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/* obstack.h - object stack macros
2
   Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
3
   1999, 2000, 2001, 2002, 2003, 2004, 2005, 2008
4
   Free Software Foundation, Inc.
5
 
6
 
7
   NOTE: The canonical source of this file is maintained with the GNU C Library.
8
   Bugs can be reported to bug-glibc@gnu.org.
9
 
10
   This program is free software; you can redistribute it and/or modify it
11
   under the terms of the GNU General Public License as published by the
12
   Free Software Foundation; either version 2, or (at your option) any
13
   later version.
14
 
15
   This program is distributed in the hope that it will be useful,
16
   but WITHOUT ANY WARRANTY; without even the implied warranty of
17
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18
   GNU General Public License for more details.
19
 
20
   You should have received a copy of the GNU General Public License
21
   along with this program; if not, write to the Free Software
22
   Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301,
23
   USA.  */
24
 
25
/* Summary:
26
 
27
All the apparent functions defined here are macros. The idea
28
is that you would use these pre-tested macros to solve a
29
very specific set of problems, and they would run fast.
30
Caution: no side-effects in arguments please!! They may be
31
evaluated MANY times!!
32
 
33
These macros operate a stack of objects.  Each object starts life
34
small, and may grow to maturity.  (Consider building a word syllable
35
by syllable.)  An object can move while it is growing.  Once it has
36
been "finished" it never changes address again.  So the "top of the
37
stack" is typically an immature growing object, while the rest of the
38
stack is of mature, fixed size and fixed address objects.
39
 
40
These routines grab large chunks of memory, using a function you
41
supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
42
by calling `obstack_chunk_free'.  You must define them and declare
43
them before using any obstack macros.
44
 
45
Each independent stack is represented by a `struct obstack'.
46
Each of the obstack macros expects a pointer to such a structure
47
as the first argument.
48
 
49
One motivation for this package is the problem of growing char strings
50
in symbol tables.  Unless you are "fascist pig with a read-only mind"
51
--Gosper's immortal quote from HAKMEM item 154, out of context--you
52
would not like to put any arbitrary upper limit on the length of your
53
symbols.
54
 
55
In practice this often means you will build many short symbols and a
56
few long symbols.  At the time you are reading a symbol you don't know
57
how long it is.  One traditional method is to read a symbol into a
58
buffer, realloc()ating the buffer every time you try to read a symbol
59
that is longer than the buffer.  This is beaut, but you still will
60
want to copy the symbol from the buffer to a more permanent
61
symbol-table entry say about half the time.
62
 
63
With obstacks, you can work differently.  Use one obstack for all symbol
64
names.  As you read a symbol, grow the name in the obstack gradually.
65
When the name is complete, finalize it.  Then, if the symbol exists already,
66
free the newly read name.
67
 
68
The way we do this is to take a large chunk, allocating memory from
69
low addresses.  When you want to build a symbol in the chunk you just
70
add chars above the current "high water mark" in the chunk.  When you
71
have finished adding chars, because you got to the end of the symbol,
72
you know how long the chars are, and you can create a new object.
73
Mostly the chars will not burst over the highest address of the chunk,
74
because you would typically expect a chunk to be (say) 100 times as
75
long as an average object.
76
 
77
In case that isn't clear, when we have enough chars to make up
78
the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
79
so we just point to it where it lies.  No moving of chars is
80
needed and this is the second win: potentially long strings need
81
never be explicitly shuffled. Once an object is formed, it does not
82
change its address during its lifetime.
83
 
84
When the chars burst over a chunk boundary, we allocate a larger
85
chunk, and then copy the partly formed object from the end of the old
86
chunk to the beginning of the new larger chunk.  We then carry on
87
accreting characters to the end of the object as we normally would.
88
 
89
A special macro is provided to add a single char at a time to a
90
growing object.  This allows the use of register variables, which
91
break the ordinary 'growth' macro.
92
 
93
Summary:
94
	We allocate large chunks.
95
	We carve out one object at a time from the current chunk.
96
	Once carved, an object never moves.
97
	We are free to append data of any size to the currently
98
	  growing object.
99
	Exactly one object is growing in an obstack at any one time.
100
	You can run one obstack per control block.
101
	You may have as many control blocks as you dare.
102
	Because of the way we do it, you can `unwind' an obstack
103
	  back to a previous state. (You may remove objects much
104
	  as you would with a stack.)
105
*/
106
 
