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4358 | Serge | 1 | #ifndef NV20_3D_XML |
2 | #define NV20_3D_XML |
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3 | |||
4 | /* Autogenerated file, DO NOT EDIT manually! |
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5 | |||
6 | This file was generated by the rules-ng-ng headergen tool in this git repository: |
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7 | http://0x04.net/cgit/index.cgi/rules-ng-ng |
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8 | git clone git://0x04.net/rules-ng-ng |
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9 | |||
10 | The rules-ng-ng source files this header was generated from are: |
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11 | - nv20_3d.xml ( 21073 bytes, from 2010-11-15 02:24:38) |
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12 | - copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58) |
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13 | - nv10_3d.xml ( 18449 bytes, from 2010-11-15 02:24:38) |
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14 | - nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46) |
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15 | - nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46) |
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16 | - nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57) |
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17 | - nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57) |
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18 | |||
19 | Copyright (C) 2006-2010 by the following authors: |
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20 | - Artur Huillet |
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21 | - Ben Skeggs (darktama, darktama_) |
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22 | - B. R. |
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23 | - Carlos Martin |
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24 | - Christoph Bumiller |
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25 | - Dawid Gajownik |
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26 | - Dmitry Baryshkov |
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27 | - Dmitry Eremin-Solenikov |
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28 | - EdB |
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29 | - Erik Waling |
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30 | - Francisco Jerez |
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31 | - imirkin |
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32 | - jb17bsome |
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33 | - Jeremy Kolb |
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34 | - Laurent Carlier |
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35 | - Luca Barbieri |
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36 | - Maarten Maathuis |
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37 | - Marcin KoĆcielnicki |
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38 | - Mark Carey |
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39 | - Matthieu Castet |
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40 | - nvidiaman |
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41 | - Patrice Mandin |
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42 | - Pekka Paalanen |
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43 | - Peter Popov |
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44 | - Richard Hughes |
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45 | - Rudi Cilibrasi |
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46 | - Serge Martin |
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47 | - Simon Raffeiner |
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48 | - Stephane Loeuillet |
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49 | - Stephane Marchesin |
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50 | - sturmflut |
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51 | - Sylvain Munaut |
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52 | - Victor Stinner |
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53 | - Wladmir van der Laan |
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54 | - Younes Manton |
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55 | |||
56 | Permission is hereby granted, free of charge, to any person obtaining |
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57 | a copy of this software and associated documentation files (the |
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58 | "Software"), to deal in the Software without restriction, including |
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59 | without limitation the rights to use, copy, modify, merge, publish, |
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60 | distribute, sublicense, and/or sell copies of the Software, and to |
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61 | permit persons to whom the Software is furnished to do so, subject to |
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62 | the following conditions: |
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63 | |||
64 | The above copyright notice and this permission notice (including the |
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65 | next paragraph) shall be included in all copies or substantial |
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66 | portions of the Software. |
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67 | |||
68 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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69 | EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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70 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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71 | IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
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72 | LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
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73 | OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
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74 | WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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75 | */ |
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76 | |||
77 | |||
78 | #define NV20_VERTEX_ATTR_POS 0x00000000 |
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79 | #define NV20_VERTEX_ATTR_NORMAL 0x00000002 |
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80 | #define NV20_VERTEX_ATTR_COLOR0 0x00000003 |
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81 | #define NV20_VERTEX_ATTR_COLOR1 0x00000004 |
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82 | #define NV20_VERTEX_ATTR_FOG 0x00000005 |
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83 | #define NV20_VERTEX_ATTR_TEX0 0x00000009 |
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84 | #define NV20_VERTEX_ATTR_TEX1 0x0000000a |
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85 | #define NV20_VERTEX_ATTR_TEX2 0x0000000b |
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86 | #define NV20_VERTEX_ATTR_TEX3 0x0000000c |
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87 | |||
88 | |||
89 | |||
90 | #define NV20_3D_FLIP_SET_READ 0x00000120 |
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91 | |||
92 | #define NV20_3D_FLIP_SET_WRITE 0x00000124 |
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93 | |||
94 | #define NV20_3D_FLIP_MAX 0x00000128 |
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95 | |||
96 | #define NV20_3D_FLIP_INCR_WRITE 0x0000012c |
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97 | |||
98 | #define NV20_3D_FLIP_WAIT 0x00000130 |
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99 | |||
100 | #define NV20_3D_DMA_NOTIFY 0x00000180 |
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101 | |||
102 | #define NV20_3D_DMA_TEXTURE0 0x00000184 |
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103 | |||
104 | #define NV20_3D_DMA_TEXTURE1 0x00000188 |
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105 | |||
106 | #define NV20_3D_DMA_COLOR 0x00000194 |
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107 | |||
108 | #define NV20_3D_DMA_ZETA 0x00000198 |
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109 | |||
110 | #define NV20_3D_RT_HORIZ 0x00000200 |
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111 | #define NV20_3D_RT_HORIZ_X__MASK 0x0000ffff |
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112 | #define NV20_3D_RT_HORIZ_X__SHIFT 0 |
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113 | #define NV20_3D_RT_HORIZ_W__MASK 0xffff0000 |
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114 | #define NV20_3D_RT_HORIZ_W__SHIFT 16 |
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115 | |||
116 | #define NV20_3D_RT_VERT 0x00000204 |
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117 | #define NV20_3D_RT_VERT_Y__MASK 0x0000ffff |
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118 | #define NV20_3D_RT_VERT_Y__SHIFT 0 |
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119 | #define NV20_3D_RT_VERT_H__MASK 0xffff0000 |
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120 | #define NV20_3D_RT_VERT_H__SHIFT 16 |
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121 | |||
122 | #define NV20_3D_RT_FORMAT 0x00000208 |
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123 | #define NV20_3D_RT_FORMAT_TYPE__MASK 0x00000f00 |
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124 | #define NV20_3D_RT_FORMAT_TYPE__SHIFT 8 |
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125 | #define NV20_3D_RT_FORMAT_TYPE_LINEAR 0x00000100 |
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126 | #define NV20_3D_RT_FORMAT_TYPE_SWIZZLED 0x00000200 |
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127 | #define NV20_3D_RT_FORMAT_DEPTH__MASK 0x00000030 |
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128 | #define NV20_3D_RT_FORMAT_DEPTH__SHIFT 4 |
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129 | #define NV20_3D_RT_FORMAT_DEPTH_Z16 0x00000010 |
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130 | #define NV20_3D_RT_FORMAT_DEPTH_Z24S8 0x00000020 |
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131 | #define NV20_3D_RT_FORMAT_COLOR__MASK 0x0000000f |
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132 | #define NV20_3D_RT_FORMAT_COLOR__SHIFT 0 |
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133 | #define NV20_3D_RT_FORMAT_COLOR_R5G6B5 0x00000003 |
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134 | #define NV20_3D_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 |
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135 | #define NV20_3D_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 |
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136 | #define NV20_3D_RT_FORMAT_COLOR_B8 0x00000009 |
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137 | |||
138 | #define NV20_3D_RT_PITCH 0x0000020c |
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139 | #define NV20_3D_RT_PITCH_COLOR_PITCH__MASK 0x0000ffff |
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140 | #define NV20_3D_RT_PITCH_COLOR_PITCH__SHIFT 0 |
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141 | #define NV20_3D_RT_PITCH_ZETA_PITCH__MASK 0xffff0000 |
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142 | #define NV20_3D_RT_PITCH_ZETA_PITCH__SHIFT 16 |
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143 | |||
144 | #define NV20_3D_COLOR_OFFSET 0x00000210 |
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145 | |||
146 | #define NV20_3D_ZETA_OFFSET 0x00000214 |
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147 | |||
148 | #define NV20_3D_UNK0290 0x00000290 |
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149 | |||
150 | #define NV20_3D_VIEWPORT_CLIP_MODE 0x000002b4 |
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151 | |||
152 | #define NV20_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x4*(i0)) |
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153 | #define NV20_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000004 |
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154 | #define NV20_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008 |
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155 | #define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__MASK 0x000007ff |
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156 | #define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__SHIFT 0 |
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157 | #define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__MASK 0x07ff0000 |
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158 | #define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__SHIFT 16 |
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159 | |||
160 | #define NV20_3D_VIEWPORT_CLIP_VERT(i0) (0x000002e0 + 0x4*(i0)) |
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161 | #define NV20_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000004 |
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162 | #define NV20_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008 |
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163 | #define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_T__MASK 0x000007ff |
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164 | #define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_T__SHIFT 0 |
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165 | #define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_B__MASK 0x07ff0000 |
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166 | #define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_B__SHIFT 16 |
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167 | |||
168 | #define NV20_3D_ALPHA_FUNC_ENABLE 0x00000300 |
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169 | |||
170 | #define NV20_3D_BLEND_FUNC_ENABLE 0x00000304 |
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171 | |||
172 | #define NV20_3D_CULL_FACE_ENABLE 0x00000308 |
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173 | |||
174 | #define NV20_3D_DEPTH_TEST_ENABLE 0x0000030c |
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175 | |||
176 | #define NV20_3D_DITHER_ENABLE 0x00000310 |
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177 | |||
178 | #define NV20_3D_LIGHTING_ENABLE 0x00000314 |
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179 | |||
180 | #define NV20_3D_POINT_PARAMETERS_ENABLE 0x00000318 |
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181 | |||
182 | #define NV20_3D_POINT_SMOOTH_ENABLE 0x0000031c |
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183 | |||
184 | #define NV20_3D_LINE_SMOOTH_ENABLE 0x00000320 |
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185 | |||
186 | #define NV20_3D_POLYGON_SMOOTH_ENABLE 0x00000324 |
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187 | |||
188 | #define NV20_3D_STENCIL_ENABLE 0x0000032c |
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189 | |||
190 | #define NV20_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330 |
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191 | |||
192 | #define NV20_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334 |
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193 | |||
194 | #define NV20_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338 |
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195 | |||
196 | #define NV20_3D_ALPHA_FUNC_FUNC 0x0000033c |
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197 | #define NV20_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200 |
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198 | #define NV20_3D_ALPHA_FUNC_FUNC_LESS 0x00000201 |
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199 | #define NV20_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202 |
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200 | #define NV20_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 |
