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5131 | clevermous | 1 | /* |
2 | SDL - Simple DirectMedia Layer |
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3 | Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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4 | |||
5 | This library is free software; you can redistribute it and/or |
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6 | modify it under the terms of the GNU Library General Public |
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7 | License as published by the Free Software Foundation; either |
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8 | version 2 of the License, or (at your option) any later version. |
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9 | |||
10 | This library is distributed in the hope that it will be useful, |
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 | Library General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU Library General Public |
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16 | License along with this library; if not, write to the Free |
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17 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 | |||
19 | Sam Lantinga |
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20 | slouken@devolution.com |
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21 | */ |
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22 | |||
23 | |||
24 | #include |
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25 | #include |
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26 | #include |
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27 | |||
28 | #include "SDL_error.h" |
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29 | #include "SDL_video.h" |
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30 | #include "SDL_sysvideo.h" |
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31 | #include "SDL_cursor_c.h" |
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32 | #include "SDL_blit.h" |
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33 | #include "SDL_RLEaccel_c.h" |
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34 | #include "SDL_pixels_c.h" |
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35 | #include "SDL_memops.h" |
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36 | #include "SDL_leaks.h" |
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37 | |||
38 | /* Public routines */ |
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39 | /* |
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40 | * Create an empty RGB surface of the appropriate depth |
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41 | */ |
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42 | SDL_Surface * SDL_CreateRGBSurface (Uint32 flags, |
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43 | int width, int height, int depth, |
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44 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
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45 | { |
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46 | SDL_VideoDevice *video = current_video; |
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47 | SDL_VideoDevice *this = current_video; |
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48 | SDL_Surface *screen; |
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49 | SDL_Surface *surface; |
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50 | |||
51 | /* Check to see if we desire the surface in video memory */ |
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52 | if ( video ) { |
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53 | screen = SDL_PublicSurface; |
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54 | } else { |
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55 | screen = NULL; |
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56 | } |
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57 | if ( screen && ((screen->flags&SDL_HWSURFACE) == SDL_HWSURFACE) ) { |
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58 | if ( (flags&(SDL_SRCCOLORKEY|SDL_SRCALPHA)) != 0 ) { |
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59 | flags |= SDL_HWSURFACE; |
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60 | } |
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61 | if ( (flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { |
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62 | if ( ! current_video->info.blit_hw_CC ) { |
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63 | flags &= ~SDL_HWSURFACE; |
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64 | } |
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65 | } |
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66 | if ( (flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
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67 | if ( ! current_video->info.blit_hw_A ) { |
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68 | flags &= ~SDL_HWSURFACE; |
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69 | } |
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70 | } |
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71 | } else { |
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72 | flags &= ~SDL_HWSURFACE; |
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73 | } |
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74 | |||
75 | /* Allocate the surface */ |
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76 | surface = (SDL_Surface *)malloc(sizeof(*surface)); |
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77 | if ( surface == NULL ) { |
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78 | SDL_OutOfMemory(); |
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79 | return(NULL); |
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80 | } |
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81 | surface->flags = SDL_SWSURFACE; |
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82 | if ( (flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { |
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83 | depth = screen->format->BitsPerPixel; |
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84 | Rmask = screen->format->Rmask; |
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85 | Gmask = screen->format->Gmask; |
