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/*
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 * (C) Copyright IBM Corporation 2005
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sub license,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
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 * IBM,
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 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 */
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#include 
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#include 
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#include "indirect.h"
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#include "glxclient.h"
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#include "indirect_vertex_array.h"
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#include 
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#if !defined(__GNUC__)
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#  define __builtin_expect(x, y) x
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#endif
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static void
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do_vertex_attrib_enable(GLuint index, GLboolean val)
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{
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   struct glx_context *gc = __glXGetCurrentContext();
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   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
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   if (!__glXSetArrayEnable(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB,
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                            index, val)) {
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      __glXSetError(gc, GL_INVALID_ENUM);
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   }
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}
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void
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__indirect_glEnableVertexAttribArray(GLuint index)
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{
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   do_vertex_attrib_enable(index, GL_TRUE);
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}
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void
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__indirect_glDisableVertexAttribArray(GLuint index)
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{
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   do_vertex_attrib_enable(index, GL_FALSE);
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}
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static void
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get_parameter(unsigned opcode, unsigned size, GLenum target, GLuint index,
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              void *params)
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{
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   struct glx_context *const gc = __glXGetCurrentContext();
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   Display *const dpy = gc->currentDpy;
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   const GLuint cmdlen = 12;
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   if (__builtin_expect(dpy != NULL, 1)) {
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      GLubyte const *pc = __glXSetupVendorRequest(gc,
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                                                  X_GLXVendorPrivateWithReply,
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                                                  opcode, cmdlen);
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      *((GLenum *) (pc + 0)) = target;
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      *((GLuint *) (pc + 4)) = index;
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      *((GLuint *) (pc + 8)) = 0;
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      (void) __glXReadReply(dpy, size, params, GL_FALSE);
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      UnlockDisplay(dpy);
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      SyncHandle();
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   }
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   return;
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}
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void
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__indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index,
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                                         GLfloat * params)
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{
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   get_parameter(1296, 4, target, index, params);
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}
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void
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__indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index,
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                                         GLdouble * params)
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{
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   get_parameter(1297, 8, target, index, params);
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}
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void
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__indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index,
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                                           GLfloat * params)
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{
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   get_parameter(1305, 4, target, index, params);
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}
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void
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__indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index,
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                                           GLdouble * params)
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{
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   get_parameter(1306, 8, target, index, params);
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}
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void
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__indirect_glGetVertexAttribPointerv(GLuint index, GLenum pname,
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                                       GLvoid ** pointer)
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{
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   struct glx_context *const gc = __glXGetCurrentContext();
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   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
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   if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
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      __glXSetError(gc, GL_INVALID_ENUM);
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   }
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   if (!__glXGetArrayPointer(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB,
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                             index, pointer)) {
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      __glXSetError(gc, GL_INVALID_VALUE);
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   }
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}
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/**
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 * Get the selected attribute from the vertex array state vector.
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 *
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 * \returns
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 * On success \c GL_TRUE is returned.  Otherwise, \c GL_FALSE is returned.
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 */
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static GLboolean
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get_attrib_array_data(__GLXattribute * state, GLuint index, GLenum cap,
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                      GLintptr * data)
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{
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   GLboolean retval = GL_FALSE;
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   const GLenum attrib = GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB;
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   switch (cap) {
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   case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
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      retval = __glXGetArrayEnable(state, attrib, index, data);
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      break;
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   case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
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      retval = __glXGetArraySize(state, attrib, index, data);
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      break;
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   case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
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      retval = __glXGetArrayStride(state, attrib, index, data);
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      break;
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   case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
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      retval = __glXGetArrayType(state, attrib, index, data);
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      break;
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   case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
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      retval = __glXGetArrayNormalized(state, attrib, index, data);
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      break;
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   }
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   return retval;
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}
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static void
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get_vertex_attrib(struct glx_context * gc, unsigned vop,
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                  GLuint index, GLenum pname, xReply * reply)
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{
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   Display *const dpy = gc->currentDpy;
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   GLubyte *const pc = __glXSetupVendorRequest(gc,
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                                               X_GLXVendorPrivateWithReply,
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                                               vop, 8);
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   *((uint32_t *) (pc + 0)) = index;
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   *((uint32_t *) (pc + 4)) = pname;
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   (void) _XReply(dpy, reply, 0, False);
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}
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void
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__indirect_glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params)
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{
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   struct glx_context *const gc = __glXGetCurrentContext();
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   Display *const dpy = gc->currentDpy;
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   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
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   xGLXSingleReply reply;
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   get_vertex_attrib(gc, 1303, index, pname, (xReply *) & reply);
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   if (reply.size != 0) {
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      GLintptr data;
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      if (get_attrib_array_data(state, index, pname, &data)) {
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         *params = (GLint) data;
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      }
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      else {
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         if (reply.size == 1) {
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            *params = (GLint) reply.pad3;
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         }
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         else {
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            _XRead(dpy, (void *) params, 4 * reply.size);
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         }
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      }
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   }
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   UnlockDisplay(dpy);
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   SyncHandle();
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}
226
 
227
 
228
void
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__indirect_glGetVertexAttribfv(GLuint index, GLenum pname,
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                                  GLfloat * params)
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{
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   struct glx_context *const gc = __glXGetCurrentContext();
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   Display *const dpy = gc->currentDpy;
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   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
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   xGLXSingleReply reply;
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   get_vertex_attrib(gc, 1302, index, pname, (xReply *) & reply);
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   if (reply.size != 0) {
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      GLintptr data;
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      if (get_attrib_array_data(state, index, pname, &data)) {
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         *params = (GLfloat) data;
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      }
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      else {
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         if (reply.size == 1) {
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            (void) memcpy(params, &reply.pad3, sizeof(GLfloat));
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         }
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         else {
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            _XRead(dpy, (void *) params, 4 * reply.size);
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         }
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      }
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   }
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   UnlockDisplay(dpy);
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   SyncHandle();
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}
260
 
261
 
262
void
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__indirect_glGetVertexAttribdv(GLuint index, GLenum pname,
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                                  GLdouble * params)
265
{
266
   struct glx_context *const gc = __glXGetCurrentContext();
267
   Display *const dpy = gc->currentDpy;
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   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
269
   xGLXSingleReply reply;
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271
 
272
   get_vertex_attrib(gc, 1301, index, pname, (xReply *) & reply);
273
 
274
   if (reply.size != 0) {
275
      GLintptr data;
276
 
277
 
278
      if (get_attrib_array_data(state, index, pname, &data)) {
279
         *params = (GLdouble) data;
280
      }
281
      else {
282
         if (reply.size == 1) {
283
            (void) memcpy(params, &reply.pad3, sizeof(GLdouble));
284
         }
285
         else {
286
            _XRead(dpy, (void *) params, 8 * reply.size);
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         }
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      }
289
   }
290
 
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   UnlockDisplay(dpy);
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   SyncHandle();
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}