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4358 | Serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice shall be included |
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14 | * in all copies or substantial portions of the Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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17 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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20 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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21 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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22 | * OTHER DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | |||
26 | #include "main/glheader.h" |
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27 | #include "main/context.h" |
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28 | #include "main/colormac.h" |
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29 | #include "main/condrender.h" |
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30 | #include "main/macros.h" |
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31 | #include "main/pixeltransfer.h" |
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32 | #include "main/imports.h" |
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33 | |||
34 | #include "s_context.h" |
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35 | #include "s_depth.h" |
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36 | #include "s_span.h" |
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37 | #include "s_stencil.h" |
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38 | #include "s_zoom.h" |
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39 | |||
40 | |||
41 | |||
42 | /** |
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43 | * Determine if there's overlap in an image copy. |
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44 | * This test also compensates for the fact that copies are done from |
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45 | * bottom to top and overlaps can sometimes be handled correctly |
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46 | * without making a temporary image copy. |
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47 | * \return GL_TRUE if the regions overlap, GL_FALSE otherwise. |
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48 | */ |
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49 | static GLboolean |
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50 | regions_overlap(GLint srcx, GLint srcy, |
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51 | GLint dstx, GLint dsty, |
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52 | GLint width, GLint height, |
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53 | GLfloat zoomX, GLfloat zoomY) |
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54 | { |
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55 | if (zoomX == 1.0 && zoomY == 1.0) { |
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56 | /* no zoom */ |
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57 | if (srcx >= dstx + width || (srcx + width <= dstx)) { |
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58 | return GL_FALSE; |
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59 | } |
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60 | else if (srcy < dsty) { /* this is OK */ |
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61 | return GL_FALSE; |
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62 | } |
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63 | else if (srcy > dsty + height) { |
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64 | return GL_FALSE; |
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65 | } |
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66 | else { |
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67 | return GL_TRUE; |
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68 | } |
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69 | } |
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70 | else { |
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71 | /* add one pixel of slop when zooming, just to be safe */ |
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72 | if (srcx > (dstx + ((zoomX > 0.0F) ? (width * zoomX + 1.0F) : 0.0F))) { |
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73 | /* src is completely right of dest */ |
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74 | return GL_FALSE; |
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75 | } |
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76 | else if (srcx + width + 1.0F < dstx + ((zoomX > 0.0F) ? 0.0F : (width * zoomX))) { |
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77 | /* src is completely left of dest */ |
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78 | return GL_FALSE; |
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79 | } |
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80 | else if ((srcy < dsty) && (srcy + height < dsty + (height * zoomY))) { |
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81 | /* src is completely below dest */ |
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82 | return GL_FALSE; |
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83 | } |
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84 | else if ((srcy > dsty) && (srcy + height > dsty + (height * zoomY))) { |
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85 | /* src is completely above dest */ |
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86 | return GL_FALSE; |
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87 | } |
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88 | else { |
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89 | return GL_TRUE; |
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90 | } |
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91 | } |
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92 | } |
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93 | |||
94 | |||
95 | /** |
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96 | * RGBA copypixels |
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97 | */ |
