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/* -*- Mode: c; tab-width: 8; c-basic-offset: 4; indent-tabs-mode: t; -*- */
2
/* cairo - a vector graphics library with display and print output
3
 *
4
 * Copyright 2009 Andrea Canciani
5
 *
6
 * This library is free software; you can redistribute it and/or
7
 * modify it either under the terms of the GNU Lesser General Public
8
 * License version 2.1 as published by the Free Software Foundation
9
 * (the "LGPL") or, at your option, under the terms of the Mozilla
10
 * Public License Version 1.1 (the "MPL"). If you do not alter this
11
 * notice, a recipient may use your version of this file under either
12
 * the MPL or the LGPL.
13
 *
14
 * You should have received a copy of the LGPL along with this library
15
 * in the file COPYING-LGPL-2.1; if not, write to the Free Software
16
 * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA
17
 * You should have received a copy of the MPL along with this library
18
 * in the file COPYING-MPL-1.1
19
 *
20
 * The contents of this file are subject to the Mozilla Public License
21
 * Version 1.1 (the "License"); you may not use this file except in
22
 * compliance with the License. You may obtain a copy of the License at
23
 * http://www.mozilla.org/MPL/
24
 *
25
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
26
 * OF ANY KIND, either express or implied. See the LGPL or the MPL for
27
 * the specific language governing rights and limitations.
28
 *
29
 * The Original Code is the cairo graphics library.
30
 *
31
 * The Initial Developer of the Original Code is Andrea Canciani.
32
 *
33
 * Contributor(s):
34
 *	Andrea Canciani 
35
 */
36
 
37
#include "cairoint.h"
38
 
39
#include "cairo-array-private.h"
40
#include "cairo-pattern-private.h"
41
 
42
/*
43
 * Rasterizer for mesh patterns.
44
 *
45
 * This implementation is based on techniques derived from several
46
 * papers (available from ACM):
47
 *
48
 * - Lien, Shantz and Pratt "Adaptive Forward Differencing for
49
 *   Rendering Curves and Surfaces" (discussion of the AFD technique,
50
 *   bound of 1/sqrt(2) on step length without proof)
51
 *
52
 * - Popescu and Rosen, "Forward rasterization" (description of
53
 *   forward rasterization, proof of the previous bound)
54
 *
55
 * - Klassen, "Integer Forward Differencing of Cubic Polynomials:
56
 *   Analysis and Algorithms"
57
 *
58
 * - Klassen, "Exact Integer Hybrid Subdivision and Forward
59
 *   Differencing of Cubics" (improving the bound on the minimum
60
 *   number of steps)
61
 *
62
 * - Chang, Shantz and Rocchetti, "Rendering Cubic Curves and Surfaces
63
 *   with Integer Adaptive Forward Differencing" (analysis of forward
64
 *   differencing applied to Bezier patches)
65
 *
66
 * Notes:
67
 * - Poor performance expected in degenerate cases
68
 *
69
 * - Patches mostly outside the drawing area are drawn completely (and
70
 *   clipped), wasting time
71
 *
72
 * - Both previous problems are greatly reduced by splitting until a
73
 *   reasonably small size and clipping the new tiles: execution time
74
 *   is quadratic in the convex-hull diameter instead than linear to
75
 *   the painted area. Splitting the tiles doesn't change the painted
76
 *   area but (usually) reduces the bounding box area (bbox area can
77
 *   remain the same after splitting, but cannot grow)
78
 *
79
 * - The initial implementation used adaptive forward differencing,
80
 *   but simple forward differencing scored better in benchmarks
81
 *
82
 * Idea:
83
 *
84
 * We do a sampling over the cubic patch with step du and dv (in the
85
 * two parameters) that guarantees that any point of our sampling will
86
 * be at most at 1/sqrt(2) from its adjacent points. In formulae
87
 * (assuming B is the patch):
88
 *
89
 *   |B(u,v) - B(u+du,v)| < 1/sqrt(2)
90
 *   |B(u,v) - B(u,v+dv)| < 1/sqrt(2)
91
 *
92
 * This means that every pixel covered by the patch will contain at
93
 * least one of the samples, thus forward rasterization can be
94
 * performed. Sketch of proof (from Popescu and Rosen):
95
 *
96
 * Let's take the P pixel we're interested into. If we assume it to be
97
 * square, its boundaries define 9 regions on the plane:
98
 *
99
 * 1|2|3
100
 * -+-+-
101
 * 8|P|4
102
 * -+-+-
103
 * 7|6|5
104
 *
105
 * Let's check that the pixel P will contain at least one point
106
 * assuming that it is covered by the patch.
107
 *
108
 * Since the pixel is covered by the patch, its center will belong to
109
 * (at least) one of the quads:
110
 *
111
 *   {(B(u,v), B(u+du,v), B(u,v+dv), B(u+du,v+dv)) for u,v in [0,1]}
112
 *
113
 * If P doesn't contain any of the corners of the quad:
114
 *
115
 * - if one of the corners is in 1,3,5 or 7, other two of them have to
116
 *   be in 2,4,6 or 8, thus if the last corner is not in P, the length
117
 *   of one of the edges will be > 1/sqrt(2)
118
 *
119
 * - if none of the corners is in 1,3,5 or 7, all of them are in 2,4,6
120
 *   and/or 8. If they are all in different regions, they can't
121
 *   satisfy the distance constraint. If two of them are in the same
122
 *   region (let's say 2), no point is in 6 and again it is impossible
123
 *   to have the center of P in the quad respecting the distance
124
 *   constraint (both these assertions can be checked by continuity
125
 *   considering the length of the edges of a quad with the vertices
126
 *   on the edges of P)
127
 *
128
 * Each of the cases led to a contradiction, so P contains at least
129
 * one of the corners of the quad.
130
 */
131
 