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86 | Bmask = screen->format->Bmask; |
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87 | Amask = screen->format->Amask; |
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88 | } |
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89 | surface->format = SDL_AllocFormat(depth, Rmask, Gmask, Bmask, Amask); |
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90 | if ( surface->format == NULL ) { |
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91 | free(surface); |
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92 | return(NULL); |
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93 | } |
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94 | if ( Amask ) { |
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95 | surface->flags |= SDL_SRCALPHA; |
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96 | } |
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97 | surface->w = width; |
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98 | surface->h = height; |
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99 | surface->pitch = SDL_CalculatePitch(surface); |
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100 | surface->pixels = NULL; |
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101 | surface->offset = 0; |
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102 | surface->hwdata = NULL; |
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103 | surface->locked = 0; |
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104 | surface->map = NULL; |
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105 | surface->format_version = 0; |
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106 | SDL_SetClipRect(surface, NULL); |
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107 | |||
108 | /* Get the pixels */ |
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109 | if ( ((flags&SDL_HWSURFACE) == SDL_SWSURFACE) || |
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110 | (video->AllocHWSurface(this, surface) < 0) ) { |
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111 | if ( surface->w && surface->h ) { |
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112 | surface->pixels = malloc(surface->h*surface->pitch); |
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113 | if ( surface->pixels == NULL ) { |
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114 | SDL_FreeSurface(surface); |
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115 | SDL_OutOfMemory(); |
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116 | return(NULL); |
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117 | } |
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118 | /* This is important for bitmaps */ |
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119 | memset(surface->pixels, 0, surface->h*surface->pitch); |
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120 | } |
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121 | } |
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122 | |||
123 | /* Allocate an empty mapping */ |
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124 | surface->map = SDL_AllocBlitMap(); |
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125 | if ( surface->map == NULL ) { |
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126 | SDL_FreeSurface(surface); |
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127 | return(NULL); |
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128 | } |
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129 | |||
130 | /* The surface is ready to go */ |
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131 | surface->refcount = 1; |
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132 | #ifdef CHECK_LEAKS |
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133 | ++surfaces_allocated; |
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134 | #endif |
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135 | return(surface); |
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136 | } |
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137 | /* |
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138 | * Create an RGB surface from an existing memory buffer |
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139 | */ |
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140 | SDL_Surface * SDL_CreateRGBSurfaceFrom (void *pixels, |
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141 | int width, int height, int depth, int pitch, |
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142 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
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143 | { |
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144 | SDL_Surface *surface; |
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145 | |||
146 | surface = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, depth, |
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147 | Rmask, Gmask, Bmask, Amask); |
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148 | if ( surface != NULL ) { |
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149 | surface->flags |= SDL_PREALLOC; |
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150 | surface->pixels = pixels; |
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151 | surface->w = width; |
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152 | surface->h = height; |
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153 | surface->pitch = pitch; |
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154 | SDL_SetClipRect(surface, NULL); |
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155 | } |
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156 | return(surface); |
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157 | } |
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158 | /* |
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159 | * Set the color key in a blittable surface |
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160 | */ |
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161 | int SDL_SetColorKey (SDL_Surface *surface, Uint32 flag, Uint32 key) |
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162 | { |
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163 | /* Sanity check the flag as it gets passed in */ |