107
 
108
/* Don't do the contents of this file more than once.  */
109
 
110
#ifndef _OBSTACK_H
111
#define _OBSTACK_H 1
112
 
113
#ifdef __cplusplus
114
extern "C" {
115
#endif
116
 
117
/* We use subtraction of (char *) 0 instead of casting to int
118
   because on word-addressable machines a simple cast to int
119
   may ignore the byte-within-word field of the pointer.  */
120
 
121
#ifndef __PTR_TO_INT
122
# define __PTR_TO_INT(P) ((P) - (char *) 0)
123
#endif
124
 
125
#ifndef __INT_TO_PTR
126
# define __INT_TO_PTR(P) ((P) + (char *) 0)
127
#endif
128
 
129
/* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
130
   defined, as with GNU C, use that; that way we don't pollute the
131
   namespace with 's symbols.  Otherwise, if  is
132
   available, include it and use ptrdiff_t.  In traditional C, long is
133
   the best that we can do.  */
134
 
135
#ifdef __PTRDIFF_TYPE__
136
# define PTR_INT_TYPE __PTRDIFF_TYPE__
137
#else
138
# ifdef HAVE_STDDEF_H
139
#  include 
140
#  define PTR_INT_TYPE ptrdiff_t
141
# else
142
#  define PTR_INT_TYPE long
143
# endif
144
#endif
145
 
146
#if defined _LIBC || defined HAVE_STRING_H
147
# include 
148
# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
149
#else
150
# ifdef memcpy
151
#  define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
152
# else
153
#  define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
154
# endif
155
#endif
156
 
157
struct _obstack_chunk		/* Lives at front of each chunk. */
158
{
159
  char  *limit;			/* 1 past end of this chunk */
160
  struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
161
  char	contents[4];		/* objects begin here */
162
};
163
 
164
struct obstack		/* control current object in current chunk */
165
{
166
  long	chunk_size;		/* preferred size to allocate chunks in */
167
  struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
168
  char	*object_base;		/* address of object we are building */
169
  char	*next_free;		/* where to add next char to current object */
170
  char	*chunk_limit;		/* address of char after current chunk */
171
  PTR_INT_TYPE temp;		/* Temporary for some macros.  */
172
  int   alignment_mask;		/* Mask of alignment for each object. */
173
  /* These prototypes vary based on `use_extra_arg', and we use
174
     casts to the prototypeless function type in all assignments,
175
     but having prototypes here quiets -Wstrict-prototypes.  */
176
  struct _obstack_chunk *(*chunkfun) (void *, long);
177
  void (*freefun) (void *, struct _obstack_chunk *);
178
  void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
179
  unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
180
  unsigned maybe_empty_object:1;/* There is a possibility that the current
181
				   chunk contains a zero-length object.  This
182
				   prevents freeing the chunk if we allocate
183
				   a bigger chunk to replace it. */
184
  unsigned alloc_failed:1;	/* No longer used, as we now call the failed
185
				   handler on error, but retained for binary
186
				   compatibility.  */
187
};
188
 
189
/* Declare the external functions we use; they are in obstack.c.  */
190
 
191
extern void _obstack_newchunk (struct obstack *, int);
192
extern void _obstack_free (struct obstack *, void *);
193
extern int _obstack_begin (struct obstack *, int, int,
194
			    void *(*) (long), void (*) (void *));
195
extern int _obstack_begin_1 (struct obstack *, int, int,
196
			     void *(*) (void *, long),
197
			     void (*) (void *, void *), void *);
198
extern int _obstack_memory_used (struct obstack *);
199
 
200
/* Do the function-declarations after the structs
201
   but before defining the macros.  */
202
 
203
void obstack_init (struct obstack *obstack);
204
 
205
void * obstack_alloc (struct obstack *obstack, int size);
206
 
207
void * obstack_copy (struct obstack *obstack, void *address, int size);
208
void * obstack_copy0 (struct obstack *obstack, void *address, int size);
209
 
210
void obstack_free (struct obstack *obstack, void *block);
211
 
212
void obstack_blank (struct obstack *obstack, int size);
213
 
214
void obstack_grow (struct obstack *obstack, void *data, int size);
215
void obstack_grow0 (struct obstack *obstack, void *data, int size);
216
 