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201 | #define NV20_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204 |
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202 | #define NV20_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 |
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203 | #define NV20_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 |
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204 | #define NV20_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 |
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205 | |||
206 | #define NV20_3D_ALPHA_FUNC_REF 0x00000340 |
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207 | |||
208 | #define NV20_3D_BLEND_FUNC_SRC 0x00000344 |
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209 | #define NV20_3D_BLEND_FUNC_SRC_ZERO 0x00000000 |
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210 | #define NV20_3D_BLEND_FUNC_SRC_ONE 0x00000001 |
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211 | #define NV20_3D_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 |
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212 | #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 |
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213 | #define NV20_3D_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 |
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214 | #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 |
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215 | #define NV20_3D_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 |
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216 | #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 |
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217 | #define NV20_3D_BLEND_FUNC_SRC_DST_COLOR 0x00000306 |
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218 | #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 |
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219 | #define NV20_3D_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 |
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220 | #define NV20_3D_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 |
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221 | #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 |
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222 | #define NV20_3D_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 |
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223 | #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 |
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224 | |||
225 | #define NV20_3D_BLEND_FUNC_DST 0x00000348 |
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226 | #define NV20_3D_BLEND_FUNC_DST_ZERO 0x00000000 |
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227 | #define NV20_3D_BLEND_FUNC_DST_ONE 0x00000001 |
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228 | #define NV20_3D_BLEND_FUNC_DST_SRC_COLOR 0x00000300 |
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229 | #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 |
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230 | #define NV20_3D_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 |
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231 | #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 |
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232 | #define NV20_3D_BLEND_FUNC_DST_DST_ALPHA 0x00000304 |
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233 | #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 |
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234 | #define NV20_3D_BLEND_FUNC_DST_DST_COLOR 0x00000306 |
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235 | #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 |
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236 | #define NV20_3D_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 |
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237 | #define NV20_3D_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 |
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238 | #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 |
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239 | #define NV20_3D_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 |
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240 | #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 |
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241 | |||
242 | #define NV20_3D_BLEND_COLOR 0x0000034c |
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243 | #define NV20_3D_BLEND_COLOR_B__MASK 0x000000ff |
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244 | #define NV20_3D_BLEND_COLOR_B__SHIFT 0 |
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245 | #define NV20_3D_BLEND_COLOR_G__MASK 0x0000ff00 |
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246 | #define NV20_3D_BLEND_COLOR_G__SHIFT 8 |
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247 | #define NV20_3D_BLEND_COLOR_R__MASK 0x00ff0000 |
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248 | #define NV20_3D_BLEND_COLOR_R__SHIFT 16 |
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249 | #define NV20_3D_BLEND_COLOR_A__MASK 0xff000000 |
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250 | #define NV20_3D_BLEND_COLOR_A__SHIFT 24 |
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251 | |||
252 | #define NV20_3D_BLEND_EQUATION 0x00000350 |
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253 | #define NV20_3D_BLEND_EQUATION_FUNC_ADD 0x00008006 |
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254 | #define NV20_3D_BLEND_EQUATION_MIN 0x00008007 |
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255 | #define NV20_3D_BLEND_EQUATION_MAX 0x00008008 |
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256 | #define NV20_3D_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a |
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257 | #define NV20_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b |
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258 | |||
259 | #define NV20_3D_DEPTH_FUNC 0x00000354 |
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260 | #define NV20_3D_DEPTH_FUNC_NEVER 0x00000200 |
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261 | #define NV20_3D_DEPTH_FUNC_LESS 0x00000201 |
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262 | #define NV20_3D_DEPTH_FUNC_EQUAL 0x00000202 |
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263 | #define NV20_3D_DEPTH_FUNC_LEQUAL 0x00000203 |
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264 | #define NV20_3D_DEPTH_FUNC_GREATER 0x00000204 |
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265 | #define NV20_3D_DEPTH_FUNC_NOTEQUAL 0x00000205 |
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266 | #define NV20_3D_DEPTH_FUNC_GEQUAL 0x00000206 |
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267 | #define NV20_3D_DEPTH_FUNC_ALWAYS 0x00000207 |
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268 | |||
269 | #define NV20_3D_COLOR_MASK 0x00000358 |
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270 | #define NV20_3D_COLOR_MASK_B 0x00000001 |
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271 | #define NV20_3D_COLOR_MASK_G 0x00000100 |
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272 | #define NV20_3D_COLOR_MASK_R 0x00010000 |
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273 | #define NV20_3D_COLOR_MASK_A 0x01000000 |
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274 | |||
275 | #define NV20_3D_DEPTH_WRITE_ENABLE 0x0000035c |
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276 | |||
277 | #define NV20_3D_STENCIL_MASK 0x00000360 |
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278 | |||
279 | #define NV20_3D_STENCIL_FUNC_FUNC 0x00000364 |
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280 | #define NV20_3D_STENCIL_FUNC_FUNC_NEVER 0x00000200 |
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281 | #define NV20_3D_STENCIL_FUNC_FUNC_LESS 0x00000201 |
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282 | #define NV20_3D_STENCIL_FUNC_FUNC_EQUAL 0x00000202 |
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283 | #define NV20_3D_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 |
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284 | #define NV20_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204 |
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285 | #define NV20_3D_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 |
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286 | #define NV20_3D_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 |
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287 | #define NV20_3D_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 |
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288 | |||
289 | #define NV20_3D_STENCIL_FUNC_REF 0x00000368 |
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290 | |||
291 | #define NV20_3D_STENCIL_FUNC_MASK 0x0000036c |
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292 | |||
293 | #define NV20_3D_STENCIL_OP_FAIL 0x00000370 |
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294 | #define NV20_3D_STENCIL_OP_FAIL_ZERO 0x00000000 |
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295 | #define NV20_3D_STENCIL_OP_FAIL_INVERT 0x0000150a |
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296 | #define NV20_3D_STENCIL_OP_FAIL_KEEP 0x00001e00 |
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297 | #define NV20_3D_STENCIL_OP_FAIL_REPLACE 0x00001e01 |
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298 | #define NV20_3D_STENCIL_OP_FAIL_INCR 0x00001e02 |
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299 | #define NV20_3D_STENCIL_OP_FAIL_DECR 0x00001e03 |
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300 | #define NV20_3D_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 |
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301 | #define NV20_3D_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 |
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302 | |||
303 | #define NV20_3D_STENCIL_OP_ZFAIL 0x00000374 |
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304 | #define NV20_3D_STENCIL_OP_ZFAIL_ZERO 0x00000000 |
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305 | #define NV20_3D_STENCIL_OP_ZFAIL_INVERT 0x0000150a |
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306 | #define NV20_3D_STENCIL_OP_ZFAIL_KEEP 0x00001e00 |
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307 | #define NV20_3D_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 |
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308 | #define NV20_3D_STENCIL_OP_ZFAIL_INCR 0x00001e02 |
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309 | #define NV20_3D_STENCIL_OP_ZFAIL_DECR 0x00001e03 |
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310 | #define NV20_3D_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 |
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311 | #define NV20_3D_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 |
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312 | |||
313 | #define NV20_3D_STENCIL_OP_ZPASS 0x00000378 |
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314 | #define NV20_3D_STENCIL_OP_ZPASS_ZERO 0x00000000 |
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315 | #define NV20_3D_STENCIL_OP_ZPASS_INVERT 0x0000150a |
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316 | #define NV20_3D_STENCIL_OP_ZPASS_KEEP 0x00001e00 |
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317 | #define NV20_3D_STENCIL_OP_ZPASS_REPLACE 0x00001e01 |
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318 | #define NV20_3D_STENCIL_OP_ZPASS_INCR 0x00001e02 |
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319 | #define NV20_3D_STENCIL_OP_ZPASS_DECR 0x00001e03 |
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320 | #define NV20_3D_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 |
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321 | #define NV20_3D_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 |
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322 | |||
323 | #define NV20_3D_SHADE_MODEL 0x0000037c |
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324 | #define NV20_3D_SHADE_MODEL_FLAT 0x00001d00 |
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325 | #define NV20_3D_SHADE_MODEL_SMOOTH 0x00001d01 |
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326 | |||
327 | #define NV20_3D_LINE_WIDTH 0x00000380 |
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328 | |||
329 | #define NV20_3D_POLYGON_OFFSET_FACTOR 0x00000384 |
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330 | |||
331 | #define NV20_3D_POLYGON_OFFSET_UNITS 0x00000388 |
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332 | |||
333 | #define NV20_3D_POLYGON_MODE_FRONT 0x0000038c |
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334 | #define NV20_3D_POLYGON_MODE_FRONT_POINT 0x00001b00 |
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335 | #define NV20_3D_POLYGON_MODE_FRONT_LINE 0x00001b01 |
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336 | #define NV20_3D_POLYGON_MODE_FRONT_FILL 0x00001b02 |
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337 | |||
338 | #define NV20_3D_POLYGON_MODE_BACK 0x00000390 |
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339 | #define NV20_3D_POLYGON_MODE_BACK_POINT 0x00001b00 |
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340 | #define NV20_3D_POLYGON_MODE_BACK_LINE 0x00001b01 |
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341 | #define NV20_3D_POLYGON_MODE_BACK_FILL 0x00001b02 |
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342 | |||
343 | #define NV20_3D_DEPTH_RANGE_NEAR 0x00000394 |
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344 | |||
345 | #define NV20_3D_DEPTH_RANGE_FAR 0x00000398 |
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346 | |||
347 | #define NV20_3D_CULL_FACE 0x0000039c |
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348 | #define NV20_3D_CULL_FACE_FRONT 0x00000404 |
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349 | #define NV20_3D_CULL_FACE_BACK 0x00000405 |
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350 | #define NV20_3D_CULL_FACE_FRONT_AND_BACK 0x00000408 |
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351 | |||
352 | #define NV20_3D_FRONT_FACE 0x000003a0 |
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353 | #define NV20_3D_FRONT_FACE_CW 0x00000900 |
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354 | #define NV20_3D_FRONT_FACE_CCW 0x00000901 |
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355 | |||
356 | #define NV20_3D_DMA_FENCE 0x000001a4 |
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357 | |||
358 | #define NV20_3D_DMA_QUERY 0x000001a8 |
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359 | |||
360 | |||
361 | #define NV20_3D_VERTEX_POS_3F 0x00001500 |
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362 | |||
363 | |||
364 | #define NV20_3D_VERTEX_POS_3F_X 0x00001500 |
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365 | |||
366 | #define NV20_3D_VERTEX_POS_3F_Y 0x00001504 |
||
367 | |||
368 | #define NV20_3D_VERTEX_POS_3F_Z 0x00001508 |
||
369 | |||
370 | #define NV20_3D_VERTEX_POS_4F 0x00001518 |
||
371 | |||
372 | |||
373 | #define NV20_3D_VERTEX_POS_4F_X 0x00001518 |
||
374 | |||
375 | #define NV20_3D_VERTEX_POS_4F_Y 0x0000151c |
||
376 | |||
377 | #define NV20_3D_VERTEX_POS_4F_Z 0x00001520 |
||
378 | |||
379 | #define NV20_3D_VERTEX_POS_4F_W 0x00001524 |
||
380 | |||
381 | #define NV20_3D_VERTEX_POS_3I 0x00001528 |
||
382 | |||
383 | |||
384 | #define NV20_3D_VERTEX_POS_3I_XY 0x00001528 |
||
385 | #define NV20_3D_VERTEX_POS_3I_XY_X__MASK 0x0000ffff |
||
386 | #define NV20_3D_VERTEX_POS_3I_XY_X__SHIFT 0 |
||
387 | #define NV20_3D_VERTEX_POS_3I_XY_Y__MASK 0xffff0000 |
||
388 | #define NV20_3D_VERTEX_POS_3I_XY_Y__SHIFT 16 |
||
389 | |||
390 | #define NV20_3D_VERTEX_POS_3I_Z 0x0000152c |
||
391 | #define NV20_3D_VERTEX_POS_3I_Z_Z__MASK 0x0000ffff |
||
392 | #define NV20_3D_VERTEX_POS_3I_Z_Z__SHIFT 0 |