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164 | if ( flag & SDL_SRCCOLORKEY ) { |
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165 | if ( flag & (SDL_RLEACCEL|SDL_RLEACCELOK) ) { |
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166 | flag = (SDL_SRCCOLORKEY | SDL_RLEACCELOK); |
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167 | } else { |
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168 | flag = SDL_SRCCOLORKEY; |
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169 | } |
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170 | } else { |
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171 | flag = 0; |
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172 | } |
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173 | |||
174 | /* Optimize away operations that don't change anything */ |
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175 | if ( (flag == (surface->flags & (SDL_SRCCOLORKEY|SDL_RLEACCELOK))) && |
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176 | (key == surface->format->colorkey) ) { |
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177 | return(0); |
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178 | } |
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179 | |||
180 | /* UnRLE surfaces before we change the colorkey */ |
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181 | if ( surface->flags & SDL_RLEACCEL ) { |
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182 | SDL_UnRLESurface(surface, 1); |
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183 | } |
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184 | |||
185 | if ( flag ) { |
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186 | SDL_VideoDevice *video = current_video; |
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187 | SDL_VideoDevice *this = current_video; |
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188 | |||
189 | |||
190 | surface->flags |= SDL_SRCCOLORKEY; |
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191 | surface->format->colorkey = key; |
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192 | if ( (surface->flags & SDL_HWACCEL) == SDL_HWACCEL ) { |
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193 | if ( (video->SetHWColorKey == NULL) || |
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194 | (video->SetHWColorKey(this, surface, key) < 0) ) { |
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195 | surface->flags &= ~SDL_HWACCEL; |
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196 | } |
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197 | } |
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198 | if ( flag & SDL_RLEACCELOK ) { |
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199 | surface->flags |= SDL_RLEACCELOK; |
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200 | } else { |
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201 | surface->flags &= ~SDL_RLEACCELOK; |
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202 | } |
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203 | } else { |
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204 | surface->flags &= ~(SDL_SRCCOLORKEY|SDL_RLEACCELOK); |
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205 | surface->format->colorkey = 0; |
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206 | } |
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207 | SDL_InvalidateMap(surface->map); |
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208 | return(0); |
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209 | } |
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210 | int SDL_SetAlpha (SDL_Surface *surface, Uint32 flag, Uint8 value) |
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211 | { |
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212 | Uint32 oldflags = surface->flags; |
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213 | Uint32 oldalpha = surface->format->alpha; |
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214 | |||
215 | /* Sanity check the flag as it gets passed in */ |
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216 | if ( flag & SDL_SRCALPHA ) { |
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217 | if ( flag & (SDL_RLEACCEL|SDL_RLEACCELOK) ) { |
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218 | flag = (SDL_SRCALPHA | SDL_RLEACCELOK); |
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219 | } else { |
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220 | flag = SDL_SRCALPHA; |
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221 | } |
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222 | } else { |
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223 | flag = 0; |
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224 | } |
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225 | |||
226 | /* Optimize away operations that don't change anything */ |
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227 | if ( (flag == (surface->flags & (SDL_SRCALPHA|SDL_RLEACCELOK))) && |
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228 | (!flag || value == oldalpha) ) { |
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229 | return(0); |
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230 | } |
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231 | |||
232 | if(!(flag & SDL_RLEACCELOK) && (surface->flags & SDL_RLEACCEL)) |
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233 | SDL_UnRLESurface(surface, 1); |
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234 | |||
235 | if ( flag ) { |
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236 | SDL_VideoDevice *video = current_video; |
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237 | SDL_VideoDevice *this = current_video; |
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238 | |||
239 | surface->flags |= SDL_SRCALPHA; |
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240 | surface->format->alpha = value; |
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241 | if ( (surface->flags & SDL_HWACCEL) == SDL_HWACCEL ) { |
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242 | if ( (video->SetHWAlpha == NULL) || |
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243 | (video->SetHWAlpha(this, surface, value) < 0) ) { |
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244 | surface->flags &= ~SDL_HWACCEL; |