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98 | static void |
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99 | copy_rgba_pixels(struct gl_context *ctx, GLint srcx, GLint srcy, |
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100 | GLint width, GLint height, GLint destx, GLint desty) |
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101 | { |
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102 | GLfloat *tmpImage, *p; |
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103 | GLint sy, dy, stepy, row; |
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104 | const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; |
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105 | GLint overlapping; |
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106 | GLuint transferOps = ctx->_ImageTransferState; |
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107 | SWspan span; |
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108 | |||
109 | if (!ctx->ReadBuffer->_ColorReadBuffer) { |
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110 | /* no readbuffer - OK */ |
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111 | return; |
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112 | } |
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113 | |||
114 | if (ctx->DrawBuffer == ctx->ReadBuffer) { |
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115 | overlapping = regions_overlap(srcx, srcy, destx, desty, width, height, |
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116 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY); |
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117 | } |
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118 | else { |
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119 | overlapping = GL_FALSE; |
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120 | } |
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121 | |||
122 | /* Determine if copy should be done bottom-to-top or top-to-bottom */ |
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123 | if (!overlapping && srcy < desty) { |
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124 | /* top-down max-to-min */ |
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125 | sy = srcy + height - 1; |
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126 | dy = desty + height - 1; |
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127 | stepy = -1; |
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128 | } |
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129 | else { |
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130 | /* bottom-up min-to-max */ |
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131 | sy = srcy; |
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132 | dy = desty; |
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133 | stepy = 1; |
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134 | } |
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135 | |||
136 | INIT_SPAN(span, GL_BITMAP); |
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137 | _swrast_span_default_attribs(ctx, &span); |
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138 | span.arrayMask = SPAN_RGBA; |
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139 | span.arrayAttribs = VARYING_BIT_COL0; /* we'll fill in COL0 attrib values */ |
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140 | |||
141 | if (overlapping) { |
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142 | tmpImage = malloc(width * height * sizeof(GLfloat) * 4); |
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143 | if (!tmpImage) { |
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144 | _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); |
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145 | return; |
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146 | } |
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147 | /* read the source image as RGBA/float */ |
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148 | p = tmpImage; |
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149 | for (row = 0; row < height; row++) { |
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150 | _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, |
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151 | width, srcx, sy + row, p ); |
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152 | p += width * 4; |
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153 | } |
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154 | p = tmpImage; |
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155 | } |
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156 | else { |
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157 | tmpImage = NULL; /* silence compiler warnings */ |
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158 | p = NULL; |
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159 | } |
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160 | |||
161 | ASSERT(width < SWRAST_MAX_WIDTH); |
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162 | |||
163 | for (row = 0; row < height; row++, sy += stepy, dy += stepy) { |
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164 | GLvoid *rgba = span.array->attribs[VARYING_SLOT_COL0]; |
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165 | |||
166 | /* Get row/span of source pixels */ |
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167 | if (overlapping) { |
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168 | /* get from buffered image */ |
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169 | memcpy(rgba, p, width * sizeof(GLfloat) * 4); |
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170 | p += width * 4; |
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171 | } |
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172 | else { |
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173 | /* get from framebuffer */ |
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174 | _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, |
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175 | width, srcx, sy, rgba ); |
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176 | } |
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177 | |||
178 | if (transferOps) { |