132
/*
133
 * Make sure that errors are less than 1 in fixed point math if you
134
 * change these values.
135
 *
136
 * The error is amplified by about steps^3/4 times.
137
 * The rasterizer always uses a number of steps that is a power of 2.
138
 *
139
 * 256 is the maximum allowed number of steps (to have error < 1)
140
 * using 8.24 for the differences.
141
 */
142
#define STEPS_MAX_V 256.0
143
#define STEPS_MAX_U 256.0
144
 
145
/*
146
 * If the patch/curve is only partially visible, split it to a finer
147
 * resolution to get higher chances to clip (part of) it.
148
 *
149
 * These values have not been computed, but simply obtained
150
 * empirically (by benchmarking some patches). They should never be
151
 * greater than STEPS_MAX_V (or STEPS_MAX_U), but they can be as small
152
 * as 1 (depending on how much you want to spend time in splitting the
153
 * patch/curve when trying to save some rasterization time).
154
 */
155
#define STEPS_CLIP_V 64.0
156
#define STEPS_CLIP_U 64.0
157
 
158
 
159
/* Utils */
160
static inline double
161
sqlen (cairo_point_double_t p0, cairo_point_double_t p1)
162
{
163
    cairo_point_double_t delta;
164
 
165
    delta.x = p0.x - p1.x;
166
    delta.y = p0.y - p1.y;
167
 
168
    return delta.x * delta.x + delta.y * delta.y;
169
}
170
 
171
static inline int16_t
172
_color_delta_to_shifted_short (int32_t from, int32_t to, int shift)
173
{
174
    int32_t delta = to - from;
175
 
176
    /* We need to round toward zero, because otherwise adding the
177
     * delta 2^shift times can overflow */
178
    if (delta >= 0)
179
	return delta >> shift;
180
    else
181
	return -((-delta) >> shift);
182
}
183
 
184
/*
185
 * Convert a number of steps to the equivalent shift.
186
 *
187
 * Input: the square of the minimum number of steps
188
 *
189
 * Output: the smallest integer x such that 2^x > steps
190
 */
191
static inline int
192
sqsteps2shift (double steps_sq)
193
{
194
    int r;
195
    frexp (MAX (1.0, steps_sq), &r);
196
    return (r + 1) >> 1;
197
}
198
 
199
/*
200
 * FD functions
201
 *
202
 * A Bezier curve is defined (with respect to a parameter t in
203
 * [0,1]) from its nodes (x,y,z,w) like this:
204
 *
205
 *   B(t) = x(1-t)^3 + 3yt(1-t)^2 + 3zt^2(1-t) + wt^3
206
 *
207
 * To efficiently evaluate a Bezier curve, the rasterizer uses forward
208
 * differences. Given x, y, z, w (the 4 nodes of the Bezier curve), it
209
 * is possible to convert them to forward differences form and walk
210
 * over the curve using fd_init (), fd_down () and fd_fwd ().
211
 *
212
 * f[0] is always the value of the Bezier curve for "current" t.
213
 */
214
 
215
/*
216
 * Initialize the coefficient for forward differences.
217
 *
218
 * Input: x,y,z,w are the 4 nodes of the Bezier curve
219
 *
220
 * Output: f[i] is the i-th difference of the curve
221
 *
222
 * f[0] is the value of the curve for t==0, i.e. f[0]==x.
223
 *
224
 * The initial step is 1; this means that each step increases t by 1
225
 * (so fd_init () immediately followed by fd_fwd (f) n times makes
226
 * f[0] be the value of the curve for t==n).
227
 */
228
static inline void
229
fd_init (double x, double y, double z, double w, double f[4])
230
{
231
    f[0] = x;
232
    f[1] = w - x;
233
    f[2] = 6. * (w - 2. * z + y);
234
    f[3] = 6. * (w - 3. * z + 3. * y - x);
235
}
236
 
