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6099 serge 1
/*	$NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $	*/
2
/*	$OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $	*/
3
/* $FreeBSD$ */
4
 
5
/*-
6
 * Copyright 2002 Niels Provos 
7
 * All rights reserved.
8
 *
9
 * Redistribution and use in source and binary forms, with or without
10
 * modification, are permitted provided that the following conditions
11
 * are met:
12
 * 1. Redistributions of source code must retain the above copyright
13
 *    notice, this list of conditions and the following disclaimer.
14
 * 2. Redistributions in binary form must reproduce the above copyright
15
 *    notice, this list of conditions and the following disclaimer in the
16
 *    documentation and/or other materials provided with the distribution.
17
 *
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 */
29
 
30
#ifndef	_SYS_TREE_H_
31
#define	_SYS_TREE_H_
32
 
33
#include 
34
 
35
/*
36
 * This file defines data structures for different types of trees:
37
 * splay trees and red-black trees.
38
 *
39
 * A splay tree is a self-organizing data structure.  Every operation
40
 * on the tree causes a splay to happen.  The splay moves the requested
41
 * node to the root of the tree and partly rebalances it.
42
 *
43
 * This has the benefit that request locality causes faster lookups as
44
 * the requested nodes move to the top of the tree.  On the other hand,
45
 * every lookup causes memory writes.
46
 *
47
 * The Balance Theorem bounds the total access time for m operations
48
 * and n inserts on an initially empty tree as O((m + n)lg n).  The
49
 * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
50
 *
51
 * A red-black tree is a binary search tree with the node color as an
52
 * extra attribute.  It fulfills a set of conditions:
53
 *	- every search path from the root to a leaf consists of the
54
 *	  same number of black nodes,
55
 *	- each red node (except for the root) has a black parent,
56
 *	- each leaf node is black.
57
 *
58
 * Every operation on a red-black tree is bounded as O(lg n).
59
 * The maximum height of a red-black tree is 2lg (n+1).
60
 */
61
 
62
#define SPLAY_HEAD(name, type)						\
63
struct name {								\
64
	struct type *sph_root; /* root of the tree */			\
65
}
66
 
67
#define SPLAY_INITIALIZER(root)						\
68
	{ NULL }
69
 
70
#define SPLAY_INIT(root) do {						\
71
	(root)->sph_root = NULL;					\
72
} while (/*CONSTCOND*/ 0)
73
 
74
#define SPLAY_ENTRY(type)						\
75
struct {								\
76
	struct type *spe_left; /* left element */			\
77
	struct type *spe_right; /* right element */			\
78
}
79
 
80
#define SPLAY_LEFT(elm, field)		(elm)->field.spe_left
81
#define SPLAY_RIGHT(elm, field)		(elm)->field.spe_right
82
#define SPLAY_ROOT(head)		(head)->sph_root
83
#define SPLAY_EMPTY(head)		(SPLAY_ROOT(head) == NULL)
84
 
85
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
86
#define SPLAY_ROTATE_RIGHT(head, tmp, field) do {			\
87
	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);	\
88
	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
89
	(head)->sph_root = tmp;						\
90
} while (/*CONSTCOND*/ 0)
91
 
92
#define SPLAY_ROTATE_LEFT(head, tmp, field) do {			\
93
	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);	\
94
	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
95
	(head)->sph_root = tmp;						\
96
} while (/*CONSTCOND*/ 0)
97
 
98
#define SPLAY_LINKLEFT(head, tmp, field) do {				\
99
	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
100
	tmp = (head)->sph_root;						\
101
	(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);		\
102
} while (/*CONSTCOND*/ 0)
103
 
104
#define SPLAY_LINKRIGHT(head, tmp, field) do {				\
105
	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
106
	tmp = (head)->sph_root;						\
107
	(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);	\
108
} while (/*CONSTCOND*/ 0)
109
 
110
#define SPLAY_ASSEMBLE(head, node, left, right, field) do {		\
111
	SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field);	\
112
	SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
113
	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field);	\
114
	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field);	\
115
} while (/*CONSTCOND*/ 0)
116
 
