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4358 Serge 1
/*
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 * Copyright © 2009 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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 * IN THE SOFTWARE.
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 *
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 * Authors:
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 *    Eric Anholt 
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 *
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 */
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#include "brw_context.h"
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#include "brw_state.h"
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#include "brw_defines.h"
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#include "intel_batchbuffer.h"
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#include "main/fbobject.h"
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static void
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gen6_upload_scissor_state(struct brw_context *brw)
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{
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   struct gl_context *ctx = &brw->ctx;
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   const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
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   struct gen6_scissor_rect *scissor;
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   uint32_t scissor_state_offset;
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   scissor = brw_state_batch(brw, AUB_TRACE_SCISSOR_STATE,
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			     sizeof(*scissor), 32, &scissor_state_offset);
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   /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT */
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   /* The scissor only needs to handle the intersection of drawable and
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    * scissor rect.  Clipping to the boundaries of static shared buffers
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    * for front/back/depth is covered by looping over cliprects in brw_draw.c.
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    *
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    * Note that the hardware's coordinates are inclusive, while Mesa's min is
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    * inclusive but max is exclusive.
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    */
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   if (ctx->DrawBuffer->_Xmin == ctx->DrawBuffer->_Xmax ||
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       ctx->DrawBuffer->_Ymin == ctx->DrawBuffer->_Ymax) {
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      /* If the scissor was out of bounds and got clamped to 0
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       * width/height at the bounds, the subtraction of 1 from
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       * maximums could produce a negative number and thus not clip
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       * anything.  Instead, just provide a min > max scissor inside
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       * the bounds, which produces the expected no rendering.
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       */
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      scissor->xmin = 1;
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      scissor->xmax = 0;
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      scissor->ymin = 1;
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      scissor->ymax = 0;
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   } else if (render_to_fbo) {
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      /* texmemory: Y=0=bottom */
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      scissor->xmin = ctx->DrawBuffer->_Xmin;
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      scissor->xmax = ctx->DrawBuffer->_Xmax - 1;
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      scissor->ymin = ctx->DrawBuffer->_Ymin;
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      scissor->ymax = ctx->DrawBuffer->_Ymax - 1;
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   }
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   else {
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      /* memory: Y=0=top */
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      scissor->xmin = ctx->DrawBuffer->_Xmin;
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      scissor->xmax = ctx->DrawBuffer->_Xmax - 1;
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      scissor->ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax;
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      scissor->ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1;
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   }
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   BEGIN_BATCH(2);
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   OUT_BATCH(_3DSTATE_SCISSOR_STATE_POINTERS << 16 | (2 - 2));
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   OUT_BATCH(scissor_state_offset);
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   ADVANCE_BATCH();
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}
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const struct brw_tracked_state gen6_scissor_state = {
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   .dirty = {
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      .mesa = _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT,
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      .brw = BRW_NEW_BATCH,
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      .cache = 0,
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   },
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   .emit = gen6_upload_scissor_state,
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};