237
/*
238
 * Halve the step of the coefficients for forward differences.
239
 *
240
 * Input: f[i] is the i-th difference of the curve
241
 *
242
 * Output: f[i] is the i-th difference of the curve with half the
243
 *         original step
244
 *
245
 * f[0] is not affected, so the current t is not changed.
246
 *
247
 * The other coefficients are changed so that the step is half the
248
 * original step. This means that doing fd_fwd (f) n times with the
249
 * input f results in the same f[0] as doing fd_fwd (f) 2n times with
250
 * the output f.
251
 */
252
static inline void
253
fd_down (double f[4])
254
{
255
    f[3] *= 0.125;
256
    f[2] = f[2] * 0.25 - f[3];
257
    f[1] = (f[1] - f[2]) * 0.5;
258
}
259
 
260
/*
261
 * Perform one step of forward differences along the curve.
262
 *
263
 * Input: f[i] is the i-th difference of the curve
264
 *
265
 * Output: f[i] is the i-th difference of the curve after one step
266
 */
267
static inline void
268
fd_fwd (double f[4])
269
{
270
    f[0] += f[1];
271
    f[1] += f[2];
272
    f[2] += f[3];
273
}
274
 
275
/*
276
 * Transform to integer forward differences.
277
 *
278
 * Input: d[n] is the n-th difference (in double precision)
279
 *
280
 * Output: i[n] is the n-th difference (in fixed point precision)
281
 *
282
 * i[0] is 9.23 fixed point, other differences are 4.28 fixed point.
283
 */
284
static inline void
285
fd_fixed (double d[4], int32_t i[4])
286
{
287
    i[0] = _cairo_fixed_16_16_from_double (256 *  2 * d[0]);
288
    i[1] = _cairo_fixed_16_16_from_double (256 * 16 * d[1]);
289
    i[2] = _cairo_fixed_16_16_from_double (256 * 16 * d[2]);
290
    i[3] = _cairo_fixed_16_16_from_double (256 * 16 * d[3]);
291
}
292
 
293
/*
294
 * Perform one step of integer forward differences along the curve.
295
 *
296
 * Input: f[n] is the n-th difference
297
 *
298
 * Output: f[n] is the n-th difference
299
 *
300
 * f[0] is 9.23 fixed point, other differences are 4.28 fixed point.
301
 */
302
static inline void
303
fd_fixed_fwd (int32_t f[4])
304
{
305
    f[0] += (f[1] >> 5) + ((f[1] >> 4) & 1);
306
    f[1] += f[2];
307
    f[2] += f[3];
308
}
309
 
310
/*
311
 * Compute the minimum number of steps that guarantee that walking
312
 * over a curve will leave no holes.
313
 *
314
 * Input: p[0..3] the nodes of the Bezier curve
315
 *
316
 * Returns: the square of the number of steps
317
 *
318
 * Idea:
319
 *
320
 * We want to make sure that at every step we move by less than
321
 * 1/sqrt(2).
322
 *
323
 * The derivative of the cubic Bezier with nodes (p0, p1, p2, p3) is
324
 * the quadratic Bezier with nodes (p1-p0, p2-p1, p3-p2) scaled by 3,
325
 * so (since a Bezier curve is always bounded by its convex hull), we
326
 * can say that:
327
 *
328
 *  max(|B'(t)|) <= 3 max (|p1-p0|, |p2-p1|, |p3-p2|)
329
 *
330
 * We can improve this by noticing that a quadratic Bezier (a,b,c) is
331
 * bounded by the quad (a,lerp(a,b,t),lerp(b,c,t),c) for any t, so
332
 * (substituting the previous values, using t=0.5 and simplifying):
333
 *
334
 *  max(|B'(t)|) <= 3 max (|p1-p0|, |p2-p0|/2, |p3-p1|/2, |p3-p2|)
335
 *
336
 * So, to guarantee a maximum step length of 1/sqrt(2) we must do:
337
 *
338
 *   3 max (|p1-p0|, |p2-p0|/2, |p3-p1|/2, |p3-p2|) sqrt(2) steps
339
 */
340
static inline double
341
bezier_steps_sq (cairo_point_double_t p[4])
342
{
343
    double tmp = sqlen (p[0], p[1]);
344
    tmp = MAX (tmp, sqlen (p[2], p[3]));
345
    tmp = MAX (tmp, sqlen (p[0], p[2]) * .25);
346
    tmp = MAX (tmp, sqlen (p[1], p[3]) * .25);
347
    return 18.0 * tmp;
348
}
349
 
350
/*
351
 * Split a 1D Bezier cubic using de Casteljau's algorithm.
352
 *
353
 * Input: x,y,z,w the nodes of the Bezier curve
354
 *
355
 * Output: x0,y0,z0,w0 and x1,y1,z1,w1 are respectively the nodes of
356
 *         the first half and of the second half of the curve
357
 *
358
 * The output control nodes have to be distinct.
359
 */
360
static inline void
361
split_bezier_1D (double  x,  double  y,  double  z,  double  w,
362
		 double *x0, double *y0, double *z0, double *w0,
363
		 double *x1, double *y1, double *z1, double *w1)
364
{
365
    double tmp;
366
 
