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1498 serge 1
/******************************************************************************
2
 *
3
 * Module Name: nsload - namespace loading/expanding/contracting procedures
4
 *
5
 *****************************************************************************/
6
 
7
/******************************************************************************
8
 *
9
 * 1. Copyright Notice
10
 *
11
 * Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
12
 * All rights reserved.
13
 *
14
 * 2. License
15
 *
16
 * 2.1. This is your license from Intel Corp. under its intellectual property
17
 * rights.  You may have additional license terms from the party that provided
18
 * you this software, covering your right to use that party's intellectual
19
 * property rights.
20
 *
21
 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22
 * copy of the source code appearing in this file ("Covered Code") an
23
 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24
 * base code distributed originally by Intel ("Original Intel Code") to copy,
25
 * make derivatives, distribute, use and display any portion of the Covered
26
 * Code in any form, with the right to sublicense such rights; and
27
 *
28
 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29
 * license (with the right to sublicense), under only those claims of Intel
30
 * patents that are infringed by the Original Intel Code, to make, use, sell,
31
 * offer to sell, and import the Covered Code and derivative works thereof
32
 * solely to the minimum extent necessary to exercise the above copyright
33
 * license, and in no event shall the patent license extend to any additions
34
 * to or modifications of the Original Intel Code.  No other license or right
35
 * is granted directly or by implication, estoppel or otherwise;
36
 *
37
 * The above copyright and patent license is granted only if the following
38
 * conditions are met:
39
 *
40
 * 3. Conditions
41
 *
42
 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43
 * Redistribution of source code of any substantial portion of the Covered
44
 * Code or modification with rights to further distribute source must include
45
 * the above Copyright Notice, the above License, this list of Conditions,
46
 * and the following Disclaimer and Export Compliance provision.  In addition,
47
 * Licensee must cause all Covered Code to which Licensee contributes to
48
 * contain a file documenting the changes Licensee made to create that Covered
49
 * Code and the date of any change.  Licensee must include in that file the
50
 * documentation of any changes made by any predecessor Licensee.  Licensee
51
 * must include a prominent statement that the modification is derived,
52
 * directly or indirectly, from Original Intel Code.
53
 *
54
 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55
 * Redistribution of source code of any substantial portion of the Covered
56
 * Code or modification without rights to further distribute source must
57
 * include the following Disclaimer and Export Compliance provision in the
58
 * documentation and/or other materials provided with distribution.  In
59
 * addition, Licensee may not authorize further sublicense of source of any
60
 * portion of the Covered Code, and must include terms to the effect that the
61
 * license from Licensee to its licensee is limited to the intellectual
62
 * property embodied in the software Licensee provides to its licensee, and
63
 * not to intellectual property embodied in modifications its licensee may
64
 * make.
65
 *
66
 * 3.3. Redistribution of Executable. Redistribution in executable form of any
67
 * substantial portion of the Covered Code or modification must reproduce the
68
 * above Copyright Notice, and the following Disclaimer and Export Compliance
69
 * provision in the documentation and/or other materials provided with the
70
 * distribution.
71
 *
72
 * 3.4. Intel retains all right, title, and interest in and to the Original
73
 * Intel Code.
74
 *
75
 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76
 * Intel shall be used in advertising or otherwise to promote the sale, use or
77
 * other dealings in products derived from or relating to the Covered Code
78
 * without prior written authorization from Intel.
79
 *
80
 * 4. Disclaimer and Export Compliance
81
 *
82
 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83
 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84
 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
85
 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
86
 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
87
 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88
 * PARTICULAR PURPOSE.
89
 *
90
 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91
 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92
 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93
 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94
 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95
 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
96
 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97
 * LIMITED REMEDY.
98
 *
99
 * 4.3. Licensee shall not export, either directly or indirectly, any of this
100
 * software or system incorporating such software without first obtaining any
101
 * required license or other approval from the U. S. Department of Commerce or
102
 * any other agency or department of the United States Government.  In the
103
 * event Licensee exports any such software from the United States or
104
 * re-exports any such software from a foreign destination, Licensee shall
105
 * ensure that the distribution and export/re-export of the software is in
106
 * compliance with all laws, regulations, orders, or other restrictions of the
107
 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108
 * any of its subsidiaries will export/re-export any technical data, process,
109
 * software, or service, directly or indirectly, to any country for which the
110
 * United States government or any agency thereof requires an export license,
111
 * other governmental approval, or letter of assurance, without first obtaining
112
 * such license, approval or letter.
113
 *
114
 *****************************************************************************/
115
 
116
#define __NSLOAD_C__
117
 
118
#include "acpi.h"
119
#include "accommon.h"
120
#include "acnamesp.h"
121
#include "acdispat.h"
122
#include "actables.h"
123
 
