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/*
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 * Copyright © <2010>, Intel Corporation.
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 *
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 * This program is licensed under the terms and conditions of the
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 * Eclipse Public License (EPL), version 1.0.  The full text of the EPL is at
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 * http://www.opensource.org/licenses/eclipse-1.0.php.
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 *
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 */
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// Module name: save_Left_UV_8x2T.asm
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//
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// Transpose 8x2 to 2x8 UV data and write to memory
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//
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//----------------------------------------------------------------
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//  Symbols need to be defined before including this module
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//
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//	Left MB region:
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//	PREV_MB_UW: 	Base=ryy 	ElementSize=2 SrcRegion=REGION(8,1) Type=uw
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//	Binding table index:
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//	BI_SRC_UV:		Binding table index of UV surface (NV12)
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//
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//	Temp buffer:
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//	BUF_W:			BUF_W Base=rxx ElementSize=1 SrcRegion=REGION(8,1) Type=uw
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//
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//
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#if defined(_DEBUG)
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	mov		(1)		EntrySignatureC:w			0xDDD6:w
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#endif
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	and.z.f0.0 (1) 	null:w		r[ECM_AddrReg, BitFlags]:ub		FieldModeCurrentMbFlag:w
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    and.nz.f0.1 (1)	NULLREGW 		BitFields:w  	BotFieldFlag:w
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	// Transpose U/V, save them to MRFs in NV12 format
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    mov (1)	MSGSRC.0:ud		ORIX_LEFT:w					{ NoDDClr } 			// Block origin
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    asr (1)	MSGSRC.1:ud		ORIY_LEFT:w			1:w		{ NoDDClr, NoDDChk }	// NV12 U+V block origin y = half of Y comp
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    mov (1)	MSGSRC.2:ud		0x00070003:ud				{ NoDDChk }				// NV12 U+V block width and height (4x8)
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//	16x2 UV src in GRF (each pix is specified as yx)
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//	+-----------------------+-----------------------+-----------------------+-----------------------+
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//	|71 71 61 61 51 51 41 41 31 31 21 21 11 11 01 01 70 70 60 60 50 50 40 40 30 30 20 20 10 10 00 00|
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//	+-----------------------+-----------------------+-----------------------+-----------------------+
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//
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//	First step		(8)		<1>	<=== <8;4,1>:w
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//	+-----------------------+-----------------------+-----------------------+-----------------------+
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//	|71 71 61 61 51 51 41 41 70 70 60 60 50 50 40 40 31 31 21 21 11 11 01 01 30 30 20 20 10 10 00 00|
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//	+-----------------------+-----------------------+-----------------------+-----------------------+
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	mov (8)	BUF_W(0,0)<1>		PREV_MB_UW(0,0)<8;4,1>	{ NoDDClr }
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	mov (8)	BUF_W(0,8)<1>		PREV_MB_UW(0,4)<8;4,1>	{ NoDDChk }
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//	Second step		(8)		<1>	<=== <1;2,4>
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//	+-----------------------+-----------------------+-----------------------+-----------------------+
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//	|71 71 70 70 61 61 60 60 51 51 50 50 41 41 40 40 31 31 30 30 21 21 20 20 11 11 10 10 01 01 00 00|
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//	+-----------------------+-----------------------+-----------------------+-----------------------+
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	mov (8)	MSGPAYLOADW(0,0)<1>		BUF_W(0,0)<1;2,4>
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	mov (8)	MSGPAYLOADW(0,8)<1>		BUF_W(0,8)<1;2,4>
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//  Transposed U+V in NV12 in 4x8 is ready for writting to dataport.
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    // Set message descriptor
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	(f0.0)	if	(1)		ELSE_UV_8X2T
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    // Frame picture
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    mov (1)	MSGDSC	MSG_LEN(1)+DWBWMSGDSC+BI_DEST_UV:ud			// Write 1 GRF to DEST_UV
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	(f0.1) add (1)	MSGSRC.1:d		MSGSRC.1:d		8:w		// Add vertical offset 8 for bot MB in MBAFF mode
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ELSE_UV_8X2T:
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	else 	(1)		ENDIF_UV_8X2T
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	// Field picture
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    (f0.1) mov (1)	MSGDSC	MSG_LEN(1)+DWBWMSGDSC+ENMSGDSCBF+BI_DEST_UV:ud  // Write 1 GRF to DEST_UV bottom field
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    (-f0.1) mov (1)	MSGDSC	MSG_LEN(1)+DWBWMSGDSC+ENMSGDSCTF+BI_DEST_UV:ud  // Write 1 GRF to DEST_UV top field
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	asr (1)	MSGSRC.1:d		MSGSRC.1:d		1:w					// Reduce y by half in field access mode
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	endif
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ENDIF_UV_8X2T:
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    send (8)	null:ud		MSGHDR	MSGSRC<8;8,1>:ud	DAPWRITE	MSGDSC