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/*
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 *  Copyright 2000-2013 Intel Corporation All Rights Reserved
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 *
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 *  Licensed under the Apache License, Version 2.0 (the "License");
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 *  you may not use this file except in compliance with the License.
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 *  You may obtain a copy of the License at
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 *
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 *      http://www.apache.org/licenses/LICENSE-2.0
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 *
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 *  Unless required by applicable law or agreed to in writing, software
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 *  distributed under the License is distributed on an "AS IS" BASIS,
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 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 *  See the License for the specific language governing permissions and
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 *  limitations under the License.
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 *
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 *  Authors: Zhao Yakui 
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 */
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//    7    // Total instruction count
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//    1    // Total kernel count
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// Module name: common.inc
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//
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// Common header file for all Video-Processing kernels
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//
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.default_execution_size (16)
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.default_register_type  :ub
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.reg_count_total        128
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.reg_count_payload      7
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//========== Common constants ==========
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//========== Macros ==========
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//Fast Jump, For more details see "Set_Layer_N.asm"
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//========== Defines ====================
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//========== Static Parameters (Common To All) ==========
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//r1
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//r2
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                                    //  e.g.            byte0   byte1  byte2
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                                    // YUYV               0       1      3
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                                    // YVYU               0       3      1
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//Color Pipe (IECP) parameters
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//ByteCopy
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//r4
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                                    //  e.g.              byte0           byte1           byte2
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                                    // YUYV                 0               1               3
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                                    // YVYU                 0               3               1
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//========== Inline parameters (Common To All) ===========
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//============== Binding Index Table===========
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//Common between DNDI and DNUV
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//================= Common Message Descriptor =====
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// Message descriptor for thread spawning
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// Message Descriptors
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//                = 000 0001 (min message len 1 ) 0,0000 (resp len 0   -add later)
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//                  0000,0000,0000
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//                  0001(Spawn a root thread),0001 (Root thread spawn thread)
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//                = 0x02000011
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// Thread Spawner Message Descriptor
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// Message descriptor for atomic operation add
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// Message Descriptors
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//                = 000 0110 (min message len 6 ) 0,0000 (resp len 0   -add later)
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//                  1(header present)001,10(typed atomic operation)0(return enabled)0(slot group, low 8 bits),0111 (AOP_Add)
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//                  0000,0000 (Binding table index, added later)
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//                = 0x02000011
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// Atomic Operation Add Message Descriptor
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// Message descriptor for dataport media write
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        // Message Descriptors
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                //                = 000 0001 (min message len 1 - add later) 00000 (resp len 0)
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                //                  1 (header present 1) 0 1010 (media block write) 000000
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                //                  00000000 (binding table index - set later)
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                //                = 0x020A8000
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// Message Length defines
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// Response Length defines
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// Block Width and Height Size defines
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// Extended Message Descriptors
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// Common message descriptors:
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//===================== Math Function Control ===================================
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//============ Message Registers ===============
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                             // buf4 starts from r28
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//#define mMSGHDR_EOT  r43    // Dummy Message Register for EOT
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.declare    mubMSGPAYLOAD  Base=r30 ElementSize=1 SrcRegion=<16;16,1> Type=ub
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.declare    muwMSGPAYLOAD  Base=r30 ElementSize=2 SrcRegion=<16;16,1> Type=uw
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.declare    mudMSGPAYLOAD  Base=r30 ElementSize=4 SrcRegion=<8;8,1> Type=ud
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.declare    mfMSGPAYLOAD   Base=r30 ElementSize=4 SrcRegion=<8;8,1> Type=f
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//=================== End of thread instruction ===========================
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//=====================Pointers Used=====================================
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//=======================================================================
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//r11-r17
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// Define temp space for any usages
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// Common Buffers
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// temp space for rotation
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.declare fROBUF		  Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		  DstRegion=<1>		Type=f
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.declare udROBUF		Base=r11.0		ElementSize=4		SrcRegion=<8;8,1>		  DstRegion=<1>		Type=ud
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.declare uwROBUF		Base=r11.0		ElementSize=2		SrcRegion=<16;16,1>		DstRegion=<1>		Type=uw
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.declare ubROBUF		Base=r11.0		ElementSize=1		SrcRegion=<16;16,1>		DstRegion=<1>		Type=ub
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.declare ub4ROBUF 	Base=r11.0		ElementSize=1		SrcRegion=<32;8,4>		DstRegion=<4>		Type=ub
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// End of common.inc
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//Module Name: Set_AVS_Buf_0123_BGRA.asm
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//Module Name: Set_Buf_0123_BGRA
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// Description: Includes all definitions explicit to Fast Composite.