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179 | _mesa_apply_rgba_transfer_ops(ctx, transferOps, width, |
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180 | (GLfloat (*)[4]) rgba); |
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181 | } |
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182 | |||
183 | /* Write color span */ |
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184 | span.x = destx; |
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185 | span.y = dy; |
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186 | span.end = width; |
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187 | span.array->ChanType = GL_FLOAT; |
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188 | if (zoom) { |
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189 | _swrast_write_zoomed_rgba_span(ctx, destx, desty, &span, rgba); |
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190 | } |
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191 | else { |
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192 | _swrast_write_rgba_span(ctx, &span); |
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193 | } |
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194 | } |
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195 | |||
196 | span.array->ChanType = CHAN_TYPE; /* restore */ |
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197 | |||
198 | if (overlapping) |
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199 | free(tmpImage); |
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200 | } |
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201 | |||
202 | |||
203 | /** |
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204 | * Convert floating point Z values to integer Z values with pixel transfer's |
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205 | * Z scale and bias. |
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206 | */ |
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207 | static void |
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208 | scale_and_bias_z(struct gl_context *ctx, GLuint width, |
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209 | const GLfloat depth[], GLuint z[]) |
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210 | { |
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211 | const GLuint depthMax = ctx->DrawBuffer->_DepthMax; |
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212 | GLuint i; |
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213 | |||
214 | if (depthMax <= 0xffffff && |
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215 | ctx->Pixel.DepthScale == 1.0 && |
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216 | ctx->Pixel.DepthBias == 0.0) { |
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217 | /* no scale or bias and no clamping and no worry of overflow */ |
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218 | const GLfloat depthMaxF = ctx->DrawBuffer->_DepthMaxF; |
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219 | for (i = 0; i < width; i++) { |
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220 | z[i] = (GLuint) (depth[i] * depthMaxF); |
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221 | } |
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222 | } |
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223 | else { |
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224 | /* need to be careful with overflow */ |
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225 | const GLdouble depthMaxF = ctx->DrawBuffer->_DepthMaxF; |
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226 | for (i = 0; i < width; i++) { |
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227 | GLdouble d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias; |
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228 | d = CLAMP(d, 0.0, 1.0) * depthMaxF; |
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229 | if (d >= depthMaxF) |
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230 | z[i] = depthMax; |
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231 | else |
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232 | z[i] = (GLuint) d; |
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233 | } |
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234 | } |
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235 | } |
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236 | |||
237 | |||
238 | |||
239 | /* |
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240 | * TODO: Optimize!!!! |
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241 | */ |
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242 | static void |
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243 | copy_depth_pixels( struct gl_context *ctx, GLint srcx, GLint srcy, |
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244 | GLint width, GLint height, |
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245 | GLint destx, GLint desty ) |
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246 | { |
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247 | struct gl_framebuffer *fb = ctx->ReadBuffer; |
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248 | struct gl_renderbuffer *readRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; |
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249 | GLfloat *p, *tmpImage, *depth; |
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250 | GLint sy, dy, stepy; |
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251 | GLint j; |
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252 | const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; |
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253 | GLint overlapping; |
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254 | SWspan span; |
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255 | |||
256 | if (!readRb) { |
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257 | /* no readbuffer - OK */ |
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258 | return; |
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259 | } |
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260 | |||
261 | INIT_SPAN(span, GL_BITMAP); |
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262 | _swrast_span_default_attribs(ctx, &span); |