117
/* Generates prototypes and inline functions */
118
 
119
#define SPLAY_PROTOTYPE(name, type, field, cmp)				\
120
void name##_SPLAY(struct name *, struct type *);			\
121
void name##_SPLAY_MINMAX(struct name *, int);				\
122
struct type *name##_SPLAY_INSERT(struct name *, struct type *);		\
123
struct type *name##_SPLAY_REMOVE(struct name *, struct type *);		\
124
									\
125
/* Finds the node with the same key as elm */				\
126
static __inline struct type *						\
127
name##_SPLAY_FIND(struct name *head, struct type *elm)			\
128
{									\
129
	if (SPLAY_EMPTY(head))						\
130
		return(NULL);						\
131
	name##_SPLAY(head, elm);					\
132
	if ((cmp)(elm, (head)->sph_root) == 0)				\
133
		return (head->sph_root);				\
134
	return (NULL);							\
135
}									\
136
									\
137
static __inline struct type *						\
138
name##_SPLAY_NEXT(struct name *head, struct type *elm)			\
139
{									\
140
	name##_SPLAY(head, elm);					\
141
	if (SPLAY_RIGHT(elm, field) != NULL) {				\
142
		elm = SPLAY_RIGHT(elm, field);				\
143
		while (SPLAY_LEFT(elm, field) != NULL) {		\
144
			elm = SPLAY_LEFT(elm, field);			\
145
		}							\
146
	} else								\
147
		elm = NULL;						\
148
	return (elm);							\
149
}									\
150
									\
151
static __inline struct type *						\
152
name##_SPLAY_MIN_MAX(struct name *head, int val)			\
153
{									\
154
	name##_SPLAY_MINMAX(head, val);					\
155
        return (SPLAY_ROOT(head));					\
156
}
157
 
158
/* Main splay operation.
159
 * Moves node close to the key of elm to top
160
 */
161
#define SPLAY_GENERATE(name, type, field, cmp)				\
162
struct type *								\
163
name##_SPLAY_INSERT(struct name *head, struct type *elm)		\
164
{									\
165
    if (SPLAY_EMPTY(head)) {						\
166
	    SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;	\
167
    } else {								\
168
	    int __comp;							\
169
	    name##_SPLAY(head, elm);					\
170
	    __comp = (cmp)(elm, (head)->sph_root);			\
171
	    if(__comp < 0) {						\
172
		    SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
173
		    SPLAY_RIGHT(elm, field) = (head)->sph_root;		\
174
		    SPLAY_LEFT((head)->sph_root, field) = NULL;		\
175
	    } else if (__comp > 0) {					\
176
		    SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
177
		    SPLAY_LEFT(elm, field) = (head)->sph_root;		\
178
		    SPLAY_RIGHT((head)->sph_root, field) = NULL;	\
179
	    } else							\
180
		    return ((head)->sph_root);				\
181
    }									\
182
    (head)->sph_root = (elm);						\
183
    return (NULL);							\
184
}									\
185
									\
186
struct type *								\
187
name##_SPLAY_REMOVE(struct name *head, struct type *elm)		\
188
{									\
189
	struct type *__tmp;						\
190
	if (SPLAY_EMPTY(head))						\
191
		return (NULL);						\
192
	name##_SPLAY(head, elm);					\
193
	if ((cmp)(elm, (head)->sph_root) == 0) {			\
194
		if (SPLAY_LEFT((head)->sph_root, field) == NULL) {	\
195
			(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
196
		} else {						\
197
			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
198
			(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
199
			name##_SPLAY(head, elm);			\
200
			SPLAY_RIGHT((head)->sph_root, field) = __tmp;	\
201
		}							\
202
		return (elm);						\
203
	}								\
204
	return (NULL);							\
205
}									\
206
									\
207
void									\
208
name##_SPLAY(struct name *head, struct type *elm)			\
209
{									\
210
	struct type __node, *__left, *__right, *__tmp;			\
211
	int __comp;							\
212
\
213
	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
214
	__left = __right = &__node;					\
215
\
216
	while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) {		\
217
		if (__comp < 0) {					\
218
			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
219
			if (__tmp == NULL)				\
220
				break;					\
221
			if ((cmp)(elm, __tmp) < 0){			\
222
				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
223
				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
224
					break;				\
225
			}						\
226
			SPLAY_LINKLEFT(head, __right, field);		\
227
		} else if (__comp > 0) {				\
228
			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
229
			if (__tmp == NULL)				\
230
				break;					\
231
			if ((cmp)(elm, __tmp) > 0){			\
232
				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
233
				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
234
					break;				\
235
			}						\
236
			SPLAY_LINKRIGHT(head, __left, field);		\
237
		}							\
238
	}								\
239
	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
240
}									\
241
									\
242
/* Splay with either the minimum or the maximum element			\
243
 * Used to find minimum or maximum element in tree.			\
244
 */									\
245
void name##_SPLAY_MINMAX(struct name *head, int __comp) \
246
{									\
247
	struct type __node, *__left, *__right, *__tmp;			\
248
\
249
	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
250
	__left = __right = &__node;					\
251
\
252
	while (1) {							\
253
		if (__comp < 0) {					\
254
			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
255
			if (__tmp == NULL)				\
256
				break;					\
257
			if (__comp < 0){				\
258
				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
259
				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
260
					break;				\
261
			}						\
262
			SPLAY_LINKLEFT(head, __right, field);		\
263
		} else if (__comp > 0) {				\
264
			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
265
			if (__tmp == NULL)				\
266
				break;					\
267
			if (__comp > 0) {				\
268
				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
269
				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
270
					break;				\
271
			}						\
272
			SPLAY_LINKRIGHT(head, __left, field);		\
273
		}							\
274
	}								\
275
	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
276
}
277
 