||
393 | |||
394 | #define NV20_3D_VERTEX_NOR_3F 0x00001530 |
||
395 | |||
396 | |||
397 | #define NV20_3D_VERTEX_NOR_3F_X 0x00001530 |
||
398 | |||
399 | #define NV20_3D_VERTEX_NOR_3F_Y 0x00001534 |
||
400 | |||
401 | #define NV20_3D_VERTEX_NOR_3F_Z 0x00001538 |
||
402 | |||
403 | #define NV20_3D_VERTEX_NOR_3I 0x00001540 |
||
404 | |||
405 | |||
406 | #define NV20_3D_VERTEX_NOR_3I_XY 0x00001540 |
||
407 | #define NV20_3D_VERTEX_NOR_3I_XY_X__MASK 0x0000ffff |
||
408 | #define NV20_3D_VERTEX_NOR_3I_XY_X__SHIFT 0 |
||
409 | #define NV20_3D_VERTEX_NOR_3I_XY_Y__MASK 0xffff0000 |
||
410 | #define NV20_3D_VERTEX_NOR_3I_XY_Y__SHIFT 16 |
||
411 | |||
412 | #define NV20_3D_VERTEX_NOR_3I_Z 0x00001544 |
||
413 | #define NV20_3D_VERTEX_NOR_3I_Z_Z__MASK 0x0000ffff |
||
414 | #define NV20_3D_VERTEX_NOR_3I_Z_Z__SHIFT 0 |
||
415 | |||
416 | #define NV20_3D_VERTEX_COL_4F 0x00001550 |
||
417 | |||
418 | |||
419 | #define NV20_3D_VERTEX_COL_4F_R 0x00001550 |
||
420 | |||
421 | #define NV20_3D_VERTEX_COL_4F_G 0x00001554 |
||
422 | |||
423 | #define NV20_3D_VERTEX_COL_4F_B 0x00001558 |
||
424 | |||
425 | #define NV20_3D_VERTEX_COL_4F_A 0x0000155c |
||
426 | |||
427 | #define NV20_3D_VERTEX_COL_3F 0x00001560 |
||
428 | |||
429 | |||
430 | #define NV20_3D_VERTEX_COL_3F_R 0x00001560 |
||
431 | |||
432 | #define NV20_3D_VERTEX_COL_3F_G 0x00001564 |
||
433 | |||
434 | #define NV20_3D_VERTEX_COL_3F_B 0x00001568 |
||
435 | |||
436 | #define NV20_3D_VERTEX_COL_4I 0x0000156c |
||
437 | #define NV20_3D_VERTEX_COL_4I_R__MASK 0x000000ff |
||
438 | #define NV20_3D_VERTEX_COL_4I_R__SHIFT 0 |
||
439 | #define NV20_3D_VERTEX_COL_4I_G__MASK 0x0000ff00 |
||
440 | #define NV20_3D_VERTEX_COL_4I_G__SHIFT 8 |
||
441 | #define NV20_3D_VERTEX_COL_4I_B__MASK 0x00ff0000 |
||
442 | #define NV20_3D_VERTEX_COL_4I_B__SHIFT 16 |
||
443 | #define NV20_3D_VERTEX_COL_4I_A__MASK 0xff000000 |
||
444 | #define NV20_3D_VERTEX_COL_4I_A__SHIFT 24 |
||
445 | |||
446 | #define NV20_3D_VERTEX_COL2_3F 0x00001580 |
||
447 | |||
448 | |||
449 | #define NV20_3D_VERTEX_COL2_3F_R 0x00001580 |
||
450 | |||
451 | #define NV20_3D_VERTEX_COL2_3F_G 0x00001584 |
||
452 | |||
453 | #define NV20_3D_VERTEX_COL2_3F_B 0x00001588 |
||
454 | |||
455 | #define NV20_3D_VERTEX_COL2_3I 0x0000158c |
||
456 | #define NV20_3D_VERTEX_COL2_3I_R__MASK 0x000000ff |
||
457 | #define NV20_3D_VERTEX_COL2_3I_R__SHIFT 0 |
||
458 | #define NV20_3D_VERTEX_COL2_3I_G__MASK 0x0000ff00 |
||
459 | #define NV20_3D_VERTEX_COL2_3I_G__SHIFT 8 |
||
460 | #define NV20_3D_VERTEX_COL2_3I_B__MASK 0x00ff0000 |
||
461 | #define NV20_3D_VERTEX_COL2_3I_B__SHIFT 16 |
||
462 | |||
463 | #define NV20_3D_VERTEX_TX0_2F 0x00001590 |
||
464 | |||
465 | |||
466 | #define NV20_3D_VERTEX_TX0_2F_S 0x00001590 |
||
467 | |||
468 | #define NV20_3D_VERTEX_TX0_2F_T 0x00001594 |
||
469 | |||
470 | #define NV20_3D_VERTEX_TX0_2I 0x00001598 |
||
471 | #define NV20_3D_VERTEX_TX0_2I_S__MASK 0x0000ffff |
||
472 | #define NV20_3D_VERTEX_TX0_2I_S__SHIFT 0 |
||
473 | #define NV20_3D_VERTEX_TX0_2I_T__MASK 0xffff0000 |
||
474 | #define NV20_3D_VERTEX_TX0_2I_T__SHIFT 16 |
||
475 | |||
476 | #define NV20_3D_VERTEX_TX0_4F 0x000015a0 |
||
477 | |||
478 | |||
479 | #define NV20_3D_VERTEX_TX0_4F_S 0x000015a0 |
||
480 | |||
481 | #define NV20_3D_VERTEX_TX0_4F_T 0x000015a4 |
||
482 | |||
483 | #define NV20_3D_VERTEX_TX0_4F_R 0x000015a8 |
||
484 | |||
485 | #define NV20_3D_VERTEX_TX0_4F_Q 0x000015ac |
||
486 | |||
487 | #define NV20_3D_VERTEX_TX0_4I 0x000015b0 |
||
488 | |||
489 | |||
490 | #define NV20_3D_VERTEX_TX0_4I_ST 0x000015b0 |
||
491 | #define NV20_3D_VERTEX_TX0_4I_ST_S__MASK 0x0000ffff |
||
492 | #define NV20_3D_VERTEX_TX0_4I_ST_S__SHIFT 0 |
||
493 | #define NV20_3D_VERTEX_TX0_4I_ST_T__MASK 0xffff0000 |
||
494 | #define NV20_3D_VERTEX_TX0_4I_ST_T__SHIFT 16 |
||
495 | |||
496 | #define NV20_3D_VERTEX_TX0_4I_RQ 0x000015b4 |
||
497 | #define NV20_3D_VERTEX_TX0_4I_RQ_R__MASK 0x0000ffff |
||
498 | #define NV20_3D_VERTEX_TX0_4I_RQ_R__SHIFT 0 |
||
499 | #define NV20_3D_VERTEX_TX0_4I_RQ_Q__MASK 0xffff0000 |
||
500 | #define NV20_3D_VERTEX_TX0_4I_RQ_Q__SHIFT 16 |
||
501 | |||
502 | #define NV20_3D_VERTEX_TX1_2F 0x000015b8 |
||
503 | |||
504 | |||
505 | #define NV20_3D_VERTEX_TX1_2F_S 0x000015b8 |
||
506 | |||
507 | #define NV20_3D_VERTEX_TX1_2F_T 0x000015bc |
||
508 | |||
509 | #define NV20_3D_VERTEX_TX1_2I 0x000015c0 |
||
510 | #define NV20_3D_VERTEX_TX1_2I_S__MASK 0x0000ffff |
||
511 | #define NV20_3D_VERTEX_TX1_2I_S__SHIFT 0 |
||
512 | #define NV20_3D_VERTEX_TX1_2I_T__MASK 0xffff0000 |
||
513 | #define NV20_3D_VERTEX_TX1_2I_T__SHIFT 16 |
||
514 | |||
515 | #define NV20_3D_VERTEX_TX1_4F 0x000015c8 |
||
516 | |||
517 | |||
518 | #define NV20_3D_VERTEX_TX1_4F_S 0x000015c8 |
||
519 | |||
520 | #define NV20_3D_VERTEX_TX1_4F_T 0x000015cc |
||
521 | |||
522 | #define NV20_3D_VERTEX_TX1_4F_R 0x000015d0 |
||
523 | |||
524 | #define NV20_3D_VERTEX_TX1_4F_Q 0x000015d4 |
||
525 | |||
526 | #define NV20_3D_VERTEX_TX1_4I 0x000015d8 |
||
527 | |||
528 | |||
529 | #define NV20_3D_VERTEX_TX1_4I_ST 0x000015d8 |
||
530 | #define NV20_3D_VERTEX_TX1_4I_ST_S__MASK 0x0000ffff |
||
531 | #define NV20_3D_VERTEX_TX1_4I_ST_S__SHIFT 0 |
||
532 | #define NV20_3D_VERTEX_TX1_4I_ST_T__MASK 0xffff0000 |
||
533 | #define NV20_3D_VERTEX_TX1_4I_ST_T__SHIFT 16 |
||
534 | |||
535 | #define NV20_3D_VERTEX_TX1_4I_RQ 0x000015dc |
||
536 | #define NV20_3D_VERTEX_TX1_4I_RQ_R__MASK 0x0000ffff |
||
537 | #define NV20_3D_VERTEX_TX1_4I_RQ_R__SHIFT 0 |
||
538 | #define NV20_3D_VERTEX_TX1_4I_RQ_Q__MASK 0xffff0000 |
||
539 | #define NV20_3D_VERTEX_TX1_4I_RQ_Q__SHIFT 16 |
||
540 | |||
541 | #define NV20_3D_VERTEX_TX2_2F 0x000015e0 |
||
542 | |||
543 | |||
544 | #define NV20_3D_VERTEX_TX2_2F_S 0x000015e0 |
||
545 | |||
546 | #define NV20_3D_VERTEX_TX2_2F_T 0x000015e4 |
||
547 | |||
548 | #define NV20_3D_VERTEX_TX2_2I 0x000015e8 |
||
549 | #define NV20_3D_VERTEX_TX2_2I_S__MASK 0x0000ffff |
||
550 | #define NV20_3D_VERTEX_TX2_2I_S__SHIFT 0 |
||
551 | #define NV20_3D_VERTEX_TX2_2I_T__MASK 0xffff0000 |
||
552 | #define NV20_3D_VERTEX_TX2_2I_T__SHIFT 16 |
||
553 | |||
554 | #define NV20_3D_VERTEX_TX2_4F 0x000015f0 |
||
555 | |||
556 | |||
557 | #define NV20_3D_VERTEX_TX2_4F_S 0x000015f0 |
||
558 | |||
559 | #define NV20_3D_VERTEX_TX2_4F_T 0x000015f4 |
||
560 | |||
561 | #define NV20_3D_VERTEX_TX2_4F_R 0x000015f8 |
||
562 | |||
563 | #define NV20_3D_VERTEX_TX2_4F_Q 0x000015fc |
||
564 | |||
565 | #define NV20_3D_VERTEX_TX2_4I 0x00001600 |
||
566 | |||
567 | |||
568 | #define NV20_3D_VERTEX_TX2_4I_ST 0x00001600 |
||
569 | #define NV20_3D_VERTEX_TX2_4I_ST_S__MASK 0x0000ffff |
||
570 | #define NV20_3D_VERTEX_TX2_4I_ST_S__SHIFT 0 |
||
571 | #define NV20_3D_VERTEX_TX2_4I_ST_T__MASK 0xffff0000 |
||
572 | #define NV20_3D_VERTEX_TX2_4I_ST_T__SHIFT 16 |
||
573 | |||
574 | #define NV20_3D_VERTEX_TX2_4I_RQ 0x00001604 |
||
575 | #define NV20_3D_VERTEX_TX2_4I_RQ_R__MASK 0x0000ffff |
||
576 | #define NV20_3D_VERTEX_TX2_4I_RQ_R__SHIFT 0 |
||
577 | #define NV20_3D_VERTEX_TX2_4I_RQ_Q__MASK 0xffff0000 |
||
578 | #define NV20_3D_VERTEX_TX2_4I_RQ_Q__SHIFT 16 |
||
579 | |||
580 | #define NV20_3D_VERTEX_TX3_2F 0x00001608 |
||
581 | |||
582 | |||
583 | #define NV20_3D_VERTEX_TX3_2F_S 0x00001608 |
||
584 | |||
585 | #define NV20_3D_VERTEX_TX3_2F_T 0x0000160c |
||
586 | |||
587 | #define NV20_3D_VERTEX_TX3_2I 0x00001610 |
||
588 | #define NV20_3D_VERTEX_TX3_2I_S__MASK 0x0000ffff |
||
589 | #define NV20_3D_VERTEX_TX3_2I_S__SHIFT 0 |
||
590 | #define NV20_3D_VERTEX_TX3_2I_T__MASK 0xffff0000 |
||
591 | #define NV20_3D_VERTEX_TX3_2I_T__SHIFT 16 |
||
592 | |||
593 | #define NV20_3D_VERTEX_TX3_4F 0x00001620 |
||
594 | |||
595 | |||
596 | #define NV20_3D_VERTEX_TX3_4F_S 0x00001620 |
||
597 | |||
598 | #define NV20_3D_VERTEX_TX3_4F_T 0x00001624 |
||
599 | |||
600 | #define NV20_3D_VERTEX_TX3_4F_R 0x00001628 |
||
601 | |||
602 | #define NV20_3D_VERTEX_TX3_4F_Q 0x0000162c |
||
603 | |||
604 | #define NV20_3D_VERTEX_TX3_4I 0x00001630 |
||
605 | |||
606 | |||
607 | #define NV20_3D_VERTEX_TX3_4I_ST 0x00001630 |
||
608 | #define NV20_3D_VERTEX_TX3_4I_ST_S__MASK 0x0000ffff |
||
609 | #define NV20_3D_VERTEX_TX3_4I_ST_S__SHIFT 0 |
||
610 | #define NV20_3D_VERTEX_TX3_4I_ST_T__MASK 0xffff0000 |
||
611 | #define NV20_3D_VERTEX_TX3_4I_ST_T__SHIFT 16 |
||
612 | |||
613 | #define NV20_3D_VERTEX_TX3_4I_RQ 0x00001634 |
||
614 | #define NV20_3D_VERTEX_TX3_4I_RQ_R__MASK 0x0000ffff |
||
615 | #define NV20_3D_VERTEX_TX3_4I_RQ_R__SHIFT 0 |
||
616 | #define NV20_3D_VERTEX_TX3_4I_RQ_Q__MASK 0xffff0000 |
||
617 | #define NV20_3D_VERTEX_TX3_4I_RQ_Q__SHIFT 16 |
||
618 | |||
619 | #define NV20_3D_VERTEX_FOG_1F 0x00001698 |
||
620 | |||
621 | #define NV20_3D_EDGEFLAG_ENABLE 0x000016bc |
||
622 | |||
623 | #define NV20_3D_VERTEX_ATTR_4F(i0) (0x00001a00 + 0x10*(i0)) |
||
624 | #define NV20_3D_VERTEX_ATTR_4F__ESIZE 0x00000010 |
||
625 | #define NV20_3D_VERTEX_ATTR_4F__LEN 0x00000010 |
||
626 | |||
627 | |||
628 | #define NV20_3D_VERTEX_ATTR_4F_X(i0) (0x00001a00 + 0x10*(i0)) |
||
629 | |||
630 | #define NV20_3D_VERTEX_ATTR_4F_Y(i0) (0x00001a04 + 0x10*(i0)) |
||
631 | |||
632 | #define NV20_3D_VERTEX_ATTR_4F_Z(i0) (0x00001a08 + 0x10*(i0)) |
||
633 | |||
634 | #define NV20_3D_VERTEX_ATTR_4F_W(i0) (0x00001a0c + 0x10*(i0)) |
||
635 | |||
636 | |||
637 | #define NV20_3D_DMA_VTXBUF0 0x0000019c |
||
638 | |||
639 | #define NV20_3D_DMA_VTXBUF1 0x000001a0 |
||
640 | |||
641 | #define NV20_3D_VTXBUF_VALIDATE 0x00001710 |
||
642 | |||
643 | |||
644 | #define NV20_3D_VTXBUF_OFFSET(i0) (0x00001720 + 0x4*(i0)) |
||
645 | #define NV20_3D_VTXBUF_OFFSET_DMA1 0x80000000 |
||
646 | #define NV20_3D_VTXBUF_OFFSET_OFFSET__MASK 0x0fffffff |
||
647 | #define NV20_3D_VTXBUF_OFFSET_OFFSET__SHIFT 0 |
||
648 | |||
649 | #define NV20_3D_VTXBUF_FMT(i0) (0x00001760 + 0x4*(i0)) |
||
650 | #define NV20_3D_VTXBUF_FMT_TYPE__MASK 0x0000000f |
||
651 | #define NV20_3D_VTXBUF_FMT_TYPE__SHIFT 0 |
||
652 | #define NV20_3D_VTXBUF_FMT_TYPE_FLOAT 0x00000002 |
||
653 | #define NV20_3D_VTXBUF_FMT_TYPE_UBYTE 0x00000004 |
||
654 | #define NV20_3D_VTXBUF_FMT_TYPE_USHORT 0x00000005 |
||
655 | #define NV20_3D_VTXBUF_FMT_SIZE__MASK 0x000000f0 |
||
656 | #define NV20_3D_VTXBUF_FMT_SIZE__SHIFT 4 |
||
657 | #define NV20_3D_VTXBUF_FMT_STRIDE__MASK 0x0000ff00 |
||
658 | #define NV20_3D_VTXBUF_FMT_STRIDE__SHIFT 8 |
||
659 | |||
660 | #define NV20_3D_VERTEX_BEGIN_END 0x000017fc |
||
661 | #define NV20_3D_VERTEX_BEGIN_END_STOP 0x00000000 |
||
662 | #define NV20_3D_VERTEX_BEGIN_END_POINTS 0x00000001 |
||
663 | #define NV20_3D_VERTEX_BEGIN_END_LINES 0x00000002 |
||
664 | #define NV20_3D_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 |
||
665 | #define NV20_3D_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 |
||
666 | #define NV20_3D_VERTEX_BEGIN_END_TRIANGLES 0x00000005 |
||
667 | #define NV20_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 |
||
668 | #define NV20_3D_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 |
||
669 | #define NV20_3D_VERTEX_BEGIN_END_QUADS 0x00000008 |
||
670 | #define NV20_3D_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 |
||
671 | #define NV20_3D_VERTEX_BEGIN_END_POLYGON 0x0000000a |
||
672 | |||
673 | #define NV20_3D_VTXBUF_ELEMENT_U16 0x00001800 |
||
674 | #define NV20_3D_VTXBUF_ELEMENT_U16_I0__MASK 0x0000ffff |
||
675 | #define NV20_3D_VTXBUF_ELEMENT_U16_I0__SHIFT 0 |
||
676 | #define NV20_3D_VTXBUF_ELEMENT_U16_I1__MASK 0xffff0000 |
||
677 | #define NV20_3D_VTXBUF_ELEMENT_U16_I1__SHIFT 16 |
||
678 | |||
679 | #define NV20_3D_VTXBUF_ELEMENT_U32 0x00001808 |
||
680 | |||
681 | #define NV20_3D_VTXBUF_BATCH 0x00001810 |
||
682 | #define NV20_3D_VTXBUF_BATCH_OFFSET__MASK 0x00ffffff |
||
683 | #define NV20_3D_VTXBUF_BATCH_OFFSET__SHIFT 0 |
||
684 | #define NV20_3D_VTXBUF_BATCH_COUNT__MASK 0xff000000 |
||
685 | #define NV20_3D_VTXBUF_BATCH_COUNT__SHIFT 24 |
||
686 | |||
687 | #define NV20_3D_VTXBUF_DATA 0x00001818 |
||
688 | |||
689 | |||
690 | #define NV20_3D_ENGINE 0x00001e94 |
||
691 | #define NV20_3D_ENGINE_VP 0x00000002 |
||
692 | #define NV20_3D_ENGINE_FIXED 0x00000004 |
||
693 | |||
694 | #define NV20_3D_VP_UPLOAD_INST(i0) (0x00000b00 + 0x4*(i0)) |
||
695 | #define NV20_3D_VP_UPLOAD_INST__ESIZE 0x00000004 |
||
696 | #define NV20_3D_VP_UPLOAD_INST__LEN 0x00000004 |
||
697 | |||
698 | #define NV20_3D_VP_UPLOAD_CONST(i0) (0x00000b80 + 0x4*(i0)) |
||
699 | #define NV20_3D_VP_UPLOAD_CONST__ESIZE 0x00000004 |
||
700 | #define NV20_3D_VP_UPLOAD_CONST__LEN 0x00000004 |
||
701 | |||
702 | #define NV20_3D_VP_UPLOAD_FROM_ID 0x00001e9c |
||
703 | |||
704 | #define NV20_3D_VP_START_FROM_ID 0x00001ea0 |
||
705 | |||
706 | #define NV20_3D_VP_UPLOAD_CONST_ID 0x00001ea4 |
||
707 | |||
708 | |||
709 | |||
710 | #define NV20_3D_MODELVIEW_MATRIX(i0, i1) (0x00000480 + 0x40*(i0) + 0x4*(i1)) |
||
711 | #define NV20_3D_MODELVIEW_MATRIX__ESIZE 0x00000004 |
||
712 | #define NV20_3D_MODELVIEW_MATRIX__LEN 0x00000010 |
||
713 | |||
714 | #define NV20_3D_INVERSE_MODELVIEW_MATRIX(i0, i1) (0x00000580 + 0x40*(i0) + 0x4*(i1)) |
||
715 | #define NV20_3D_INVERSE_MODELVIEW_MATRIX__ESIZE 0x00000004 |
||
716 | #define NV20_3D_INVERSE_MODELVIEW_MATRIX__LEN 0x00000010 |
||
717 | |||
718 | #define NV20_3D_PROJECTION_MATRIX(i0) (0x00000680 + 0x4*(i0)) |
||
719 | #define NV20_3D_PROJECTION_MATRIX__ESIZE 0x00000004 |
||
720 | #define NV20_3D_PROJECTION_MATRIX__LEN 0x00000010 |
||
721 | |||
722 | #define NV20_3D_VIEWPORT_TRANSLATE 0x00000a20 |
||
723 | |||
724 | |||
725 | #define NV20_3D_VIEWPORT_TRANSLATE_X 0x00000a20 |
||
726 | |||
727 | #define NV20_3D_VIEWPORT_TRANSLATE_Y 0x00000a24 |
||
728 | |||
729 | #define NV20_3D_VIEWPORT_TRANSLATE_Z 0x00000a28 |
||
730 | |||
731 | #define NV20_3D_VIEWPORT_TRANSLATE_W 0x00000a2c |
||
732 | |||
733 | #define NV20_3D_VIEWPORT_SCALE 0x00000af0 |
||
734 | |||
735 | |||
736 | #define NV20_3D_VIEWPORT_SCALE_X 0x00000af0 |
||
737 | |||
738 | #define NV20_3D_VIEWPORT_SCALE_Y 0x00000af4 |
||
739 | |||
740 | #define NV20_3D_VIEWPORT_SCALE_Z 0x00000af8 |
||
741 | |||
742 | #define NV20_3D_VIEWPORT_SCALE_W 0x00000afc |
||
743 | |||
744 | |||
745 | #define NV20_3D_NORMALIZE_ENABLE 0x000003a4 |
||
746 | |||
747 | #define NV20_3D_SEPARATE_SPECULAR_ENABLE 0x000003b8 |
||
748 | |||
749 | #define NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4 |
||
750 | |||
751 | #define NV20_3D_LIGHT_MODEL 0x00000294 |
||
752 | #define NV20_3D_LIGHT_MODEL_VIEWER__MASK 0x00030000 |
||
753 | #define NV20_3D_LIGHT_MODEL_VIEWER__SHIFT 16 |
||
754 | #define NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL 0x00020000 |
||
755 | #define NV20_3D_LIGHT_MODEL_VIEWER_LOCAL 0x00030000 |
||
756 | #define NV20_3D_LIGHT_MODEL_SEPARATE_SPECULAR 0x00000001 |
||
757 | |||
758 | #define NV20_3D_ENABLED_LIGHTS 0x000003bc |
||
759 | #define NV20_3D_ENABLED_LIGHTS_0__MASK 0x00000003 |
||
760 | #define NV20_3D_ENABLED_LIGHTS_0__SHIFT 0 |
||
761 | #define NV20_3D_ENABLED_LIGHTS_0_DISABLED 0x00000000 |
||
762 | #define NV20_3D_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001 |
||
763 | #define NV20_3D_ENABLED_LIGHTS_0_POSITIONAL 0x00000002 |
||
764 | #define NV20_3D_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003 |
||
765 | #define NV20_3D_ENABLED_LIGHTS_1__MASK 0x0000000c |
||
766 | #define NV20_3D_ENABLED_LIGHTS_1__SHIFT 2 |
||
767 | #define NV20_3D_ENABLED_LIGHTS_1_DISABLED 0x00000000 |
||
768 | #define NV20_3D_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004 |
||
769 | #define NV20_3D_ENABLED_LIGHTS_1_POSITIONAL 0x00000008 |
||
770 | #define NV20_3D_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c |
||
771 | #define NV20_3D_ENABLED_LIGHTS_2__MASK 0x00000030 |
||
772 | #define NV20_3D_ENABLED_LIGHTS_2__SHIFT 4 |
||
773 | #define NV20_3D_ENABLED_LIGHTS_2_DISABLED 0x00000000 |
||
774 | #define NV20_3D_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010 |
||
775 | #define NV20_3D_ENABLED_LIGHTS_2_POSITIONAL 0x00000020 |
||
776 | #define NV20_3D_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030 |
||
777 | #define NV20_3D_ENABLED_LIGHTS_3__MASK 0x000000c0 |
||
778 | #define NV20_3D_ENABLED_LIGHTS_3__SHIFT 6 |
||
779 | #define NV20_3D_ENABLED_LIGHTS_3_DISABLED 0x00000000 |
||
780 | #define NV20_3D_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040 |
||
781 | #define NV20_3D_ENABLED_LIGHTS_3_POSITIONAL 0x00000080 |
||
782 | #define NV20_3D_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0 |
