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5131 clevermous 1
/*
2
    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
4
 
5
    This library is free software; you can redistribute it and/or
6
    modify it under the terms of the GNU Library General Public
7
    License as published by the Free Software Foundation; either
8
    version 2 of the License, or (at your option) any later version.
9
 
10
    This library is distributed in the hope that it will be useful,
11
    but WITHOUT ANY WARRANTY; without even the implied warranty of
12
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13
    Library General Public License for more details.
14
 
15
    You should have received a copy of the GNU Library General Public
16
    License along with this library; if not, write to the Free
17
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18
 
19
    Sam Lantinga
20
    slouken@devolution.com
21
*/
22
 
23
 
24
 
25
#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
26
 
27
#include "SDL_types.h"
28
 
29
#ifdef __ELF__
30
#define ASM_VAR(X) _##X
31
#else
32
#define ASM_VAR(X) X
33
#endif
34
 
35
#define static
36
static unsigned int  ASM_VAR(MMX_0080w)[]    = {0x00800080, 0x00800080};
37
static unsigned int  ASM_VAR(MMX_00FFw)[]    = {0x00ff00ff, 0x00ff00ff};
38
static unsigned int  ASM_VAR(MMX_FF00w)[]    = {0xff00ff00, 0xff00ff00};
39
 
40
static unsigned short ASM_VAR(MMX_Ycoeff)[]  = {0x004a, 0x004a, 0x004a, 0x004a};
41
 
42
static unsigned short ASM_VAR(MMX_UbluRGB)[] = {0x0072, 0x0072, 0x0072, 0x0072};
43
static unsigned short ASM_VAR(MMX_VredRGB)[] = {0x0059, 0x0059, 0x0059, 0x0059};
44
static unsigned short ASM_VAR(MMX_UgrnRGB)[] = {0xffea, 0xffea, 0xffea, 0xffea};
45
static unsigned short ASM_VAR(MMX_VgrnRGB)[] = {0xffd2, 0xffd2, 0xffd2, 0xffd2};
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47
static unsigned short ASM_VAR(MMX_Ublu5x5)[] = {0x0081, 0x0081, 0x0081, 0x0081};
48
static unsigned short ASM_VAR(MMX_Vred5x5)[] = {0x0066, 0x0066, 0x0066, 0x0066};
49
static unsigned short ASM_VAR(MMX_Ugrn555)[] = {0xffe7, 0xffe7, 0xffe7, 0xffe7};
50
static unsigned short ASM_VAR(MMX_Vgrn555)[] = {0xffcc, 0xffcc, 0xffcc, 0xffcc};
51
static unsigned short ASM_VAR(MMX_Ugrn565)[] = {0xffe8, 0xffe8, 0xffe8, 0xffe8};
52
static unsigned short ASM_VAR(MMX_Vgrn565)[] = {0xffcd, 0xffcd, 0xffcd, 0xffcd};
53
 
54
static unsigned short ASM_VAR(MMX_red555)[]  = {0x7c00, 0x7c00, 0x7c00, 0x7c00};
55
static unsigned short ASM_VAR(MMX_red565)[]  = {0xf800, 0xf800, 0xf800, 0xf800};
56
static unsigned short ASM_VAR(MMX_grn555)[]  = {0x03e0, 0x03e0, 0x03e0, 0x03e0};
57
static unsigned short ASM_VAR(MMX_grn565)[]  = {0x07e0, 0x07e0, 0x07e0, 0x07e0};
58
static unsigned short ASM_VAR(MMX_blu5x5)[]  = {0x001f, 0x001f, 0x001f, 0x001f};
59
 
60
/**
61
   This MMX assembler is my first assembler/MMX program ever.
62
   Thus it maybe buggy.
63
   Send patches to:
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   mvogt@rhrk.uni-kl.de
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66
   After it worked fine I have "obfuscated" the code a bit to have
67
   more parallism in the MMX units. This means I moved
68
   initilisation around and delayed other instruction.
69
   Performance measurement did not show that this brought any advantage
70
   but in theory it _should_ be faster this way.
71
 
72
   The overall performanve gain to the C based dither was 30%-40%.
73
   The MMX routine calculates 256bit=8RGB values in each cycle
74
   (4 for row1 & 4 for row2)
75
 