278
#define SPLAY_NEGINF	-1
279
#define SPLAY_INF	1
280
 
281
#define SPLAY_INSERT(name, x, y)	name##_SPLAY_INSERT(x, y)
282
#define SPLAY_REMOVE(name, x, y)	name##_SPLAY_REMOVE(x, y)
283
#define SPLAY_FIND(name, x, y)		name##_SPLAY_FIND(x, y)
284
#define SPLAY_NEXT(name, x, y)		name##_SPLAY_NEXT(x, y)
285
#define SPLAY_MIN(name, x)		(SPLAY_EMPTY(x) ? NULL	\
286
					: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
287
#define SPLAY_MAX(name, x)		(SPLAY_EMPTY(x) ? NULL	\
288
					: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
289
 
290
#define SPLAY_FOREACH(x, name, head)					\
291
	for ((x) = SPLAY_MIN(name, head);				\
292
	     (x) != NULL;						\
293
	     (x) = SPLAY_NEXT(name, head, x))
294
 
295
/* Macros that define a red-black tree */
296
#define RB_HEAD(name, type)						\
297
struct name {								\
298
	struct type *rbh_root; /* root of the tree */			\
299
}
300
 
301
#define RB_INITIALIZER(root)						\
302
	{ NULL }
303
 
304
#define RB_INIT(root) do {						\
305
	(root)->rbh_root = NULL;					\
306
} while (/*CONSTCOND*/ 0)
307
 
308
#define RB_BLACK	0
309
#define RB_RED		1
310
#define RB_ENTRY(type)							\
311
struct {								\
312
	struct type *rbe_left;		/* left element */		\
313
	struct type *rbe_right;		/* right element */		\
314
	struct type *rbe_parent;	/* parent element */		\
315
	int rbe_color;			/* node color */		\
316
}
317
 
318
#define RB_LEFT(elm, field)		(elm)->field.rbe_left
319
#define RB_RIGHT(elm, field)		(elm)->field.rbe_right
320
#define RB_PARENT(elm, field)		(elm)->field.rbe_parent
321
#define RB_COLOR(elm, field)		(elm)->field.rbe_color
322
#define RB_ROOT(head)			(head)->rbh_root
323
#define RB_EMPTY(head)			(RB_ROOT(head) == NULL)
324
 
325
#define RB_SET(elm, parent, field) do {					\
326
	RB_PARENT(elm, field) = parent;					\
327
	RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;		\
328
	RB_COLOR(elm, field) = RB_RED;					\
329
} while (/*CONSTCOND*/ 0)
330
 
331
#define RB_SET_BLACKRED(black, red, field) do {				\
332
	RB_COLOR(black, field) = RB_BLACK;				\
333
	RB_COLOR(red, field) = RB_RED;					\
334
} while (/*CONSTCOND*/ 0)
335
 
