
	__u32 sx;                   /* cursor position in the x-axis */
736
	__u32 sy;                   /* cursor position in the y-axis */
737
	__u32 mode;                 /* 0 = erase, 1 = draw */
738
	__u32 shape;                /* see FB_TILE_CURSOR_* */
739
	__u32 fg;                   /* foreground color */
740
	__u32 bg;                   /* background color */
741
};
742
 
743
struct fb_tile_ops {
744
	/* set tile characteristics */
745
	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
746
 
747
	/* all dimensions from hereon are in terms of tiles */
748
 
749
	/* move a rectangular region of tiles from one area to another*/
750
	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
751
	/* fill a rectangular region with a tile */
752
	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
753
	/* copy an array of tiles */
754
	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
755
	/* cursor */
756
	void (*fb_tilecursor)(struct fb_info *info,
757
			      struct fb_tilecursor *cursor);
758
	/* get maximum length of the tile map */
759
	int (*fb_get_tilemax)(struct fb_info *info);
760
};
761
#endif /* CONFIG_FB_TILEBLITTING */
762
 
763
/* FBINFO_* = fb_info.flags bit flags */
764
#define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
765
#define FBINFO_HWACCEL_DISABLED	0x0002
766
	/* When FBINFO_HWACCEL_DISABLED is set:
767
	 *  Hardware acceleration is turned off.  Software implementations
768
	 *  of required functions (copyarea(), fillrect(), and imageblit())
769
	 *  takes over; acceleration engine should be in a quiescent state */
770
 
771
/* hints */
1964 serge 772
#define FBINFO_VIRTFB		0x0004 /* FB is System RAM, not device. */
1408 serge 773
#define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
774
#define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
775
 
776
/* hardware supported ops */
777
/*  semantics: when a bit is set, it indicates that the operation is
778
 *   accelerated by hardware.
779
 *  required functions will still work even if the bit is not set.
780
 *  optional functions may not even exist if the flag bit is not set.
781
 */
782
#define FBINFO_HWACCEL_NONE		0x0000
783
#define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
784
#define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
785
#define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
786
#define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
787
#define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
788
#define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
789
#define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
790
 
791
#define FBINFO_MISC_USEREVENT          0x10000 /* event request
792
						  from userspace */
793
#define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
794
 
795
/* A driver may set this flag to indicate that it does want a set_par to be
796
 * called every time when fbcon_switch is executed. The advantage is that with
797
 * this flag set you can really be sure that set_par is always called before
798
 * any of the functions dependant on the correct hardware state or altering
799
 * that state, even if you are using some broken X releases. The disadvantage
800
 * is that it introduces unwanted delays to every console switch if set_par
801
 * is slow. It is a good idea to try this flag in the drivers initialization
802
 * code whenever there is a bug report related to switching between X and the
803
 * framebuffer console.
804
 */
805
#define FBINFO_MISC_ALWAYS_SETPAR   0x40000
806
 
1964 serge 807
/* where the fb is a firmware driver, and can be replaced with a proper one */
808
#define FBINFO_MISC_FIRMWARE        0x80000
1408 serge 809
/*
810
 * Host and GPU endianness differ.
811
 */
812
#define FBINFO_FOREIGN_ENDIAN	0x100000
813
/*
814
 * Big endian math. This is the same flags as above, but with different
815
 * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
816
 * and host endianness. Drivers should not use this flag.
817
 */
818
#define FBINFO_BE_MATH  0x100000
819
 
1964 serge 820
/* report to the VT layer that this fb driver can accept forced console
821
   output like oopses */
822
#define FBINFO_CAN_FORCE_OUTPUT     0x200000
823
 
1408 serge 824
struct fb_info {
825
	int node;
826
	int flags;
1964 serge 827
	struct mutex lock;		/* Lock for open/release/ioctl funcs */
828
	struct mutex mm_lock;		/* Lock for fb_mmap and smem_* fields */
1408 serge 829
   struct fb_var_screeninfo var;   /* Current var */
830
   struct fb_fix_screeninfo fix;   /* Current fix */
831
	struct fb_monspecs monspecs;	/* Current Monitor specs */
832
//   struct work_struct queue;   /* Framebuffer event queue */
833
//   struct fb_pixmap pixmap;    /* Image hardware mapper */
834
//   struct fb_pixmap sprite;    /* Cursor hardware mapper */
835
//   struct fb_cmap cmap;        /* Current cmap */
836
	struct list_head modelist;      /* mode list */
837
	struct fb_videomode *mode;	/* current mode */
838
 