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// End of common.inc
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//========== GRF partition ==========
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     // r0 header            :   r0          (1 GRF)
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     // Static parameters    :   r1 - r6     (6 GRFS)
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     // Inline parameters    :   r7 - r8     (2 GRFs)
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     // MSGSRC               :   r27         (1 GRF)
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//===================================
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//Interface:
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//========== Static Parameters (Explicit To Fast Composite) ==========
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//r1
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//CSC Set 0
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.declare udCSC_CURBE    Base=r1.0      ElementSize=4       Type=ud
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//Constant alpha
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//r2
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// Gen7 AVS WA
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// WiDi Definitions
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//Colorfill
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                                      // 0: 0-degree, 1: 90, 2: 180, 3: 270-degree, clockwise.
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.declare ubCOLOR_PIXEL_VAL      Base=r2.20      ElementSize=1       SrcRegion=<0;1,0>       DstRegion=<1>       Type=ub
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//r3
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//Normalised Ratio of Horizontal step size with main video for all layers
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    //Normalised Ratio of Horizontal step size with main video for all layers becomes
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    //Normalised Horizontal step size for all layers in VP_Setup.asm
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//r4
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//Normalised Vertical step size for all layers
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//r5
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//Normalised Vertical Frame Origin for all layers
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//r6
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//Normalised Horizontal Frame Origin for all layers
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//========== Inline Parameters (Explicit To Fast Composite) ==========
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//Main video Step X
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241
 
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//====================== Binding table (Explicit To Fast Composite)=========================================
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//Used by Interlaced Scaling Kernels
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//========== Sampler State Table Index (Explicit To Fast Composite)==========
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//Sampler Index for AVS/IEF messages
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//Sampler Index for SIMD16 sampler messages
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//=============================================================================
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.declare fBUFFER_0      Base=r64.0       ElementSize=4       SrcRegion=<8;8,1>       DstRegion=<1>       Type=f
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.declare fBUFFER_1      Base=r80.0       ElementSize=4       SrcRegion=<8;8,1>       DstRegion=<1>       Type=f
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.declare fBUFFER_2      Base=r96.0       ElementSize=4       SrcRegion=<8;8,1>       DstRegion=<1>       Type=f
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.declare fBUFFER_3      Base=r112.0       ElementSize=4       SrcRegion=<8;8,1>       DstRegion=<1>       Type=f
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.declare fBUFFER_4      Base=r28.0       ElementSize=4       SrcRegion=<8;8,1>       DstRegion=<1>       Type=f
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.declare fBUFFER_5      Base=r46.0       ElementSize=4       SrcRegion=<8;8,1>       DstRegion=<1>       Type=f
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.declare udBUFFER_0     Base=r64.0       ElementSize=4       SrcRegion=<8;8,1>       DstRegion=<1>       Type=ud
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.declare udBUFFER_1     Base=r80.0       ElementSize=4       SrcRegion=<8;8,1>       DstRegion=<1>       Type=ud
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.declare udBUFFER_2     Base=r96.0       ElementSize=4       SrcRegion=<8;8,1>       DstRegion=<1>       Type=ud
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.declare udBUFFER_3     Base=r112.0       ElementSize=4       SrcRegion=<8;8,1>       DstRegion=<1>       Type=ud
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.declare udBUFFER_4     Base=r28.0       ElementSize=4       SrcRegion=<8;8,1>       DstRegion=<1>       Type=ud
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.declare udBUFFER_5     Base=r46.0       ElementSize=4       SrcRegion=<8;8,1>       DstRegion=<1>       Type=ud
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.declare uwBUFFER_0     Base=r64.0       ElementSize=2       SrcRegion=<16;16,1>     DstRegion=<1>       Type=uw
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.declare uwBUFFER_1     Base=r80.0       ElementSize=2       SrcRegion=<16;16,1>     DstRegion=<1>       Type=uw
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.declare uwBUFFER_2     Base=r96.0       ElementSize=2       SrcRegion=<16;16,1>     DstRegion=<1>       Type=uw
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.declare uwBUFFER_3     Base=r112.0       ElementSize=2       SrcRegion=<16;16,1>     DstRegion=<1>       Type=uw