336
#ifndef RB_AUGMENT
337
#define RB_AUGMENT(x)	do {} while (0)
338
#endif
339
 
340
#define RB_ROTATE_LEFT(head, elm, tmp, field) do {			\
341
	(tmp) = RB_RIGHT(elm, field);					\
342
	if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) {	\
343
		RB_PARENT(RB_LEFT(tmp, field), field) = (elm);		\
344
	}								\
345
	RB_AUGMENT(elm);						\
346
	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {	\
347
		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
348
			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
349
		else							\
350
			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
351
	} else								\
352
		(head)->rbh_root = (tmp);				\
353
	RB_LEFT(tmp, field) = (elm);					\
354
	RB_PARENT(elm, field) = (tmp);					\
355
	RB_AUGMENT(tmp);						\
356
	if ((RB_PARENT(tmp, field)))					\
357
		RB_AUGMENT(RB_PARENT(tmp, field));			\
358
} while (/*CONSTCOND*/ 0)
359
 
360
#define RB_ROTATE_RIGHT(head, elm, tmp, field) do {			\
361
	(tmp) = RB_LEFT(elm, field);					\
362
	if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) {	\
363
		RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);		\
364
	}								\
365
	RB_AUGMENT(elm);						\
366
	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {	\
367
		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
368
			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
369
		else							\
370
			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
371
	} else								\
372
		(head)->rbh_root = (tmp);				\
373
	RB_RIGHT(tmp, field) = (elm);					\
374
	RB_PARENT(elm, field) = (tmp);					\
375
	RB_AUGMENT(tmp);						\
376
	if ((RB_PARENT(tmp, field)))					\
377
		RB_AUGMENT(RB_PARENT(tmp, field));			\
378
} while (/*CONSTCOND*/ 0)
379
 
380
/* Generates prototypes and inline functions */
381
#define	RB_PROTOTYPE(name, type, field, cmp)				\
382
	RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
383
#define	RB_PROTOTYPE_STATIC(name, type, field, cmp)			\
384
	RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
385
#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr)		\
386
	RB_PROTOTYPE_INSERT_COLOR(name, type, attr);			\
387
	RB_PROTOTYPE_REMOVE_COLOR(name, type, attr);			\
388
	RB_PROTOTYPE_INSERT(name, type, attr);				\
389
	RB_PROTOTYPE_REMOVE(name, type, attr);				\
390
	RB_PROTOTYPE_FIND(name, type, attr);				\
391
	RB_PROTOTYPE_NFIND(name, type, attr);				\
392
	RB_PROTOTYPE_NEXT(name, type, attr);				\
393
	RB_PROTOTYPE_PREV(name, type, attr);				\
394
	RB_PROTOTYPE_MINMAX(name, type, attr);
395
#define RB_PROTOTYPE_INSERT_COLOR(name, type, attr)			\
396
	attr void name##_RB_INSERT_COLOR(struct name *, struct type *)
397
#define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr)			\
398
	attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *)
399
#define RB_PROTOTYPE_REMOVE(name, type, attr)				\
400
	attr struct type *name##_RB_REMOVE(struct name *, struct type *)
401
#define RB_PROTOTYPE_INSERT(name, type, attr)				\
402
	attr struct type *name##_RB_INSERT(struct name *, struct type *)
403
#define RB_PROTOTYPE_FIND(name, type, attr)				\
404
	attr struct type *name##_RB_FIND(struct name *, struct type *)
405
#define RB_PROTOTYPE_NFIND(name, type, attr)				\
406
	attr struct type *name##_RB_NFIND(struct name *, struct type *)
407
#define RB_PROTOTYPE_NEXT(name, type, attr)				\
408
	attr struct type *name##_RB_NEXT(struct type *)
409
#define RB_PROTOTYPE_PREV(name, type, attr)				\
410
	attr struct type *name##_RB_PREV(struct type *)
411
#define RB_PROTOTYPE_MINMAX(name, type, attr)				\
412
	attr struct type *name##_RB_MINMAX(struct name *, int)
413
 