124
 
125
#define _COMPONENT          ACPI_NAMESPACE
126
        ACPI_MODULE_NAME    ("nsload")
127
 
128
/* Local prototypes */
129
 
130
#ifdef ACPI_FUTURE_IMPLEMENTATION
131
ACPI_STATUS
132
AcpiNsUnloadNamespace (
133
    ACPI_HANDLE             Handle);
134
 
135
static ACPI_STATUS
136
AcpiNsDeleteSubtree (
137
    ACPI_HANDLE             StartHandle);
138
#endif
139
 
140
 
141
#ifndef ACPI_NO_METHOD_EXECUTION
142
/*******************************************************************************
143
 *
144
 * FUNCTION:    AcpiNsLoadTable
145
 *
146
 * PARAMETERS:  TableIndex      - Index for table to be loaded
147
 *              Node            - Owning NS node
148
 *
149
 * RETURN:      Status
150
 *
151
 * DESCRIPTION: Load one ACPI table into the namespace
152
 *
153
 ******************************************************************************/
154
 
155
ACPI_STATUS
156
AcpiNsLoadTable (
157
    UINT32                  TableIndex,
158
    ACPI_NAMESPACE_NODE     *Node)
159
{
160
    ACPI_STATUS             Status;
161
 
162
 
163
    ACPI_FUNCTION_TRACE (NsLoadTable);
164
 
165
 
166
    /*
167
     * Parse the table and load the namespace with all named
168
     * objects found within.  Control methods are NOT parsed
169
     * at this time.  In fact, the control methods cannot be
170
     * parsed until the entire namespace is loaded, because
171
     * if a control method makes a forward reference (call)
172
     * to another control method, we can't continue parsing
173
     * because we don't know how many arguments to parse next!
174
     */
175
    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
176
    if (ACPI_FAILURE (Status))
177
    {
178
        return_ACPI_STATUS (Status);
179
    }
180
 
181
    /* If table already loaded into namespace, just return */
182
 
183
    if (AcpiTbIsTableLoaded (TableIndex))
184
    {
185
        Status = AE_ALREADY_EXISTS;
186
        goto Unlock;
187
    }
188
 
189
    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
190
        "**** Loading table into namespace ****\n"));
191
 
192
    Status = AcpiTbAllocateOwnerId (TableIndex);
193
    if (ACPI_FAILURE (Status))
194
    {
195
        goto Unlock;
196
    }
197
 
198
    Status = AcpiNsParseTable (TableIndex, Node);
199
    if (ACPI_SUCCESS (Status))
200
    {
201
        AcpiTbSetTableLoadedFlag (TableIndex, TRUE);
202
    }
203
    else
204
    {
205
        (void) AcpiTbReleaseOwnerId (TableIndex);
206
    }
207
 
208
Unlock:
209
    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
210
 
211
    if (ACPI_FAILURE (Status))
212
    {
213
        return_ACPI_STATUS (Status);
214
    }
215
 
216
    /*
217
     * Now we can parse the control methods.  We always parse
218
     * them here for a sanity check, and if configured for
219
     * just-in-time parsing, we delete the control method
220
     * parse trees.
221
     */
222
    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
223
        "**** Begin Table Method Parsing and Object Initialization\n"));
224
 
225
    Status = AcpiDsInitializeObjects (TableIndex, Node);
226
 
227
    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
228
        "**** Completed Table Method Parsing and Object Initialization\n"));
229
 
230
    return_ACPI_STATUS (Status);
231
}
232
 
233
 
234
#ifdef ACPI_OBSOLETE_FUNCTIONS
235
/*******************************************************************************
236
 *
237
 * FUNCTION:    AcpiLoadNamespace
238
 *
239
 * PARAMETERS:  None
240
 *
241
 * RETURN:      Status
242
 *
243
 * DESCRIPTION: Load the name space from what ever is pointed to by DSDT.
244
 *              (DSDT points to either the BIOS or a buffer.)
245
 *
246
 ******************************************************************************/
247
 
248
ACPI_STATUS
249
AcpiNsLoadNamespace (
250
    void)
251
{
252
    ACPI_STATUS             Status;
253
 
254
 
255
    ACPI_FUNCTION_TRACE (AcpiLoadNameSpace);
256
 
257
 
258
    /* There must be at least a DSDT installed */
259
 
260
    if (AcpiGbl_DSDT == NULL)
261
    {
262
        ACPI_ERROR ((AE_INFO, "DSDT is not in memory"));
263
        return_ACPI_STATUS (AE_NO_ACPI_TABLES);
264
    }
265
 
266
    /*
267
     * Load the namespace.  The DSDT is required,
268
     * but the SSDT and PSDT tables are optional.
269
     */
270
    Status = AcpiNsLoadTableByType (ACPI_TABLE_ID_DSDT);
271
    if (ACPI_FAILURE (Status))
272
    {
273
        return_ACPI_STATUS (Status);
274
    }
275
 