76
   The red/green/blue.. coefficents are taken from the mpeg_play
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   player. They look nice, but I dont know if you can have
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   better values, to avoid integer rounding errors.
79
 
80
 
81
   IMPORTANT:
82
   ==========
83
 
84
   It is a requirement that the cr/cb/lum are 8 byte aligned and
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   the out are 16byte aligned or you will/may get segfaults
86
 
87
*/
88
 
89
void ColorRGBDitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix,
90
                              unsigned char *lum, unsigned char *cr,
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                              unsigned char *cb, unsigned char *out,
92
                              int rows, int cols, int mod )
93
{
94
    Uint32 *row1;
95
    Uint32 *row2;
96
 
97
    unsigned char* y = lum +cols*rows;    // Pointer to the end
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    int x=0;
99
    row1 = (Uint32 *)out;                 // 32 bit target
100
    row2 = (Uint32 *)out+cols+mod;        // start of second row
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    mod = (mod+cols+mod)*4;               // increment for row1 in byte
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103
    __asm__ __volatile__ (
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/* We don't really care about PIC - the code should be rewritten to use
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   relative addressing for the static tables, so right now we take the
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   COW hit on the pages this code resides. Big deal.
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   This spill is just to reduce register pressure in the PIC case. */
108
		 "pushl %%ebx\n"
109
		 "movl %0, %%ebx\n"
110
 
111
	         ".align 8\n"
112
		 "1:\n"
113
 
114
		 // create Cr (result in mm1)
115
		 "movd (%%ebx), %%mm1\n"   //         0  0  0  0  v3 v2 v1 v0
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		 "pxor %%mm7,%%mm7\n"      //         00 00 00 00 00 00 00 00
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		 "movd (%2), %%mm2\n"           //    0  0  0  0 l3 l2 l1 l0
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		 "punpcklbw %%mm7,%%mm1\n" //         0  v3 0  v2 00 v1 00 v0
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		 "punpckldq %%mm1,%%mm1\n" //         00 v1 00 v0 00 v1 00 v0
120
		 "psubw _MMX_0080w,%%mm1\n"  // mm1-128:r1 r1 r0 r0 r1 r1 r0 r0
121
 
122
		 // create Cr_g (result in mm0)
123
		 "movq %%mm1,%%mm0\n"           // r1 r1 r0 r0 r1 r1 r0 r0
124
		 "pmullw _MMX_VgrnRGB,%%mm0\n"// red*-46dec=0.7136*64
125
		 "pmullw _MMX_VredRGB,%%mm1\n"// red*89dec=1.4013*64
126
		 "psraw  $6, %%mm0\n"           // red=red/64
127
		 "psraw  $6, %%mm1\n"           // red=red/64
128
 
129
		 // create L1 L2 (result in mm2,mm4)
130
		 // L2=lum+cols
131
		 "movq (%2,%4),%%mm3\n"         //    0  0  0  0 L3 L2 L1 L0
132
		 "punpckldq %%mm3,%%mm2\n"      //   L3 L2 L1 L0 l3 l2 l1 l0
133
		 "movq %%mm2,%%mm4\n"           //   L3 L2 L1 L0 l3 l2 l1 l0
134
		 "pand _MMX_FF00w,%%mm2\n"      //   L3 0  L1  0 l3  0 l1  0
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		 "pand _MMX_00FFw,%%mm4\n"      //   0  L2  0 L0  0 l2  0 l0
136
		 "psrlw $8,%%mm2\n"             //   0  L3  0 L1  0 l3  0 l1
137
 
138
		 // create R (result in mm6)
139
		 "movq %%mm2,%%mm5\n"           //   0 L3  0 L1  0 l3  0 l1
140
		 "movq %%mm4,%%mm6\n"           //   0 L2  0 L0  0 l2  0 l0
141
		 "paddsw  %%mm1, %%mm5\n"       // lum1+red:x R3 x R1 x r3 x r1
142
		 "paddsw  %%mm1, %%mm6\n"       // lum1+red:x R2 x R0 x r2 x r0
143
		 "packuswb %%mm5,%%mm5\n"       //  R3 R1 r3 r1 R3 R1 r3 r1
144
		 "packuswb %%mm6,%%mm6\n"       //  R2 R0 r2 r0 R2 R0 r2 r0
145
		 "pxor %%mm7,%%mm7\n"      //         00 00 00 00 00 00 00 00
146
		 "punpcklbw %%mm5,%%mm6\n"      //  R3 R2 R1 R0 r3 r2 r1 r0
147
 
