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4358 Serge 1
/**
2
 * \file imports.c
3
 * Standard C library function wrappers.
4
 *
5
 * Imports are services which the device driver or window system or
6
 * operating system provides to the core renderer.  The core renderer (Mesa)
7
 * will call these functions in order to do memory allocation, simple I/O,
8
 * etc.
9
 *
10
 * Some drivers will want to override/replace this file with something
11
 * specialized, but that'll be rare.
12
 *
13
 * Eventually, I want to move roll the glheader.h file into this.
14
 *
15
 * \todo Functions still needed:
16
 * - scanf
17
 * - qsort
18
 * - rand and RAND_MAX
19
 */
20
 
21
/*
22
 * Mesa 3-D graphics library
23
 *
24
 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
25
 *
26
 * Permission is hereby granted, free of charge, to any person obtaining a
27
 * copy of this software and associated documentation files (the "Software"),
28
 * to deal in the Software without restriction, including without limitation
29
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
30
 * and/or sell copies of the Software, and to permit persons to whom the
31
 * Software is furnished to do so, subject to the following conditions:
32
 *
33
 * The above copyright notice and this permission notice shall be included
34
 * in all copies or substantial portions of the Software.
35
 *
36
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
37
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
38
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
39
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
40
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
41
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
42
 * OTHER DEALINGS IN THE SOFTWARE.
43
 */
44
 
45
 
46
 
47
#include "imports.h"
48
#include "context.h"
49
#include "mtypes.h"
50
#include "version.h"
51
 
52
#ifdef _GNU_SOURCE
53
#include 
54
#ifdef __APPLE__
55
#include 
56
#endif
57
#endif
58
 
59
 
60
#ifdef _WIN32
61
#define vsnprintf _vsnprintf
62
#elif defined(__IBMC__) || defined(__IBMCPP__)
63
extern int vsnprintf(char *str, size_t count, const char *fmt, va_list arg);
64
#endif
65
 
66
/**********************************************************************/
67
/** \name Memory */
68
/*@{*/
69
 
70
/**
71
 * Allocate aligned memory.
72
 *
73
 * \param bytes number of bytes to allocate.
74
 * \param alignment alignment (must be greater than zero).
75
 *
76
 * Allocates extra memory to accommodate rounding up the address for
77
 * alignment and to record the real malloc address.
78
 *
79
 * \sa _mesa_align_free().
80
 */
81
void *
82
_mesa_align_malloc(size_t bytes, unsigned long alignment)
83
{
84
#if defined(HAVE_POSIX_MEMALIGN)
85
   void *mem;
86
   int err = posix_memalign(& mem, alignment, bytes);
87
   if (err)
88
      return NULL;
89
   return mem;
90
#elif defined(_WIN32) && defined(_MSC_VER)
91
   return _aligned_malloc(bytes, alignment);
92
#else
93
   uintptr_t ptr, buf;
94
 
95
   ASSERT( alignment > 0 );
96
 
97
   ptr = (uintptr_t)malloc(bytes + alignment + sizeof(void *));
98
   if (!ptr)
99
      return NULL;
100
 
101
   buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1);
102
   *(uintptr_t *)(buf - sizeof(void *)) = ptr;
103
 
104
#ifdef DEBUG
105
   /* mark the non-aligned area */
106
   while ( ptr < buf - sizeof(void *) ) {
107
      *(unsigned long *)ptr = 0xcdcdcdcd;
108
      ptr += sizeof(unsigned long);
109
   }
110
#endif
111
 
112
   return (void *) buf;
113
#endif /* defined(HAVE_POSIX_MEMALIGN) */
114
}
115
 
116
/**
117
 * Same as _mesa_align_malloc(), but using calloc(1, ) instead of
118
 * malloc()
119
 */
120
void *
121
_mesa_align_calloc(size_t bytes, unsigned long alignment)
122
{
123
#if defined(HAVE_POSIX_MEMALIGN)
124
   void *mem;
125
 
126
   mem = _mesa_align_malloc(bytes, alignment);
127
   if (mem != NULL) {
128
      (void) memset(mem, 0, bytes);
129
   }
130
 
131
   return mem;
132
#elif defined(_WIN32) && defined(_MSC_VER)
133
   void *mem;
134
 
135
   mem = _aligned_malloc(bytes, alignment);
136
   if (mem != NULL) {
137
      (void) memset(mem, 0, bytes);
138
   }
139
 
140
   return mem;
141
#else
142
   uintptr_t ptr, buf;
143
 
144
   ASSERT( alignment > 0 );
145
 
146
   ptr = (uintptr_t)calloc(1, bytes + alignment + sizeof(void *));
147
   if (!ptr)
148
      return NULL;
149
 
150
   buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1);
151
   *(uintptr_t *)(buf - sizeof(void *)) = ptr;
152
 