839
#ifdef CONFIG_FB_BACKLIGHT
840
	/* assigned backlight device */
841
	/* set before framebuffer registration,
842
	   remove after unregister */
843
	struct backlight_device *bl_dev;
844
 
845
	/* Backlight level curve */
846
	struct mutex bl_curve_mutex;
847
	u8 bl_curve[FB_BACKLIGHT_LEVELS];
848
#endif
849
#ifdef CONFIG_FB_DEFERRED_IO
850
	struct delayed_work deferred_work;
851
	struct fb_deferred_io *fbdefio;
852
#endif
853
 
854
	struct fb_ops *fbops;
1964 serge 855
	struct device *device;		/* This is the parent */
856
	struct device *dev;		/* This is this fb device */
1408 serge 857
	int class_flag;                    /* private sysfs flags */
858
#ifdef CONFIG_FB_TILEBLITTING
859
	struct fb_tile_ops *tileops;    /* Tile Blitting */
860
#endif
861
	char __iomem *screen_base;	/* Virtual address */
862
	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
863
	void *pseudo_palette;		/* Fake palette of 16 colors */
864
#define FBINFO_STATE_RUNNING	0
865
#define FBINFO_STATE_SUSPENDED	1
866
	u32 state;			/* Hardware state i.e suspend */
867
	void *fbcon_par;                /* fbcon use-only private area */
868
	/* From here on everything is device dependent */
869
	void *par;
870
	/* we need the PCI or similiar aperture base/size not
871
	   smem_start/size as smem_start may just be an object
872
	   allocated inside the aperture so may not actually overlap */
1964 serge 873
	struct apertures_struct {
874
		unsigned int count;
875
		struct aperture {
876
			resource_size_t base;
877
			resource_size_t size;
878
		} ranges[0];
879
	} *apertures;
1408 serge 880
};
881
 
1964 serge 882
static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
883
	struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct)
884
			+ max_num * sizeof(struct aperture), GFP_KERNEL);
885
	if (!a)
886
		return NULL;
887
	a->count = max_num;
888
	return a;
889
}
890
 
1408 serge 891
#ifdef MODULE
892
#define FBINFO_DEFAULT	FBINFO_MODULE
893
#else
894
#define FBINFO_DEFAULT	0
895
#endif
896
 
897
// This will go away
898
#define FBINFO_FLAG_MODULE	FBINFO_MODULE
899
#define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
900
 
901
/* This will go away
902
 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
903
 * when it wants to turn the acceleration engine on.  This is
904
 * really a separate operation, and should be modified via sysfs.
905
 *  But for now, we leave it broken with the following define
906
 */
907
#define STUPID_ACCELF_TEXT_SHIT
908
 
1964 serge 909
// This will go away
910
#if defined(__sparc__)
911
 
912
/* We map all of our framebuffers such that big-endian accesses
913
 * are what we want, so the following is sufficient.
914
 */
915
 
916
// This will go away
917
#define fb_readb sbus_readb
918
#define fb_readw sbus_readw
919
#define fb_readl sbus_readl
920
#define fb_readq sbus_readq
921
#define fb_writeb sbus_writeb
922
#define fb_writew sbus_writew
923
#define fb_writel sbus_writel
924
#define fb_writeq sbus_writeq
925
#define fb_memset sbus_memset_io
926
#define fb_memcpy_fromfb sbus_memcpy_fromio
927
#define fb_memcpy_tofb sbus_memcpy_toio
928
 
929
#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
930
 
931
#define fb_readb __raw_readb
932
#define fb_readw __raw_readw
933
#define fb_readl __raw_readl
934
#define fb_readq __raw_readq
935
#define fb_writeb __raw_writeb
936
#define fb_writew __raw_writew
937
#define fb_writel __raw_writel
938
#define fb_writeq __raw_writeq
939
#define fb_memset memset_io
940
#define fb_memcpy_fromfb memcpy_fromio
941
#define fb_memcpy_tofb memcpy_toio
942
 