367
    *x0 = x;
368
    *w1 = w;
369
 
370
    tmp = 0.5 * (y + z);
371
    *y0 = 0.5 * (x + y);
372
    *z1 = 0.5 * (z + w);
373
 
374
    *z0 = 0.5 * (*y0 + tmp);
375
    *y1 = 0.5 * (tmp + *z1);
376
 
377
    *w0 = *x1 = 0.5 * (*z0 + *y1);
378
}
379
 
380
/*
381
 * Split a Bezier curve using de Casteljau's algorithm.
382
 *
383
 * Input: p[0..3] the nodes of the Bezier curve
384
 *
385
 * Output: fst_half[0..3] and snd_half[0..3] are respectively the
386
 *         nodes of the first and of the second half of the curve
387
 *
388
 * fst_half and snd_half must be different, but they can be the same as
389
 * nodes.
390
 */
391
static void
392
split_bezier (cairo_point_double_t p[4],
393
	      cairo_point_double_t fst_half[4],
394
	      cairo_point_double_t snd_half[4])
395
{
396
    split_bezier_1D (p[0].x, p[1].x, p[2].x, p[3].x,
397
		     &fst_half[0].x, &fst_half[1].x, &fst_half[2].x, &fst_half[3].x,
398
		     &snd_half[0].x, &snd_half[1].x, &snd_half[2].x, &snd_half[3].x);
399
 
400
    split_bezier_1D (p[0].y, p[1].y, p[2].y, p[3].y,
401
		     &fst_half[0].y, &fst_half[1].y, &fst_half[2].y, &fst_half[3].y,
402
		     &snd_half[0].y, &snd_half[1].y, &snd_half[2].y, &snd_half[3].y);
403
}
404
 
405
 
406
typedef enum _intersection {
407
    INSIDE = -1, /* the interval is entirely contained in the reference interval */
408
    OUTSIDE = 0, /* the interval has no intersection with the reference interval */
409
    PARTIAL = 1  /* the interval intersects the reference interval (but is not fully inside it) */
410
} intersection_t;
411
 
412
/*
413
 * Check if an interval if inside another.
414
 *
415
 * Input: a,b are the extrema of the first interval
416
 *        c,d are the extrema of the second interval
417
 *
418
 * Returns: INSIDE  iff [a,b) intersection [c,d) = [a,b)
419
 *          OUTSIDE iff [a,b) intersection [c,d) = {}
420
 *          PARTIAL otherwise
421
 *
422
 * The function assumes a < b and c < d
423
 *
424
 * Note: Bitwise-anding the results along each component gives the
425
 *       expected result for [a,b) x [A,B) intersection [c,d) x [C,D).
426
 */
427
static inline int
428
intersect_interval (double a, double b, double c, double d)
429
{
430
    if (c <= a && b <= d)
431
	return INSIDE;
432
    else if (a >= d || b <= c)
433
	return OUTSIDE;
434
    else
435
	return PARTIAL;
436
}
437
 
438
/*
439
 * Set the color of a pixel.
440
 *
441
 * Input: data is the base pointer of the image
442
 *        width, height are the dimensions of the image
443
 *        stride is the stride in bytes between adjacent rows
444
 *        x, y are the coordinates of the pixel to be colored
445
 *        r,g,b,a are the color components of the color to be set
446
 *
447
 * Output: the (x,y) pixel in data has the (r,g,b,a) color
448
 *
449
 * The input color components are not premultiplied, but the data
450
 * stored in the image is assumed to be in CAIRO_FORMAT_ARGB32 (8 bpc,
451
 * premultiplied).
452
 *
453
 * If the pixel to be set is outside the image, this function does
454
 * nothing.
455
 */
456
static inline void
457
draw_pixel (unsigned char *data, int width, int height, int stride,
458
	    int x, int y, uint16_t r, uint16_t g, uint16_t b, uint16_t a)
459
{
460
    if (likely (0 <= x && 0 <= y && x < width && y < height)) {
461
	uint32_t tr, tg, tb, ta;
462
 
463
	/* Premultiply and round */
464
	ta = a;
465
	tr = r * ta + 0x8000;
466
	tg = g * ta + 0x8000;
467
	tb = b * ta + 0x8000;
468
 
469
	tr += tr >> 16;
470
	tg += tg >> 16;
471
	tb += tb >> 16;
472
 
473
	*((uint32_t*) (data + y*stride + 4*x)) = ((ta << 16) & 0xff000000) |
474
	    ((tr >> 8) & 0xff0000) | ((tg >> 16) & 0xff00) | (tb >> 24);
475
    }
476
}
477
 