153
#ifdef DEBUG
154
   /* mark the non-aligned area */
155
   while ( ptr < buf - sizeof(void *) ) {
156
      *(unsigned long *)ptr = 0xcdcdcdcd;
157
      ptr += sizeof(unsigned long);
158
   }
159
#endif
160
 
161
   return (void *)buf;
162
#endif /* defined(HAVE_POSIX_MEMALIGN) */
163
}
164
 
165
/**
166
 * Free memory which was allocated with either _mesa_align_malloc()
167
 * or _mesa_align_calloc().
168
 * \param ptr pointer to the memory to be freed.
169
 * The actual address to free is stored in the word immediately before the
170
 * address the client sees.
171
 */
172
void
173
_mesa_align_free(void *ptr)
174
{
175
#if defined(HAVE_POSIX_MEMALIGN)
176
   free(ptr);
177
#elif defined(_WIN32) && defined(_MSC_VER)
178
   _aligned_free(ptr);
179
#else
180
   void **cubbyHole = (void **) ((char *) ptr - sizeof(void *));
181
   void *realAddr = *cubbyHole;
182
   free(realAddr);
183
#endif /* defined(HAVE_POSIX_MEMALIGN) */
184
}
185
 
186
/**
187
 * Reallocate memory, with alignment.
188
 */
189
void *
190
_mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize,
191
                    unsigned long alignment)
192
{
193
#if defined(_WIN32) && defined(_MSC_VER)
194
   (void) oldSize;
195
   return _aligned_realloc(oldBuffer, newSize, alignment);
196
#else
197
   const size_t copySize = (oldSize < newSize) ? oldSize : newSize;
198
   void *newBuf = _mesa_align_malloc(newSize, alignment);
199
   if (newBuf && oldBuffer && copySize > 0) {
200
      memcpy(newBuf, oldBuffer, copySize);
201
   }
202
   if (oldBuffer)
203
      _mesa_align_free(oldBuffer);
204
   return newBuf;
205
#endif
206
}
207
 
208
 
209
 
210
/** Reallocate memory */
211
void *
212
_mesa_realloc(void *oldBuffer, size_t oldSize, size_t newSize)
213
{
214
   const size_t copySize = (oldSize < newSize) ? oldSize : newSize;
215
   void *newBuffer = malloc(newSize);
216
   if (newBuffer && oldBuffer && copySize > 0)
217
      memcpy(newBuffer, oldBuffer, copySize);
218
   free(oldBuffer);
219
   return newBuffer;
220
}
221
 
222
/*@}*/
223
 
224
 
225
/**********************************************************************/
226
/** \name Math */
227
/*@{*/
228
 
229
 
230
#ifndef __GNUC__
231
/**
232
 * Find the first bit set in a word.
233
 */
234
int
235
ffs(int i)
236
{
237
   register int bit = 0;
238
   if (i != 0) {
239
      if ((i & 0xffff) == 0) {
240
         bit += 16;
241
         i >>= 16;
242
      }
243
      if ((i & 0xff) == 0) {
244
         bit += 8;
245
         i >>= 8;
246
      }
247
      if ((i & 0xf) == 0) {
248
         bit += 4;
249
         i >>= 4;
250
      }
251
      while ((i & 1) == 0) {
252
         bit++;
253
         i >>= 1;
254
      }
255
      bit++;
256
   }
257
   return bit;
258
}
259
 
260
 
261
/**
262
 * Find position of first bit set in given value.
263
 * XXX Warning: this function can only be used on 64-bit systems!
264
 * \return  position of least-significant bit set, starting at 1, return zero
265
 *          if no bits set.
266
 */
267
int
268
ffsll(long long int val)
269
{
270
   int bit;
271
 
272
   assert(sizeof(val) == 8);
273
 
274
   bit = ffs((int) val);
275
   if (bit != 0)
276
      return bit;
277
 
278
   bit = ffs((int) (val >> 32));
279
   if (bit != 0)
280
      return 32 + bit;
281
 
282
   return 0;
283
}
284
#endif /* __GNUC__ */
285
 
286
 
287
#if !defined(__GNUC__) ||\
288
   ((__GNUC__ * 100 + __GNUC_MINOR__) < 304) /* Not gcc 3.4 or later */
289
/**
290
 * Return number of bits set in given GLuint.
291
 */
292
unsigned int
293
_mesa_bitcount(unsigned int n)
294
{
295
   unsigned int bits;
296
   for (bits = 0; n > 0; n = n >> 1) {
297
      bits += (n & 1);
298
   }
299
   return bits;
300
}
301
 
302
/**
303
 * Return number of bits set in given 64-bit uint.
304
 */
305
unsigned int
306
_mesa_bitcount_64(uint64_t n)
307
{
308
   unsigned int bits;
309
   for (bits = 0; n > 0; n = n >> 1) {
310
      bits += (n & 1);
311
   }
312
   return bits;
313
}
314
#endif
315
 