||
783 | #define NV20_3D_ENABLED_LIGHTS_4__MASK 0x00000300 |
||
784 | #define NV20_3D_ENABLED_LIGHTS_4__SHIFT 8 |
||
785 | #define NV20_3D_ENABLED_LIGHTS_4_DISABLED 0x00000000 |
||
786 | #define NV20_3D_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100 |
||
787 | #define NV20_3D_ENABLED_LIGHTS_4_POSITIONAL 0x00000200 |
||
788 | #define NV20_3D_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300 |
||
789 | #define NV20_3D_ENABLED_LIGHTS_5__MASK 0x00000c00 |
||
790 | #define NV20_3D_ENABLED_LIGHTS_5__SHIFT 10 |
||
791 | #define NV20_3D_ENABLED_LIGHTS_5_DISABLED 0x00000000 |
||
792 | #define NV20_3D_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400 |
||
793 | #define NV20_3D_ENABLED_LIGHTS_5_POSITIONAL 0x00000800 |
||
794 | #define NV20_3D_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00 |
||
795 | #define NV20_3D_ENABLED_LIGHTS_6__MASK 0x00003000 |
||
796 | #define NV20_3D_ENABLED_LIGHTS_6__SHIFT 12 |
||
797 | #define NV20_3D_ENABLED_LIGHTS_6_DISABLED 0x00000000 |
||
798 | #define NV20_3D_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000 |
||
799 | #define NV20_3D_ENABLED_LIGHTS_6_POSITIONAL 0x00002000 |
||
800 | #define NV20_3D_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000 |
||
801 | #define NV20_3D_ENABLED_LIGHTS_7__MASK 0x0000c000 |
||
802 | #define NV20_3D_ENABLED_LIGHTS_7__SHIFT 14 |
||
803 | #define NV20_3D_ENABLED_LIGHTS_7_DISABLED 0x00000000 |
||
804 | #define NV20_3D_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000 |
||
805 | #define NV20_3D_ENABLED_LIGHTS_7_POSITIONAL 0x00008000 |
||
806 | #define NV20_3D_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000 |
||
807 | |||
808 | #define NV20_3D_COLOR_MATERIAL 0x00000298 |
||
809 | #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION__MASK 0x00000003 |
||
810 | #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION__SHIFT 0 |
||
811 | #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_OFF 0x00000000 |
||
812 | #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL1 0x00000001 |
||
813 | #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL2 0x00000002 |
||
814 | #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT__MASK 0x0000000c |
||
815 | #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT__SHIFT 2 |
||
816 | #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_OFF 0x00000000 |
||
817 | #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL1 0x00000004 |
||
818 | #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL2 0x00000008 |
||
819 | #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE__MASK 0x00000030 |
||
820 | #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE__SHIFT 4 |
||
821 | #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_OFF 0x00000000 |
||
822 | #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL1 0x00000010 |
||
823 | #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL2 0x00000020 |
||
824 | #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR__MASK 0x000000c0 |
||
825 | #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR__SHIFT 6 |
||
826 | #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_OFF 0x00000000 |
||
827 | #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL1 0x00000040 |
||
828 | #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL2 0x00000080 |
||
829 | #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION__MASK 0x00000300 |
||
830 | #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION__SHIFT 8 |
||
831 | #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_OFF 0x00000000 |
||
832 | #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL1 0x00000100 |
||
833 | #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL2 0x00000200 |
||
834 | #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT__MASK 0x00000c00 |
||
835 | #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT__SHIFT 10 |
||
836 | #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_OFF 0x00000000 |
||
837 | #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL1 0x00000400 |
||
838 | #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL2 0x00000800 |
||
839 | #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE__MASK 0x00003000 |
||
840 | #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE__SHIFT 12 |
||
841 | #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_OFF 0x00000000 |
||
842 | #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL1 0x00001000 |
||
843 | #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL2 0x00002000 |
||
844 | #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR__MASK 0x0000c000 |
||
845 | #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR__SHIFT 14 |
||
846 | #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_OFF 0x00000000 |
||
847 | #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL1 0x00004000 |
||
848 | #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL2 0x00008000 |
||
849 | |||
850 | #define NV20_3D_MATERIAL_FACTOR_FRONT 0x000003a8 |
||
851 | |||
852 | |||
853 | #define NV20_3D_MATERIAL_FACTOR_FRONT_R 0x000003a8 |
||
854 | |||
855 | #define NV20_3D_MATERIAL_FACTOR_FRONT_G 0x000003ac |
||
856 | |||
857 | #define NV20_3D_MATERIAL_FACTOR_FRONT_B 0x000003b0 |
||
858 | |||
859 | #define NV20_3D_MATERIAL_FACTOR_BACK 0x000017b0 |
||
860 | |||
861 | |||
862 | #define NV20_3D_MATERIAL_FACTOR_BACK_R 0x000017b0 |
||
863 | |||
864 | #define NV20_3D_MATERIAL_FACTOR_BACK_G 0x000017b4 |
||
865 | |||
866 | #define NV20_3D_MATERIAL_FACTOR_BACK_B 0x000017b8 |
||
867 | |||
868 | #define NV20_3D_MATERIAL_FACTOR_FRONT_A 0x000003b4 |
||
869 | |||
870 | #define NV20_3D_MATERIAL_FACTOR_BACK_A 0x000017ac |
||
871 | |||
872 | #define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT 0x00000a10 |
||
873 | |||
874 | |||
875 | #define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_R 0x00000a10 |
||
876 | |||
877 | #define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_G 0x00000a14 |
||
878 | |||
879 | #define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_B 0x00000a18 |
||
880 | |||
881 | #define NV20_3D_LIGHT_MODEL_BACK_AMBIENT 0x000017a0 |
||
882 | |||
883 | |||
884 | #define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_R 0x000017a0 |
||
885 | |||
886 | #define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_G 0x000017a4 |
||
887 | |||
888 | #define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_B 0x000017a8 |
||
889 | |||
890 | #define NV20_3D_FRONT_MATERIAL_SHININESS(i0) (0x000009e0 + 0x4*(i0)) |
||
891 | #define NV20_3D_FRONT_MATERIAL_SHININESS__ESIZE 0x00000004 |
||
892 | #define NV20_3D_FRONT_MATERIAL_SHININESS__LEN 0x00000006 |
||
893 | |||
894 | #define NV20_3D_BACK_MATERIAL_SHININESS(i0) (0x00001e28 + 0x4*(i0)) |
||
895 | #define NV20_3D_BACK_MATERIAL_SHININESS__ESIZE 0x00000004 |
||
896 | #define NV20_3D_BACK_MATERIAL_SHININESS__LEN 0x00000006 |
||
897 | |||
898 | |||
899 | |||
900 | #define NV20_3D_LIGHT_FRONT_AMBIENT(i0) (0x00001000 + 0x80*(i0)) |
||
901 | |||
902 | |||
903 | #define NV20_3D_LIGHT_FRONT_AMBIENT_R(i0) (0x00001000 + 0x80*(i0)) |
||
904 | |||
905 | #define NV20_3D_LIGHT_FRONT_AMBIENT_G(i0) (0x00001004 + 0x80*(i0)) |
||
906 | |||
907 | #define NV20_3D_LIGHT_FRONT_AMBIENT_B(i0) (0x00001008 + 0x80*(i0)) |
||
908 | |||
909 | #define NV20_3D_LIGHT_FRONT_DIFFUSE(i0) (0x0000100c + 0x80*(i0)) |
||
910 | |||
911 | |||
912 | #define NV20_3D_LIGHT_FRONT_DIFFUSE_R(i0) (0x0000100c + 0x80*(i0)) |
||
913 | |||
914 | #define NV20_3D_LIGHT_FRONT_DIFFUSE_G(i0) (0x00001010 + 0x80*(i0)) |
||
915 | |||
916 | #define NV20_3D_LIGHT_FRONT_DIFFUSE_B(i0) (0x00001014 + 0x80*(i0)) |
||
917 | |||
918 | #define NV20_3D_LIGHT_FRONT_SPECULAR(i0) (0x00001018 + 0x80*(i0)) |
||
919 | |||
920 | |||
921 | #define NV20_3D_LIGHT_FRONT_SPECULAR_R(i0) (0x00001018 + 0x80*(i0)) |
||
922 | |||
923 | #define NV20_3D_LIGHT_FRONT_SPECULAR_G(i0) (0x0000101c + 0x80*(i0)) |
||
924 | |||
925 | #define NV20_3D_LIGHT_FRONT_SPECULAR_B(i0) (0x00001020 + 0x80*(i0)) |
||
926 | |||
927 | |||
928 | #define NV20_3D_LIGHT_BACK_AMBIENT(i0) (0x00000c00 + 0x40*(i0)) |
||
929 | |||
930 | |||
931 | #define NV20_3D_LIGHT_BACK_AMBIENT_R(i0) (0x00000c00 + 0x40*(i0)) |
||
932 | |||
933 | #define NV20_3D_LIGHT_BACK_AMBIENT_G(i0) (0x00000c04 + 0x40*(i0)) |
||
934 | |||
935 | #define NV20_3D_LIGHT_BACK_AMBIENT_B(i0) (0x00000c08 + 0x40*(i0)) |
||
936 | |||
937 | #define NV20_3D_LIGHT_BACK_DIFFUSE(i0) (0x00000c0c + 0x40*(i0)) |
||
938 | |||
939 | |||
940 | #define NV20_3D_LIGHT_BACK_DIFFUSE_R(i0) (0x00000c0c + 0x40*(i0)) |
||
941 | |||
942 | #define NV20_3D_LIGHT_BACK_DIFFUSE_G(i0) (0x00000c10 + 0x40*(i0)) |
||
943 | |||
944 | #define NV20_3D_LIGHT_BACK_DIFFUSE_B(i0) (0x00000c14 + 0x40*(i0)) |
||
945 | |||
946 | #define NV20_3D_LIGHT_BACK_SPECULAR(i0) (0x00000c18 + 0x40*(i0)) |
||
947 | |||
948 | |||
949 | #define NV20_3D_LIGHT_BACK_SPECULAR_R(i0) (0x00000c18 + 0x40*(i0)) |
||
950 | |||
951 | #define NV20_3D_LIGHT_BACK_SPECULAR_G(i0) (0x00000c1c + 0x40*(i0)) |
||
952 | |||
953 | #define NV20_3D_LIGHT_BACK_SPECULAR_B(i0) (0x00000c20 + 0x40*(i0)) |
||
954 | |||
955 | |||
956 | #define NV20_3D_LIGHT_HALF_VECTOR(i0) (0x00001028 + 0x80*(i0)) |
||
957 | |||
958 | |||
959 | #define NV20_3D_LIGHT_HALF_VECTOR_X(i0) (0x00001028 + 0x80*(i0)) |
||
960 | |||
961 | #define NV20_3D_LIGHT_HALF_VECTOR_Y(i0) (0x0000102c + 0x80*(i0)) |
||
962 | |||
963 | #define NV20_3D_LIGHT_HALF_VECTOR_Z(i0) (0x00001030 + 0x80*(i0)) |
||
964 | |||
965 | #define NV20_3D_LIGHT_DIRECTION(i0) (0x00001034 + 0x80*(i0)) |
||
966 | |||
967 | |||
968 | #define NV20_3D_LIGHT_DIRECTION_X(i0) (0x00001034 + 0x80*(i0)) |
||
969 | |||
970 | #define NV20_3D_LIGHT_DIRECTION_Y(i0) (0x00001038 + 0x80*(i0)) |
||
971 | |||
972 | #define NV20_3D_LIGHT_DIRECTION_Z(i0) (0x0000103c + 0x80*(i0)) |
||
973 | |||
974 | #define NV20_3D_LIGHT_SPOT_CUTOFF(i0, i1) (0x00001040 + 0x80*(i0) + 0x4*(i1)) |
||
975 | #define NV20_3D_LIGHT_SPOT_CUTOFF__ESIZE 0x00000004 |
||
976 | #define NV20_3D_LIGHT_SPOT_CUTOFF__LEN 0x00000007 |
||
977 | |||
978 | #define NV20_3D_LIGHT_POSITION(i0) (0x0000105c + 0x80*(i0)) |
||
979 | |||
980 | |||
981 | #define NV20_3D_LIGHT_POSITION_X(i0) (0x0000105c + 0x80*(i0)) |
||
982 | |||
983 | #define NV20_3D_LIGHT_POSITION_Y(i0) (0x00001060 + 0x80*(i0)) |
||
984 | |||
985 | #define NV20_3D_LIGHT_POSITION_Z(i0) (0x00001064 + 0x80*(i0)) |
||
986 | |||
987 | #define NV20_3D_LIGHT_ATTENUATION(i0) (0x00001068 + 0x80*(i0)) |
||
988 | |||
989 | #define NV20_3D_LIGHT_ATTENUATION_CONSTANT(i0) (0x00001068 + 0x80*(i0)) |
||
990 | |||
991 | #define NV20_3D_LIGHT_ATTENUATION_LINEAR(i0) (0x0000106c + 0x80*(i0)) |
||
992 | |||
993 | #define NV20_3D_LIGHT_ATTENUATION_QUADRATIC(i0) (0x00001070 + 0x80*(i0)) |
||
994 | |||
995 | |||
996 | #define NV20_3D_FOG_MODE 0x0000029c |
||
997 | #define NV20_3D_FOG_MODE_LINEAR_UNSIGNED 0x00000804 |
||
998 | #define NV20_3D_FOG_MODE_LINEAR_SIGNED 0x00002601 |
||
999 | #define NV20_3D_FOG_MODE_EXP_UNSIGNED 0x00000802 |
||
1000 | #define NV20_3D_FOG_MODE_EXP_SIGNED 0x00000800 |
||
1001 | #define NV20_3D_FOG_MODE_EXP2_UNSIGNED 0x00000803 |
||
1002 | #define NV20_3D_FOG_MODE_EXP2_SIGNED 0x00000801 |
||
1003 | |||
1004 | #define NV20_3D_FOG_COORD 0x000002a0 |
||
1005 | #define NV20_3D_FOG_COORD_DIST_RADIAL 0x00000001 |
||
1006 | #define NV20_3D_FOG_COORD_DIST_ORTHOGONAL 0x00000002 |
||
1007 | #define NV20_3D_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003 |
||
1008 | #define NV20_3D_FOG_COORD_FOG 0x00000006 |
||
1009 | |||
1010 | #define NV20_3D_FOG_ENABLE 0x000002a4 |
||
1011 | |||
1012 | #define NV20_3D_FOG_COLOR 0x000002a8 |
||
1013 | #define NV20_3D_FOG_COLOR_R__MASK 0x000000ff |
||
1014 | #define NV20_3D_FOG_COLOR_R__SHIFT 0 |
||
1015 | #define NV20_3D_FOG_COLOR_G__MASK 0x0000ff00 |
||
1016 | #define NV20_3D_FOG_COLOR_G__SHIFT 8 |
||
1017 | #define NV20_3D_FOG_COLOR_B__MASK 0x00ff0000 |
||
1018 | #define NV20_3D_FOG_COLOR_B__SHIFT 16 |
||
1019 | #define NV20_3D_FOG_COLOR_A__MASK 0xff000000 |
||
1020 | #define NV20_3D_FOG_COLOR_A__SHIFT 24 |
||
1021 | |||
1022 | #define NV20_3D_FOG_COEFF(i0) (0x000009c0 + 0x4*(i0)) |
||
1023 | #define NV20_3D_FOG_COEFF__ESIZE 0x00000004 |
||
1024 | #define NV20_3D_FOG_COEFF__LEN 0x00000003 |
||
1025 | |||
1026 | |||
1027 | |||
1028 | #define NV20_3D_TEX_GEN_MODE(i0, i1) (0x000003c0 + 0x10*(i0) + 0x4*(i1)) |
||
1029 | #define NV20_3D_TEX_GEN_MODE__ESIZE 0x00000004 |
||
1030 | #define NV20_3D_TEX_GEN_MODE__LEN 0x00000004 |
||
1031 | #define NV20_3D_TEX_GEN_MODE_FALSE 0x00000000 |
||
1032 | #define NV20_3D_TEX_GEN_MODE_EYE_LINEAR 0x00002400 |
||
1033 | #define NV20_3D_TEX_GEN_MODE_OBJECT_LINEAR 0x00002401 |
||
1034 | #define NV20_3D_TEX_GEN_MODE_SPHERE_MAP 0x00002402 |
||
1035 | #define NV20_3D_TEX_GEN_MODE_NORMAL_MAP 0x00008511 |
||
1036 | #define NV20_3D_TEX_GEN_MODE_REFLECTION_MAP 0x00008512 |
||
1037 | |||
1038 | |||
1039 | #define NV20_3D_TEX_GEN_COEFF(i0, i1) (0x00000840 + 0x40*(i0) + 0x10*(i1)) |
||
1040 | #define NV20_3D_TEX_GEN_COEFF__ESIZE 0x00000010 |
||
1041 | #define NV20_3D_TEX_GEN_COEFF__LEN 0x00000004 |
||
1042 | |||
1043 | #define NV20_3D_TEX_GEN_COEFF_A(i0, i1) (0x00000840 + 0x40*(i0) + 0x10*(i1)) |
||
1044 | |||
1045 | #define NV20_3D_TEX_GEN_COEFF_B(i0, i1) (0x00000844 + 0x40*(i0) + 0x10*(i1)) |
||
1046 | |||
1047 | #define NV20_3D_TEX_GEN_COEFF_C(i0, i1) (0x00000848 + 0x40*(i0) + 0x10*(i1)) |
||
1048 | |||
1049 | #define NV20_3D_TEX_GEN_COEFF_D(i0, i1) (0x0000084c + 0x40*(i0) + 0x10*(i1)) |
||
1050 | |||
1051 | #define NV20_3D_TEX_MATRIX_ENABLE(i0) (0x00000420 + 0x4*(i0)) |
||
1052 | #define NV20_3D_TEX_MATRIX_ENABLE__ESIZE 0x00000004 |
||
1053 | #define NV20_3D_TEX_MATRIX_ENABLE__LEN 0x00000004 |
||
1054 | |||
1055 | |||
1056 | #define NV20_3D_TEX_MATRIX(i0, i1) (0x000006c0 + 0x40*(i0) + 0x4*(i1)) |
||
1057 | #define NV20_3D_TEX_MATRIX__ESIZE 0x00000004 |
||
1058 | #define NV20_3D_TEX_MATRIX__LEN 0x00000010 |
||
1059 | |||
1060 | #define NV20_3D_TEX_SHADER_CULL_MODE 0x000017f8 |
||
1061 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S__MASK 0x00000001 |
||
1062 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S__SHIFT 0 |
||
1063 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S_GEQUAL 0x00000000 |
||
1064 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S_LESS 0x00000001 |
||
1065 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T__MASK 0x00000002 |
||
1066 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T__SHIFT 1 |
||
1067 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T_GEQUAL 0x00000000 |
||
1068 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T_LESS 0x00000002 |
||
1069 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R__MASK 0x00000004 |
||
1070 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R__SHIFT 2 |
||
1071 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R_GEQUAL 0x00000000 |
||
1072 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R_LESS 0x00000004 |
||
1073 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q__MASK 0x00000008 |
||
1074 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q__SHIFT 3 |
||
1075 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q_GEQUAL 0x00000000 |
||
1076 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q_LESS 0x00000008 |
||
1077 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S__MASK 0x00000010 |
||
1078 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S__SHIFT 4 |
||
1079 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S_GEQUAL 0x00000000 |
||
1080 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S_LESS 0x00000010 |
||
1081 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T__MASK 0x00000020 |
||
1082 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T__SHIFT 5 |
||
1083 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T_GEQUAL 0x00000000 |
||
1084 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T_LESS 0x00000020 |
||
1085 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R__MASK 0x00000040 |
||
1086 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R__SHIFT 6 |
||
1087 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R_GEQUAL 0x00000000 |
||
1088 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R_LESS 0x00000040 |
||
1089 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q__MASK 0x00000080 |
||
1090 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q__SHIFT 7 |