478
/*
479
 * Forward-rasterize a cubic curve using forward differences.
480
 *
481
 * Input: data is the base pointer of the image
482
 *        width, height are the dimensions of the image
483
 *        stride is the stride in bytes between adjacent rows
484
 *        ushift is log2(n) if n is the number of desired steps
485
 *        dxu[i], dyu[i] are the x,y forward differences of the curve
486
 *        r0,g0,b0,a0 are the color components of the start point
487
 *        r3,g3,b3,a3 are the color components of the end point
488
 *
489
 * Output: data will be changed to have the requested curve drawn in
490
 *         the specified colors
491
 *
492
 * The input color components are not premultiplied, but the data
493
 * stored in the image is assumed to be in CAIRO_FORMAT_ARGB32 (8 bpc,
494
 * premultiplied).
495
 *
496
 * The function draws n+1 pixels, that is from the point at step 0 to
497
 * the point at step n, both included. This is the discrete equivalent
498
 * to drawing the curve for values of the interpolation parameter in
499
 * [0,1] (including both extremes).
500
 */
501
static inline void
502
rasterize_bezier_curve (unsigned char *data, int width, int height, int stride,
503
			int ushift, double dxu[4], double dyu[4],
504
			uint16_t r0, uint16_t g0, uint16_t b0, uint16_t a0,
505
			uint16_t r3, uint16_t g3, uint16_t b3, uint16_t a3)
506
{
507
    int32_t xu[4], yu[4];
508
    int x0, y0, u, usteps = 1 << ushift;
509
 
510
    uint16_t r = r0, g = g0, b = b0, a = a0;
511
    int16_t dr = _color_delta_to_shifted_short (r0, r3, ushift);
512
    int16_t dg = _color_delta_to_shifted_short (g0, g3, ushift);
513
    int16_t db = _color_delta_to_shifted_short (b0, b3, ushift);
514
    int16_t da = _color_delta_to_shifted_short (a0, a3, ushift);
515
 
516
    fd_fixed (dxu, xu);
517
    fd_fixed (dyu, yu);
518
 
519
    /*
520
     * Use (dxu[0],dyu[0]) as origin for the forward differences.
521
     *
522
     * This makes it possible to handle much larger coordinates (the
523
     * ones that can be represented as cairo_fixed_t)
524
     */
525
    x0 = _cairo_fixed_from_double (dxu[0]);
526
    y0 = _cairo_fixed_from_double (dyu[0]);
527
    xu[0] = 0;
528
    yu[0] = 0;
529
 
530
    for (u = 0; u <= usteps; ++u) {
531
	/*
532
	 * This rasterizer assumes that pixels are integer aligned
533
	 * squares, so a generic (x,y) point belongs to the pixel with
534
	 * top-left coordinates (floor(x), floor(y))
535
	 */
536
 
537
	int x = _cairo_fixed_integer_floor (x0 + (xu[0] >> 15) + ((xu[0] >> 14) & 1));
538
	int y = _cairo_fixed_integer_floor (y0 + (yu[0] >> 15) + ((yu[0] >> 14) & 1));
539
 
540
	draw_pixel (data, width, height, stride, x, y, r, g, b, a);
541
 
542
	fd_fixed_fwd (xu);
543
	fd_fixed_fwd (yu);
544
	r += dr;
545
	g += dg;
546
	b += db;
547
	a += da;
548
    }
549
}
550
 
551
/*
552
 * Clip, split and rasterize a Bezier curve.
553
 *
554
 * Input: data is the base pointer of the image
555
 *        width, height are the dimensions of the image
556
 *        stride is the stride in bytes between adjacent rows
557
 *        p[i] is the i-th node of the Bezier curve
558
 *        c0[i] is the i-th color component at the start point
559
 *        c3[i] is the i-th color component at the end point
560
 *
561
 * Output: data will be changed to have the requested curve drawn in
562
 *         the specified colors
563
 *
564
 * The input color components are not premultiplied, but the data
565
 * stored in the image is assumed to be in CAIRO_FORMAT_ARGB32 (8 bpc,
566
 * premultiplied).
567
 *
568
 * The color components are red, green, blue and alpha, in this order.
569
 *
570
 * The function guarantees that it will draw the curve with a step
571
 * small enough to never have a distance above 1/sqrt(2) between two
572
 * consecutive points (which is needed to ensure that no hole can
573
 * appear when using this function to rasterize a patch).
574
 */
575
static void
576
draw_bezier_curve (unsigned char *data, int width, int height, int stride,
577
		   cairo_point_double_t p[4], double c0[4], double c3[4])
578
{
579
    double top, bottom, left, right, steps_sq;
580
    int i, v;
581
 
582
    top = bottom = p[0].y;
583
    for (i = 1; i < 4; ++i) {
584
	top    = MIN (top,    p[i].y);
585
	bottom = MAX (bottom, p[i].y);
586
    }
587
 
588
    /* Check visibility */
589
    v = intersect_interval (top, bottom, 0, height);
590
    if (v == OUTSIDE)
591
	return;
592
 
593
    left = right = p[0].x;
594
    for (i = 1; i < 4; ++i) {
595
	left  = MIN (left,  p[i].x);
596
	right = MAX (right, p[i].x);
597
    }
598
 