217
void obstack_1grow (struct obstack *obstack, int data_char);
218
void obstack_ptr_grow (struct obstack *obstack, void *data);
219
void obstack_int_grow (struct obstack *obstack, int data);
220
 
221
void * obstack_finish (struct obstack *obstack);
222
 
223
int obstack_object_size (struct obstack *obstack);
224
 
225
int obstack_room (struct obstack *obstack);
226
void obstack_make_room (struct obstack *obstack, int size);
227
void obstack_1grow_fast (struct obstack *obstack, int data_char);
228
void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
229
void obstack_int_grow_fast (struct obstack *obstack, int data);
230
void obstack_blank_fast (struct obstack *obstack, int size);
231
 
232
void * obstack_base (struct obstack *obstack);
233
void * obstack_next_free (struct obstack *obstack);
234
int obstack_alignment_mask (struct obstack *obstack);
235
int obstack_chunk_size (struct obstack *obstack);
236
int obstack_memory_used (struct obstack *obstack);
237
 
238
/* Error handler called when `obstack_chunk_alloc' failed to allocate
239
   more memory.  This can be set to a user defined function.  The
240
   default action is to print a message and abort.  */
241
extern void (*obstack_alloc_failed_handler) (void);
242
 
243
/* Exit value used when `print_and_abort' is used.  */
244
extern int obstack_exit_failure;
245
 
246
/* Pointer to beginning of object being allocated or to be allocated next.
247
   Note that this might not be the final address of the object
248
   because a new chunk might be needed to hold the final size.  */
249
 
250
#define obstack_base(h) ((h)->object_base)
251
 
252
/* Size for allocating ordinary chunks.  */
253
 
254
#define obstack_chunk_size(h) ((h)->chunk_size)
255
 
256
/* Pointer to next byte not yet allocated in current chunk.  */
257
 
258
#define obstack_next_free(h)	((h)->next_free)
259
 
260
/* Mask specifying low bits that should be clear in address of an object.  */
261
 
262
#define obstack_alignment_mask(h) ((h)->alignment_mask)
263
 
264
/* To prevent prototype warnings provide complete argument list in
265
   standard C version.  */
266
# define obstack_init(h) \
267
  _obstack_begin ((h), 0, 0, \
268
		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
269
 
270
# define obstack_begin(h, size) \
271
  _obstack_begin ((h), (size), 0, \
272
		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
273
 
274
# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
275
  _obstack_begin ((h), (size), (alignment), \
276
		    (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
277
 
278
# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
279
  _obstack_begin_1 ((h), (size), (alignment), \
280
		    (void *(*) (void *, long)) (chunkfun), \
281
		    (void (*) (void *, void *)) (freefun), (arg))
282
 
283
# define obstack_chunkfun(h, newchunkfun) \
284
  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
285
 
286
# define obstack_freefun(h, newfreefun) \
287
  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
288
 
289
#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
290
 
291
#define obstack_blank_fast(h,n) ((h)->next_free += (n))
292
 
293
#define obstack_memory_used(h) _obstack_memory_used (h)
294
 
295
#if defined __GNUC__ && defined __STDC__ && __STDC__
296
/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
297
   does not implement __extension__.  But that compiler doesn't define
298
   __GNUC_MINOR__.  */
299
# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
300
#  define __extension__
301
# endif
302
 
303
/* For GNU C, if not -traditional,
304
   we can define these macros to compute all args only once
305
   without using a global variable.
306
   Also, we can avoid using the `temp' slot, to make faster code.  */
307
 
308
# define obstack_object_size(OBSTACK)					\
309
  __extension__								\
310
  ({ struct obstack *__o = (OBSTACK);					\
311
     (unsigned) (__o->next_free - __o->object_base); })
312
 
313
# define obstack_room(OBSTACK)						\
314
  __extension__								\
315
  ({ struct obstack *__o = (OBSTACK);					\
316
     (unsigned) (__o->chunk_limit - __o->next_free); })
317
 
318
# define obstack_make_room(OBSTACK,length)				\
319
__extension__								\
320
({ struct obstack *__o = (OBSTACK);					\
321
   int __len = (length);						\
322
   if (__o->chunk_limit - __o->next_free < __len)			\
323
     _obstack_newchunk (__o, __len);					\
324
   (void) 0; })
325
 
326
# define obstack_empty_p(OBSTACK)					\
327
  __extension__								\
328
  ({ struct obstack *__o = (OBSTACK);					\
329
     (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
330
 
