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// The template and inlines for the -*- C++ -*- slice_array class.
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// Copyright (C) 1997-2013 Free Software Foundation, Inc.
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//
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// This file is part of the GNU ISO C++ Library.  This library is free
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// software; you can redistribute it and/or modify it under the
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// terms of the GNU General Public License as published by the
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// Free Software Foundation; either version 3, or (at your option)
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// any later version.
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License for more details.
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// Under Section 7 of GPL version 3, you are granted additional
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// permissions described in the GCC Runtime Library Exception, version
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// 3.1, as published by the Free Software Foundation.
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// You should have received a copy of the GNU General Public License and
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// a copy of the GCC Runtime Library Exception along with this program;
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// see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
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// .
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/** @file bits/slice_array.h
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 *  This is an internal header file, included by other library headers.
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 *  Do not attempt to use it directly. @headername{valarray}
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 */
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// Written by Gabriel Dos Reis 
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#ifndef _SLICE_ARRAY_H
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#define _SLICE_ARRAY_H 1
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#pragma GCC system_header
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namespace std _GLIBCXX_VISIBILITY(default)
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{
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_GLIBCXX_BEGIN_NAMESPACE_VERSION
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  /**
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   * @addtogroup numeric_arrays
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   * @{
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   */
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  /**
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   *  @brief  Class defining one-dimensional subset of an array.
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   *
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   *  The slice class represents a one-dimensional subset of an array,
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   *  specified by three parameters: start offset, size, and stride.  The
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   *  start offset is the index of the first element of the array that is part
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   *  of the subset.  The size is the total number of elements in the subset.
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   *  Stride is the distance between each successive array element to include
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   *  in the subset.
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   *
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   *  For example, with an array of size 10, and a slice with offset 1, size 3
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   *  and stride 2, the subset consists of array elements 1, 3, and 5.
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   */
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  class slice
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  {
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  public:
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    ///  Construct an empty slice.
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    slice();
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    /**
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     *  @brief  Construct a slice.
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     *
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     *  @param  __o  Offset in array of first element.
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     *  @param  __d  Number of elements in slice.
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     *  @param  __s  Stride between array elements.
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     */
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    slice(size_t __o, size_t __d, size_t __s);
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    ///  Return array offset of first slice element.
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    size_t start() const;
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    ///  Return size of slice.
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    size_t size() const;
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    ///  Return array stride of slice.
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    size_t stride() const;
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  private:
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    size_t _M_off;                      // offset
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    size_t _M_sz;			// size
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    size_t _M_st;			// stride unit
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  };
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  // _GLIBCXX_RESOLVE_LIB_DEFECTS
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  // 543. valarray slice default constructor
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  inline
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  slice::slice()
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  : _M_off(0), _M_sz(0), _M_st(0) {}
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  inline
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  slice::slice(size_t __o, size_t __d, size_t __s)
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  : _M_off(__o), _M_sz(__d), _M_st(__s) {}
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  inline size_t
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  slice::start() const
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  { return _M_off; }
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  inline size_t
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  slice::size() const
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  { return _M_sz; }
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  inline size_t
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  slice::stride() const
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  { return _M_st; }
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  /**
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   *  @brief  Reference to one-dimensional subset of an array.
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   *
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   *  A slice_array is a reference to the actual elements of an array
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   *  specified by a slice.  The way to get a slice_array is to call
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   *  operator[](slice) on a valarray.  The returned slice_array then permits
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   *  carrying operations out on the referenced subset of elements in the
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   *  original valarray.  For example, operator+=(valarray) will add values
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   *  to the subset of elements in the underlying valarray this slice_array
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   *  refers to.
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   *
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   *  @param  Tp  Element type.
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   */
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  template
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    class slice_array
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    {
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    public:
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      typedef _Tp value_type;
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      // _GLIBCXX_RESOLVE_LIB_DEFECTS
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      // 253. valarray helper functions are almost entirely useless
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      ///  Copy constructor.  Both slices refer to the same underlying array.
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      slice_array(const slice_array&);
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      ///  Assignment operator.  Assigns slice elements to corresponding
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      ///  elements of @a a.
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      slice_array& operator=(const slice_array&);
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      ///  Assign slice elements to corresponding elements of @a v.
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      void operator=(const valarray<_Tp>&) const;
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      ///  Multiply slice elements by corresponding elements of @a v.
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      void operator*=(const valarray<_Tp>&) const;
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      ///  Divide slice elements by corresponding elements of @a v.
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      void operator/=(const valarray<_Tp>&) const;
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      ///  Modulo slice elements by corresponding elements of @a v.
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      void operator%=(const valarray<_Tp>&) const;
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      ///  Add corresponding elements of @a v to slice elements.
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      void operator+=(const valarray<_Tp>&) const;
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      ///  Subtract corresponding elements of @a v from slice elements.
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      void operator-=(const valarray<_Tp>&) const;
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      ///  Logical xor slice elements with corresponding elements of @a v.
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      void operator^=(const valarray<_Tp>&) const;
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      ///  Logical and slice elements with corresponding elements of @a v.