599
    v &= intersect_interval (left, right, 0, width);
600
    if (v == OUTSIDE)
601
	return;
602
 
603
    steps_sq = bezier_steps_sq (p);
604
    if (steps_sq >= (v == INSIDE ? STEPS_MAX_U * STEPS_MAX_U : STEPS_CLIP_U * STEPS_CLIP_U)) {
605
	/*
606
	 * The number of steps is greater than the threshold. This
607
	 * means that either the error would become too big if we
608
	 * directly rasterized it or that we can probably save some
609
	 * time by splitting the curve and clipping part of it
610
	 */
611
	cairo_point_double_t first[4], second[4];
612
	double midc[4];
613
	split_bezier (p, first, second);
614
	midc[0] = (c0[0] + c3[0]) * 0.5;
615
	midc[1] = (c0[1] + c3[1]) * 0.5;
616
	midc[2] = (c0[2] + c3[2]) * 0.5;
617
	midc[3] = (c0[3] + c3[3]) * 0.5;
618
	draw_bezier_curve (data, width, height, stride, first, c0, midc);
619
	draw_bezier_curve (data, width, height, stride, second, midc, c3);
620
    } else {
621
	double xu[4], yu[4];
622
	int ushift = sqsteps2shift (steps_sq), k;
623
 
624
	fd_init (p[0].x, p[1].x, p[2].x, p[3].x, xu);
625
	fd_init (p[0].y, p[1].y, p[2].y, p[3].y, yu);
626
 
627
	for (k = 0; k < ushift; ++k) {
628
	    fd_down (xu);
629
	    fd_down (yu);
630
	}
631
 
632
	rasterize_bezier_curve (data, width, height, stride, ushift,
633
				xu, yu,
634
				_cairo_color_double_to_short (c0[0]),
635
				_cairo_color_double_to_short (c0[1]),
636
				_cairo_color_double_to_short (c0[2]),
637
				_cairo_color_double_to_short (c0[3]),
638
				_cairo_color_double_to_short (c3[0]),
639
				_cairo_color_double_to_short (c3[1]),
640
				_cairo_color_double_to_short (c3[2]),
641
				_cairo_color_double_to_short (c3[3]));
642
 
643
	/* Draw the end point, to make sure that we didn't leave it
644
	 * out because of rounding */
645
	draw_pixel (data, width, height, stride,
646
		    _cairo_fixed_integer_floor (_cairo_fixed_from_double (p[3].x)),
647
		    _cairo_fixed_integer_floor (_cairo_fixed_from_double (p[3].y)),
648
		    _cairo_color_double_to_short (c3[0]),
649
		    _cairo_color_double_to_short (c3[1]),
650
		    _cairo_color_double_to_short (c3[2]),
651
		    _cairo_color_double_to_short (c3[3]));
652
    }
653
}
654
 
655
/*
656
 * Forward-rasterize a cubic Bezier patch using forward differences.
657
 *
658
 * Input: data is the base pointer of the image
659
 *        width, height are the dimensions of the image
660
 *        stride is the stride in bytes between adjacent rows
661
 *        vshift is log2(n) if n is the number of desired steps
662
 *        p[i][j], p[i][j] are the the nodes of the Bezier patch
663
 *        col[i][j] is the j-th color component of the i-th corner
664
 *
665
 * Output: data will be changed to have the requested patch drawn in
666
 *         the specified colors
667
 *
668
 * The nodes of the patch are as follows:
669
 *
670
 * u\v 0    - >    1
671
 * 0  p00 p01 p02 p03
672
 * |  p10 p11 p12 p13
673
 * v  p20 p21 p22 p23
674
 * 1  p30 p31 p32 p33
675
 *
676
 * i.e. u varies along the first component (rows), v varies along the
677
 * second one (columns).
678
 *
679
 * The color components are red, green, blue and alpha, in this order.
680
 * c[0..3] are the colors in p00, p30, p03, p33 respectively
681
 *
682
 * The input color components are not premultiplied, but the data
683
 * stored in the image is assumed to be in CAIRO_FORMAT_ARGB32 (8 bpc,
684
 * premultiplied).
685
 *
686
 * If the patch folds over itself, the part with the highest v
687
 * parameter is considered above. If both have the same v, the one
688
 * with the highest u parameter is above.
689
 *
690
 * The function draws n+1 curves, that is from the curve at step 0 to
691
 * the curve at step n, both included. This is the discrete equivalent
692
 * to drawing the patch for values of the interpolation parameter in
693
 * [0,1] (including both extremes).
694
 */
695
static inline void
696
rasterize_bezier_patch (unsigned char *data, int width, int height, int stride, int vshift,
697
			cairo_point_double_t p[4][4], double col[4][4])
698
{
699
    double pv[4][2][4], cstart[4], cend[4], dcstart[4], dcend[4];
700
    int vsteps, v, i, k;
701
 
