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4358 Serge 1
/*
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 * Copyright © 2011 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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/**
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 * \file test_optpass.cpp
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 *
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 * Standalone test for optimization passes.
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 *
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 * This file provides the "optpass" command for the standalone
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 * glsl_test app.  It accepts either GLSL or high-level IR as input,
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 * and performs the optimiation passes specified on the command line.
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 * It outputs the IR, both before and after optimiations.
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 */
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#include 
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#include 
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#include 
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#include 
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#include "ast.h"
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#include "ir_optimization.h"
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#include "program.h"
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#include "ir_reader.h"
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#include "standalone_scaffolding.h"
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using namespace std;
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static string read_stdin_to_eof()
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{
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   stringbuf sb;
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   cin.get(sb, '\0');
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   return sb.str();
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}
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55
static GLboolean
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do_optimization(struct exec_list *ir, const char *optimization,
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                const struct gl_shader_compiler_options *options)
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{
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   int int_0;
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   int int_1;
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   int int_2;
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   int int_3;
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   int int_4;
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   if (sscanf(optimization, "do_common_optimization ( %d , %d ) ",
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              &int_0, &int_1) == 2) {
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      return do_common_optimization(ir, int_0 != 0, false, int_1, options);
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   } else if (strcmp(optimization, "do_algebraic") == 0) {
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      return do_algebraic(ir);
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   } else if (strcmp(optimization, "do_constant_folding") == 0) {
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      return do_constant_folding(ir);
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   } else if (strcmp(optimization, "do_constant_variable") == 0) {
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      return do_constant_variable(ir);
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   } else if (strcmp(optimization, "do_constant_variable_unlinked") == 0) {
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      return do_constant_variable_unlinked(ir);
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   } else if (strcmp(optimization, "do_copy_propagation") == 0) {
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      return do_copy_propagation(ir);
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   } else if (strcmp(optimization, "do_copy_propagation_elements") == 0) {
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      return do_copy_propagation_elements(ir);
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   } else if (strcmp(optimization, "do_constant_propagation") == 0) {
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      return do_constant_propagation(ir);
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   } else if (strcmp(optimization, "do_dead_code") == 0) {
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      return do_dead_code(ir, false);
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   } else if (strcmp(optimization, "do_dead_code_local") == 0) {
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      return do_dead_code_local(ir);
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   } else if (strcmp(optimization, "do_dead_code_unlinked") == 0) {
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      return do_dead_code_unlinked(ir);
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   } else if (strcmp(optimization, "do_dead_functions") == 0) {
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      return do_dead_functions(ir);
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   } else if (strcmp(optimization, "do_function_inlining") == 0) {
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      return do_function_inlining(ir);
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   } else if (sscanf(optimization,
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                     "do_lower_jumps ( %d , %d , %d , %d , %d ) ",
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                     &int_0, &int_1, &int_2, &int_3, &int_4) == 5) {
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      return do_lower_jumps(ir, int_0 != 0, int_1 != 0, int_2 != 0,
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                            int_3 != 0, int_4 != 0);
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   } else if (strcmp(optimization, "do_lower_texture_projection") == 0) {
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      return do_lower_texture_projection(ir);
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   } else if (strcmp(optimization, "do_if_simplification") == 0) {
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      return do_if_simplification(ir);
101
   } else if (sscanf(optimization, "lower_if_to_cond_assign ( %d ) ",
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                     &int_0) == 1) {
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      return lower_if_to_cond_assign(ir, int_0);
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   } else if (strcmp(optimization, "do_mat_op_to_vec") == 0) {
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      return do_mat_op_to_vec(ir);
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   } else if (strcmp(optimization, "do_noop_swizzle") == 0) {
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      return do_noop_swizzle(ir);
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   } else if (strcmp(optimization, "do_structure_splitting") == 0) {
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      return do_structure_splitting(ir);
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   } else if (strcmp(optimization, "do_swizzle_swizzle") == 0) {
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      return do_swizzle_swizzle(ir);
112
   } else if (strcmp(optimization, "do_tree_grafting") == 0) {
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      return do_tree_grafting(ir);
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   } else if (strcmp(optimization, "do_vec_index_to_cond_assign") == 0) {
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      return do_vec_index_to_cond_assign(ir);
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   } else if (strcmp(optimization, "do_vec_index_to_swizzle") == 0) {
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      return do_vec_index_to_swizzle(ir);
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   } else if (strcmp(optimization, "lower_discard") == 0) {
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      return lower_discard(ir);
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   } else if (sscanf(optimization, "lower_instructions ( %d ) ",
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                     &int_0) == 1) {
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      return lower_instructions(ir, int_0);
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   } else if (strcmp(optimization, "lower_noise") == 0) {
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      return lower_noise(ir);
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   } else if (sscanf(optimization, "lower_variable_index_to_cond_assign "
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                     "( %d , %d , %d , %d ) ", &int_0, &int_1, &int_2,
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                     &int_3) == 4) {
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      return lower_variable_index_to_cond_assign(ir, int_0 != 0, int_1 != 0,
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                                                 int_2 != 0, int_3 != 0);
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   } else if (sscanf(optimization, "lower_quadop_vector ( %d ) ",
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                     &int_0) == 1) {
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      return lower_quadop_vector(ir, int_0 != 0);
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   } else if (strcmp(optimization, "optimize_redundant_jumps") == 0) {
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      return optimize_redundant_jumps(ir);
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   } else {
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      printf("Unrecognized optimization %s\n", optimization);
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      exit(EXIT_FAILURE);
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      return false;
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   }
140
}
141
 