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      void operator&=(const valarray<_Tp>&) const;
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      ///  Logical or slice elements with corresponding elements of @a v.
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      void operator|=(const valarray<_Tp>&) const;
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      ///  Left shift slice elements by corresponding elements of @a v.
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      void operator<<=(const valarray<_Tp>&) const;
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      ///  Right shift slice elements by corresponding elements of @a v.
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      void operator>>=(const valarray<_Tp>&) const;
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      ///  Assign all slice elements to @a t.
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      void operator=(const _Tp &) const;
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      //        ~slice_array ();
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      template
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        void operator=(const _Expr<_Dom, _Tp>&) const;
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      template
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	void operator*=(const _Expr<_Dom, _Tp>&) const;
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      template
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	void operator/=(const _Expr<_Dom, _Tp>&) const;
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      template
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	void operator%=(const _Expr<_Dom, _Tp>&) const;
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      template
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	void operator+=(const _Expr<_Dom, _Tp>&) const;
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      template
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	void operator-=(const _Expr<_Dom, _Tp>&) const;
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      template
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	void operator^=(const _Expr<_Dom, _Tp>&) const;
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      template
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	void operator&=(const _Expr<_Dom, _Tp>&) const;
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      template
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	void operator|=(const _Expr<_Dom, _Tp>&) const;
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      template
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	void operator<<=(const _Expr<_Dom, _Tp>&) const;
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      template
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	void operator>>=(const _Expr<_Dom, _Tp>&) const;
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    private:
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      friend class valarray<_Tp>;
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      slice_array(_Array<_Tp>, const slice&);
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      const size_t      _M_sz;
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      const size_t      _M_stride;
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      const _Array<_Tp> _M_array;
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      // not implemented
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      slice_array();
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    };
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  template
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    inline
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    slice_array<_Tp>::slice_array(_Array<_Tp> __a, const slice& __s)
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    : _M_sz(__s.size()), _M_stride(__s.stride()),
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      _M_array(__a.begin() + __s.start()) {}
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  template
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    inline
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    slice_array<_Tp>::slice_array(const slice_array<_Tp>& a)
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    : _M_sz(a._M_sz), _M_stride(a._M_stride), _M_array(a._M_array) {}
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  //    template
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  //    inline slice_array<_Tp>::~slice_array () {}
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  template
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    inline slice_array<_Tp>&
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    slice_array<_Tp>::operator=(const slice_array<_Tp>& __a)
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    {
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      std::__valarray_copy(__a._M_array, __a._M_sz, __a._M_stride,
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			   _M_array, _M_stride);
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      return *this;
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    }
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  template
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    inline void
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    slice_array<_Tp>::operator=(const _Tp& __t) const
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    { std::__valarray_fill(_M_array, _M_sz, _M_stride, __t); }
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  template
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    inline void
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    slice_array<_Tp>::operator=(const valarray<_Tp>& __v) const
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    { std::__valarray_copy(_Array<_Tp>(__v), _M_array, _M_sz, _M_stride); }
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  template
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  template
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    inline void
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    slice_array<_Tp>::operator=(const _Expr<_Dom,_Tp>& __e) const
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    { std::__valarray_copy(__e, _M_sz, _M_array, _M_stride); }
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#undef _DEFINE_VALARRAY_OPERATOR
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#define _DEFINE_VALARRAY_OPERATOR(_Op,_Name)				\
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  template						\
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    inline void								\
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    slice_array<_Tp>::operator _Op##=(const valarray<_Tp>& __v) const	\
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    {									\
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      _Array_augmented_##_Name(_M_array, _M_sz, _M_stride, _Array<_Tp>(__v));\
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    }									\
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									\
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  template                                                \
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    template				                \
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      inline void							\
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      slice_array<_Tp>::operator _Op##=(const _Expr<_Dom,_Tp>& __e) const\
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      {									\
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	  _Array_augmented_##_Name(_M_array, _M_stride, __e, _M_sz);	\
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      }
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_DEFINE_VALARRAY_OPERATOR(*, __multiplies)
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_DEFINE_VALARRAY_OPERATOR(/, __divides)
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_DEFINE_VALARRAY_OPERATOR(%, __modulus)
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_DEFINE_VALARRAY_OPERATOR(+, __plus)
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_DEFINE_VALARRAY_OPERATOR(-, __minus)
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_DEFINE_VALARRAY_OPERATOR(^, __bitwise_xor)
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_DEFINE_VALARRAY_OPERATOR(&, __bitwise_and)
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_DEFINE_VALARRAY_OPERATOR(|, __bitwise_or)
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_DEFINE_VALARRAY_OPERATOR(<<, __shift_left)
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_DEFINE_VALARRAY_OPERATOR(>>, __shift_right)
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#undef _DEFINE_VALARRAY_OPERATOR
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  // @} group numeric_arrays
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_GLIBCXX_END_NAMESPACE_VERSION
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} // namespace
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#endif /* _SLICE_ARRAY_H */