702
    vsteps = 1 << vshift;
703
 
704
    /*
705
     * pv[i][0] is the function (represented using forward
706
     * differences) mapping v to the x coordinate of the i-th node of
707
     * the Bezier curve with parameter u.
708
     * (Likewise p[i][0] gives the y coordinate).
709
     *
710
     * This means that (pv[0][0][0],pv[0][1][0]),
711
     * (pv[1][0][0],pv[1][1][0]), (pv[2][0][0],pv[2][1][0]) and
712
     * (pv[3][0][0],pv[3][1][0]) are the nodes of the Bezier curve for
713
     * the "current" v value (see the FD comments for more details).
714
     */
715
    for (i = 0; i < 4; ++i) {
716
	fd_init (p[i][0].x, p[i][1].x, p[i][2].x, p[i][3].x, pv[i][0]);
717
	fd_init (p[i][0].y, p[i][1].y, p[i][2].y, p[i][3].y, pv[i][1]);
718
	for (k = 0; k < vshift; ++k) {
719
	    fd_down (pv[i][0]);
720
	    fd_down (pv[i][1]);
721
	}
722
    }
723
 
724
    for (i = 0; i < 4; ++i) {
725
	cstart[i]  = col[0][i];
726
	cend[i]    = col[1][i];
727
	dcstart[i] = (col[2][i] - col[0][i]) / vsteps;
728
	dcend[i]   = (col[3][i] - col[1][i]) / vsteps;
729
    }
730
 
731
    for (v = 0; v <= vsteps; ++v) {
732
	cairo_point_double_t nodes[4];
733
	for (i = 0; i < 4; ++i) {
734
	    nodes[i].x = pv[i][0][0];
735
	    nodes[i].y = pv[i][1][0];
736
	}
737
 
738
	draw_bezier_curve (data, width, height, stride, nodes, cstart, cend);
739
 
740
	for (i = 0; i < 4; ++i) {
741
	    fd_fwd (pv[i][0]);
742
	    fd_fwd (pv[i][1]);
743
	    cstart[i] += dcstart[i];
744
	    cend[i] += dcend[i];
745
	}
746
    }
747
}
748
 
749
/*
750
 * Clip, split and rasterize a Bezier cubic patch.
751
 *
752
 * Input: data is the base pointer of the image
753
 *        width, height are the dimensions of the image
754
 *        stride is the stride in bytes between adjacent rows
755
 *        p[i][j], p[i][j] are the nodes of the patch
756
 *        col[i][j] is the j-th color component of the i-th corner
757
 *
758
 * Output: data will be changed to have the requested patch drawn in
759
 *         the specified colors
760
 *
761
 * The nodes of the patch are as follows:
762
 *
763
 * u\v 0    - >    1
764
 * 0  p00 p01 p02 p03
765
 * |  p10 p11 p12 p13
766
 * v  p20 p21 p22 p23
767
 * 1  p30 p31 p32 p33
768
 *
769
 * i.e. u varies along the first component (rows), v varies along the
770
 * second one (columns).
771
 *
772
 * The color components are red, green, blue and alpha, in this order.
773
 * c[0..3] are the colors in p00, p30, p03, p33 respectively
774
 *
775
 * The input color components are not premultiplied, but the data
776
 * stored in the image is assumed to be in CAIRO_FORMAT_ARGB32 (8 bpc,
777
 * premultiplied).
778
 *
779
 * If the patch folds over itself, the part with the highest v
780
 * parameter is considered above. If both have the same v, the one
781
 * with the highest u parameter is above.
782
 *
783
 * The function guarantees that it will draw the patch with a step
784
 * small enough to never have a distance above 1/sqrt(2) between two
785
 * adjacent points (which guarantees that no hole can appear).
786
 *
787
 * This function can be used to rasterize a tile of PDF type 7
788
 * shadings (see http://www.adobe.com/devnet/pdf/pdf_reference.html).
789
 */
790
static void
791
draw_bezier_patch (unsigned char *data, int width, int height, int stride,
792
		     cairo_point_double_t p[4][4], double c[4][4])
793
{
794
    double top, bottom, left, right, steps_sq;
795
    int i, j, v;
796
 
797
    top = bottom = p[0][0].y;
798
    for (i = 0; i < 4; ++i) {
799
	for (j= 0; j < 4; ++j) {
800
	    top    = MIN (top,    p[i][j].y);
801
	    bottom = MAX (bottom, p[i][j].y);
802
	}
803
    }
804
 
805
    v = intersect_interval (top, bottom, 0, height);
806
    if (v == OUTSIDE)
807
	return;
808
 
809
    left = right = p[0][0].x;
810
    for (i = 0; i < 4; ++i) {
811
	for (j= 0; j < 4; ++j) {
812
	    left  = MIN (left,  p[i][j].x);
813
	    right = MAX (right, p[i][j].x);
814
	}
815
    }
816
 
817
    v &= intersect_interval (left, right, 0, width);
818
    if (v == OUTSIDE)
819
	return;
820
 