414
/* Main rb operation.
415
 * Moves node close to the key of elm to top
416
 */
417
#define	RB_GENERATE(name, type, field, cmp)				\
418
	RB_GENERATE_INTERNAL(name, type, field, cmp,)
419
#define	RB_GENERATE_STATIC(name, type, field, cmp)			\
420
	RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
421
#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr)		\
422
	RB_GENERATE_INSERT_COLOR(name, type, field, attr)		\
423
	RB_GENERATE_REMOVE_COLOR(name, type, field, attr)		\
424
	RB_GENERATE_INSERT(name, type, field, cmp, attr)		\
425
	RB_GENERATE_REMOVE(name, type, field, attr)			\
426
	RB_GENERATE_FIND(name, type, field, cmp, attr)			\
427
	RB_GENERATE_NFIND(name, type, field, cmp, attr)			\
428
	RB_GENERATE_NEXT(name, type, field, attr)			\
429
	RB_GENERATE_PREV(name, type, field, attr)			\
430
	RB_GENERATE_MINMAX(name, type, field, attr)
431
 
432
#define RB_GENERATE_INSERT_COLOR(name, type, field, attr)		\
433
attr void								\
434
name##_RB_INSERT_COLOR(struct name *head, struct type *elm)		\
435
{									\
436
	struct type *parent, *gparent, *tmp;				\
437
	while ((parent = RB_PARENT(elm, field)) != NULL &&		\
438
	    RB_COLOR(parent, field) == RB_RED) {			\
439
		gparent = RB_PARENT(parent, field);			\
440
		if (parent == RB_LEFT(gparent, field)) {		\
441
			tmp = RB_RIGHT(gparent, field);			\
442
			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
443
				RB_COLOR(tmp, field) = RB_BLACK;	\
444
				RB_SET_BLACKRED(parent, gparent, field);\
445
				elm = gparent;				\
446
				continue;				\
447
			}						\
448
			if (RB_RIGHT(parent, field) == elm) {		\
449
				RB_ROTATE_LEFT(head, parent, tmp, field);\
450
				tmp = parent;				\
451
				parent = elm;				\
452
				elm = tmp;				\
453
			}						\
454
			RB_SET_BLACKRED(parent, gparent, field);	\
455
			RB_ROTATE_RIGHT(head, gparent, tmp, field);	\
456
		} else {						\
457
			tmp = RB_LEFT(gparent, field);			\
458
			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
459
				RB_COLOR(tmp, field) = RB_BLACK;	\
460
				RB_SET_BLACKRED(parent, gparent, field);\
461
				elm = gparent;				\
462
				continue;				\
463
			}						\
464
			if (RB_LEFT(parent, field) == elm) {		\
465
				RB_ROTATE_RIGHT(head, parent, tmp, field);\
466
				tmp = parent;				\
467
				parent = elm;				\
468
				elm = tmp;				\
469
			}						\
470
			RB_SET_BLACKRED(parent, gparent, field);	\
471
			RB_ROTATE_LEFT(head, gparent, tmp, field);	\
472
		}							\
473
	}								\
474
	RB_COLOR(head->rbh_root, field) = RB_BLACK;			\
475
}
476
 