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263 | span.arrayMask = SPAN_Z; |
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264 | |||
265 | if (ctx->DrawBuffer == ctx->ReadBuffer) { |
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266 | overlapping = regions_overlap(srcx, srcy, destx, desty, width, height, |
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267 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY); |
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268 | } |
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269 | else { |
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270 | overlapping = GL_FALSE; |
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271 | } |
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272 | |||
273 | /* Determine if copy should be bottom-to-top or top-to-bottom */ |
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274 | if (!overlapping && srcy < desty) { |
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275 | /* top-down max-to-min */ |
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276 | sy = srcy + height - 1; |
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277 | dy = desty + height - 1; |
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278 | stepy = -1; |
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279 | } |
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280 | else { |
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281 | /* bottom-up min-to-max */ |
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282 | sy = srcy; |
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283 | dy = desty; |
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284 | stepy = 1; |
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285 | } |
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286 | |||
287 | if (overlapping) { |
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288 | GLint ssy = sy; |
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289 | tmpImage = malloc(width * height * sizeof(GLfloat)); |
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290 | if (!tmpImage) { |
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291 | _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); |
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292 | return; |
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293 | } |
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294 | p = tmpImage; |
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295 | for (j = 0; j < height; j++, ssy += stepy) { |
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296 | _swrast_read_depth_span_float(ctx, readRb, width, srcx, ssy, p); |
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297 | p += width; |
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298 | } |
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299 | p = tmpImage; |
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300 | } |
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301 | else { |
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302 | tmpImage = NULL; /* silence compiler warning */ |
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303 | p = NULL; |
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304 | } |
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305 | |||
306 | depth = malloc(width * sizeof(GLfloat)); |
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307 | if (!depth) { |
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308 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels()"); |
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309 | goto end; |
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310 | } |
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311 | |||
312 | for (j = 0; j < height; j++, sy += stepy, dy += stepy) { |
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313 | /* get depth values */ |
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314 | if (overlapping) { |
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315 | memcpy(depth, p, width * sizeof(GLfloat)); |
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316 | p += width; |
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317 | } |
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318 | else { |
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319 | _swrast_read_depth_span_float(ctx, readRb, width, srcx, sy, depth); |
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320 | } |
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321 | |||
322 | /* apply scale and bias */ |
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323 | scale_and_bias_z(ctx, width, depth, span.array->z); |
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324 | |||
325 | /* write depth values */ |
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326 | span.x = destx; |
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327 | span.y = dy; |
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328 | span.end = width; |
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329 | if (zoom) |
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330 | _swrast_write_zoomed_depth_span(ctx, destx, desty, &span); |
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331 | else |
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332 | _swrast_write_rgba_span(ctx, &span); |
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333 | } |
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334 | |||
335 | free(depth); |
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336 | |||
337 | end: |
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338 | if (overlapping) |
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339 | free(tmpImage); |
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340 | } |
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341 | |||
342 | |||
343 | |||
344 | static void |
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345 | copy_stencil_pixels( struct gl_context *ctx, GLint srcx, GLint srcy, |
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346 | GLint width, GLint height, |
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347 | GLint destx, GLint desty ) |
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348 | { |