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.declare uwBUFFER_4     Base=r28.0       ElementSize=2       SrcRegion=<16;16,1>     DstRegion=<1>       Type=uw
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.declare uwBUFFER_5     Base=r46.0       ElementSize=2       SrcRegion=<16;16,1>     DstRegion=<1>       Type=uw
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.declare ubBUFFER_0     Base=r64.0       ElementSize=1       SrcRegion=<16;16,1>     DstRegion=<1>       Type=ub
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.declare ubBUFFER_1     Base=r80.0       ElementSize=1       SrcRegion=<16;16,1>     DstRegion=<1>       Type=ub
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.declare ubBUFFER_2     Base=r96.0       ElementSize=1       SrcRegion=<16;16,1>     DstRegion=<1>       Type=ub
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.declare ubBUFFER_3     Base=r112.0       ElementSize=1       SrcRegion=<16;16,1>     DstRegion=<1>       Type=ub
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.declare ubBUFFER_4     Base=r28.0       ElementSize=1       SrcRegion=<16;16,1>     DstRegion=<1>       Type=ub
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.declare ubBUFFER_5     Base=r46.0       ElementSize=1       SrcRegion=<16;16,1>     DstRegion=<1>       Type=ub
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.declare ub4BUFFER_0    Base=r64.0       ElementSize=1       SrcRegion=<32;8,4>      DstRegion=<4>       Type=ub
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.declare ub4BUFFER_1    Base=r80.0       ElementSize=1       SrcRegion=<32;8,4>      DstRegion=<4>       Type=ub
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.declare ub4BUFFER_2    Base=r96.0       ElementSize=1       SrcRegion=<32;8,4>      DstRegion=<4>       Type=ub
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.declare ub4BUFFER_3    Base=r112.0       ElementSize=1       SrcRegion=<32;8,4>      DstRegion=<4>       Type=ub
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.declare ub4BUFFER_4    Base=r28.0       ElementSize=1       SrcRegion=<32;8,4>      DstRegion=<4>       Type=ub
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.declare ub4BUFFER_5    Base=r46.0       ElementSize=1       SrcRegion=<32;8,4>      DstRegion=<4>       Type=ub
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//Pointer to mask reg
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//r18
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//Always keep Cannel Pointers and Offsets in same GRF, so that we can use
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// NODDCLR, NODDCHK flags. -rT
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.declare udCSC_COEFF_0  Base=r18.0    ElementSize=4 Type=ud       // 1 GRF
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//r19
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.declare udCSC_COEFF_1  Base=r19.0    ElementSize=4 Type=ud       // 1 GRF
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//r20
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.declare uwALPHA_MASK_REG_TEMP  Base=r20.0    ElementSize=2 SrcRegion=<16;16,1> Type=uw        // 1 GRF
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//r21
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.declare uwALPHA_MASK_REG       Base=r21.0         ElementSize=2 SrcRegion=<16;16,1> Type=uw        // 1 GRF
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//r22
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//Always keep Cannel Pointers and Offsets in same GRF, so that we can use
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// NODDCLR, NODDCHK flags. -rT
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//Keep fORIGIN_X_NLAS, fY_OFFSET_2ND_BLOCK, fSTEP_X_NLAS, pMSGDSC_COPY, ubCONST_ALPHA_COPY as
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//sub registers of same GRF to enable using NODDCLR NODDCHK. -rT
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//r23
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//Lumakey
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//r24
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//r25
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//r26
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//defines to generate LABELS during compile time.
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    //AVS LAYOUT:(UUYYVVAA)
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    //AVS RGBX LAYOUT (RRGGBBAA)
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        //Assign buffer channel order for Buffer 0123 in the order AUYV a0.3>A, a0.2>U, a0.1>Y, a0.0>V
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        // V = 8, Y= 0, U = 4, A = 12.
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	// And a0.x is used as indirect-register for RGBX. R=a0.1, G=a0.2, B=a0.0
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	// B = 8, R= 0, G = 4, A = 12
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        mov (4) acc0.0<1>:w                 0x6EA2:v
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        add (4) acc0.0<1>:w                 acc0<4;4,1>:w       70:uw
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        shl (4) r22.0<1>:w       acc0<4;4,1>:w       5:uw
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    //OPT: wAVS_SU_SHUFFLE_PTR_0 and udAVS_SU_SHUFFLE_OFF_0 are sub-regs of same GRF. -rT
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    //SU LAYOUT:(VYUAVYUA)
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        //V = 4, Y = 2, U = 0, A = 6
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        //B = 4, G = 2, R = 0, A = 6
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        mov (4) acc0.0<1>:w                 0x6204:v
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        add (4) acc0.0<1>:w                 acc0<4;4,1>:w       64:uw
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        shl (4) r18.0<1>:w  acc0<4;4,1>:w       5:uw                    { NoDDClr }     //Convert to BYTE address.
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        //OFFSET:
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        mov (1)   r18.4<1>:ud      0x1000100:ud    { NoDDChk }
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