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245 | } |
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246 | } |
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247 | if ( flag & SDL_RLEACCELOK ) { |
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248 | surface->flags |= SDL_RLEACCELOK; |
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249 | } else { |
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250 | surface->flags &= ~SDL_RLEACCELOK; |
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251 | } |
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252 | } else { |
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253 | surface->flags &= ~SDL_SRCALPHA; |
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254 | surface->format->alpha = SDL_ALPHA_OPAQUE; |
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255 | } |
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256 | /* |
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257 | * The representation for software surfaces is independent of |
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258 | * per-surface alpha, so no need to invalidate the blit mapping |
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259 | * if just the alpha value was changed. (If either is 255, we still |
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260 | * need to invalidate.) |
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261 | */ |
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262 | if((surface->flags & SDL_HWACCEL) == SDL_HWACCEL |
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263 | || oldflags != surface->flags |
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264 | || (((oldalpha + 1) ^ (value + 1)) & 0x100)) |
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265 | SDL_InvalidateMap(surface->map); |
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266 | return(0); |
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267 | } |
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268 | |||
269 | /* |
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270 | * A function to calculate the intersection of two rectangles: |
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271 | * return true if the rectangles intersect, false otherwise |
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272 | */ |
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273 | static __inline__ |
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274 | SDL_bool SDL_IntersectRect(SDL_Rect *A, SDL_Rect *B, SDL_Rect *intersection) |
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275 | { |
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276 | int Amin, Amax, Bmin, Bmax; |
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277 | |||
278 | /* Horizontal intersection */ |
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279 | Amin = A->x; |
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280 | Amax = Amin + A->w; |
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281 | Bmin = B->x; |
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282 | Bmax = Bmin + B->w; |
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283 | if(Bmin > Amin) |
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284 | Amin = Bmin; |
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285 | intersection->x = Amin; |
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286 | if(Bmax < Amax) |
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287 | Amax = Bmax; |
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288 | intersection->w = Amax - Amin > 0 ? Amax - Amin : 0; |
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289 | |||
290 | /* Vertical intersection */ |
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291 | Amin = A->y; |
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292 | Amax = Amin + A->h; |
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293 | Bmin = B->y; |
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294 | Bmax = Bmin + B->h; |
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295 | if(Bmin > Amin) |
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296 | Amin = Bmin; |
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297 | intersection->y = Amin; |
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298 | if(Bmax < Amax) |
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299 | Amax = Bmax; |
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300 | intersection->h = Amax - Amin > 0 ? Amax - Amin : 0; |
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301 | |||
302 | return (intersection->w && intersection->h); |
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303 | } |
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304 | /* |
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305 | * Set the clipping rectangle for a blittable surface |
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306 | */ |
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307 | SDL_bool SDL_SetClipRect(SDL_Surface *surface, SDL_Rect *rect) |
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308 | { |
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309 | SDL_Rect full_rect; |
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310 | |||
311 | /* Don't do anything if there's no surface to act on */ |
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312 | if ( ! surface ) { |
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313 | return SDL_FALSE; |
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314 | } |
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315 | |||
316 | /* Set up the full surface rectangle */ |
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317 | full_rect.x = 0; |
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318 | full_rect.y = 0; |
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319 | full_rect.w = surface->w; |
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320 | full_rect.h = surface->h; |
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321 | |||
322 | /* Set the clipping rectangle */ |
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323 | if ( ! rect ) { |
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324 | surface->clip_rect = full_rect; |
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325 | return 1; |
