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4358 Serge 1
/*
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 * Copyright © 2010 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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/**
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 * \file opt_dead_functions.cpp
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 *
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 * Eliminates unused functions from the linked program.
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 */
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#include "ir.h"
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#include "ir_visitor.h"
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#include "ir_expression_flattening.h"
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#include "glsl_types.h"
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namespace {
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class signature_entry : public exec_node
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{
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public:
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   signature_entry(ir_function_signature *sig)
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   {
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      this->signature = sig;
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      this->used = false;
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   }
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   ir_function_signature *signature;
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   bool used;
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};
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class ir_dead_functions_visitor : public ir_hierarchical_visitor {
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public:
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   ir_dead_functions_visitor()
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   {
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      this->mem_ctx = ralloc_context(NULL);
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   }
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   ~ir_dead_functions_visitor()
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   {
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      ralloc_free(this->mem_ctx);
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   }
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   virtual ir_visitor_status visit_enter(ir_function_signature *);
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   virtual ir_visitor_status visit_enter(ir_call *);
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   signature_entry *get_signature_entry(ir_function_signature *var);
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   /* List of signature_entry */
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   exec_list signature_list;
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   void *mem_ctx;
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};
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} /* unnamed namespace */
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signature_entry *
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ir_dead_functions_visitor::get_signature_entry(ir_function_signature *sig)
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{
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   foreach_iter(exec_list_iterator, iter, this->signature_list) {
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      signature_entry *entry = (signature_entry *)iter.get();
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      if (entry->signature == sig)
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	 return entry;
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   }
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   signature_entry *entry = new(mem_ctx) signature_entry(sig);
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   this->signature_list.push_tail(entry);
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   return entry;
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}
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ir_visitor_status
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ir_dead_functions_visitor::visit_enter(ir_function_signature *ir)
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{
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   signature_entry *entry = this->get_signature_entry(ir);
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   if (strcmp(ir->function_name(), "main") == 0) {
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      entry->used = true;
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   }
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   return visit_continue;
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}
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ir_visitor_status
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ir_dead_functions_visitor::visit_enter(ir_call *ir)
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{
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   signature_entry *entry = this->get_signature_entry(ir->callee);
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   entry->used = true;
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   return visit_continue;
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}
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bool
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do_dead_functions(exec_list *instructions)
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{
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   ir_dead_functions_visitor v;
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   bool progress = false;
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   visit_list_elements(&v, instructions);
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   /* Now that we've figured out which function signatures are used, remove
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    * the unused ones, and remove function definitions that have no more
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    * signatures.
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    */
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    foreach_iter(exec_list_iterator, iter, v.signature_list) {
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      signature_entry *entry = (signature_entry *)iter.get();
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      if (!entry->used) {
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	 entry->signature->remove();
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	 delete entry->signature;
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	 progress = true;
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      }
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      delete(entry);
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   }
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   /* We don't just do this above when we nuked a signature because of
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    * const pointers.
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    */
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   foreach_iter(exec_list_iterator, iter, *instructions) {
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      ir_instruction *ir = (ir_instruction *)iter.get();
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      ir_function *func = ir->as_function();
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      if (func && func->signatures.is_empty()) {
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	 /* At this point (post-linking), the symbol table is no
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	  * longer in use, so not removing the function from the
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	  * symbol table should be OK.
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	  */
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	 func->remove();
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	 delete func;
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	 progress = true;
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      }
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   }
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   return progress;
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}