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349 | struct gl_framebuffer *fb = ctx->ReadBuffer; |
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350 | struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; |
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351 | GLint sy, dy, stepy; |
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352 | GLint j; |
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353 | GLubyte *p, *tmpImage, *stencil; |
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354 | const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; |
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355 | GLint overlapping; |
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356 | |||
357 | if (!rb) { |
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358 | /* no readbuffer - OK */ |
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359 | return; |
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360 | } |
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361 | |||
362 | if (ctx->DrawBuffer == ctx->ReadBuffer) { |
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363 | overlapping = regions_overlap(srcx, srcy, destx, desty, width, height, |
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364 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY); |
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365 | } |
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366 | else { |
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367 | overlapping = GL_FALSE; |
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368 | } |
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369 | |||
370 | /* Determine if copy should be bottom-to-top or top-to-bottom */ |
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371 | if (!overlapping && srcy < desty) { |
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372 | /* top-down max-to-min */ |
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373 | sy = srcy + height - 1; |
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374 | dy = desty + height - 1; |
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375 | stepy = -1; |
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376 | } |
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377 | else { |
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378 | /* bottom-up min-to-max */ |
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379 | sy = srcy; |
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380 | dy = desty; |
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381 | stepy = 1; |
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382 | } |
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383 | |||
384 | if (overlapping) { |
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385 | GLint ssy = sy; |
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386 | tmpImage = malloc(width * height * sizeof(GLubyte)); |
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387 | if (!tmpImage) { |
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388 | _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); |
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389 | return; |
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390 | } |
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391 | p = tmpImage; |
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392 | for (j = 0; j < height; j++, ssy += stepy) { |
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393 | _swrast_read_stencil_span( ctx, rb, width, srcx, ssy, p ); |
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394 | p += width; |
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395 | } |
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396 | p = tmpImage; |
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397 | } |
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398 | else { |
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399 | tmpImage = NULL; /* silence compiler warning */ |
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400 | p = NULL; |
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401 | } |
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402 | |||
403 | stencil = malloc(width * sizeof(GLubyte)); |
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404 | if (!stencil) { |
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405 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels()"); |
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406 | goto end; |
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407 | } |
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408 | |||
409 | for (j = 0; j < height; j++, sy += stepy, dy += stepy) { |
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410 | /* Get stencil values */ |
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411 | if (overlapping) { |
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412 | memcpy(stencil, p, width * sizeof(GLubyte)); |
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413 | p += width; |
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414 | } |
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415 | else { |
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416 | _swrast_read_stencil_span( ctx, rb, width, srcx, sy, stencil ); |
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417 | } |
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418 | |||
419 | _mesa_apply_stencil_transfer_ops(ctx, width, stencil); |
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420 | |||
421 | /* Write stencil values */ |
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422 | if (zoom) { |
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423 | _swrast_write_zoomed_stencil_span(ctx, destx, desty, width, |
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424 | destx, dy, stencil); |
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425 | } |
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426 | else { |
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427 | _swrast_write_stencil_span( ctx, width, destx, dy, stencil ); |
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428 | } |
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429 | } |
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430 | |||
431 | free(stencil); |
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432 | |||