||
1091 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q_GEQUAL 0x00000000 |
||
1092 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q_LESS 0x00000080 |
||
1093 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S__MASK 0x00000100 |
||
1094 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S__SHIFT 8 |
||
1095 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S_GEQUAL 0x00000000 |
||
1096 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S_LESS 0x00000100 |
||
1097 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T__MASK 0x00000200 |
||
1098 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T__SHIFT 9 |
||
1099 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T_GEQUAL 0x00000000 |
||
1100 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T_LESS 0x00000200 |
||
1101 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R__MASK 0x00000400 |
||
1102 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R__SHIFT 10 |
||
1103 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R_GEQUAL 0x00000000 |
||
1104 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R_LESS 0x00000400 |
||
1105 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q__MASK 0x00000800 |
||
1106 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q__SHIFT 11 |
||
1107 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q_GEQUAL 0x00000000 |
||
1108 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q_LESS 0x00000800 |
||
1109 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S__MASK 0x00001000 |
||
1110 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S__SHIFT 12 |
||
1111 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S_GEQUAL 0x00000000 |
||
1112 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S_LESS 0x00001000 |
||
1113 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T__MASK 0x00002000 |
||
1114 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T__SHIFT 13 |
||
1115 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T_GEQUAL 0x00000000 |
||
1116 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T_LESS 0x00002000 |
||
1117 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R__MASK 0x00004000 |
||
1118 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R__SHIFT 14 |
||
1119 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R_GEQUAL 0x00000000 |
||
1120 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R_LESS 0x00004000 |
||
1121 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q__MASK 0x00008000 |
||
1122 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q__SHIFT 15 |
||
1123 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q_GEQUAL 0x00000000 |
||
1124 | #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q_LESS 0x00008000 |
||
1125 | |||
1126 | #define NV20_3D_TEX_SHADER_CONST_EYE 0x0000181c |
||
1127 | |||
1128 | |||
1129 | #define NV20_3D_TEX_SHADER_CONST_EYE_X 0x0000181c |
||
1130 | |||
1131 | #define NV20_3D_TEX_SHADER_CONST_EYE_Y 0x00001820 |
||
1132 | |||
1133 | #define NV20_3D_TEX_SHADER_CONST_EYE_Z 0x00001824 |
||
1134 | |||
1135 | |||
1136 | #define NV20_3D_TEX_SHADER_OFFSET_MATRIX(i0, i1) (0x00001b28 + 0x40*(i0) + 0x4*(i1)) |
||
1137 | #define NV20_3D_TEX_SHADER_OFFSET_MATRIX__ESIZE 0x00000004 |
||
1138 | #define NV20_3D_TEX_SHADER_OFFSET_MATRIX__LEN 0x00000004 |
||
1139 | |||
1140 | #define NV20_3D_TEX_RCOMP 0x00001e6c |
||
1141 | #define NV20_3D_TEX_RCOMP_NEVER 0x00000000 |
||
1142 | #define NV20_3D_TEX_RCOMP_GREATER 0x00000001 |
||
1143 | #define NV20_3D_TEX_RCOMP_EQUAL 0x00000002 |
||
1144 | #define NV20_3D_TEX_RCOMP_GEQUAL 0x00000003 |
||
1145 | #define NV20_3D_TEX_RCOMP_LESS 0x00000004 |
||
1146 | #define NV20_3D_TEX_RCOMP_NOTEQUAL 0x00000005 |
||
1147 | #define NV20_3D_TEX_RCOMP_LEQUAL 0x00000006 |
||
1148 | #define NV20_3D_TEX_RCOMP_ALWAYS 0x00000007 |
||
1149 | |||
1150 | #define NV20_3D_TEX_SHADER_OP 0x00001e70 |
||
1151 | #define NV20_3D_TEX_SHADER_OP_TX0__MASK 0x0000001f |
||
1152 | #define NV20_3D_TEX_SHADER_OP_TX0__SHIFT 0 |
||
1153 | #define NV20_3D_TEX_SHADER_OP_TX0_NONE 0x00000000 |
||
1154 | #define NV20_3D_TEX_SHADER_OP_TX0_TEXTURE_2D 0x00000001 |
||
1155 | #define NV20_3D_TEX_SHADER_OP_TX0_PASS_THROUGH 0x00000004 |
||
1156 | #define NV20_3D_TEX_SHADER_OP_TX0_CULL_FRAGMENT 0x00000005 |
||
1157 | #define NV20_3D_TEX_SHADER_OP_TX0_OFFSET_TEXTURE_2D 0x00000006 |
||
1158 | #define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT_TEXTURE_2D 0x00000009 |
||
1159 | #define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT_DEPTH_REPLACE 0x0000000a |
||
1160 | #define NV20_3D_TEX_SHADER_OP_TX0_DEPENDANT_AR_TEXTURE_2D 0x0000000f |
||
1161 | #define NV20_3D_TEX_SHADER_OP_TX0_DEPENDANT_GB_TEXTURE_2D 0x00000010 |
||
1162 | #define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT 0x00000011 |
||
1163 | #define NV20_3D_TEX_SHADER_OP_TX1__MASK 0x000003e0 |
||
1164 | #define NV20_3D_TEX_SHADER_OP_TX1__SHIFT 5 |
||
1165 | #define NV20_3D_TEX_SHADER_OP_TX1_NONE 0x00000000 |
||
1166 | #define NV20_3D_TEX_SHADER_OP_TX1_TEXTURE_2D 0x00000020 |
||
1167 | #define NV20_3D_TEX_SHADER_OP_TX1_PASS_THROUGH 0x00000080 |
||
1168 | #define NV20_3D_TEX_SHADER_OP_TX1_CULL_FRAGMENT 0x000000a0 |
||
1169 | #define NV20_3D_TEX_SHADER_OP_TX1_OFFSET_TEXTURE_2D 0x000000c0 |
||
1170 | #define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT_TEXTURE_2D 0x00000120 |
||
1171 | #define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT_DEPTH_REPLACE 0x00000140 |
||
1172 | #define NV20_3D_TEX_SHADER_OP_TX1_DEPENDANT_AR_TEXTURE_2D 0x000001e0 |
||
1173 | #define NV20_3D_TEX_SHADER_OP_TX1_DEPENDANT_GB_TEXTURE_2D 0x00000200 |
||
1174 | #define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT 0x00000220 |
||
1175 | #define NV20_3D_TEX_SHADER_OP_TX2__MASK 0x00007c00 |
||
1176 | #define NV20_3D_TEX_SHADER_OP_TX2__SHIFT 10 |
||
1177 | #define NV20_3D_TEX_SHADER_OP_TX2_NONE 0x00000000 |
||
1178 | #define NV20_3D_TEX_SHADER_OP_TX2_TEXTURE_2D 0x00000400 |
||
1179 | #define NV20_3D_TEX_SHADER_OP_TX2_PASS_THROUGH 0x00001000 |
||
1180 | #define NV20_3D_TEX_SHADER_OP_TX2_CULL_FRAGMENT 0x00001400 |
||
1181 | #define NV20_3D_TEX_SHADER_OP_TX2_OFFSET_TEXTURE_2D 0x00001800 |
||
1182 | #define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT_TEXTURE_2D 0x00002400 |
||
1183 | #define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT_DEPTH_REPLACE 0x00002800 |
||
1184 | #define NV20_3D_TEX_SHADER_OP_TX2_DEPENDANT_AR_TEXTURE_2D 0x00003c00 |
||
1185 | #define NV20_3D_TEX_SHADER_OP_TX2_DEPENDANT_GB_TEXTURE_2D 0x00004000 |
||
1186 | #define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT 0x00004400 |
||
1187 | #define NV20_3D_TEX_SHADER_OP_TX3__MASK 0x000f8000 |
||
1188 | #define NV20_3D_TEX_SHADER_OP_TX3__SHIFT 15 |
||
1189 | #define NV20_3D_TEX_SHADER_OP_TX3_NONE 0x00000000 |
||
1190 | #define NV20_3D_TEX_SHADER_OP_TX3_TEXTURE_2D 0x00008000 |
||
1191 | #define NV20_3D_TEX_SHADER_OP_TX3_PASS_THROUGH 0x00020000 |
||
1192 | #define NV20_3D_TEX_SHADER_OP_TX3_CULL_FRAGMENT 0x00028000 |
||
1193 | #define NV20_3D_TEX_SHADER_OP_TX3_OFFSET_TEXTURE_2D 0x00030000 |
||
1194 | #define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT_TEXTURE_2D 0x00048000 |
||
1195 | #define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT_DEPTH_REPLACE 0x00050000 |
||
1196 | #define NV20_3D_TEX_SHADER_OP_TX3_DEPENDANT_AR_TEXTURE_2D 0x00078000 |
||
1197 | #define NV20_3D_TEX_SHADER_OP_TX3_DEPENDANT_GB_TEXTURE_2D 0x00080000 |
||
1198 | #define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT 0x00088000 |
||
1199 | |||
1200 | #define NV20_3D_TEX_SHADER_DOTMAPPING 0x00001e74 |
||
1201 | #define NV20_3D_TEX_SHADER_DOTMAPPING_TX0__MASK 0x0000000f |
||
1202 | #define NV20_3D_TEX_SHADER_DOTMAPPING_TX0__SHIFT 0 |
||
1203 | #define NV20_3D_TEX_SHADER_DOTMAPPING_TX1__MASK 0x000000f0 |
||
1204 | #define NV20_3D_TEX_SHADER_DOTMAPPING_TX1__SHIFT 4 |
||
1205 | #define NV20_3D_TEX_SHADER_DOTMAPPING_TX2__MASK 0x00000f00 |
||
1206 | #define NV20_3D_TEX_SHADER_DOTMAPPING_TX2__SHIFT 8 |
||
1207 | #define NV20_3D_TEX_SHADER_DOTMAPPING_TX3__MASK 0x0000f000 |
||
1208 | #define NV20_3D_TEX_SHADER_DOTMAPPING_TX3__SHIFT 12 |
||
1209 | |||
1210 | #define NV20_3D_TEX_SHADER_PREVIOUS 0x00001e78 |
||
1211 | #define NV20_3D_TEX_SHADER_PREVIOUS_TX0__MASK 0x00000f00 |
||
1212 | #define NV20_3D_TEX_SHADER_PREVIOUS_TX0__SHIFT 8 |
||
1213 | #define NV20_3D_TEX_SHADER_PREVIOUS_TX1__MASK 0x0000f000 |
||
1214 | #define NV20_3D_TEX_SHADER_PREVIOUS_TX1__SHIFT 12 |
||
1215 | #define NV20_3D_TEX_SHADER_PREVIOUS_TX2__MASK 0x00030000 |
||
1216 | #define NV20_3D_TEX_SHADER_PREVIOUS_TX2__SHIFT 16 |
||
1217 | #define NV20_3D_TEX_SHADER_PREVIOUS_TX3__MASK 0x00300000 |
||
1218 | #define NV20_3D_TEX_SHADER_PREVIOUS_TX3__SHIFT 20 |
||
1219 | |||
1220 | #define NV20_3D_TEX(i0) (0x00000000 + 0x40*(i0)) |
||
1221 | #define NV20_3D_TEX__ESIZE 0x00000040 |
||
1222 | #define NV20_3D_TEX__LEN 0x00000004 |
||
1223 | |||
1224 | #define NV20_3D_TEX_OFFSET(i0) (0x00001b00 + 0x40*(i0)) |
||
1225 | |||
1226 | #define NV20_3D_TEX_FORMAT(i0) (0x00001b04 + 0x40*(i0)) |
||
1227 | #define NV20_3D_TEX_FORMAT_DMA0 0x00000001 |
||
1228 | #define NV20_3D_TEX_FORMAT_DMA1 0x00000002 |
||
1229 | #define NV20_3D_TEX_FORMAT_CUBIC 0x00000004 |
||
1230 | #define NV20_3D_TEX_FORMAT_NO_BORDER 0x00000008 |
||
1231 | #define NV20_3D_TEX_FORMAT_DIMS__MASK 0x000000f0 |
||
1232 | #define NV20_3D_TEX_FORMAT_DIMS__SHIFT 4 |
||
1233 | #define NV20_3D_TEX_FORMAT_DIMS_1D 0x00000010 |
||
1234 | #define NV20_3D_TEX_FORMAT_DIMS_2D 0x00000020 |
||
1235 | #define NV20_3D_TEX_FORMAT_DIMS_3D 0x00000030 |
||
1236 | #define NV20_3D_TEX_FORMAT_FORMAT__MASK 0x0000ff00 |
||
1237 | #define NV20_3D_TEX_FORMAT_FORMAT__SHIFT 8 |
||
1238 | #define NV20_3D_TEX_FORMAT_FORMAT_L8 0x00000000 |
||
1239 | #define NV20_3D_TEX_FORMAT_FORMAT_I8 0x00000100 |
||
1240 | #define NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000200 |
||
1241 | #define NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000400 |
||
1242 | #define NV20_3D_TEX_FORMAT_FORMAT_R5G6B5 0x00000500 |
||
1243 | #define NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000600 |
||
1244 | #define NV20_3D_TEX_FORMAT_FORMAT_X8R8G8B8 0x00000700 |
||
1245 | #define NV20_3D_TEX_FORMAT_FORMAT_INDEX8 0x00000b00 |
||
1246 | #define NV20_3D_TEX_FORMAT_FORMAT_DXT1 0x00000c00 |
||
1247 | #define NV20_3D_TEX_FORMAT_FORMAT_DXT3 0x00000e00 |
||
1248 | #define NV20_3D_TEX_FORMAT_FORMAT_DXT5 0x00000f00 |
||
1249 | #define NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000 |
||
1250 | #define NV20_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100 |
||
1251 | #define NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200 |
||
1252 | #define NV20_3D_TEX_FORMAT_FORMAT_L8_RECT 0x00001300 |
||
1253 | #define NV20_3D_TEX_FORMAT_FORMAT_DSDT8_RECT 0x00001700 |
||
1254 | #define NV20_3D_TEX_FORMAT_FORMAT_A8L8 0x00001a00 |
||
1255 | #define NV20_3D_TEX_FORMAT_FORMAT_I8_RECT 0x00001b00 |
||
1256 | #define NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00 |
||
1257 | #define NV20_3D_TEX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00 |
||
1258 | #define NV20_3D_TEX_FORMAT_FORMAT_A8L8_RECT 0x00002000 |
||
1259 | #define NV20_3D_TEX_FORMAT_FORMAT_Z24 0x00002a00 |
||
1260 | #define NV20_3D_TEX_FORMAT_FORMAT_Z24_RECT 0x00002b00 |
||
1261 | #define NV20_3D_TEX_FORMAT_FORMAT_Z16 0x00002c00 |
||
1262 | #define NV20_3D_TEX_FORMAT_FORMAT_Z16_RECT 0x00002d00 |
||
1263 | #define NV20_3D_TEX_FORMAT_FORMAT_DSDT8 0x00002800 |
||
1264 | #define NV20_3D_TEX_FORMAT_FORMAT_HILO16 0x00003300 |
||
1265 | #define NV20_3D_TEX_FORMAT_FORMAT_HILO16_RECT 0x00003600 |
||
1266 | #define NV20_3D_TEX_FORMAT_FORMAT_HILO8 0x00004400 |
||
1267 | #define NV20_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500 |
||
1268 | #define NV20_3D_TEX_FORMAT_FORMAT_HILO8_RECT 0x00004600 |
||
1269 | #define NV20_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700 |
||
1270 | #define NV20_3D_TEX_FORMAT_MIPMAP 0x00080000 |
||
1271 | #define NV20_3D_TEX_FORMAT_BASE_SIZE_U__MASK 0x00f00000 |
||
1272 | #define NV20_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT 20 |
||
1273 | #define NV20_3D_TEX_FORMAT_BASE_SIZE_V__MASK 0x0f000000 |
||
1274 | #define NV20_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT 24 |
||
1275 | #define NV20_3D_TEX_FORMAT_BASE_SIZE_W__MASK 0xf0000000 |
||
1276 | #define NV20_3D_TEX_FORMAT_BASE_SIZE_W__SHIFT 28 |
||
1277 | |||
1278 | #define NV20_3D_TEX_WRAP(i0) (0x00001b08 + 0x40*(i0)) |
||
1279 | #define NV20_3D_TEX_WRAP_S__MASK 0x000000ff |
||
1280 | #define NV20_3D_TEX_WRAP_S__SHIFT 0 |
||
1281 | #define NV20_3D_TEX_WRAP_S_REPEAT 0x00000001 |
||
1282 | #define NV20_3D_TEX_WRAP_S_MIRRORED_REPEAT 0x00000002 |
||
1283 | #define NV20_3D_TEX_WRAP_S_CLAMP_TO_EDGE 0x00000003 |
||
1284 | #define NV20_3D_TEX_WRAP_S_CLAMP_TO_BORDER 0x00000004 |
||
1285 | #define NV20_3D_TEX_WRAP_S_CLAMP 0x00000005 |
||
1286 | #define NV20_3D_TEX_WRAP_T__MASK 0x00000f00 |
||
1287 | #define NV20_3D_TEX_WRAP_T__SHIFT 8 |
||
1288 | #define NV20_3D_TEX_WRAP_T_REPEAT 0x00000100 |
||
1289 | #define NV20_3D_TEX_WRAP_T_MIRRORED_REPEAT 0x00000200 |
||
1290 | #define NV20_3D_TEX_WRAP_T_CLAMP_TO_EDGE 0x00000300 |
||
1291 | #define NV20_3D_TEX_WRAP_T_CLAMP_TO_BORDER 0x00000400 |
||
1292 | #define NV20_3D_TEX_WRAP_T_CLAMP 0x00000500 |
||
1293 | #define NV20_3D_TEX_WRAP_R__MASK 0x000f0000 |
||
1294 | #define NV20_3D_TEX_WRAP_R__SHIFT 16 |
||
1295 | #define NV20_3D_TEX_WRAP_R_REPEAT 0x00010000 |
||
1296 | #define NV20_3D_TEX_WRAP_R_MIRRORED_REPEAT 0x00020000 |
||
1297 | #define NV20_3D_TEX_WRAP_R_CLAMP_TO_EDGE 0x00030000 |
||
1298 | #define NV20_3D_TEX_WRAP_R_CLAMP_TO_BORDER 0x00040000 |
||
1299 | #define NV20_3D_TEX_WRAP_R_CLAMP 0x00050000 |
||
1300 | |||
1301 | #define NV20_3D_TEX_ENABLE(i0) (0x00001b0c + 0x40*(i0)) |
||
1302 | #define NV20_3D_TEX_ENABLE_ANISO__MASK 0x00000030 |
||
1303 | #define NV20_3D_TEX_ENABLE_ANISO__SHIFT 4 |
||
1304 | #define NV20_3D_TEX_ENABLE_ANISO_NONE 0x00000000 |
||
1305 | #define NV20_3D_TEX_ENABLE_ANISO_2X 0x00000010 |
||
1306 | #define NV20_3D_TEX_ENABLE_ANISO_4X 0x00000020 |
||
1307 | #define NV20_3D_TEX_ENABLE_ANISO_8X 0x00000030 |
||
1308 | #define NV20_3D_TEX_ENABLE_MIPMAP_MAX_LOD__MASK 0x0003c000 |
||
1309 | #define NV20_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT 14 |
||
1310 | #define NV20_3D_TEX_ENABLE_MIPMAP_MIN_LOD__MASK 0x3c000000 |
||
1311 | #define NV20_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT 26 |
||
1312 | #define NV20_3D_TEX_ENABLE_ENABLE 0x40000000 |
||
1313 | |||
1314 | #define NV20_3D_TEX_NPOT_PITCH(i0) (0x00001b10 + 0x40*(i0)) |
||
1315 | #define NV20_3D_TEX_NPOT_PITCH_PITCH__MASK 0xffff0000 |
||
1316 | #define NV20_3D_TEX_NPOT_PITCH_PITCH__SHIFT 16 |
||
1317 | |||
1318 | #define NV20_3D_TEX_FILTER(i0) (0x00001b14 + 0x40*(i0)) |
||
1319 | #define NV20_3D_TEX_FILTER_LOD_BIAS__MASK 0x00000f00 |
||
1320 | #define NV20_3D_TEX_FILTER_LOD_BIAS__SHIFT 8 |
||
1321 | #define NV20_3D_TEX_FILTER_MINIFY__MASK 0x000f0000 |
||
1322 | #define NV20_3D_TEX_FILTER_MINIFY__SHIFT 16 |
||
1323 | #define NV20_3D_TEX_FILTER_MINIFY_NEAREST 0x00010000 |
||
1324 | #define NV20_3D_TEX_FILTER_MINIFY_LINEAR 0x00020000 |
||
1325 | #define NV20_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000 |
||
1326 | #define NV20_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000 |
||
1327 | #define NV20_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000 |
||
1328 | #define NV20_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000 |
||
1329 | #define NV20_3D_TEX_FILTER_MAGNIFY__MASK 0x0f000000 |
||
1330 | #define NV20_3D_TEX_FILTER_MAGNIFY__SHIFT 24 |
||
1331 | #define NV20_3D_TEX_FILTER_MAGNIFY_NEAREST 0x01000000 |
||
1332 | #define NV20_3D_TEX_FILTER_MAGNIFY_LINEAR 0x02000000 |
||
1333 | |||
1334 | #define NV20_3D_TEX_NPOT_SIZE(i0) (0x00001b1c + 0x40*(i0)) |
||
1335 | #define NV20_3D_TEX_NPOT_SIZE_H__MASK 0x0000ffff |
||
1336 | #define NV20_3D_TEX_NPOT_SIZE_H__SHIFT 0 |
||
1337 | #define NV20_3D_TEX_NPOT_SIZE_W__MASK 0xffff0000 |
||
1338 | #define NV20_3D_TEX_NPOT_SIZE_W__SHIFT 16 |
||
1339 | |||
1340 | #define NV20_3D_TEX_PALETTE_OFFSET(i0) (0x00001b20 + 0x40*(i0)) |
||
1341 | |||
1342 | #define NV20_3D_TEX_BORDER_COLOR(i0) (0x00001b24 + 0x40*(i0)) |
||
1343 | #define NV20_3D_TEX_BORDER_COLOR_B__MASK 0x000000ff |
||
1344 | #define NV20_3D_TEX_BORDER_COLOR_B__SHIFT 0 |
||