148
		 // create Cb (result in mm1)
149
		 "movd (%1), %%mm1\n"      //         0  0  0  0  u3 u2 u1 u0
150
		 "punpcklbw %%mm7,%%mm1\n" //         0  u3 0  u2 00 u1 00 u0
151
		 "punpckldq %%mm1,%%mm1\n" //         00 u1 00 u0 00 u1 00 u0
152
		 "psubw _MMX_0080w,%%mm1\n"  // mm1-128:u1 u1 u0 u0 u1 u1 u0 u0
153
		 // create Cb_g (result in mm5)
154
		 "movq %%mm1,%%mm5\n"            // u1 u1 u0 u0 u1 u1 u0 u0
155
		 "pmullw _MMX_UgrnRGB,%%mm5\n"    // blue*-109dec=1.7129*64
156
		 "pmullw _MMX_UbluRGB,%%mm1\n"    // blue*114dec=1.78125*64
157
		 "psraw  $6, %%mm5\n"            // blue=red/64
158
		 "psraw  $6, %%mm1\n"            // blue=blue/64
159
 
160
		 // create G (result in mm7)
161
		 "movq %%mm2,%%mm3\n"      //   0  L3  0 L1  0 l3  0 l1
162
		 "movq %%mm4,%%mm7\n"      //   0  L2  0 L0  0 l2  0 l1
163
		 "paddsw  %%mm5, %%mm3\n"  // lum1+Cb_g:x G3t x G1t x g3t x g1t
164
		 "paddsw  %%mm5, %%mm7\n"  // lum1+Cb_g:x G2t x G0t x g2t x g0t
165
		 "paddsw  %%mm0, %%mm3\n"  // lum1+Cr_g:x G3  x G1  x g3  x g1
166
		 "paddsw  %%mm0, %%mm7\n"  // lum1+blue:x G2  x G0  x g2  x g0
167
		 "packuswb %%mm3,%%mm3\n"  // G3 G1 g3 g1 G3 G1 g3 g1
168
		 "packuswb %%mm7,%%mm7\n"  // G2 G0 g2 g0 G2 G0 g2 g0
169
		 "punpcklbw %%mm3,%%mm7\n" // G3 G2 G1 G0 g3 g2 g1 g0
170
 
171
		 // create B (result in mm5)
172
		 "movq %%mm2,%%mm3\n"         //   0  L3  0 L1  0 l3  0 l1
173
		 "movq %%mm4,%%mm5\n"         //   0  L2  0 L0  0 l2  0 l1
174
		 "paddsw  %%mm1, %%mm3\n"     // lum1+blue:x B3 x B1 x b3 x b1
175
		 "paddsw  %%mm1, %%mm5\n"     // lum1+blue:x B2 x B0 x b2 x b0
176
		 "packuswb %%mm3,%%mm3\n"     // B3 B1 b3 b1 B3 B1 b3 b1
177
		 "packuswb %%mm5,%%mm5\n"     // B2 B0 b2 b0 B2 B0 b2 b0
178
		 "punpcklbw %%mm3,%%mm5\n"    // B3 B2 B1 B0 b3 b2 b1 b0
179
 
180
		 // fill destination row1 (needed are mm6=Rr,mm7=Gg,mm5=Bb)
181
 
182
		 "pxor %%mm2,%%mm2\n"           //  0  0  0  0  0  0  0  0
183
		 "pxor %%mm4,%%mm4\n"           //  0  0  0  0  0  0  0  0
184
		 "movq %%mm6,%%mm1\n"           // R3 R2 R1 R0 r3 r2 r1 r0
185
		 "movq %%mm5,%%mm3\n"           // B3 B2 B1 B0 b3 b2 b1 b0
186
		 // process lower lum
187
		 "punpcklbw %%mm4,%%mm1\n"      //  0 r3  0 r2  0 r1  0 r0
188
		 "punpcklbw %%mm4,%%mm3\n"      //  0 b3  0 b2  0 b1  0 b0
189
		 "movq %%mm1,%%mm2\n"           //  0 r3  0 r2  0 r1  0 r0
190
		 "movq %%mm3,%%mm0\n"           //  0 b3  0 b2  0 b1  0 b0
191
		 "punpcklwd %%mm1,%%mm3\n"      //  0 r1  0 b1  0 r0  0 b0
192
		 "punpckhwd %%mm2,%%mm0\n"      //  0 r3  0 b3  0 r2  0 b2
193
 