433 | end: |
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434 | if (overlapping) |
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435 | free(tmpImage); |
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436 | } |
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437 | |||
438 | |||
439 | /** |
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440 | * Try to do a fast 1:1 blit with memcpy. |
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441 | * \return GL_TRUE if successful, GL_FALSE otherwise. |
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442 | */ |
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443 | GLboolean |
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444 | swrast_fast_copy_pixels(struct gl_context *ctx, |
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445 | GLint srcX, GLint srcY, GLsizei width, GLsizei height, |
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446 | GLint dstX, GLint dstY, GLenum type) |
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447 | { |
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448 | struct gl_framebuffer *srcFb = ctx->ReadBuffer; |
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449 | struct gl_framebuffer *dstFb = ctx->DrawBuffer; |
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450 | struct gl_renderbuffer *srcRb, *dstRb; |
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451 | GLint row; |
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452 | GLuint pixelBytes, widthInBytes; |
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453 | GLubyte *srcMap, *dstMap; |
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454 | GLint srcRowStride, dstRowStride; |
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455 | |||
456 | if (type == GL_COLOR) { |
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457 | if (dstFb->_NumColorDrawBuffers != 1) |
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458 | return GL_FALSE; |
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459 | srcRb = srcFb->_ColorReadBuffer; |
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460 | dstRb = dstFb->_ColorDrawBuffers[0]; |
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461 | } |
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462 | else if (type == GL_STENCIL) { |
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463 | srcRb = srcFb->Attachment[BUFFER_STENCIL].Renderbuffer; |
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464 | dstRb = dstFb->Attachment[BUFFER_STENCIL].Renderbuffer; |
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465 | } |
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466 | else if (type == GL_DEPTH) { |
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467 | srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer; |
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468 | dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer; |
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469 | } |
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470 | else { |
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471 | ASSERT(type == GL_DEPTH_STENCIL_EXT); |
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472 | /* XXX correct? */ |
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473 | srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer; |
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474 | dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer; |
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475 | } |
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476 | |||
477 | /* src and dst renderbuffers must be same format */ |
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478 | if (!srcRb || !dstRb || srcRb->Format != dstRb->Format) { |
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479 | return GL_FALSE; |
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480 | } |
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481 | |||
482 | if (type == GL_STENCIL || type == GL_DEPTH_COMPONENT) { |
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483 | /* can't handle packed depth+stencil here */ |
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484 | if (_mesa_is_format_packed_depth_stencil(srcRb->Format) || |
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485 | _mesa_is_format_packed_depth_stencil(dstRb->Format)) |
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486 | return GL_FALSE; |
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487 | } |
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488 | else if (type == GL_DEPTH_STENCIL) { |
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489 | /* can't handle separate depth/stencil buffers */ |
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490 | if (srcRb != srcFb->Attachment[BUFFER_STENCIL].Renderbuffer || |
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491 | dstRb != dstFb->Attachment[BUFFER_STENCIL].Renderbuffer) |
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492 | return GL_FALSE; |
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493 | } |
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494 | |||
495 | /* clipping not supported */ |
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496 | if (srcX < 0 || srcX + width > (GLint) srcFb->Width || |
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497 | srcY < 0 || srcY + height > (GLint) srcFb->Height || |
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498 | dstX < dstFb->_Xmin || dstX + width > dstFb->_Xmax || |
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499 | dstY < dstFb->_Ymin || dstY + height > dstFb->_Ymax) { |
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500 | return GL_FALSE; |
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501 | } |
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502 | |||
503 | pixelBytes = _mesa_get_format_bytes(srcRb->Format); |
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504 | widthInBytes = width * pixelBytes; |
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505 | |||
506 | if (srcRb == dstRb) { |
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507 | /* map whole buffer for read/write */ |
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508 | /* XXX we could be clever and just map the union region of the |