943
#else
944
 
1408 serge 945
#define fb_readb(addr) (*(volatile u8 *) (addr))
946
#define fb_readw(addr) (*(volatile u16 *) (addr))
947
#define fb_readl(addr) (*(volatile u32 *) (addr))
948
#define fb_readq(addr) (*(volatile u64 *) (addr))
949
#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
950
#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
951
#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
952
#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
953
#define fb_memset memset
1964 serge 954
#define fb_memcpy_fromfb memcpy
955
#define fb_memcpy_tofb memcpy
1408 serge 956
 
1964 serge 957
#endif
958
 
1408 serge 959
#define FB_LEFT_POS(p, bpp)          (fb_be_math(p) ? (32 - (bpp)) : 0)
960
#define FB_SHIFT_HIGH(p, val, bits)  (fb_be_math(p) ? (val) >> (bits) : \
961
						      (val) << (bits))
962
#define FB_SHIFT_LOW(p, val, bits)   (fb_be_math(p) ? (val) << (bits) : \
963
						      (val) >> (bits))
964
 
965
    /*
966
     *  `Generic' versions of the frame buffer device operations
967
     */
968
 
969
extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
970
extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
971
extern int fb_blank(struct fb_info *info, int blank);
972
extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
973
extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
974
extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
975
/*
976
 * Drawing operations where framebuffer is in system RAM
977
 */
978
extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
979
extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
980
extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
981
extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
982
			   size_t count, loff_t *ppos);
983
extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
984
			    size_t count, loff_t *ppos);
985
 
986
/* drivers/video/fbmem.c */
987
extern int register_framebuffer(struct fb_info *fb_info);
988
extern int unregister_framebuffer(struct fb_info *fb_info);
1964 serge 989
extern void remove_conflicting_framebuffers(struct apertures_struct *a,
990
				const char *name, bool primary);
1408 serge 991
extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
992
extern int fb_show_logo(struct fb_info *fb_info, int rotate);
993
extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
994
extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
995
				u32 height, u32 shift_high, u32 shift_low, u32 mod);
996
extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
997
extern void fb_set_suspend(struct fb_info *info, int state);
998
extern int fb_get_color_depth(struct fb_var_screeninfo *var,
999
			      struct fb_fix_screeninfo *fix);
1000
extern int fb_get_options(char *name, char **option);
1001
extern int fb_new_modelist(struct fb_info *info);
1002
 
1003
extern struct fb_info *registered_fb[FB_MAX];
1004
extern int num_registered_fb;
1005
extern struct class *fb_class;
1006
 
1007
extern int lock_fb_info(struct fb_info *info);
1008
 
1009
static inline void unlock_fb_info(struct fb_info *info)
1010
{
1964 serge 1011
	mutex_unlock(&info->lock);
1408 serge 1012
}
1013
 
1014
static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
1015
					   u8 *src, u32 s_pitch, u32 height)
1016
{
1017
	int i, j;
1018
 
1019
	d_pitch -= s_pitch;
1020
 
1021
	for (i = height; i--; ) {
1022
		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
1023
		for (j = 0; j < s_pitch; j++)
1024
			*dst++ = *src++;
1025
		dst += d_pitch;
1026
	}
1027
}
1028
 
1029
/* drivers/video/fb_defio.c */
1030
 
1031
static inline bool fb_be_math(struct fb_info *info)
1032
{
1033
#ifdef CONFIG_FB_FOREIGN_ENDIAN
1034
#if defined(CONFIG_FB_BOTH_ENDIAN)
1035
	return info->flags & FBINFO_BE_MATH;
1036
#elif defined(CONFIG_FB_BIG_ENDIAN)
1037
	return true;
1038
#elif defined(CONFIG_FB_LITTLE_ENDIAN)
1039
	return false;
1040
#endif /* CONFIG_FB_BOTH_ENDIAN */
1041
#else
1042
#ifdef __BIG_ENDIAN
1043
	return true;
1044
#else
1045
	return false;
1046
#endif /* __BIG_ENDIAN */
1047
#endif /* CONFIG_FB_FOREIGN_ENDIAN */
1048
}
1049
 
