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4358 | Serge | 1 | /* |
2 | * Copyright © 2013 Intel Corporation |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person obtaining a |
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5 | * copy of this software and associated documentation files (the "Software"), |
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6 | * to deal in the Software without restriction, including without limitation |
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7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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8 | * and/or sell copies of the Software, and to permit persons to whom the |
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9 | * Software is furnished to do so, subject to the following conditions: |
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10 | * |
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11 | * The above copyright notice and this permission notice (including the next |
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12 | * paragraph) shall be included in all copies or substantial portions of the |
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13 | * Software. |
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14 | * |
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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21 | * DEALINGS IN THE SOFTWARE. |
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22 | */ |
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23 | |||
24 | /** |
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25 | * \file opt_flip_matrices.cpp |
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26 | * |
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27 | * Convert (matrix * vector) operations to (vector * matrixTranspose), |
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28 | * which can be done using dot products rather than multiplies and adds. |
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29 | * On some hardware, this is more efficient. |
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30 | * |
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31 | * This currently only does the conversion for built-in matrices which |
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32 | * already have transposed equivalents. Namely, gl_ModelViewProjectionMatrix |
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33 | * and gl_TextureMatrix. |
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34 | */ |
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35 | #include "ir.h" |
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36 | #include "ir_optimization.h" |
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37 | #include "main/macros.h" |
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38 | |||
39 | namespace { |
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40 | class matrix_flipper : public ir_hierarchical_visitor { |
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41 | public: |
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42 | matrix_flipper(exec_list *instructions) |
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43 | { |
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44 | progress = false; |
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45 | mvp_transpose = NULL; |
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46 | texmat_transpose = NULL; |
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47 | |||
48 | foreach_list(n, instructions) { |
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49 | ir_instruction *ir = (ir_instruction *) n; |
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50 | ir_variable *var = ir->as_variable(); |
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51 | if (!var) |
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52 | continue; |
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53 | if (strcmp(var->name, "gl_ModelViewProjectionMatrixTranspose") == 0) |
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54 | mvp_transpose = var; |
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55 | if (strcmp(var->name, "gl_TextureMatrixTranspose") == 0) |
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56 | texmat_transpose = var; |
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57 | } |
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58 | } |
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59 | |||
60 | ir_visitor_status visit_enter(ir_expression *ir); |
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61 | |||
62 | bool progress; |
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63 | |||
64 | private: |
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65 | ir_variable *mvp_transpose; |
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66 | ir_variable *texmat_transpose; |
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67 | }; |
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68 | } |
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69 | |||
70 | ir_visitor_status |
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71 | matrix_flipper::visit_enter(ir_expression *ir) |
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72 | { |
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73 | if (ir->operation != ir_binop_mul || |
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74 | !ir->operands[0]->type->is_matrix() || |
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75 | !ir->operands[1]->type->is_vector()) |
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76 | return visit_continue; |
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77 | |||
78 | ir_variable *mat_var = ir->operands[0]->variable_referenced(); |
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79 | if (!mat_var) |
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80 | return visit_continue; |
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81 | |||
82 | if (mvp_transpose && |
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83 | strcmp(mat_var->name, "gl_ModelViewProjectionMatrix") == 0) { |
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84 | #ifndef NDEBUG |
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85 | ir_dereference_variable *deref = ir->operands[0]->as_dereference_variable(); |
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86 | assert(deref && deref->var == mat_var); |
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87 | #endif |
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88 | |||
89 | void *mem_ctx = ralloc_parent(ir); |
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90 | |||
91 | ir->operands[0] = ir->operands[1]; |
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92 | ir->operands[1] = new(mem_ctx) ir_dereference_variable(mvp_transpose); |
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93 | |||
94 | progress = true; |
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95 | } else if (texmat_transpose && |
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96 | strcmp(mat_var->name, "gl_TextureMatrix") == 0) { |
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97 | ir_dereference_array *array_ref = ir->operands[0]->as_dereference_array(); |
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98 | assert(array_ref != NULL); |
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99 | ir_dereference_variable *var_ref = array_ref->array->as_dereference_variable(); |
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100 | assert(var_ref && var_ref->var == mat_var); |
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101 | |||
102 | ir->operands[0] = ir->operands[1]; |
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103 | ir->operands[1] = array_ref; |
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104 | |||
105 | var_ref->var = texmat_transpose; |
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106 | |||
107 | texmat_transpose->max_array_access = |
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108 | MAX2(texmat_transpose->max_array_access, mat_var->max_array_access); |
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109 | |||
110 | progress = true; |
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111 | } |
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112 | |||
113 | return visit_continue; |
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114 | } |
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115 | |||
116 | bool |
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117 | opt_flip_matrices(struct exec_list *instructions) |
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118 | { |
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119 | matrix_flipper v(instructions); |
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120 | |||
121 | visit_list_elements(&v, instructions); |
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122 | |||
123 | return v.progress; |
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124 | } |