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326 | } |
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327 | return SDL_IntersectRect(rect, &full_rect, &surface->clip_rect); |
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328 | } |
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329 | void SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect) |
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330 | { |
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331 | if ( surface && rect ) { |
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332 | *rect = surface->clip_rect; |
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333 | } |
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334 | } |
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335 | /* |
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336 | * Set up a blit between two surfaces -- split into three parts: |
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337 | * The upper part, SDL_UpperBlit(), performs clipping and rectangle |
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338 | * verification. The lower part is a pointer to a low level |
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339 | * accelerated blitting function. |
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340 | * |
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341 | * These parts are separated out and each used internally by this |
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342 | * library in the optimimum places. They are exported so that if |
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343 | * you know exactly what you are doing, you can optimize your code |
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344 | * by calling the one(s) you need. |
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345 | */ |
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346 | int SDL_LowerBlit (SDL_Surface *src, SDL_Rect *srcrect, |
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347 | SDL_Surface *dst, SDL_Rect *dstrect) |
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348 | { |
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349 | SDL_blit do_blit; |
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350 | |||
351 | /* Check to make sure the blit mapping is valid */ |
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352 | if ( (src->map->dst != dst) || |
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353 | (src->map->dst->format_version != src->map->format_version) ) { |
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354 | if ( SDL_MapSurface(src, dst) < 0 ) { |
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355 | return(-1); |
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356 | } |
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357 | } |
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358 | |||
359 | /* Figure out which blitter to use */ |
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360 | if ( (src->flags & SDL_HWACCEL) == SDL_HWACCEL ) { |
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361 | do_blit = src->map->hw_blit; |
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362 | } else { |
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363 | do_blit = src->map->sw_blit; |
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364 | } |
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365 | return(do_blit(src, srcrect, dst, dstrect)); |
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366 | } |
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367 | |||
368 | |||
369 | int SDL_UpperBlit (SDL_Surface *src, SDL_Rect *srcrect, |
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370 | SDL_Surface *dst, SDL_Rect *dstrect) |
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371 | { |
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372 | SDL_Rect fulldst; |
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373 | int srcx, srcy, w, h; |
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374 | |||
375 | /* Make sure the surfaces aren't locked */ |
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376 | if ( ! src || ! dst ) { |
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377 | SDL_SetError("SDL_UpperBlit: passed a NULL surface"); |
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378 | return(-1); |
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379 | } |
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380 | if ( src->locked || dst->locked ) { |
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381 | SDL_SetError("Surfaces must not be locked during blit"); |
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382 | return(-1); |
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383 | } |
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384 | |||
385 | /* If the destination rectangle is NULL, use the entire dest surface */ |
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386 | if ( dstrect == NULL ) { |
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387 | fulldst.x = fulldst.y = 0; |
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388 | dstrect = &fulldst; |
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389 | } |
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390 | |||
391 | /* clip the source rectangle to the source surface */ |
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392 | if(srcrect) { |
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393 | int maxw, maxh; |
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394 | |||
395 | srcx = srcrect->x; |
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396 | w = srcrect->w; |
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397 | if(srcx < 0) { |
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398 | w += srcx; |
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399 | dstrect->x -= srcx; |
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400 | srcx = 0; |
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401 | } |
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402 | maxw = src->w - srcx; |
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403 | if(maxw < w) |
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404 | w = maxw; |
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405 | |||
406 | srcy = srcrect->y; |