276
    /* Ignore exceptions from these */
277
 
278
    (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_SSDT);
279
    (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_PSDT);
280
 
281
    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
282
        "ACPI Namespace successfully loaded at root %p\n",
283
        AcpiGbl_RootNode));
284
 
285
    return_ACPI_STATUS (Status);
286
}
287
#endif
288
 
289
#ifdef ACPI_FUTURE_IMPLEMENTATION
290
/*******************************************************************************
291
 *
292
 * FUNCTION:    AcpiNsDeleteSubtree
293
 *
294
 * PARAMETERS:  StartHandle         - Handle in namespace where search begins
295
 *
296
 * RETURNS      Status
297
 *
298
 * DESCRIPTION: Walks the namespace starting at the given handle and deletes
299
 *              all objects, entries, and scopes in the entire subtree.
300
 *
301
 *              Namespace/Interpreter should be locked or the subsystem should
302
 *              be in shutdown before this routine is called.
303
 *
304
 ******************************************************************************/
305
 
306
static ACPI_STATUS
307
AcpiNsDeleteSubtree (
308
    ACPI_HANDLE             StartHandle)
309
{
310
    ACPI_STATUS             Status;
311
    ACPI_HANDLE             ChildHandle;
312
    ACPI_HANDLE             ParentHandle;
313
    ACPI_HANDLE             NextChildHandle;
314
    ACPI_HANDLE             Dummy;
315
    UINT32                  Level;
316
 
317
 
318
    ACPI_FUNCTION_TRACE (NsDeleteSubtree);
319
 
320
 
321
    ParentHandle = StartHandle;
322
    ChildHandle  = NULL;
323
    Level        = 1;
324
 
325
    /*
326
     * Traverse the tree of objects until we bubble back up
327
     * to where we started.
328
     */
329
    while (Level > 0)
330
    {
331
        /* Attempt to get the next object in this scope */
332
 
333
        Status = AcpiGetNextObject (ACPI_TYPE_ANY, ParentHandle,
334
                                    ChildHandle, &NextChildHandle);
335
 
336
        ChildHandle = NextChildHandle;
337
 
338
        /* Did we get a new object? */
339
 
340
        if (ACPI_SUCCESS (Status))
341
        {
342
            /* Check if this object has any children */
343
 
344
            if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY, ChildHandle,
345
                                    NULL, &Dummy)))
346
            {
347
                /*
348
                 * There is at least one child of this object,
349
                 * visit the object
350
                 */
351
                Level++;
352
                ParentHandle = ChildHandle;
353
                ChildHandle  = NULL;
354
            }
355
        }
356
        else
357
        {
358
            /*
359
             * No more children in this object, go back up to
360
             * the object's parent
361
             */
362
            Level--;
363
 
364
            /* Delete all children now */
365
 
366
            AcpiNsDeleteChildren (ChildHandle);
367
 
368
            ChildHandle = ParentHandle;
369
            Status = AcpiGetParent (ParentHandle, &ParentHandle);
370
            if (ACPI_FAILURE (Status))
371
            {
372
                return_ACPI_STATUS (Status);
373
            }
374
        }
375
    }
376
 
377
    /* Now delete the starting object, and we are done */
378
 
379
    AcpiNsRemoveNode (ChildHandle);
380
    return_ACPI_STATUS (AE_OK);
381
}
382
 
383
 
384
/*******************************************************************************
385
 *
386
 *  FUNCTION:       AcpiNsUnloadNameSpace
387
 *
388
 *  PARAMETERS:     Handle          - Root of namespace subtree to be deleted
389
 *
390
 *  RETURN:         Status
391
 *
392
 *  DESCRIPTION:    Shrinks the namespace, typically in response to an undocking
393
 *                  event.  Deletes an entire subtree starting from (and
394
 *                  including) the given handle.
395
 *
396
 ******************************************************************************/
397
 
398
ACPI_STATUS
399
AcpiNsUnloadNamespace (
400
    ACPI_HANDLE             Handle)
401
{
402
    ACPI_STATUS             Status;
403
 
404
 
405
    ACPI_FUNCTION_TRACE (NsUnloadNameSpace);
406
 
407
 
408
    /* Parameter validation */
409
 
410
    if (!AcpiGbl_RootNode)
411
    {
412
        return_ACPI_STATUS (AE_NO_NAMESPACE);
413
    }
414
 
415
    if (!Handle)
416
    {
417
        return_ACPI_STATUS (AE_BAD_PARAMETER);
418
    }
419
 
420
    /* This function does the real work */
421
 
422
    Status = AcpiNsDeleteSubtree (Handle);
423
 
424
    return_ACPI_STATUS (Status);
425
}
426
#endif
427
#endif
428