821
    steps_sq = 0;
822
    for (i = 0; i < 4; ++i)
823
	steps_sq = MAX (steps_sq, bezier_steps_sq (p[i]));
824
 
825
    if (steps_sq >= (v == INSIDE ? STEPS_MAX_V * STEPS_MAX_V : STEPS_CLIP_V * STEPS_CLIP_V)) {
826
	/* The number of steps is greater than the threshold. This
827
	 * means that either the error would become too big if we
828
	 * directly rasterized it or that we can probably save some
829
	 * time by splitting the curve and clipping part of it. The
830
	 * patch is only split in the v direction to guarantee that
831
	 * rasterizing each part will overwrite parts with low v with
832
	 * overlapping parts with higher v. */
833
 
834
	cairo_point_double_t first[4][4], second[4][4];
835
	double subc[4][4];
836
 
837
	for (i = 0; i < 4; ++i)
838
	    split_bezier (p[i], first[i], second[i]);
839
 
840
	for (i = 0; i < 4; ++i) {
841
	    subc[0][i] = c[0][i];
842
	    subc[1][i] = c[1][i];
843
	    subc[2][i] = 0.5 * (c[0][i] + c[2][i]);
844
	    subc[3][i] = 0.5 * (c[1][i] + c[3][i]);
845
	}
846
 
847
	draw_bezier_patch (data, width, height, stride, first, subc);
848
 
849
	for (i = 0; i < 4; ++i) {
850
	    subc[0][i] = subc[2][i];
851
	    subc[1][i] = subc[3][i];
852
	    subc[2][i] = c[2][i];
853
	    subc[3][i] = c[3][i];
854
	}
855
	draw_bezier_patch (data, width, height, stride, second, subc);
856
    } else {
857
	rasterize_bezier_patch (data, width, height, stride, sqsteps2shift (steps_sq), p, c);
858
    }
859
}
860
 
861
/*
862
 * Draw a tensor product shading pattern.
863
 *
864
 * Input: mesh is the mesh pattern
865
 *        data is the base pointer of the image
866
 *        width, height are the dimensions of the image
867
 *        stride is the stride in bytes between adjacent rows
868
 *
869
 * Output: data will be changed to have the pattern drawn on it
870
 *
871
 * data is assumed to be clear and its content is assumed to be in
872
 * CAIRO_FORMAT_ARGB32 (8 bpc, premultiplied).
873
 *
874
 * This function can be used to rasterize a PDF type 7 shading (see
875
 * http://www.adobe.com/devnet/pdf/pdf_reference.html).
876
 */
877
void
878
_cairo_mesh_pattern_rasterize (const cairo_mesh_pattern_t *mesh,
879
			       void                       *data,
880
			       int                         width,
881
			       int                         height,
882
			       int                         stride,
883
			       double                      x_offset,
884
			       double                      y_offset)
885
{
886
    cairo_point_double_t nodes[4][4];
887
    double colors[4][4];
888
    cairo_matrix_t p2u;
889
    unsigned int i, j, k, n;
890
    cairo_status_t status;
891
    const cairo_mesh_patch_t *patch;
892
    const cairo_color_t *c;
893
 
894
    assert (mesh->base.status == CAIRO_STATUS_SUCCESS);
895
    assert (mesh->current_patch == NULL);
896
 
897
    p2u = mesh->base.matrix;
898
    status = cairo_matrix_invert (&p2u);
899
    assert (status == CAIRO_STATUS_SUCCESS);
900
 
901
    n = _cairo_array_num_elements (&mesh->patches);
902
    patch = _cairo_array_index_const (&mesh->patches, 0);
903
    for (i = 0; i < n; i++) {
904
	for (j = 0; j < 4; j++) {
905
	    for (k = 0; k < 4; k++) {
906
		nodes[j][k] = patch->points[j][k];
907
		cairo_matrix_transform_point (&p2u, &nodes[j][k].x, &nodes[j][k].y);
908
		nodes[j][k].x += x_offset;
909
		nodes[j][k].y += y_offset;
910
	    }
911
	}
912
 
913
	c = &patch->colors[0];
914
	colors[0][0] = c->red;
915
	colors[0][1] = c->green;
916
	colors[0][2] = c->blue;
917
	colors[0][3] = c->alpha;
918
 
919
	c = &patch->colors[3];
920
	colors[1][0] = c->red;
921
	colors[1][1] = c->green;
922
	colors[1][2] = c->blue;
923
	colors[1][3] = c->alpha;
924
 
925
	c = &patch->colors[1];
926
	colors[2][0] = c->red;
927
	colors[2][1] = c->green;
928
	colors[2][2] = c->blue;
929
	colors[2][3] = c->alpha;
930
 
931
	c = &patch->colors[2];
932
	colors[3][0] = c->red;
933
	colors[3][1] = c->green;
934
	colors[3][2] = c->blue;
935
	colors[3][3] = c->alpha;
936
 
937
	draw_bezier_patch (data, width, height, stride, nodes, colors);
938
	patch++;
939
    }
940
}