331
# define obstack_grow(OBSTACK,where,length)				\
332
__extension__								\
333
({ struct obstack *__o = (OBSTACK);					\
334
   int __len = (length);						\
335
   if (__o->next_free + __len > __o->chunk_limit)			\
336
     _obstack_newchunk (__o, __len);					\
337
   _obstack_memcpy (__o->next_free, (where), __len);			\
338
   __o->next_free += __len;						\
339
   (void) 0; })
340
 
341
# define obstack_grow0(OBSTACK,where,length)				\
342
__extension__								\
343
({ struct obstack *__o = (OBSTACK);					\
344
   int __len = (length);						\
345
   if (__o->next_free + __len + 1 > __o->chunk_limit)			\
346
     _obstack_newchunk (__o, __len + 1);				\
347
   _obstack_memcpy (__o->next_free, (where), __len);			\
348
   __o->next_free += __len;						\
349
   *(__o->next_free)++ = 0;						\
350
   (void) 0; })
351
 
352
# define obstack_1grow(OBSTACK,datum)					\
353
__extension__								\
354
({ struct obstack *__o = (OBSTACK);					\
355
   if (__o->next_free + 1 > __o->chunk_limit)				\
356
     _obstack_newchunk (__o, 1);					\
357
   obstack_1grow_fast (__o, datum);					\
358
   (void) 0; })
359
 
360
/* These assume that the obstack alignment is good enough for pointers or ints,
361
   and that the data added so far to the current object
362
   shares that much alignment.  */
363
 
364
# define obstack_ptr_grow(OBSTACK,datum)				\
365
__extension__								\
366
({ struct obstack *__o = (OBSTACK);					\
367
   if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
368
     _obstack_newchunk (__o, sizeof (void *));				\
369
   obstack_ptr_grow_fast (__o, datum); })
370
 
371
# define obstack_int_grow(OBSTACK,datum)				\
372
__extension__								\
373
({ struct obstack *__o = (OBSTACK);					\
374
   if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
375
     _obstack_newchunk (__o, sizeof (int));				\
376
   obstack_int_grow_fast (__o, datum); })
377
 
378
# define obstack_ptr_grow_fast(OBSTACK,aptr)				\
379
__extension__								\
380
({ struct obstack *__o1 = (OBSTACK);					\
381
   *(const void **) __o1->next_free = (aptr);				\
382
   __o1->next_free += sizeof (const void *);				\
383
   (void) 0; })
384
 
385
# define obstack_int_grow_fast(OBSTACK,aint)				\
386
__extension__								\
387
({ struct obstack *__o1 = (OBSTACK);					\
388
   *(int *) __o1->next_free = (aint);					\
389
   __o1->next_free += sizeof (int);					\
390
   (void) 0; })
391
 
392
# define obstack_blank(OBSTACK,length)					\
393
__extension__								\
394
({ struct obstack *__o = (OBSTACK);					\
395
   int __len = (length);						\
396
   if (__o->chunk_limit - __o->next_free < __len)			\
397
     _obstack_newchunk (__o, __len);					\
398
   obstack_blank_fast (__o, __len);					\
399
   (void) 0; })
400
 
401
# define obstack_alloc(OBSTACK,length)					\
402
__extension__								\
403
({ struct obstack *__h = (OBSTACK);					\
404
   obstack_blank (__h, (length));					\
405
   obstack_finish (__h); })
406
 
407
# define obstack_copy(OBSTACK,where,length)				\
408
__extension__								\
409
({ struct obstack *__h = (OBSTACK);					\
410
   obstack_grow (__h, (where), (length));				\
411
   obstack_finish (__h); })
412
 
413
# define obstack_copy0(OBSTACK,where,length)				\
414
__extension__								\
415
({ struct obstack *__h = (OBSTACK);					\
416
   obstack_grow0 (__h, (where), (length));				\
417
   obstack_finish (__h); })
418
 