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407 | h = srcrect->h; |
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408 | if(srcy < 0) { |
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409 | h += srcy; |
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410 | dstrect->y -= srcy; |
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411 | srcy = 0; |
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412 | } |
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413 | maxh = src->h - srcy; |
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414 | if(maxh < h) |
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415 | h = maxh; |
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416 | |||
417 | } else { |
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418 | srcx = srcy = 0; |
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419 | w = src->w; |
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420 | h = src->h; |
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421 | } |
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422 | |||
423 | /* clip the destination rectangle against the clip rectangle */ |
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424 | { |
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425 | SDL_Rect *clip = &dst->clip_rect; |
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426 | int dx, dy; |
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427 | |||
428 | dx = clip->x - dstrect->x; |
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429 | if(dx > 0) { |
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430 | w -= dx; |
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431 | dstrect->x += dx; |
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432 | srcx += dx; |
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433 | } |
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434 | dx = dstrect->x + w - clip->x - clip->w; |
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435 | if(dx > 0) |
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436 | w -= dx; |
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437 | |||
438 | dy = clip->y - dstrect->y; |
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439 | if(dy > 0) { |
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440 | h -= dy; |
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441 | dstrect->y += dy; |
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442 | srcy += dy; |
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443 | } |
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444 | dy = dstrect->y + h - clip->y - clip->h; |
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445 | if(dy > 0) |
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446 | h -= dy; |
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447 | } |
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448 | |||
449 | if(w > 0 && h > 0) { |
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450 | SDL_Rect sr; |
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451 | sr.x = srcx; |
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452 | sr.y = srcy; |
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453 | sr.w = dstrect->w = w; |
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454 | sr.h = dstrect->h = h; |
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455 | return SDL_LowerBlit(src, &sr, dst, dstrect); |
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456 | } |
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457 | dstrect->w = dstrect->h = 0; |
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458 | return 0; |
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459 | } |
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460 | |||
461 | /* |
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462 | * This function performs a fast fill of the given rectangle with 'color' |
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463 | */ |
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464 | int SDL_FillRect(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) |
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465 | { |
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466 | SDL_VideoDevice *video = current_video; |
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467 | SDL_VideoDevice *this = current_video; |
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468 | int x, y; |
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469 | Uint8 *row; |
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470 | |||
471 | /* If 'dstrect' == NULL, then fill the whole surface */ |
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472 | if ( dstrect ) { |
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473 | /* Perform clipping */ |
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474 | if ( !SDL_IntersectRect(dstrect, &dst->clip_rect, dstrect) ) { |
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475 | return(0); |
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476 | } |
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477 | } else { |
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478 | dstrect = &dst->clip_rect; |
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479 | } |
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480 | |||
481 | /* Check for hardware acceleration */ |
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482 | if ( ((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) && |
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483 | video->info.blit_fill ) { |
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484 | return(video->FillHWRect(this, dst, dstrect, color)); |
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485 | } |
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486 | |||
487 | /* Perform software fill */ |
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488 | if ( SDL_LockSurface(dst) != 0 ) { |
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489 | return(-1); |
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490 | } |
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491 | row = (Uint8 *)dst->pixels+dstrect->y*dst->pitch+ |
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492 | dstrect->x*dst->format->BytesPerPixel; |
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493 | if ( dst->format->palette || (color == 0) ) { |