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509 | * source and dest rects. |
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510 | */ |
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511 | GLubyte *map; |
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512 | GLint rowStride; |
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513 | |||
514 | ctx->Driver.MapRenderbuffer(ctx, srcRb, 0, 0, |
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515 | srcRb->Width, srcRb->Height, |
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516 | GL_MAP_READ_BIT | GL_MAP_WRITE_BIT, |
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517 | &map, &rowStride); |
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518 | if (!map) { |
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519 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels"); |
||
520 | return GL_TRUE; /* don't retry with slow path */ |
||
521 | } |
||
522 | |||
523 | srcMap = map + srcY * rowStride + srcX * pixelBytes; |
||
524 | dstMap = map + dstY * rowStride + dstX * pixelBytes; |
||
525 | |||
526 | /* this handles overlapping copies */ |
||
527 | if (srcY < dstY) { |
||
528 | /* copy in reverse (top->down) order */ |
||
529 | srcMap += rowStride * (height - 1); |
||
530 | dstMap += rowStride * (height - 1); |
||
531 | srcRowStride = -rowStride; |
||
532 | dstRowStride = -rowStride; |
||
533 | } |
||
534 | else { |
||
535 | /* copy in normal (bottom->up) order */ |
||
536 | srcRowStride = rowStride; |
||
537 | dstRowStride = rowStride; |
||
538 | } |
||
539 | } |
||
540 | else { |
||
541 | /* different src/dst buffers */ |
||
542 | ctx->Driver.MapRenderbuffer(ctx, srcRb, srcX, srcY, |
||
543 | width, height, |
||
544 | GL_MAP_READ_BIT, &srcMap, &srcRowStride); |
||
545 | if (!srcMap) { |
||
546 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels"); |
||
547 | return GL_TRUE; /* don't retry with slow path */ |
||
548 | } |
||
549 | ctx->Driver.MapRenderbuffer(ctx, dstRb, dstX, dstY, |
||
550 | width, height, |
||
551 | GL_MAP_WRITE_BIT, &dstMap, &dstRowStride); |
||
552 | if (!dstMap) { |
||
553 | ctx->Driver.UnmapRenderbuffer(ctx, srcRb); |
||
554 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels"); |
||
555 | return GL_TRUE; /* don't retry with slow path */ |
||
556 | } |
||
557 | } |
||
558 | |||
559 | for (row = 0; row < height; row++) { |
||
560 | /* memmove() in case of overlap */ |
||
561 | memmove(dstMap, srcMap, widthInBytes); |
||
562 | dstMap += dstRowStride; |
||
563 | srcMap += srcRowStride; |
||
564 | } |
||
565 | |||
566 | ctx->Driver.UnmapRenderbuffer(ctx, srcRb); |
||
567 | if (dstRb != srcRb) { |
||
568 | ctx->Driver.UnmapRenderbuffer(ctx, dstRb); |
||
569 | } |
||
570 | |||
571 | return GL_TRUE; |
||
572 | } |
||
573 | |||
574 | |||
575 | /** |
||
576 | * Find/map the renderbuffer that we'll be reading from. |
||
577 | * The swrast_render_start() function only maps the drawing buffers, |
||
578 | * not the read buffer. |
||
579 | */ |
||
580 | static struct gl_renderbuffer * |
||
581 | map_readbuffer(struct gl_context *ctx, GLenum type) |
||
582 | { |
||
583 | struct gl_framebuffer *fb = ctx->ReadBuffer; |
||
584 | struct gl_renderbuffer *rb; |
||
585 | struct swrast_renderbuffer *srb; |
||
586 | |||
587 | switch (type) { |
||
588 | case GL_COLOR: |
||
589 | rb = fb->Attachment[fb->_ColorReadBufferIndex].Renderbuffer; |
||
590 | break; |
||
591 | case GL_DEPTH: |
||
592 | case GL_DEPTH_STENCIL: |
||
593 | rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; |
||
594 | break; |
||
595 | case GL_STENCIL: |
||
596 | rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; |
||
597 | break; |
||
598 | default: |
||
599 | return NULL; |
||
600 | } |
||
601 | |||
602 | srb = swrast_renderbuffer(rb); |
||
603 | |||
604 | if (!srb || srb->Map) { |
||
605 | /* no buffer, or buffer is mapped already, we're done */ |
||
606 | return NULL; |
||
607 | } |
||
608 | |||
609 | ctx->Driver.MapRenderbuffer(ctx, rb, |
||
610 | 0, 0, rb->Width, rb->Height, |
||
611 | GL_MAP_READ_BIT, |
||
612 | &srb->Map, &srb->RowStride); |
||
613 | |||
614 | return rb; |
||
615 | } |
||
616 | |||
617 | |||
618 | /** |
||
619 | * Do software-based glCopyPixels. |
||
620 | * By time we get here, all parameters will have been error-checked. |
||
621 | */ |
||
622 | void |
||
623 | _swrast_CopyPixels( struct gl_context *ctx, |
||
624 | GLint srcx, GLint srcy, GLsizei width, GLsizei height, |
||
625 | GLint destx, GLint desty, GLenum type ) |
||
626 | { |
||
627 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
||
628 | struct gl_renderbuffer *rb; |
||
629 | |||
630 | if (!_mesa_check_conditional_render(ctx)) |
||
631 | return; /* don't copy */ |
||
632 | |||
633 | if (swrast->NewState) |
||
634 | _swrast_validate_derived( ctx ); |
||
635 | |||
636 | if (!(SWRAST_CONTEXT(ctx)->_RasterMask != 0x0 || |
||
637 | ctx->Pixel.ZoomX != 1.0F || |
||
638 | ctx->Pixel.ZoomY != 1.0F || |
||
639 | ctx->_ImageTransferState) && |
||
640 | swrast_fast_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, |
||
641 | type)) { |
||
642 | /* all done */ |
||
643 | return; |
||
644 | } |
||
645 | |||
646 | swrast_render_start(ctx); |
||
647 | rb = map_readbuffer(ctx, type); |
||
648 | |||
649 | switch (type) { |
||
650 | case GL_COLOR: |
||
651 | copy_rgba_pixels( ctx, srcx, srcy, width, height, destx, desty ); |
||
652 | break; |
||
653 | case GL_DEPTH: |
||
654 | copy_depth_pixels( ctx, srcx, srcy, width, height, destx, desty ); |
||
655 | break; |
||
656 | case GL_STENCIL: |
||
657 | copy_stencil_pixels( ctx, srcx, srcy, width, height, destx, desty ); |
||
658 | break; |
||
659 | case GL_DEPTH_STENCIL_EXT: |
||
660 | /* Copy buffers separately (if the fast copy path wasn't taken) */ |
||
661 | copy_depth_pixels(ctx, srcx, srcy, width, height, destx, desty); |
||
662 | copy_stencil_pixels(ctx, srcx, srcy, width, height, destx, desty); |
||
663 | break; |
||
664 | default: |
||
665 | _mesa_problem(ctx, "unexpected type in _swrast_CopyPixels"); |
||
666 | } |
||
667 | |||
668 | swrast_render_finish(ctx); |
||
669 | |||
670 | if (rb) { |
||
671 | struct swrast_renderbuffer *srb = swrast_renderbuffer(rb); |
||
672 | ctx->Driver.UnmapRenderbuffer(ctx, rb); |
||
673 | srb->Map = NULL; |
||
674 | } |
||
675 | }>>>>>>>>>>>>>>=>>>>>>>>>=> |