1345 | #define NV20_3D_TEX_BORDER_COLOR_G__MASK 0x0000ff00 |
||
1346 | #define NV20_3D_TEX_BORDER_COLOR_G__SHIFT 8 |
||
1347 | #define NV20_3D_TEX_BORDER_COLOR_R__MASK 0x00ff0000 |
||
1348 | #define NV20_3D_TEX_BORDER_COLOR_R__SHIFT 16 |
||
1349 | #define NV20_3D_TEX_BORDER_COLOR_A__MASK 0xff000000 |
||
1350 | #define NV20_3D_TEX_BORDER_COLOR_A__SHIFT 24 |
||
1351 | |||
1352 | |||
1353 | |||
1354 | #define NV20_3D_RC_IN_ALPHA(i0) (0x00000260 + 0x4*(i0)) |
||
1355 | #define NV20_3D_RC_IN_ALPHA_D_INPUT__MASK 0x0000000f |
||
1356 | #define NV20_3D_RC_IN_ALPHA_D_INPUT__SHIFT 0 |
||
1357 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 |
||
1358 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001 |
||
1359 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002 |
||
1360 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 |
||
1361 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004 |
||
1362 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005 |
||
1363 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008 |
||
1364 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009 |
||
1365 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a |
||
1366 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b |
||
1367 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c |
||
1368 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d |
||
1369 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e |
||
1370 | #define NV20_3D_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f |
||
1371 | #define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__MASK 0x00000010 |
||
1372 | #define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__SHIFT 4 |
||
1373 | #define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 |
||
1374 | #define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 |
||
1375 | #define NV20_3D_RC_IN_ALPHA_D_MAPPING__MASK 0x000000e0 |
||
1376 | #define NV20_3D_RC_IN_ALPHA_D_MAPPING__SHIFT 5 |
||
1377 | #define NV20_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1378 | #define NV20_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020 |
||
1379 | #define NV20_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040 |
||
1380 | #define NV20_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060 |
||
1381 | #define NV20_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 |
||
1382 | #define NV20_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 |
||
1383 | #define NV20_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0 |
||
1384 | #define NV20_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0 |
||
1385 | #define NV20_3D_RC_IN_ALPHA_C_INPUT__MASK 0x00000f00 |
||
1386 | #define NV20_3D_RC_IN_ALPHA_C_INPUT__SHIFT 8 |
||
1387 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 |
||
1388 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100 |
||
1389 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200 |
||
1390 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 |
||
1391 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400 |
||
1392 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500 |
||
1393 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800 |
||
1394 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900 |
||
1395 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00 |
||
1396 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00 |
||
1397 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00 |
||
1398 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00 |
||
1399 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 |
||
1400 | #define NV20_3D_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00 |
||
1401 | #define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__MASK 0x00001000 |
||
1402 | #define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__SHIFT 12 |
||
1403 | #define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 |
||
1404 | #define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 |
||
1405 | #define NV20_3D_RC_IN_ALPHA_C_MAPPING__MASK 0x0000e000 |
||
1406 | #define NV20_3D_RC_IN_ALPHA_C_MAPPING__SHIFT 13 |
||
1407 | #define NV20_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1408 | #define NV20_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000 |
||
1409 | #define NV20_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000 |
||
1410 | #define NV20_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000 |
||
1411 | #define NV20_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 |
||
1412 | #define NV20_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 |
||
1413 | #define NV20_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000 |
||
1414 | #define NV20_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000 |
||
1415 | #define NV20_3D_RC_IN_ALPHA_B_INPUT__MASK 0x000f0000 |
||
1416 | #define NV20_3D_RC_IN_ALPHA_B_INPUT__SHIFT 16 |
||
1417 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 |
||
1418 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000 |
||
1419 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000 |
||
1420 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 |
||
1421 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000 |
||
1422 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000 |
||
1423 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000 |
||
1424 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000 |
||
1425 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000 |
||
1426 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000 |
||
1427 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000 |
||
1428 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000 |
||
1429 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 |
||
1430 | #define NV20_3D_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000 |
||
1431 | #define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__MASK 0x00100000 |
||
1432 | #define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__SHIFT 20 |
||
1433 | #define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 |
||
1434 | #define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 |
||
1435 | #define NV20_3D_RC_IN_ALPHA_B_MAPPING__MASK 0x00e00000 |
||
1436 | #define NV20_3D_RC_IN_ALPHA_B_MAPPING__SHIFT 21 |
||
1437 | #define NV20_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1438 | #define NV20_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000 |
||
1439 | #define NV20_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000 |
||
1440 | #define NV20_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000 |
||
1441 | #define NV20_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 |
||
1442 | #define NV20_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 |
||
1443 | #define NV20_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000 |
||
1444 | #define NV20_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000 |
||
1445 | #define NV20_3D_RC_IN_ALPHA_A_INPUT__MASK 0x0f000000 |
||
1446 | #define NV20_3D_RC_IN_ALPHA_A_INPUT__SHIFT 24 |
||
1447 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 |
||
1448 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000 |
||
1449 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000 |
||
1450 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 |
||
1451 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000 |
||
1452 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000 |
||
1453 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000 |
||
1454 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000 |
||
1455 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000 |
||
1456 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000 |
||
1457 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000 |
||
1458 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000 |
||
1459 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 |
||
1460 | #define NV20_3D_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000 |
||
1461 | #define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__MASK 0x10000000 |
||
1462 | #define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__SHIFT 28 |
||
1463 | #define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 |
||
1464 | #define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 |
||
1465 | #define NV20_3D_RC_IN_ALPHA_A_MAPPING__MASK 0xe0000000 |
||
1466 | #define NV20_3D_RC_IN_ALPHA_A_MAPPING__SHIFT 29 |
||
1467 | #define NV20_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1468 | #define NV20_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000 |
||
1469 | #define NV20_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000 |
||
1470 | #define NV20_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000 |
||
1471 | #define NV20_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 |
||
1472 | #define NV20_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 |
||
1473 | #define NV20_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000 |
||
1474 | #define NV20_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000 |
||
1475 | |||
1476 | #define NV20_3D_RC_IN_RGB(i0) (0x00000ac0 + 0x4*(i0)) |
||
1477 | #define NV20_3D_RC_IN_RGB_D_INPUT__MASK 0x0000000f |
||
1478 | #define NV20_3D_RC_IN_RGB_D_INPUT__SHIFT 0 |
||
1479 | #define NV20_3D_RC_IN_RGB_D_INPUT_ZERO 0x00000000 |
||
1480 | #define NV20_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001 |
||
1481 | #define NV20_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002 |
||
1482 | #define NV20_3D_RC_IN_RGB_D_INPUT_FOG 0x00000003 |
||
1483 | #define NV20_3D_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004 |
||
1484 | #define NV20_3D_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005 |
||
1485 | #define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008 |
||
1486 | #define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009 |
||
1487 | #define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a |
||
1488 | #define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b |
||
1489 | #define NV20_3D_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c |
||
1490 | #define NV20_3D_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d |
||
1491 | #define NV20_3D_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e |
||
1492 | #define NV20_3D_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f |
||
1493 | #define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE__MASK 0x00000010 |
||
1494 | #define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE__SHIFT 4 |
||
1495 | #define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 |
||
1496 | #define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 |
||
1497 | #define NV20_3D_RC_IN_RGB_D_MAPPING__MASK 0x000000e0 |
||
1498 | #define NV20_3D_RC_IN_RGB_D_MAPPING__SHIFT 5 |
||
1499 | #define NV20_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1500 | #define NV20_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020 |
||
1501 | #define NV20_3D_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040 |
||
1502 | #define NV20_3D_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060 |
||
1503 | #define NV20_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 |
||
1504 | #define NV20_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 |
||
1505 | #define NV20_3D_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0 |
||
1506 | #define NV20_3D_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0 |
||
1507 | #define NV20_3D_RC_IN_RGB_C_INPUT__MASK 0x00000f00 |
||
1508 | #define NV20_3D_RC_IN_RGB_C_INPUT__SHIFT 8 |
||
1509 | #define NV20_3D_RC_IN_RGB_C_INPUT_ZERO 0x00000000 |
||
1510 | #define NV20_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100 |
||
1511 | #define NV20_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200 |
||
1512 | #define NV20_3D_RC_IN_RGB_C_INPUT_FOG 0x00000300 |
||
1513 | #define NV20_3D_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400 |
||
1514 | #define NV20_3D_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500 |
||
1515 | #define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800 |
||
1516 | #define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900 |
||
1517 | #define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00 |
||
1518 | #define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00 |
||
1519 | #define NV20_3D_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00 |
||
1520 | #define NV20_3D_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00 |
||
1521 | #define NV20_3D_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 |
||
1522 | #define NV20_3D_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00 |
||
1523 | #define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE__MASK 0x00001000 |
||
1524 | #define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE__SHIFT 12 |
||
1525 | #define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 |
||
1526 | #define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 |
||
1527 | #define NV20_3D_RC_IN_RGB_C_MAPPING__MASK 0x0000e000 |
||
1528 | #define NV20_3D_RC_IN_RGB_C_MAPPING__SHIFT 13 |
||
1529 | #define NV20_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1530 | #define NV20_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000 |
||
1531 | #define NV20_3D_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000 |
||
1532 | #define NV20_3D_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000 |
||
1533 | #define NV20_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 |
||
1534 | #define NV20_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 |
||
1535 | #define NV20_3D_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000 |
||
1536 | #define NV20_3D_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000 |
||
1537 | #define NV20_3D_RC_IN_RGB_B_INPUT__MASK 0x000f0000 |
||
1538 | #define NV20_3D_RC_IN_RGB_B_INPUT__SHIFT 16 |
||
1539 | #define NV20_3D_RC_IN_RGB_B_INPUT_ZERO 0x00000000 |
||
1540 | #define NV20_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000 |
||
1541 | #define NV20_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000 |
||
1542 | #define NV20_3D_RC_IN_RGB_B_INPUT_FOG 0x00030000 |
||
1543 | #define NV20_3D_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000 |
||
1544 | #define NV20_3D_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000 |
||
1545 | #define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000 |
||
1546 | #define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000 |
||
1547 | #define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000 |
||
1548 | #define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000 |
||
1549 | #define NV20_3D_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000 |
||
1550 | #define NV20_3D_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000 |
||
1551 | #define NV20_3D_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 |
||
1552 | #define NV20_3D_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000 |
||
1553 | #define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE__MASK 0x00100000 |
||
1554 | #define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE__SHIFT 20 |
||
1555 | #define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 |
||
1556 | #define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 |
||
1557 | #define NV20_3D_RC_IN_RGB_B_MAPPING__MASK 0x00e00000 |
||
1558 | #define NV20_3D_RC_IN_RGB_B_MAPPING__SHIFT 21 |
||
1559 | #define NV20_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1560 | #define NV20_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000 |
||
1561 | #define NV20_3D_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000 |
||
1562 | #define NV20_3D_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000 |
||
1563 | #define NV20_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 |
||
1564 | #define NV20_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 |
||
1565 | #define NV20_3D_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000 |
||
1566 | #define NV20_3D_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000 |
||
1567 | #define NV20_3D_RC_IN_RGB_A_INPUT__MASK 0x0f000000 |
||
1568 | #define NV20_3D_RC_IN_RGB_A_INPUT__SHIFT 24 |
||
1569 | #define NV20_3D_RC_IN_RGB_A_INPUT_ZERO 0x00000000 |
||
1570 | #define NV20_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000 |