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494 | x = dstrect->w*dst->format->BytesPerPixel; |
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495 | if ( !color && !((long)row&3) && !(x&3) && !(dst->pitch&3) ) { |
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496 | int n = x >> 2; |
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497 | for ( y=dstrect->h; y; --y ) { |
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498 | SDL_memset4(row, 0, n); |
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499 | row += dst->pitch; |
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500 | } |
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501 | } else { |
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502 | #ifdef __powerpc__ |
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503 | /* |
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504 | * memset() on PPC (both glibc and codewarrior) uses |
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505 | * the dcbz (Data Cache Block Zero) instruction, which |
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506 | * causes an alignment exception if the destination is |
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507 | * uncachable, so only use it on software surfaces |
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508 | */ |
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509 | if((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) { |
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510 | if(dstrect->w >= 8) { |
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511 | /* |
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512 | * 64-bit stores are probably most |
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513 | * efficient to uncached video memory |
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514 | */ |
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515 | double fill; |
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516 | memset(&fill, color, (sizeof fill)); |
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517 | for(y = dstrect->h; y; y--) { |
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518 | Uint8 *d = row; |
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519 | unsigned n = x; |
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520 | unsigned nn; |
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521 | Uint8 c = color; |
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522 | double f = fill; |
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523 | while((unsigned long)d |
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524 | & (sizeof(double) - 1)) { |
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525 | *d++ = c; |
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526 | n--; |
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527 | } |
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528 | nn = n / (sizeof(double) * 4); |
||
529 | while(nn) { |
||
530 | ((double *)d)[0] = f; |
||
531 | ((double *)d)[1] = f; |
||
532 | ((double *)d)[2] = f; |
||
533 | ((double *)d)[3] = f; |
||
534 | d += 4*sizeof(double); |
||
535 | nn--; |
||
536 | } |
||
537 | n &= ~(sizeof(double) * 4 - 1); |
||
538 | nn = n / sizeof(double); |
||
539 | while(nn) { |
||
540 | *(double *)d = f; |
||
541 | d += sizeof(double); |
||
542 | nn--; |
||
543 | } |
||
544 | n &= ~(sizeof(double) - 1); |
||
545 | while(n) { |
||
546 | *d++ = c; |
||
547 | n--; |
||
548 | } |
||
549 | row += dst->pitch; |
||
550 | } |
||
551 | } else { |
||
552 | /* narrow boxes */ |
||
553 | for(y = dstrect->h; y; y--) { |
||
554 | Uint8 *d = row; |
||
555 | Uint8 c = color; |
||
556 | int n = x; |
||
557 | while(n) { |
||
558 | *d++ = c; |
||
559 | n--; |
||
560 | } |
||
561 | row += dst->pitch; |
||
562 | } |
||
563 | } |
||
564 | } else |
||
565 | #endif /* __powerpc__ */ |
||
566 | { |
||
567 | for(y = dstrect->h; y; y--) { |
||
568 | memset(row, color, x); |
||
569 | row += dst->pitch; |
||
570 | } |
||
571 | } |
||
572 | } |
||
573 | } else { |
||
574 | switch (dst->format->BytesPerPixel) { |
||
575 | case 2: |
||
576 | for ( y=dstrect->h; y; --y ) { |
||
577 | Uint16 *pixels = (Uint16 *)row; |
||
578 | Uint16 c = color; |
||
579 | Uint32 cc = (Uint32)c << 16 | c; |
||
580 | int n = dstrect->w; |
||
581 | if((unsigned long)pixels & 3) { |
||
582 | *pixels++ = c; |
||
583 | n--; |
||
584 | } |
||
585 | if(n >> 1) |
||
586 | SDL_memset4(pixels, cc, n >> 1); |
||
587 | if(n & 1) |
||
588 | pixels[n - 1] = c; |
||
589 | row += dst->pitch; |
||
590 | } |
||
591 | break; |
||
592 | |||
593 | case 3: |
||
594 | if(SDL_BYTEORDER == SDL_BIG_ENDIAN) |
||
595 | color <<= 8; |
||
596 | for ( y=dstrect->h; y; --y ) { |
||
597 | Uint8 *pixels = row; |
||
598 | for ( x=dstrect->w; x; --x ) { |
||
599 | memcpy(pixels, &color, 3); |
||
600 | pixels += 3; |
||
601 | } |
||
602 | row += dst->pitch; |
||
603 | } |
||
604 | break; |
||
605 | |||
606 | case 4: |
||
607 | for(y = dstrect->h; y; --y) { |
||
608 | SDL_memset4(row, color, dstrect->w); |
||
609 | row += dst->pitch; |
||
610 | } |
||
611 | break; |
||
612 | } |
||
613 | } |
||
614 | SDL_UnlockSurface(dst); |
||
615 | |||
616 | /* We're done! */ |
||
617 | return(0); |
||
618 | } |
||
619 | |||
620 | /* |
||
621 | * Lock a surface to directly access the pixels |
||
622 | * -- Do not call this from any blit function, as SDL_DrawCursor() may recurse |
||
623 | * Instead, use: |
||
624 | * if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) |
||
625 | * video->LockHWSurface(video, surface); |
||
626 | */ |
||
627 | int SDL_LockSurface (SDL_Surface *surface) |
||
628 | { |
||
629 | if ( ! surface->locked ) { |
||
630 | /* Perform the lock */ |
||
631 | if ( surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT) ) { |
||
632 | SDL_VideoDevice *video = current_video; |
||
633 | SDL_VideoDevice *this = current_video; |
||
634 | if ( video->LockHWSurface(this, surface) < 0 ) { |
||
635 | return(-1); |
||
636 | } |
||
637 | } |
||
638 | if ( surface->flags & SDL_RLEACCEL ) { |
||
639 | SDL_UnRLESurface(surface, 1); |
||
640 | surface->flags |= SDL_RLEACCEL; /* save accel'd state */ |
||
641 | } |
||
642 | /* This needs to be done here in case pixels changes value */ |
||
643 | surface->pixels = (Uint8 *)surface->pixels + surface->offset; |
||
644 | } |
||
645 | |||