316
 
317
/* Using C99 rounding functions for roundToEven() implementation is
318
 * difficult, because round(), rint, and nearbyint() are affected by
319
 * fesetenv(), which the application may have done for its own
320
 * purposes.  Mesa's IROUND macro is close to what we want, but it
321
 * rounds away from 0 on n + 0.5.
322
 */
323
int
324
_mesa_round_to_even(float val)
325
{
326
   int rounded = IROUND(val);
327
 
328
   if (val - floor(val) == 0.5) {
329
      if (rounded % 2 != 0)
330
         rounded += val > 0 ? -1 : 1;
331
   }
332
 
333
   return rounded;
334
}
335
 
336
 
337
/**
338
 * Convert a 4-byte float to a 2-byte half float.
339
 *
340
 * Not all float32 values can be represented exactly as a float16 value. We
341
 * round such intermediate float32 values to the nearest float16. When the
342
 * float32 lies exactly between to float16 values, we round to the one with
343
 * an even mantissa.
344
 *
345
 * This rounding behavior has several benefits:
346
 *   - It has no sign bias.
347
 *
348
 *   - It reproduces the behavior of real hardware: opcode F32TO16 in Intel's
349
 *     GPU ISA.
350
 *
351
 *   - By reproducing the behavior of the GPU (at least on Intel hardware),
352
 *     compile-time evaluation of constant packHalf2x16 GLSL expressions will
353
 *     result in the same value as if the expression were executed on the GPU.
354
 */
355
GLhalfARB
356
_mesa_float_to_half(float val)
357
{
358
   const fi_type fi = {val};
359
   const int flt_m = fi.i & 0x7fffff;
360
   const int flt_e = (fi.i >> 23) & 0xff;
361
   const int flt_s = (fi.i >> 31) & 0x1;
362
   int s, e, m = 0;
363
   GLhalfARB result;
364
 
365
   /* sign bit */
366
   s = flt_s;
367
 
368
   /* handle special cases */
369
   if ((flt_e == 0) && (flt_m == 0)) {
370
      /* zero */
371
      /* m = 0; - already set */
372
      e = 0;
373
   }
374
   else if ((flt_e == 0) && (flt_m != 0)) {
375
      /* denorm -- denorm float maps to 0 half */
376
      /* m = 0; - already set */
377
      e = 0;
378
   }
379
   else if ((flt_e == 0xff) && (flt_m == 0)) {
380
      /* infinity */
381
      /* m = 0; - already set */
382
      e = 31;
383
   }
384
   else if ((flt_e == 0xff) && (flt_m != 0)) {
385
      /* NaN */
386
      m = 1;
387
      e = 31;
388
   }
389
   else {
390
      /* regular number */
391
      const int new_exp = flt_e - 127;
392
      if (new_exp < -14) {
393
         /* The float32 lies in the range (0.0, min_normal16) and is rounded
394
          * to a nearby float16 value. The result will be either zero, subnormal,
395
          * or normal.
396
          */
397
         e = 0;
398
         m = _mesa_round_to_even((1 << 24) * fabsf(fi.f));
399
      }
400
      else if (new_exp > 15) {
401
         /* map this value to infinity */
402
         /* m = 0; - already set */
403
         e = 31;
404
      }
405
      else {
406
         /* The float32 lies in the range
407
          *   [min_normal16, max_normal16 + max_step16)
408
          * and is rounded to a nearby float16 value. The result will be
409
          * either normal or infinite.
410
          */
411
         e = new_exp + 15;
412
         m = _mesa_round_to_even(flt_m / (float) (1 << 13));
413
      }
414
   }
415
 
416
   assert(0 <= m && m <= 1024);
417
   if (m == 1024) {
418
      /* The float32 was rounded upwards into the range of the next exponent,
419
       * so bump the exponent. This correctly handles the case where f32
420
       * should be rounded up to float16 infinity.
421
       */
422
      ++e;
423
      m = 0;
424
   }
425
 
426
   result = (s << 15) | (e << 10) | m;
427
   return result;
428
}
429
 
430
 
431
/**
432
 * Convert a 2-byte half float to a 4-byte float.
433
 * Based on code from:
434
 * http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/008786.html
435
 */
436
float
437
_mesa_half_to_float(GLhalfARB val)
438
{
439
   /* XXX could also use a 64K-entry lookup table */
440
   const int m = val & 0x3ff;
441
   const int e = (val >> 10) & 0x1f;
442
   const int s = (val >> 15) & 0x1;
443
   int flt_m, flt_e, flt_s;
444
   fi_type fi;
445
   float result;
446
 