419
/* The local variable is named __o1 to avoid a name conflict
420
   when obstack_blank is called.  */
421
# define obstack_finish(OBSTACK)  					\
422
__extension__								\
423
({ struct obstack *__o1 = (OBSTACK);					\
424
   void *value;								\
425
   value = (void *) __o1->object_base;					\
426
   if (__o1->next_free == value)					\
427
     __o1->maybe_empty_object = 1;					\
428
   __o1->next_free							\
429
     = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
430
		     & ~ (__o1->alignment_mask));			\
431
   if (__o1->next_free - (char *)__o1->chunk				\
432
       > __o1->chunk_limit - (char *)__o1->chunk)			\
433
     __o1->next_free = __o1->chunk_limit;				\
434
   __o1->object_base = __o1->next_free;					\
435
   value; })
436
 
437
# define obstack_free(OBSTACK, OBJ)					\
438
__extension__								\
439
({ struct obstack *__o = (OBSTACK);					\
440
   void *__obj = (void *) (OBJ);					\
441
   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
442
     __o->next_free = __o->object_base = (char *) __obj;		\
443
   else (obstack_free) (__o, __obj); })
444
 
445
#else /* not __GNUC__ or not __STDC__ */
446
 
447
# define obstack_object_size(h) \
448
 (unsigned) ((h)->next_free - (h)->object_base)
449
 
450
# define obstack_room(h)		\
451
 (unsigned) ((h)->chunk_limit - (h)->next_free)
452
 
453
# define obstack_empty_p(h) \
454
 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
455
 
456
/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
457
   so that we can avoid having void expressions
458
   in the arms of the conditional expression.
459
   Casting the third operand to void was tried before,
460
   but some compilers won't accept it.  */
461
 
462
# define obstack_make_room(h,length)					\
463
( (h)->temp = (length),							\
464
  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
465
   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
466
 
467
# define obstack_grow(h,where,length)					\
468
( (h)->temp = (length),							\
469
  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
470
   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
471
  _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\
472
  (h)->next_free += (h)->temp)
473
 
474
# define obstack_grow0(h,where,length)					\
475
( (h)->temp = (length),							\
476
  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
477
   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
478
  _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\
479
  (h)->next_free += (h)->temp,						\
480
  *((h)->next_free)++ = 0)
481
 
482
# define obstack_1grow(h,datum)						\
483
( (((h)->next_free + 1 > (h)->chunk_limit)				\
484
   ? (_obstack_newchunk ((h), 1), 0) : 0),				\
485
  obstack_1grow_fast (h, datum))
486
 
487
# define obstack_ptr_grow(h,datum)					\
488
( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
489
   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
490
  obstack_ptr_grow_fast (h, datum))
491
 
492
# define obstack_int_grow(h,datum)					\
493
( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
494
   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
495
  obstack_int_grow_fast (h, datum))
496
 
497
# define obstack_ptr_grow_fast(h,aptr)					\
498
  (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
499
 
500
# define obstack_int_grow_fast(h,aint)					\
501
  (((int *) ((h)->next_free += sizeof (int)))[-1] = (aptr))
502
 
503
# define obstack_blank(h,length)					\
504
( (h)->temp = (length),							\
505
  (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
506
   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
507
  obstack_blank_fast (h, (h)->temp))
508
 
509
# define obstack_alloc(h,length)					\
510
 (obstack_blank ((h), (length)), obstack_finish ((h)))
511
 
512
# define obstack_copy(h,where,length)					\
513
 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
514
 
515
# define obstack_copy0(h,where,length)					\
516
 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
517
 
518
# define obstack_finish(h)  						\
519
( ((h)->next_free == (h)->object_base					\
520
   ? (((h)->maybe_empty_object = 1), 0)					\
521
   : 0),								\
522
  (h)->temp = __PTR_TO_INT ((h)->object_base),				\
523
  (h)->next_free							\
524
    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
525
		    & ~ ((h)->alignment_mask)),				\
526
  (((h)->next_free - (char *) (h)->chunk				\
527
    > (h)->chunk_limit - (char *) (h)->chunk)				\
528
   ? ((h)->next_free = (h)->chunk_limit) : 0),				\
529
  (h)->object_base = (h)->next_free,					\
530
  (void *) __INT_TO_PTR ((h)->temp))
531
 
532
# define obstack_free(h,obj)						\
533
( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
534
  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
535
   ? (((h)->next_free = (h)->object_base				\
536
	    = (h)->temp + (char *) (h)->chunk), 0)			\
537
   : ((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0)))
538
 
539
#endif /* not __GNUC__ or not __STDC__ */
540
 
541
#ifdef __cplusplus
542
}	/* C++ */
543
#endif
544
 
545
#endif /* obstack.h */