646 | /* Increment the surface lock count, for recursive locks */ |
||
647 | ++surface->locked; |
||
648 | |||
649 | /* Ready to go.. */ |
||
650 | return(0); |
||
651 | } |
||
652 | /* |
||
653 | * Unlock a previously locked surface |
||
654 | * -- Do not call this from any blit function, as SDL_DrawCursor() may recurse |
||
655 | * Instead, use: |
||
656 | * if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) |
||
657 | * video->UnlockHWSurface(video, surface); |
||
658 | */ |
||
659 | void SDL_UnlockSurface (SDL_Surface *surface) |
||
660 | { |
||
661 | /* Only perform an unlock if we are locked */ |
||
662 | if ( ! surface->locked || (--surface->locked > 0) ) { |
||
663 | return; |
||
664 | } |
||
665 | |||
666 | /* Perform the unlock */ |
||
667 | surface->pixels = (Uint8 *)surface->pixels - surface->offset; |
||
668 | |||
669 | /* Unlock hardware or accelerated surfaces */ |
||
670 | if ( surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT) ) { |
||
671 | SDL_VideoDevice *video = current_video; |
||
672 | SDL_VideoDevice *this = current_video; |
||
673 | video->UnlockHWSurface(this, surface); |
||
674 | } else { |
||
675 | /* Update RLE encoded surface with new data */ |
||
676 | if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) { |
||
677 | surface->flags &= ~SDL_RLEACCEL; /* stop lying */ |
||
678 | SDL_RLESurface(surface); |
||
679 | } |
||
680 | } |
||
681 | } |
||
682 | |||
683 | /* |
||
684 | * Convert a surface into the specified pixel format. |
||
685 | */ |
||
686 | SDL_Surface * SDL_ConvertSurface (SDL_Surface *surface, |
||
687 | SDL_PixelFormat *format, Uint32 flags) |
||
688 | { |
||
689 | SDL_Surface *convert; |
||
690 | Uint32 colorkey = 0; |
||
691 | Uint8 alpha = 0; |
||
692 | Uint32 surface_flags; |
||
693 | SDL_Rect bounds; |
||
694 | |||
695 | /* Check for empty destination palette! (results in empty image) */ |
||
696 | if ( format->palette != NULL ) { |
||
697 | int i; |
||
698 | for ( i=0; i |
||
699 | if ( (format->palette->colors[i].r != 0) || |
||
700 | (format->palette->colors[i].g != 0) || |
||
701 | (format->palette->colors[i].b != 0) ) |
||
702 | break; |
||
703 | } |
||
704 | if ( i == format->palette->ncolors ) { |
||
705 | SDL_SetError("Empty destination palette"); |
||
706 | return(NULL); |
||
707 | } |
||
708 | } |
||
709 | |||
710 | /* Create a new surface with the desired format */ |
||
711 | convert = SDL_CreateRGBSurface(flags, |
||
712 | surface->w, surface->h, format->BitsPerPixel, |
||
713 | format->Rmask, format->Gmask, format->Bmask, format->Amask); |
||
714 | if ( convert == NULL ) { |
||
715 | return(NULL); |
||
716 | } |
||
717 | |||
718 | /* Copy the palette if any */ |
||
719 | if ( format->palette && convert->format->palette ) { |
||
720 | memcpy(convert->format->palette->colors, |
||
721 | format->palette->colors, |
||
722 | format->palette->ncolors*sizeof(SDL_Color)); |
||
723 | convert->format->palette->ncolors = format->palette->ncolors; |
||
724 | } |
||
725 | |||
726 | /* Save the original surface color key and alpha */ |
||
727 | surface_flags = surface->flags; |
||
728 | if ( (surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { |
||
729 | /* Convert colourkeyed surfaces to RGBA if requested */ |
||
730 | if((flags & SDL_SRCCOLORKEY) != SDL_SRCCOLORKEY |
||
731 | && format->Amask) { |
||
732 | surface_flags &= ~SDL_SRCCOLORKEY; |
||
733 | } else { |
||
734 | colorkey = surface->format->colorkey; |
||
735 | SDL_SetColorKey(surface, 0, 0); |
||
736 | } |
||
737 | } |
||
738 | if ( (surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
||
739 | alpha = surface->format->alpha; |
||
740 | SDL_SetAlpha(surface, 0, 0); |
||
741 | } |
||
742 | |||
743 | /* Copy over the image data */ |
||
744 | bounds.x = 0; |
||
745 | bounds.y = 0; |
||
746 | bounds.w = surface->w; |
||
747 | bounds.h = surface->h; |
||
748 | SDL_LowerBlit(surface, &bounds, convert, &bounds); |
||
749 | |||
750 | /* Clean up the original surface, and update converted surface */ |
||
751 | if ( convert != NULL ) { |
||
752 | SDL_SetClipRect(convert, &surface->clip_rect); |
||
753 | } |
||
754 | if ( (surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { |
||
755 | Uint32 cflags = surface_flags&(SDL_SRCCOLORKEY|SDL_RLEACCELOK); |
||
756 | if ( convert != NULL ) { |
||
757 | Uint8 keyR, keyG, keyB; |
||
758 | |||
759 | SDL_GetRGB(colorkey,surface->format,&keyR,&keyG,&keyB); |
||
760 | SDL_SetColorKey(convert, cflags|(flags&SDL_RLEACCELOK), |
||
761 | SDL_MapRGB(convert->format, keyR, keyG, keyB)); |
||
762 | } |
||
763 | SDL_SetColorKey(surface, cflags, colorkey); |
||
764 | } |
||
765 | if ( (surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
||
766 | Uint32 aflags = surface_flags&(SDL_SRCALPHA|SDL_RLEACCELOK); |
||
767 | if ( convert != NULL ) { |
||
768 | SDL_SetAlpha(convert, aflags|(flags&SDL_RLEACCELOK), |
||
769 | alpha); |
||
770 | } |
||
771 | SDL_SetAlpha(surface, aflags, alpha); |
||
772 | } |
||
773 | |||
774 | /* We're ready to go! */ |
||
775 | return(convert); |
||
776 | } |
||
777 | |||
778 | /* |
||
779 | * Free a surface created by the above function. |
||
780 | */ |
||
781 | void SDL_FreeSurface (SDL_Surface *surface) |
||
782 | { |
||
783 | /* Free anything that's not NULL, and not the screen surface */ |
||
784 | if ((surface == NULL) || |
||
785 | (current_video && |
||
786 | ((surface == SDL_ShadowSurface)||(surface == SDL_VideoSurface)))) { |
||
787 | return; |
||
788 | } |
||
789 | if ( --surface->refcount > 0 ) { |
||
790 | return; |
||
791 | } |
||
792 | if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) { |
||
793 | SDL_UnRLESurface(surface, 0); |
||
794 | } |
||
795 | if ( surface->format ) { |
||
796 | SDL_FreeFormat(surface->format); |
||
797 | surface->format = NULL; |
||
798 | } |
||
799 | if ( surface->map != NULL ) { |
||
800 | SDL_FreeBlitMap(surface->map); |
||
801 | surface->map = NULL; |
||
802 | } |
||
803 | if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { |
||
804 | SDL_VideoDevice *video = current_video; |
||
805 | SDL_VideoDevice *this = current_video; |
||
806 | video->FreeHWSurface(this, surface); |
||
807 | } |
||
808 | if ( surface->pixels && |
||
809 | ((surface->flags & SDL_PREALLOC) != SDL_PREALLOC) ) { |
||
810 | free(surface->pixels); |
||
811 | } |
||
812 | free(surface); |
||
813 | #ifdef CHECK_LEAKS |
||
814 | --surfaces_allocated; |
||
815 | #endif |
||
816 | }>=><=>><>>>>>>>>>>> |