447
   /* sign bit */
448
   flt_s = s;
449
 
450
   /* handle special cases */
451
   if ((e == 0) && (m == 0)) {
452
      /* zero */
453
      flt_m = 0;
454
      flt_e = 0;
455
   }
456
   else if ((e == 0) && (m != 0)) {
457
      /* denorm -- denorm half will fit in non-denorm single */
458
      const float half_denorm = 1.0f / 16384.0f; /* 2^-14 */
459
      float mantissa = ((float) (m)) / 1024.0f;
460
      float sign = s ? -1.0f : 1.0f;
461
      return sign * mantissa * half_denorm;
462
   }
463
   else if ((e == 31) && (m == 0)) {
464
      /* infinity */
465
      flt_e = 0xff;
466
      flt_m = 0;
467
   }
468
   else if ((e == 31) && (m != 0)) {
469
      /* NaN */
470
      flt_e = 0xff;
471
      flt_m = 1;
472
   }
473
   else {
474
      /* regular */
475
      flt_e = e + 112;
476
      flt_m = m << 13;
477
   }
478
 
479
   fi.i = (flt_s << 31) | (flt_e << 23) | flt_m;
480
   result = fi.f;
481
   return result;
482
}
483
 
484
/*@}*/
485
 
486
 
487
/**********************************************************************/
488
/** \name Sort & Search */
489
/*@{*/
490
 
491
/**
492
 * Wrapper for bsearch().
493
 */
494
void *
495
_mesa_bsearch( const void *key, const void *base, size_t nmemb, size_t size,
496
               int (*compar)(const void *, const void *) )
497
{
498
#if defined(_WIN32_WCE)
499
   void *mid;
500
   int cmp;
501
   while (nmemb) {
502
      nmemb >>= 1;
503
      mid = (char *)base + nmemb * size;
504
      cmp = (*compar)(key, mid);
505
      if (cmp == 0)
506
	 return mid;
507
      if (cmp > 0) {
508
	 base = (char *)mid + size;
509
	 --nmemb;
510
      }
511
   }
512
   return NULL;
513
#else
514
   return bsearch(key, base, nmemb, size, compar);
515
#endif
516
}
517
 
518
/*@}*/
519
 
520
 
521
/**********************************************************************/
522
/** \name Environment vars */
523
/*@{*/
524
 
525
/**
526
 * Wrapper for getenv().
527
 */
528
char *
529
_mesa_getenv( const char *var )
530
{
531
#if defined(_XBOX) || defined(_WIN32_WCE)
532
   return NULL;
533
#else
534
   return getenv(var);
535
#endif
536
}
537
 
538
/*@}*/
539
 
540
 
541
/**********************************************************************/
542
/** \name String */
543
/*@{*/
544
 
545
/**
546
 * Implemented using malloc() and strcpy.
547
 * Note that NULL is handled accordingly.
548
 */
549
char *
550
_mesa_strdup( const char *s )
551
{
552
   if (s) {
553
      size_t l = strlen(s);
554
      char *s2 = malloc(l + 1);
555
      if (s2)
556
         strcpy(s2, s);
557
      return s2;
558
   }
559
   else {
560
      return NULL;
561
   }
562
}
563
 
564
/** Wrapper around strtof() */
565
float
566
_mesa_strtof( const char *s, char **end )
567
{
568
#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__) && \
569
   !defined(ANDROID) && !defined(__HAIKU__) && !defined(__UCLIBC__)
570
   static locale_t loc = NULL;
571
   if (!loc) {
572
      loc = newlocale(LC_CTYPE_MASK, "C", NULL);
573
   }
574
   return strtof_l(s, end, loc);
575
#elif defined(_ISOC99_SOURCE) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 600)
576
   return strtof(s, end);
577
#else
578
   return (float)strtod(s, end);
579
#endif
580
}
581
 
582
/** Compute simple checksum/hash for a string */
583
unsigned int
584
_mesa_str_checksum(const char *str)
585
{
586
   /* This could probably be much better */
587
   unsigned int sum, i;
588
   const char *c;
589
   sum = i = 1;
590
   for (c = str; *c; c++, i++)
591
      sum += *c * (i % 100);
592
   return sum + i;
593
}
594
 
595
 
596
/*@}*/
597
 
598
 
599
/** Needed due to #ifdef's, above. */
600
int
601
_mesa_vsnprintf(char *str, size_t size, const char *fmt, va_list args)
602
{
603
   return vsnprintf( str, size, fmt, args);
604
}
605
 
606
/** Wrapper around vsnprintf() */
607
int
608
_mesa_snprintf( char *str, size_t size, const char *fmt, ... )
609
{
610
   int r;
611
   va_list args;
612
   va_start( args, fmt );
613
   r = vsnprintf( str, size, fmt, args );
614
   va_end( args );
615
   return r;
616
}
617