||
1571 | #define NV20_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000 |
||
1572 | #define NV20_3D_RC_IN_RGB_A_INPUT_FOG 0x03000000 |
||
1573 | #define NV20_3D_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000 |
||
1574 | #define NV20_3D_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000 |
||
1575 | #define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000 |
||
1576 | #define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000 |
||
1577 | #define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000 |
||
1578 | #define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000 |
||
1579 | #define NV20_3D_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000 |
||
1580 | #define NV20_3D_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000 |
||
1581 | #define NV20_3D_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 |
||
1582 | #define NV20_3D_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000 |
||
1583 | #define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE__MASK 0x10000000 |
||
1584 | #define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE__SHIFT 28 |
||
1585 | #define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 |
||
1586 | #define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 |
||
1587 | #define NV20_3D_RC_IN_RGB_A_MAPPING__MASK 0xe0000000 |
||
1588 | #define NV20_3D_RC_IN_RGB_A_MAPPING__SHIFT 29 |
||
1589 | #define NV20_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1590 | #define NV20_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000 |
||
1591 | #define NV20_3D_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000 |
||
1592 | #define NV20_3D_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000 |
||
1593 | #define NV20_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 |
||
1594 | #define NV20_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 |
||
1595 | #define NV20_3D_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000 |
||
1596 | #define NV20_3D_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000 |
||
1597 | |||
1598 | #define NV20_3D_RC_CONSTANT_COLOR0(i0) (0x00000a60 + 0x4*(i0)) |
||
1599 | #define NV20_3D_RC_CONSTANT_COLOR0_B__MASK 0x000000ff |
||
1600 | #define NV20_3D_RC_CONSTANT_COLOR0_B__SHIFT 0 |
||
1601 | #define NV20_3D_RC_CONSTANT_COLOR0_G__MASK 0x0000ff00 |
||
1602 | #define NV20_3D_RC_CONSTANT_COLOR0_G__SHIFT 8 |
||
1603 | #define NV20_3D_RC_CONSTANT_COLOR0_R__MASK 0x00ff0000 |
||
1604 | #define NV20_3D_RC_CONSTANT_COLOR0_R__SHIFT 16 |
||
1605 | #define NV20_3D_RC_CONSTANT_COLOR0_A__MASK 0xff000000 |
||
1606 | #define NV20_3D_RC_CONSTANT_COLOR0_A__SHIFT 24 |
||
1607 | |||
1608 | #define NV20_3D_RC_CONSTANT_COLOR1(i0) (0x00000a80 + 0x4*(i0)) |
||
1609 | #define NV20_3D_RC_CONSTANT_COLOR1_B__MASK 0x000000ff |
||
1610 | #define NV20_3D_RC_CONSTANT_COLOR1_B__SHIFT 0 |
||
1611 | #define NV20_3D_RC_CONSTANT_COLOR1_G__MASK 0x0000ff00 |
||
1612 | #define NV20_3D_RC_CONSTANT_COLOR1_G__SHIFT 8 |
||
1613 | #define NV20_3D_RC_CONSTANT_COLOR1_R__MASK 0x00ff0000 |
||
1614 | #define NV20_3D_RC_CONSTANT_COLOR1_R__SHIFT 16 |
||
1615 | #define NV20_3D_RC_CONSTANT_COLOR1_A__MASK 0xff000000 |
||
1616 | #define NV20_3D_RC_CONSTANT_COLOR1_A__SHIFT 24 |
||
1617 | |||
1618 | #define NV20_3D_RC_OUT_ALPHA(i0) (0x00000aa0 + 0x4*(i0)) |
||
1619 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT__MASK 0x0000000f |
||
1620 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT__SHIFT 0 |
||
1621 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 |
||
1622 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 |
||
1623 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 |
||
1624 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 |
||
1625 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004 |
||
1626 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005 |
||
1627 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008 |
||
1628 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009 |
||
1629 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a |
||
1630 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b |
||
1631 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c |
||
1632 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d |
||
1633 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e |
||
1634 | #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f |
||
1635 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT__MASK 0x000000f0 |
||
1636 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT__SHIFT 4 |
||
1637 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 |
||
1638 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 |
||
1639 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 |
||
1640 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 |
||
1641 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040 |
||
1642 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050 |
||
1643 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080 |
||
1644 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090 |
||
1645 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0 |
||
1646 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0 |
||
1647 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0 |
||
1648 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0 |
||
1649 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 |
||
1650 | #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0 |
||
1651 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT__MASK 0x00000f00 |
||
1652 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT__SHIFT 8 |
||
1653 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 |
||
1654 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 |
||
1655 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 |
||
1656 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 |
||
1657 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 |
||
1658 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 |
||
1659 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800 |
||
1660 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900 |
||
1661 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00 |
||
1662 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00 |
||
1663 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00 |
||
1664 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00 |
||
1665 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 |
||
1666 | #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00 |
||
1667 | #define NV20_3D_RC_OUT_ALPHA_CD_DOT_PRODUCT 0x00001000 |
||
1668 | #define NV20_3D_RC_OUT_ALPHA_AB_DOT_PRODUCT 0x00002000 |
||
1669 | #define NV20_3D_RC_OUT_ALPHA_MUX_SUM 0x00004000 |
||
1670 | #define NV20_3D_RC_OUT_ALPHA_BIAS__MASK 0x00008000 |
||
1671 | #define NV20_3D_RC_OUT_ALPHA_BIAS__SHIFT 15 |
||
1672 | #define NV20_3D_RC_OUT_ALPHA_BIAS_NONE 0x00000000 |
||
1673 | #define NV20_3D_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 |
||
1674 | #define NV20_3D_RC_OUT_ALPHA_SCALE__MASK 0x00030000 |
||
1675 | #define NV20_3D_RC_OUT_ALPHA_SCALE__SHIFT 16 |
||
1676 | #define NV20_3D_RC_OUT_ALPHA_SCALE_NONE 0x00000000 |
||
1677 | #define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000 |
||
1678 | #define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000 |
||
1679 | #define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000 |
||
1680 | |||
1681 | #define NV20_3D_RC_OUT_RGB(i0) (0x00001e40 + 0x4*(i0)) |
||
1682 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT__MASK 0x0000000f |
||
1683 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT__SHIFT 0 |
||
1684 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 |
||
1685 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 |
||
1686 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 |
||
1687 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 |
||
1688 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004 |
||
1689 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005 |
||
1690 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008 |
||
1691 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009 |
||
1692 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a |
||
1693 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b |
||
1694 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c |
||
1695 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d |
||
1696 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e |
||
1697 | #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f |
||
1698 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT__MASK 0x000000f0 |
||
1699 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT__SHIFT 4 |
||
1700 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 |
||
1701 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 |
||
1702 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 |
||
1703 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 |
||
1704 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040 |
||
1705 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050 |
||
1706 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080 |
||
1707 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090 |
||
1708 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0 |
||
1709 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0 |
||
1710 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0 |
||
1711 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0 |
||
1712 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 |
||
1713 | #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0 |
||
1714 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT__MASK 0x00000f00 |
||
1715 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT__SHIFT 8 |
||
1716 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 |
||
1717 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 |
||
1718 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 |
||
1719 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 |
||
1720 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 |
||
1721 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 |
||
1722 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800 |
||
1723 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900 |
||
1724 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00 |
||
1725 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00 |
||
1726 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00 |
||
1727 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00 |
||
1728 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 |
||
1729 | #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00 |
||
1730 | #define NV20_3D_RC_OUT_RGB_CD_DOT_PRODUCT 0x00001000 |
||
1731 | #define NV20_3D_RC_OUT_RGB_AB_DOT_PRODUCT 0x00002000 |
||
1732 | #define NV20_3D_RC_OUT_RGB_MUX_SUM 0x00004000 |
||
1733 | #define NV20_3D_RC_OUT_RGB_BIAS__MASK 0x00008000 |
||
1734 | #define NV20_3D_RC_OUT_RGB_BIAS__SHIFT 15 |
||
1735 | #define NV20_3D_RC_OUT_RGB_BIAS_NONE 0x00000000 |
||
1736 | #define NV20_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 |
||
1737 | #define NV20_3D_RC_OUT_RGB_SCALE__MASK 0x00030000 |
||
1738 | #define NV20_3D_RC_OUT_RGB_SCALE__SHIFT 16 |
||
1739 | #define NV20_3D_RC_OUT_RGB_SCALE_NONE 0x00000000 |
||
1740 | #define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000 |
||
1741 | #define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000 |
||
1742 | #define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000 |
||
1743 | |||
1744 | #define NV20_3D_RC_FINAL0 0x00000288 |
||
1745 | #define NV20_3D_RC_FINAL0_D_INPUT__MASK 0x0000000f |
||
1746 | #define NV20_3D_RC_FINAL0_D_INPUT__SHIFT 0 |
||
1747 | #define NV20_3D_RC_FINAL0_D_INPUT_ZERO 0x00000000 |
||
1748 | #define NV20_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001 |
||
1749 | #define NV20_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002 |
||
1750 | #define NV20_3D_RC_FINAL0_D_INPUT_FOG 0x00000003 |
||
1751 | #define NV20_3D_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004 |
||
1752 | #define NV20_3D_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005 |
||
1753 | #define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008 |
||
1754 | #define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009 |
||
1755 | #define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a |
||
1756 | #define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b |
||
1757 | #define NV20_3D_RC_FINAL0_D_INPUT_SPARE0 0x0000000c |
||
1758 | #define NV20_3D_RC_FINAL0_D_INPUT_SPARE1 0x0000000d |
||
1759 | #define NV20_3D_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e |
||
1760 | #define NV20_3D_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f |
||
1761 | #define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE__MASK 0x00000010 |
||
1762 | #define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE__SHIFT 4 |
||
1763 | #define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 |
||
1764 | #define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 |
||
1765 | #define NV20_3D_RC_FINAL0_D_MAPPING__MASK 0x000000e0 |
||
1766 | #define NV20_3D_RC_FINAL0_D_MAPPING__SHIFT 5 |
||
1767 | #define NV20_3D_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1768 | #define NV20_3D_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020 |
||
1769 | #define NV20_3D_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040 |
||
1770 | #define NV20_3D_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060 |
||
1771 | #define NV20_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 |
||
1772 | #define NV20_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 |
||
1773 | #define NV20_3D_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0 |
||
1774 | #define NV20_3D_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0 |
||
1775 | #define NV20_3D_RC_FINAL0_C_INPUT__MASK 0x00000f00 |
||
1776 | #define NV20_3D_RC_FINAL0_C_INPUT__SHIFT 8 |
||
1777 | #define NV20_3D_RC_FINAL0_C_INPUT_ZERO 0x00000000 |
||
1778 | #define NV20_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100 |
||
1779 | #define NV20_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200 |
||
1780 | #define NV20_3D_RC_FINAL0_C_INPUT_FOG 0x00000300 |
||
1781 | #define NV20_3D_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400 |
||
1782 | #define NV20_3D_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500 |
||
1783 | #define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800 |
||
1784 | #define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900 |
||
1785 | #define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00 |
||
1786 | #define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00 |
||
1787 | #define NV20_3D_RC_FINAL0_C_INPUT_SPARE0 0x00000c00 |
||
1788 | #define NV20_3D_RC_FINAL0_C_INPUT_SPARE1 0x00000d00 |
||
1789 | #define NV20_3D_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 |
||
1790 | #define NV20_3D_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00 |
||
1791 | #define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE__MASK 0x00001000 |
||
1792 | #define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE__SHIFT 12 |
||
1793 | #define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 |
||
1794 | #define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 |
||
1795 | #define NV20_3D_RC_FINAL0_C_MAPPING__MASK 0x0000e000 |
||
1796 | #define NV20_3D_RC_FINAL0_C_MAPPING__SHIFT 13 |
||
1797 | #define NV20_3D_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1798 | #define NV20_3D_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000 |
||
1799 | #define NV20_3D_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000 |
||
1800 | #define NV20_3D_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000 |
||
1801 | #define NV20_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 |
||
1802 | #define NV20_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 |
||
1803 | #define NV20_3D_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000 |
||
1804 | #define NV20_3D_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000 |
||
1805 | #define NV20_3D_RC_FINAL0_B_INPUT__MASK 0x000f0000 |
||
1806 | #define NV20_3D_RC_FINAL0_B_INPUT__SHIFT 16 |
||
1807 | #define NV20_3D_RC_FINAL0_B_INPUT_ZERO 0x00000000 |
||