194
		 "pxor %%mm2,%%mm2\n"           //  0  0  0  0  0  0  0  0
195
		 "movq %%mm7,%%mm1\n"           // G3 G2 G1 G0 g3 g2 g1 g0
196
		 "punpcklbw %%mm1,%%mm2\n"      // g3  0 g2  0 g1  0 g0  0
197
		 "punpcklwd %%mm4,%%mm2\n"      //  0  0 g1  0  0  0 g0  0
198
		 "por  %%mm3, %%mm2\n"          //  0 r1 g1 b1  0 r0 g0 b0
199
		 "movq   %%mm2,(%3)\n"          // wrote out ! row1
200
 
201
		 "pxor %%mm2,%%mm2\n"           //  0  0  0  0  0  0  0  0
202
		 "punpcklbw %%mm1,%%mm4\n"      // g3  0 g2  0 g1  0 g0  0
203
		 "punpckhwd %%mm2,%%mm4\n"      //  0  0 g3  0  0  0 g2  0
204
		 "por  %%mm0, %%mm4\n"          //  0 r3 g3 b3  0 r2 g2 b2
205
		 "movq   %%mm4,8(%3)\n"         // wrote out ! row1
206
 
207
		 // fill destination row2 (needed are mm6=Rr,mm7=Gg,mm5=Bb)
208
		 // this can be done "destructive"
209
		 "pxor %%mm2,%%mm2\n"           //  0  0  0  0  0  0  0  0
210
		 "punpckhbw %%mm2,%%mm6\n"      //  0 R3  0 R2  0 R1  0 R0
211
		 "punpckhbw %%mm1,%%mm5\n"      // G3 B3 G2 B2 G1 B1 G0 B0
212
		 "movq %%mm5,%%mm1\n"           // G3 B3 G2 B2 G1 B1 G0 B0
213
		 "punpcklwd %%mm6,%%mm1\n"      //  0 R1 G1 B1  0 R0 G0 B0
214
		 "movq   %%mm1,(%5)\n"          // wrote out ! row2
215
		 "punpckhwd %%mm6,%%mm5\n"      //  0 R3 G3 B3  0 R2 G2 B2
216
		 "movq   %%mm5,8(%5)\n"         // wrote out ! row2
217
 
218
		 "addl  $4,%2\n"            // lum+4
219
		 "leal  16(%3),%3\n"        // row1+16
220
		 "leal  16(%5),%5\n"        // row2+16
221
		 "addl  $2, %%ebx\n"        // cr+2
222
		 "addl  $2, %1\n"           // cb+2
223
 
224
		 "addl  $4,%6\n"            // x+4
225
		 "cmpl  %4,%6\n"
226
 
227
		 "jl    1b\n"
228
		 "addl           %4,     %2\n" // lum += cols
229
		 "addl           %8,     %3\n" // row1+= mod
230
		 "addl           %8,     %5\n" // row2+= mod
231
		 "movl           $0,     %6\n" // x=0
232
		 "cmpl           %7,     %2\n"
233
		 "jl             1b\n"
234
		 "emms\n"
235
		 "popl %%ebx\n"
236
		 :
237
		 : "m" (cr), "r"(cb),"r"(lum),
238
		 "r"(row1),"r"(cols),"r"(row2),"m"(x),"m"(y),"m"(mod)
239
		 : "%ebx"
240
		 );
241
}
242
 
243
void Color565DitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix,
244
                             unsigned char *lum, unsigned char *cr,
245
                             unsigned char *cb, unsigned char *out,
246
                             int rows, int cols, int mod )
247
{
248
    Uint16 *row1;
249
    Uint16 *row2;
250
 
251
    unsigned char* y = lum +cols*rows;    /* Pointer to the end */
252
    int x=0;
253
    row1 = (Uint16 *)out;