477
#define RB_GENERATE_REMOVE_COLOR(name, type, field, attr)		\
478
attr void								\
479
name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
480
{									\
481
	struct type *tmp;						\
482
	while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&	\
483
	    elm != RB_ROOT(head)) {					\
484
		if (RB_LEFT(parent, field) == elm) {			\
485
			tmp = RB_RIGHT(parent, field);			\
486
			if (RB_COLOR(tmp, field) == RB_RED) {		\
487
				RB_SET_BLACKRED(tmp, parent, field);	\
488
				RB_ROTATE_LEFT(head, parent, tmp, field);\
489
				tmp = RB_RIGHT(parent, field);		\
490
			}						\
491
			if ((RB_LEFT(tmp, field) == NULL ||		\
492
			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
493
			    (RB_RIGHT(tmp, field) == NULL ||		\
494
			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
495
				RB_COLOR(tmp, field) = RB_RED;		\
496
				elm = parent;				\
497
				parent = RB_PARENT(elm, field);		\
498
			} else {					\
499
				if (RB_RIGHT(tmp, field) == NULL ||	\
500
				    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
501
					struct type *oleft;		\
502
					if ((oleft = RB_LEFT(tmp, field)) \
503
					    != NULL)			\
504
						RB_COLOR(oleft, field) = RB_BLACK;\
505
					RB_COLOR(tmp, field) = RB_RED;	\
506
					RB_ROTATE_RIGHT(head, tmp, oleft, field);\
507
					tmp = RB_RIGHT(parent, field);	\
508
				}					\
509
				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
510
				RB_COLOR(parent, field) = RB_BLACK;	\
511
				if (RB_RIGHT(tmp, field))		\
512
					RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
513
				RB_ROTATE_LEFT(head, parent, tmp, field);\
514
				elm = RB_ROOT(head);			\
515
				break;					\
516
			}						\
517
		} else {						\
518
			tmp = RB_LEFT(parent, field);			\
519
			if (RB_COLOR(tmp, field) == RB_RED) {		\
520
				RB_SET_BLACKRED(tmp, parent, field);	\
521
				RB_ROTATE_RIGHT(head, parent, tmp, field);\
522
				tmp = RB_LEFT(parent, field);		\
523
			}						\
524
			if ((RB_LEFT(tmp, field) == NULL ||		\
525
			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
526
			    (RB_RIGHT(tmp, field) == NULL ||		\
527
			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
528
				RB_COLOR(tmp, field) = RB_RED;		\
529
				elm = parent;				\
530
				parent = RB_PARENT(elm, field);		\
531
			} else {					\
532
				if (RB_LEFT(tmp, field) == NULL ||	\
533
				    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
534
					struct type *oright;		\
535
					if ((oright = RB_RIGHT(tmp, field)) \
536
					    != NULL)			\
537
						RB_COLOR(oright, field) = RB_BLACK;\
538
					RB_COLOR(tmp, field) = RB_RED;	\
539
					RB_ROTATE_LEFT(head, tmp, oright, field);\
540
					tmp = RB_LEFT(parent, field);	\
541
				}					\
542
				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
543
				RB_COLOR(parent, field) = RB_BLACK;	\
544
				if (RB_LEFT(tmp, field))		\
545
					RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
546
				RB_ROTATE_RIGHT(head, parent, tmp, field);\
547
				elm = RB_ROOT(head);			\
548
				break;					\
549
			}						\
550
		}							\
551
	}								\
552
	if (elm)							\
553
		RB_COLOR(elm, field) = RB_BLACK;			\
554
}
555
 
556
#define RB_GENERATE_REMOVE(name, type, field, attr)			\
557
attr struct type *							\
558
name##_RB_REMOVE(struct name *head, struct type *elm)			\
559
{									\
560
	struct type *child, *parent, *old = elm;			\
561
	int color;							\
562
	if (RB_LEFT(elm, field) == NULL)				\
563
		child = RB_RIGHT(elm, field);				\
564
	else if (RB_RIGHT(elm, field) == NULL)				\
565
		child = RB_LEFT(elm, field);				\
566
	else {								\
567
		struct type *left;					\
568
		elm = RB_RIGHT(elm, field);				\
569
		while ((left = RB_LEFT(elm, field)) != NULL)		\
570
			elm = left;					\
571
		child = RB_RIGHT(elm, field);				\
572
		parent = RB_PARENT(elm, field);				\
573
		color = RB_COLOR(elm, field);				\
574
		if (child)						\
575
			RB_PARENT(child, field) = parent;		\
576
		if (parent) {						\
577
			if (RB_LEFT(parent, field) == elm)		\
578
				RB_LEFT(parent, field) = child;		\
579
			else						\
580
				RB_RIGHT(parent, field) = child;	\
581
			RB_AUGMENT(parent);				\
582
		} else							\
583
			RB_ROOT(head) = child;				\
584
		if (RB_PARENT(elm, field) == old)			\
585
			parent = elm;					\
586
		(elm)->field = (old)->field;				\
587
		if (RB_PARENT(old, field)) {				\
588
			if (RB_LEFT(RB_PARENT(old, field), field) == old)\
589
				RB_LEFT(RB_PARENT(old, field), field) = elm;\
590
			else						\
591
				RB_RIGHT(RB_PARENT(old, field), field) = elm;\
592
			RB_AUGMENT(RB_PARENT(old, field));		\
593
		} else							\
594
			RB_ROOT(head) = elm;				\
595
		RB_PARENT(RB_LEFT(old, field), field) = elm;		\
596
		if (RB_RIGHT(old, field))				\
597
			RB_PARENT(RB_RIGHT(old, field), field) = elm;	\
598
		if (parent) {						\
599
			left = parent;					\
600
			do {						\
601
				RB_AUGMENT(left);			\
602
			} while ((left = RB_PARENT(left, field)) != NULL); \
603
		}							\
604
		goto color;						\
605
	}								\
606
	parent = RB_PARENT(elm, field);					\
607
	color = RB_COLOR(elm, field);					\
608
	if (child)							\
609
		RB_PARENT(child, field) = parent;			\
610
	if (parent) {							\
611
		if (RB_LEFT(parent, field) == elm)			\
612
			RB_LEFT(parent, field) = child;			\
613
		else							\
614
			RB_RIGHT(parent, field) = child;		\
615
		RB_AUGMENT(parent);					\
616
	} else								\
617
		RB_ROOT(head) = child;					\
618
color:									\
619
	if (color == RB_BLACK)						\
620
		name##_RB_REMOVE_COLOR(head, parent, child);		\
621
	return (old);							\
622
}									\
623
 