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static GLboolean
143
do_optimization_passes(struct exec_list *ir, char **optimizations,
144
                       int num_optimizations, bool quiet,
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                       const struct gl_shader_compiler_options *options)
146
{
147
   GLboolean overall_progress = false;
148
 
149
   for (int i = 0; i < num_optimizations; ++i) {
150
      const char *optimization = optimizations[i];
151
      if (!quiet) {
152
         printf("*** Running optimization %s...", optimization);
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      }
154
      GLboolean progress = do_optimization(ir, optimization, options);
155
      if (!quiet) {
156
         printf("%s\n", progress ? "progress" : "no progress");
157
      }
158
      validate_ir_tree(ir);
159
 
160
      overall_progress = overall_progress || progress;
161
   }
162
 
163
   return overall_progress;
164
}
165
 
166
int test_optpass(int argc, char **argv)
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{
168
   int input_format_ir = 0; /* 0=glsl, 1=ir */
169
   int loop = 0;
170
   int shader_type = GL_VERTEX_SHADER;
171
   int quiet = 0;
172
 
173
   const struct option optpass_opts[] = {
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      { "input-ir", no_argument, &input_format_ir, 1 },
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      { "input-glsl", no_argument, &input_format_ir, 0 },
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      { "loop", no_argument, &loop, 1 },
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      { "vertex-shader", no_argument, &shader_type, GL_VERTEX_SHADER },
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      { "fragment-shader", no_argument, &shader_type, GL_FRAGMENT_SHADER },
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      { "quiet", no_argument, &quiet, 1 },
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      { NULL, 0, NULL, 0 }
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   };
182
 
183
   int idx = 0;
184
   int c;
185
   while ((c = getopt_long(argc, argv, "", optpass_opts, &idx)) != -1) {
186
      if (c != 0) {
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         printf("*** usage: %s optpass  \n", argv[0]);
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         printf("\n");
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         printf("Possible options are:\n");
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         printf("  --input-ir: input format is IR\n");
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         printf("  --input-glsl: input format is GLSL (the default)\n");
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         printf("  --loop: run optimizations repeatedly until no progress\n");
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         printf("  --vertex-shader: test with a vertex shader (the default)\n");
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         printf("  --fragment-shader: test with a fragment shader\n");
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         exit(EXIT_FAILURE);
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      }
197
   }
198
 
199
   struct gl_context local_ctx;
200
   struct gl_context *ctx = &local_ctx;
201
   initialize_context_to_defaults(ctx, API_OPENGL_COMPAT);
202
 
203
   ctx->Driver.NewShader = _mesa_new_shader;
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205
   struct gl_shader *shader = rzalloc(NULL, struct gl_shader);
206
   shader->Type = shader_type;
207
 
208
   string input = read_stdin_to_eof();
209
 
210
   struct _mesa_glsl_parse_state *state
211
      = new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader);
212
 
213
   if (input_format_ir) {
214
      shader->ir = new(shader) exec_list;
215
      _mesa_glsl_initialize_types(state);
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      _mesa_glsl_read_ir(state, shader->ir, input.c_str(), true);
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   } else {
218
      shader->Source = input.c_str();
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      const char *source = shader->Source;
220
      state->error = glcpp_preprocess(state, &source, &state->info_log,
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                                state->extensions, ctx) != 0;
222
 
223
      if (!state->error) {
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         _mesa_glsl_lexer_ctor(state, source);
225
         _mesa_glsl_parse(state);
226
         _mesa_glsl_lexer_dtor(state);
227
      }
228
 
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      shader->ir = new(shader) exec_list;
230
      if (!state->error && !state->translation_unit.is_empty())
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         _mesa_ast_to_hir(shader->ir, state);
232
   }
233
 
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   /* Print out the initial IR */
235
   if (!state->error && !quiet) {
236
      printf("*** pre-optimization IR:\n");
237
      _mesa_print_ir(shader->ir, state);
238
      printf("\n--\n");
239
   }
240
 
241
   /* Optimization passes */
242
   if (!state->error) {
243
      GLboolean progress;
244
      const struct gl_shader_compiler_options *options =
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         &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(shader_type)];
246
      do {
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         progress = do_optimization_passes(shader->ir, &argv[optind],
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                                           argc - optind, quiet != 0, options);
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      } while (loop && progress);
250
   }
251
 
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   /* Print out the resulting IR */
253
   if (!state->error) {
254
      if (!quiet) {
255
         printf("*** resulting IR:\n");
256
      }
257
      _mesa_print_ir(shader->ir, state);
258
      if (!quiet) {
259
         printf("\n--\n");
260
      }
261
   }
262
 
263
   if (state->error) {
264
      printf("*** error(s) occurred:\n");
265
      printf("%s\n", state->info_log);
266
      printf("--\n");
267
   }
268
 
269
   ralloc_free(state);
270
   ralloc_free(shader);
271
 
272
   return state->error;
273
}
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