1050
/* drivers/video/fbsysfs.c */
1051
//extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
1052
//extern void framebuffer_release(struct fb_info *info);
1053
//extern int fb_init_device(struct fb_info *fb_info);
1054
//extern void fb_cleanup_device(struct fb_info *head);
1055
//extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
1056
 
1057
/* drivers/video/fbmon.c */
1058
#define FB_MAXTIMINGS		0
1059
#define FB_VSYNCTIMINGS		1
1060
#define FB_HSYNCTIMINGS		2
1061
#define FB_DCLKTIMINGS		3
1062
#define FB_IGNOREMON		0x100
1063
 
1064
#define FB_MODE_IS_UNKNOWN	0
1065
#define FB_MODE_IS_DETAILED	1
1066
#define FB_MODE_IS_STANDARD	2
1067
#define FB_MODE_IS_VESA		4
1068
#define FB_MODE_IS_CALCULATED	8
1069
#define FB_MODE_IS_FIRST	16
1070
#define FB_MODE_IS_FROM_VAR     32
1071
 
1072
extern int fbmon_dpms(const struct fb_info *fb_info);
1073
extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
1074
		       struct fb_info *info);
1075
extern int fb_validate_mode(const struct fb_var_screeninfo *var,
1076
			    struct fb_info *info);
1077
extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
1078
//extern const unsigned char *fb_firmware_edid(struct device *device);
1079
extern void fb_edid_to_monspecs(unsigned char *edid,
1080
				struct fb_monspecs *specs);
1081
extern void fb_destroy_modedb(struct fb_videomode *modedb);
1082
extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
1083
extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
1084
 
1085
/* drivers/video/modedb.c */
1086
#define VESA_MODEDB_SIZE 34
1087
extern void fb_var_to_videomode(struct fb_videomode *mode,
1088
				const struct fb_var_screeninfo *var);
1089
extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
1090
				const struct fb_videomode *mode);
1091
extern int fb_mode_is_equal(const struct fb_videomode *mode1,
1092
			    const struct fb_videomode *mode2);
1093
extern int fb_add_videomode(const struct fb_videomode *mode,
1094
			    struct list_head *head);
1095
extern void fb_delete_videomode(const struct fb_videomode *mode,
1096
				struct list_head *head);
1097
extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
1098
						struct list_head *head);
1099
extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
1100
						    struct list_head *head);
1101
extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
1102
						       struct list_head *head);
1103
extern void fb_destroy_modelist(struct list_head *head);
1104
extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
1105
				     struct list_head *head);
1106
extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
1107
						       struct list_head *head);
1108
 
1109
/* drivers/video/fbcmap.c */
1110
extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
1111
extern void fb_dealloc_cmap(struct fb_cmap *cmap);
1112
extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
1113
extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
1114
extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
1115
extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
1116
extern const struct fb_cmap *fb_default_cmap(int len);
1117
extern void fb_invert_cmaps(void);
1118
 
1119
struct fb_videomode {
1120
	const char *name;	/* optional */
1121
	u32 refresh;		/* optional */
1122
	u32 xres;
1123
	u32 yres;
1124
	u32 pixclock;
1125
	u32 left_margin;
1126
	u32 right_margin;
1127
	u32 upper_margin;
1128
	u32 lower_margin;
1129
	u32 hsync_len;
1130
	u32 vsync_len;
1131
	u32 sync;
1132
	u32 vmode;
1133
	u32 flag;
1134
};
1135
 
1136
extern const char *fb_mode_option;
1137
extern const struct fb_videomode vesa_modes[];
1138
 
1139
struct fb_modelist {
1140
	struct list_head list;
1141
	struct fb_videomode mode;
1142
};
1143
 
1144
extern int fb_find_mode(struct fb_var_screeninfo *var,
1145
			struct fb_info *info, const char *mode_option,
1146
			const struct fb_videomode *db,
1147
			unsigned int dbsize,
1148
			const struct fb_videomode *default_mode,
1149
			unsigned int default_bpp);
1150
 
1151
#endif /* _LINUX_FB_H */