624
#define RB_GENERATE_INSERT(name, type, field, cmp, attr)		\
625
/* Inserts a node into the RB tree */					\
626
attr struct type *							\
627
name##_RB_INSERT(struct name *head, struct type *elm)			\
628
{									\
629
	struct type *tmp;						\
630
	struct type *parent = NULL;					\
631
	int comp = 0;							\
632
	tmp = RB_ROOT(head);						\
633
	while (tmp) {							\
634
		parent = tmp;						\
635
		comp = (cmp)(elm, parent);				\
636
		if (comp < 0)						\
637
			tmp = RB_LEFT(tmp, field);			\
638
		else if (comp > 0)					\
639
			tmp = RB_RIGHT(tmp, field);			\
640
		else							\
641
			return (tmp);					\
642
	}								\
643
	RB_SET(elm, parent, field);					\
644
	if (parent != NULL) {						\
645
		if (comp < 0)						\
646
			RB_LEFT(parent, field) = elm;			\
647
		else							\
648
			RB_RIGHT(parent, field) = elm;			\
649
		RB_AUGMENT(parent);					\
650
	} else								\
651
		RB_ROOT(head) = elm;					\
652
	name##_RB_INSERT_COLOR(head, elm);				\
653
	return (NULL);							\
654
}
655
 
656
#define RB_GENERATE_FIND(name, type, field, cmp, attr)			\
657
/* Finds the node with the same key as elm */				\
658
attr struct type *							\
659
name##_RB_FIND(struct name *head, struct type *elm)			\
660
{									\
661
	struct type *tmp = RB_ROOT(head);				\
662
	int comp;							\
663
	while (tmp) {							\
664
		comp = cmp(elm, tmp);					\
665
		if (comp < 0)						\
666
			tmp = RB_LEFT(tmp, field);			\
667
		else if (comp > 0)					\
668
			tmp = RB_RIGHT(tmp, field);			\
669
		else							\
670
			return (tmp);					\
671
	}								\
672
	return (NULL);							\
673
}
674
 
675
#define RB_GENERATE_NFIND(name, type, field, cmp, attr)			\
676
/* Finds the first node greater than or equal to the search key */	\
677
attr struct type *							\
678
name##_RB_NFIND(struct name *head, struct type *elm)			\
679
{									\
680
	struct type *tmp = RB_ROOT(head);				\
681
	struct type *res = NULL;					\
682
	int comp;							\
683
	while (tmp) {							\
684
		comp = cmp(elm, tmp);					\
685
		if (comp < 0) {						\
686
			res = tmp;					\
687
			tmp = RB_LEFT(tmp, field);			\
688
		}							\
689
		else if (comp > 0)					\
690
			tmp = RB_RIGHT(tmp, field);			\
691
		else							\
692
			return (tmp);					\
693
	}								\
694
	return (res);							\
695
}
696
 