1808 | #define NV20_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000 |
||
1809 | #define NV20_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000 |
||
1810 | #define NV20_3D_RC_FINAL0_B_INPUT_FOG 0x00030000 |
||
1811 | #define NV20_3D_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000 |
||
1812 | #define NV20_3D_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000 |
||
1813 | #define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000 |
||
1814 | #define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000 |
||
1815 | #define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000 |
||
1816 | #define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000 |
||
1817 | #define NV20_3D_RC_FINAL0_B_INPUT_SPARE0 0x000c0000 |
||
1818 | #define NV20_3D_RC_FINAL0_B_INPUT_SPARE1 0x000d0000 |
||
1819 | #define NV20_3D_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 |
||
1820 | #define NV20_3D_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000 |
||
1821 | #define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE__MASK 0x00100000 |
||
1822 | #define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE__SHIFT 20 |
||
1823 | #define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 |
||
1824 | #define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 |
||
1825 | #define NV20_3D_RC_FINAL0_B_MAPPING__MASK 0x00e00000 |
||
1826 | #define NV20_3D_RC_FINAL0_B_MAPPING__SHIFT 21 |
||
1827 | #define NV20_3D_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1828 | #define NV20_3D_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000 |
||
1829 | #define NV20_3D_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000 |
||
1830 | #define NV20_3D_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000 |
||
1831 | #define NV20_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 |
||
1832 | #define NV20_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 |
||
1833 | #define NV20_3D_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000 |
||
1834 | #define NV20_3D_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000 |
||
1835 | #define NV20_3D_RC_FINAL0_A_INPUT__MASK 0x0f000000 |
||
1836 | #define NV20_3D_RC_FINAL0_A_INPUT__SHIFT 24 |
||
1837 | #define NV20_3D_RC_FINAL0_A_INPUT_ZERO 0x00000000 |
||
1838 | #define NV20_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000 |
||
1839 | #define NV20_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000 |
||
1840 | #define NV20_3D_RC_FINAL0_A_INPUT_FOG 0x03000000 |
||
1841 | #define NV20_3D_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000 |
||
1842 | #define NV20_3D_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000 |
||
1843 | #define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000 |
||
1844 | #define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000 |
||
1845 | #define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000 |
||
1846 | #define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000 |
||
1847 | #define NV20_3D_RC_FINAL0_A_INPUT_SPARE0 0x0c000000 |
||
1848 | #define NV20_3D_RC_FINAL0_A_INPUT_SPARE1 0x0d000000 |
||
1849 | #define NV20_3D_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 |
||
1850 | #define NV20_3D_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000 |
||
1851 | #define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE__MASK 0x10000000 |
||
1852 | #define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE__SHIFT 28 |
||
1853 | #define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 |
||
1854 | #define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 |
||
1855 | #define NV20_3D_RC_FINAL0_A_MAPPING__MASK 0xe0000000 |
||
1856 | #define NV20_3D_RC_FINAL0_A_MAPPING__SHIFT 29 |
||
1857 | #define NV20_3D_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1858 | #define NV20_3D_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000 |
||
1859 | #define NV20_3D_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000 |
||
1860 | #define NV20_3D_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000 |
||
1861 | #define NV20_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 |
||
1862 | #define NV20_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 |
||
1863 | #define NV20_3D_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000 |
||
1864 | #define NV20_3D_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000 |
||
1865 | |||
1866 | #define NV20_3D_RC_FINAL1 0x0000028c |
||
1867 | #define NV20_3D_RC_FINAL1_COLOR_SUM_CLAMP 0x00000080 |
||
1868 | #define NV20_3D_RC_FINAL1_G_INPUT__MASK 0x00000f00 |
||
1869 | #define NV20_3D_RC_FINAL1_G_INPUT__SHIFT 8 |
||
1870 | #define NV20_3D_RC_FINAL1_G_INPUT_ZERO 0x00000000 |
||
1871 | #define NV20_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100 |
||
1872 | #define NV20_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200 |
||
1873 | #define NV20_3D_RC_FINAL1_G_INPUT_FOG 0x00000300 |
||
1874 | #define NV20_3D_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400 |
||
1875 | #define NV20_3D_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500 |
||
1876 | #define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800 |
||
1877 | #define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900 |
||
1878 | #define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00 |
||
1879 | #define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00 |
||
1880 | #define NV20_3D_RC_FINAL1_G_INPUT_SPARE0 0x00000c00 |
||
1881 | #define NV20_3D_RC_FINAL1_G_INPUT_SPARE1 0x00000d00 |
||
1882 | #define NV20_3D_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 |
||
1883 | #define NV20_3D_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00 |
||
1884 | #define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE__MASK 0x00001000 |
||
1885 | #define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE__SHIFT 12 |
||
1886 | #define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 |
||
1887 | #define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 |
||
1888 | #define NV20_3D_RC_FINAL1_G_MAPPING__MASK 0x0000e000 |
||
1889 | #define NV20_3D_RC_FINAL1_G_MAPPING__SHIFT 13 |
||
1890 | #define NV20_3D_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1891 | #define NV20_3D_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000 |
||
1892 | #define NV20_3D_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000 |
||
1893 | #define NV20_3D_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000 |
||
1894 | #define NV20_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000 |
||
1895 | #define NV20_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000 |
||
1896 | #define NV20_3D_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000 |
||
1897 | #define NV20_3D_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000 |
||
1898 | #define NV20_3D_RC_FINAL1_F_INPUT__MASK 0x000f0000 |
||
1899 | #define NV20_3D_RC_FINAL1_F_INPUT__SHIFT 16 |
||
1900 | #define NV20_3D_RC_FINAL1_F_INPUT_ZERO 0x00000000 |
||
1901 | #define NV20_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000 |
||
1902 | #define NV20_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000 |
||
1903 | #define NV20_3D_RC_FINAL1_F_INPUT_FOG 0x00030000 |
||
1904 | #define NV20_3D_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000 |
||
1905 | #define NV20_3D_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000 |
||
1906 | #define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000 |
||
1907 | #define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000 |
||
1908 | #define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000 |
||
1909 | #define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000 |
||
1910 | #define NV20_3D_RC_FINAL1_F_INPUT_SPARE0 0x000c0000 |
||
1911 | #define NV20_3D_RC_FINAL1_F_INPUT_SPARE1 0x000d0000 |
||
1912 | #define NV20_3D_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 |
||
1913 | #define NV20_3D_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000 |
||
1914 | #define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE__MASK 0x00100000 |
||
1915 | #define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE__SHIFT 20 |
||
1916 | #define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 |
||
1917 | #define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 |
||
1918 | #define NV20_3D_RC_FINAL1_F_MAPPING__MASK 0x00e00000 |
||
1919 | #define NV20_3D_RC_FINAL1_F_MAPPING__SHIFT 21 |
||
1920 | #define NV20_3D_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1921 | #define NV20_3D_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000 |
||
1922 | #define NV20_3D_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000 |
||
1923 | #define NV20_3D_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000 |
||
1924 | #define NV20_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000 |
||
1925 | #define NV20_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000 |
||
1926 | #define NV20_3D_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000 |
||
1927 | #define NV20_3D_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000 |
||
1928 | #define NV20_3D_RC_FINAL1_E_INPUT__MASK 0x0f000000 |
||
1929 | #define NV20_3D_RC_FINAL1_E_INPUT__SHIFT 24 |
||
1930 | #define NV20_3D_RC_FINAL1_E_INPUT_ZERO 0x00000000 |
||
1931 | #define NV20_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000 |
||
1932 | #define NV20_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000 |
||
1933 | #define NV20_3D_RC_FINAL1_E_INPUT_FOG 0x03000000 |
||
1934 | #define NV20_3D_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000 |
||
1935 | #define NV20_3D_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000 |
||
1936 | #define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000 |
||
1937 | #define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000 |
||
1938 | #define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000 |
||
1939 | #define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000 |
||
1940 | #define NV20_3D_RC_FINAL1_E_INPUT_SPARE0 0x0c000000 |
||
1941 | #define NV20_3D_RC_FINAL1_E_INPUT_SPARE1 0x0d000000 |
||
1942 | #define NV20_3D_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 |
||
1943 | #define NV20_3D_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000 |
||
1944 | #define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE__MASK 0x10000000 |
||
1945 | #define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE__SHIFT 28 |
||
1946 | #define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 |
||
1947 | #define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 |
||
1948 | #define NV20_3D_RC_FINAL1_E_MAPPING__MASK 0xe0000000 |
||
1949 | #define NV20_3D_RC_FINAL1_E_MAPPING__SHIFT 29 |
||
1950 | #define NV20_3D_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000 |
||
1951 | #define NV20_3D_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000 |
||
1952 | #define NV20_3D_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000 |
||
1953 | #define NV20_3D_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000 |
||
1954 | #define NV20_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000 |
||
1955 | #define NV20_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000 |
||
1956 | #define NV20_3D_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000 |
||
1957 | #define NV20_3D_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000 |
||
1958 | |||
1959 | #define NV20_3D_RC_COLOR0 0x00001e20 |
||
1960 | #define NV20_3D_RC_COLOR0_B__MASK 0x000000ff |
||
1961 | #define NV20_3D_RC_COLOR0_B__SHIFT 0 |
||
1962 | #define NV20_3D_RC_COLOR0_G__MASK 0x0000ff00 |
||
1963 | #define NV20_3D_RC_COLOR0_G__SHIFT 8 |
||
1964 | #define NV20_3D_RC_COLOR0_R__MASK 0x00ff0000 |
||
1965 | #define NV20_3D_RC_COLOR0_R__SHIFT 16 |
||
1966 | #define NV20_3D_RC_COLOR0_A__MASK 0xff000000 |
||
1967 | #define NV20_3D_RC_COLOR0_A__SHIFT 24 |
||
1968 | |||
1969 | #define NV20_3D_RC_COLOR1 0x00001e24 |
||
1970 | #define NV20_3D_RC_COLOR1_B__MASK 0x000000ff |
||
1971 | #define NV20_3D_RC_COLOR1_B__SHIFT 0 |
||
1972 | #define NV20_3D_RC_COLOR1_G__MASK 0x0000ff00 |
||
1973 | #define NV20_3D_RC_COLOR1_G__SHIFT 8 |
||
1974 | #define NV20_3D_RC_COLOR1_R__MASK 0x00ff0000 |
||
1975 | #define NV20_3D_RC_COLOR1_R__SHIFT 16 |
||
1976 | #define NV20_3D_RC_COLOR1_A__MASK 0xff000000 |
||
1977 | #define NV20_3D_RC_COLOR1_A__SHIFT 24 |
||
1978 | |||
1979 | #define NV20_3D_RC_ENABLE 0x00001e60 |
||
1980 | #define NV20_3D_RC_ENABLE_NUM_COMBINERS__MASK 0x0000000f |
||
1981 | #define NV20_3D_RC_ENABLE_NUM_COMBINERS__SHIFT 0 |
||
1982 | |||
1983 | |||
1984 | #define NV20_3D_POINT_SIZE 0x0000043c |
||
1985 | |||
1986 | #define NV20_3D_POINT_PARAMETER(i0) (0x00000a30 + 0x4*(i0)) |
||
1987 | #define NV20_3D_POINT_PARAMETER__ESIZE 0x00000004 |
||
1988 | #define NV20_3D_POINT_PARAMETER__LEN 0x00000008 |
||
1989 | |||
1990 | #define NV20_3D_POLYGON_STIPPLE_ENABLE 0x0000147c |
||
1991 | |||
1992 | #define NV20_3D_POLYGON_STIPPLE_PATTERN(i0) (0x00001480 + 0x4*(i0)) |
||
1993 | #define NV20_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004 |
||
1994 | #define NV20_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020 |
||
1995 | |||
1996 | #define NV20_3D_COLOR_LOGIC_OP_ENABLE 0x000017bc |
||
1997 | |||
1998 | #define NV20_3D_COLOR_LOGIC_OP_OP 0x000017c0 |
||
1999 | #define NV20_3D_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 |
||
2000 | #define NV20_3D_COLOR_LOGIC_OP_OP_AND 0x00001501 |
||
2001 | #define NV20_3D_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 |
||
2002 | #define NV20_3D_COLOR_LOGIC_OP_OP_COPY 0x00001503 |
||
2003 | #define NV20_3D_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 |
||
2004 | #define NV20_3D_COLOR_LOGIC_OP_OP_NOOP 0x00001505 |
||
2005 | #define NV20_3D_COLOR_LOGIC_OP_OP_XOR 0x00001506 |
||
2006 | #define NV20_3D_COLOR_LOGIC_OP_OP_OR 0x00001507 |
||
2007 | #define NV20_3D_COLOR_LOGIC_OP_OP_NOR 0x00001508 |
||
2008 | #define NV20_3D_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 |
||
2009 | #define NV20_3D_COLOR_LOGIC_OP_OP_INVERT 0x0000150a |
||
2010 | #define NV20_3D_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b |
||
2011 | #define NV20_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c |
||
2012 | #define NV20_3D_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d |
||
2013 | #define NV20_3D_COLOR_LOGIC_OP_OP_NAND 0x0000150e |
||
2014 | #define NV20_3D_COLOR_LOGIC_OP_OP_SET 0x0000150f |
||
2015 | |||
2016 | #define NV20_3D_DEPTH_CLAMP 0x00001d78 |
||
2017 | |||
2018 | #define NV20_3D_MULTISAMPLE_CONTROL 0x00001d7c |
||
2019 | |||
2020 | |||
2021 | #define NV20_3D_CLEAR_DEPTH_VALUE 0x00001d8c |
||
2022 | |||
2023 | #define NV20_3D_CLEAR_VALUE 0x00001d90 |
||
2024 | |||
2025 | #define NV20_3D_CLEAR_BUFFERS 0x00001d94 |
||
2026 | #define NV20_3D_CLEAR_BUFFERS_COLOR_A 0x00000080 |
||
2027 | #define NV20_3D_CLEAR_BUFFERS_COLOR_B 0x00000040 |
||
2028 | #define NV20_3D_CLEAR_BUFFERS_COLOR_G 0x00000020 |
||
2029 | #define NV20_3D_CLEAR_BUFFERS_COLOR_R 0x00000010 |
||
2030 | #define NV20_3D_CLEAR_BUFFERS_STENCIL 0x00000002 |
||
2031 | #define NV20_3D_CLEAR_BUFFERS_DEPTH 0x00000001 |
||
2032 | |||
2033 | |||
2034 | #define NV25_3D_DMA_HIERZ 0x000001b0 |
||
2035 | |||
2036 | #define NV25_3D_HIERZ_PITCH 0x0000022c |
||
2037 | |||
2038 | #define NV25_3D_HIERZ_OFFSET 0x00000230 |
||
2039 | |||
2040 | #define NV20_3D_UNK09F8 0x000009f8 |
||
2041 | |||
2042 | #define NV20_3D_UNK09FC 0x000009fc |
||
2043 | |||
2044 | #define NV20_3D_UNK17CC 0x000017cc |
||
2045 | |||
2046 | #define NV20_3D_UNK17E0 0x000017e0 |
||
2047 | |||
2048 | #define NV20_3D_UNK17E4 0x000017e4 |
||
2049 | |||
2050 | #define NV20_3D_UNK17E8 0x000017e8 |
||
2051 | |||
2052 | #define NV20_3D_UNK17EC 0x000017ec |
||
2053 | |||
2054 | #define NV20_3D_UNK17F0 0x000017f0 |
||
2055 | |||
2056 | #define NV20_3D_UNK17F4 0x000017f4 |
||
2057 | |||
2058 | #define NV20_3D_UNK1D80 0x00001d80 |
||
2059 | |||
2060 | #define NV20_3D_UNK1D84 0x00001d84 |
||
2061 | |||
2062 | #define NV20_3D_UNK1E68 0x00001e68 |
||
2063 | |||
2064 | #define NV20_3D_UNK1E98 0x00001e98 |
||
2065 | |||
2066 | |||
2067 | #define NV25_3D_UNK01AC 0x000001ac |
||
2068 | |||
2069 | #define NV25_3D_UNK0A1C 0x00000a1c |
||
2070 | |||
2071 | #define NV25_3D_UNK1D88 0x00001d88 |
||
2072 | |||
2073 | #define NV25_3D_UNK1DA4 0x00001da4 |
||
2074 | |||
2075 | |||
2076 | #endif /* NV20_3D_XML */ |