697
#define RB_GENERATE_NEXT(name, type, field, attr)			\
698
/* ARGSUSED */								\
699
attr struct type *							\
700
name##_RB_NEXT(struct type *elm)					\
701
{									\
702
	if (RB_RIGHT(elm, field)) {					\
703
		elm = RB_RIGHT(elm, field);				\
704
		while (RB_LEFT(elm, field))				\
705
			elm = RB_LEFT(elm, field);			\
706
	} else {							\
707
		if (RB_PARENT(elm, field) &&				\
708
		    (elm == RB_LEFT(RB_PARENT(elm, field), field)))	\
709
			elm = RB_PARENT(elm, field);			\
710
		else {							\
711
			while (RB_PARENT(elm, field) &&			\
712
			    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
713
				elm = RB_PARENT(elm, field);		\
714
			elm = RB_PARENT(elm, field);			\
715
		}							\
716
	}								\
717
	return (elm);							\
718
}
719
 
720
#define RB_GENERATE_PREV(name, type, field, attr)			\
721
/* ARGSUSED */								\
722
attr struct type *							\
723
name##_RB_PREV(struct type *elm)					\
724
{									\
725
	if (RB_LEFT(elm, field)) {					\
726
		elm = RB_LEFT(elm, field);				\
727
		while (RB_RIGHT(elm, field))				\
728
			elm = RB_RIGHT(elm, field);			\
729
	} else {							\
730
		if (RB_PARENT(elm, field) &&				\
731
		    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))	\
732
			elm = RB_PARENT(elm, field);			\
733
		else {							\
734
			while (RB_PARENT(elm, field) &&			\
735
			    (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
736
				elm = RB_PARENT(elm, field);		\
737
			elm = RB_PARENT(elm, field);			\
738
		}							\
739
	}								\
740
	return (elm);							\
741
}
742
 
743
#define RB_GENERATE_MINMAX(name, type, field, attr)			\
744
attr struct type *							\
745
name##_RB_MINMAX(struct name *head, int val)				\
746
{									\
747
	struct type *tmp = RB_ROOT(head);				\
748
	struct type *parent = NULL;					\
749
	while (tmp) {							\
750
		parent = tmp;						\
751
		if (val < 0)						\
752
			tmp = RB_LEFT(tmp, field);			\
753
		else							\
754
			tmp = RB_RIGHT(tmp, field);			\
755
	}								\
756
	return (parent);						\
757
}
758
 
759
#define RB_NEGINF	-1
760
#define RB_INF	1
761
 
762
#define RB_INSERT(name, x, y)	name##_RB_INSERT(x, y)
763
#define RB_REMOVE(name, x, y)	name##_RB_REMOVE(x, y)
764
#define RB_FIND(name, x, y)	name##_RB_FIND(x, y)
765
#define RB_NFIND(name, x, y)	name##_RB_NFIND(x, y)
766
#define RB_NEXT(name, x, y)	name##_RB_NEXT(y)
767
#define RB_PREV(name, x, y)	name##_RB_PREV(y)
768
#define RB_MIN(name, x)		name##_RB_MINMAX(x, RB_NEGINF)
769
#define RB_MAX(name, x)		name##_RB_MINMAX(x, RB_INF)
770
 
771
#define RB_FOREACH(x, name, head)					\
772
	for ((x) = RB_MIN(name, head);					\
773
	     (x) != NULL;						\
774
	     (x) = name##_RB_NEXT(x))
775
 
776
#define RB_FOREACH_FROM(x, name, y)					\
777
	for ((x) = (y);							\
778
	    ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);	\
779
	     (x) = (y))
780
 
781
#define RB_FOREACH_SAFE(x, name, head, y)				\
782
	for ((x) = RB_MIN(name, head);					\
783
	    ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);	\
784
	     (x) = (y))
785
 
786
#define RB_FOREACH_REVERSE(x, name, head)				\
787
	for ((x) = RB_MAX(name, head);					\
788
	     (x) != NULL;						\
789
	     (x) = name##_RB_PREV(x))
790
 
791
#define RB_FOREACH_REVERSE_FROM(x, name, y)				\
792
	for ((x) = (y);							\
793
	    ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);	\
794
	     (x) = (y))
795
 
796
#define RB_FOREACH_REVERSE_SAFE(x, name, head, y)			\
797
	for ((x) = RB_MAX(name, head);					\
798
	    ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);	\
799
	     (x) = (y))
800
 
801
#endif	/* _SYS_TREE_H_ */