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/*
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 * Copyright © 2012 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
9
 * Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice (including the next
12
 * paragraph) shall be included in all copies or substantial portions of the
13
 * Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
23
 
24
/**
25
 * \file lower_ubo_reference.cpp
26
 *
27
 * IR lower pass to replace dereferences of variables in a uniform
28
 * buffer object with usage of ir_binop_ubo_load expressions, each of
29
 * which can read data up to the size of a vec4.
30
 *
31
 * This relieves drivers of the responsibility to deal with tricky UBO
32
 * layout issues like std140 structures and row_major matrices on
33
 * their own.
34
 */
35
 
36
#include "ir.h"
37
#include "ir_builder.h"
38
#include "ir_rvalue_visitor.h"
39
#include "main/macros.h"
40
 
41
using namespace ir_builder;
42
 
43
namespace {
44
class lower_ubo_reference_visitor : public ir_rvalue_enter_visitor {
45
public:
46
   lower_ubo_reference_visitor(struct gl_shader *shader)
47
   : shader(shader)
48
   {
49
   }
50
 
51
   void handle_rvalue(ir_rvalue **rvalue);
52
   void emit_ubo_loads(ir_dereference *deref, ir_variable *base_offset,
53
		       unsigned int deref_offset);
54
   ir_expression *ubo_load(const struct glsl_type *type,
55
			   ir_rvalue *offset);
56
 
57
   void *mem_ctx;
58
   struct gl_shader *shader;
59
   struct gl_uniform_buffer_variable *ubo_var;
60
   unsigned uniform_block;
61
   bool progress;
62
};
63
 
64
/**
65
 * Determine the name of the interface block field
66
 *
67
 * This is the name of the specific member as it would appear in the
68
 * \c gl_uniform_buffer_variable::Name field in the shader's
69
 * \c UniformBlocks array.
70
 */
71
static const char *
72
interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d)
73
{
74
   ir_constant *previous_index = NULL;
75
 
76
   while (d != NULL) {
77
      switch (d->ir_type) {
78
      case ir_type_dereference_variable: {
79
         ir_dereference_variable *v = (ir_dereference_variable *) d;
80
         if (previous_index
81
             && v->var->is_interface_instance()
82
             && v->var->type->is_array())
83
            return ralloc_asprintf(mem_ctx,
84
                                   "%s[%d]",
85
                                   base_name,
86
                                   previous_index->get_uint_component(0));
87
         else
88
            return base_name;
89
 
90
         break;
91
      }
92
 
93
      case ir_type_dereference_record: {
94
         ir_dereference_record *r = (ir_dereference_record *) d;
95
 
96
         d = r->record->as_dereference();
97
         break;
98
      }
99
 
100
      case ir_type_dereference_array: {
101
         ir_dereference_array *a = (ir_dereference_array *) d;
102
 
103
         d = a->array->as_dereference();
104
         previous_index = a->array_index->as_constant();
105
         break;
106
      }
107
 
108
      default:
109
         assert(!"Should not get here.");
110
         break;
111
      }
112
   }
113
 
114
   assert(!"Should not get here.");
115
   return NULL;
116
}
117
 
118
void
119
lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
120
{
121
   if (!*rvalue)
122
      return;
123
 
124
   ir_dereference *deref = (*rvalue)->as_dereference();
125
   if (!deref)
126
      return;
127
 
128
   ir_variable *var = deref->variable_referenced();
129
   if (!var || !var->is_in_uniform_block())
130
      return;
131
 
132
   mem_ctx = ralloc_parent(*rvalue);
133
 
134
   const char *const field_name =
135
      interface_field_name(mem_ctx, (char *) var->interface_type->name, deref);
136
 
137
   this->uniform_block = -1;
138
   for (unsigned i = 0; i < shader->NumUniformBlocks; i++) {
139
      if (strcmp(field_name, shader->UniformBlocks[i].Name) == 0) {
140
         this->uniform_block = i;
141
 
142
         struct gl_uniform_block *block = &shader->UniformBlocks[i];
143
 
144
         this->ubo_var = var->is_interface_instance()
145
            ? &block->Uniforms[0] : &block->Uniforms[var->location];
146
 
147
         break;
148
      }
149
   }
150
 
151
   assert(this->uniform_block != (unsigned) -1);
152
 
153
   ir_rvalue *offset = new(mem_ctx) ir_constant(0u);
154
   unsigned const_offset = 0;
155
   bool row_major = ubo_var->RowMajor;
156
 
157
   /* Calculate the offset to the start of the region of the UBO
158
    * dereferenced by *rvalue.  This may be a variable offset if an
159
    * array dereference has a variable index.
160
    */
161
   while (deref) {
162
      switch (deref->ir_type) {
163
      case ir_type_dereference_variable: {
164
	 const_offset += ubo_var->Offset;
165
	 deref = NULL;
166
	 break;
167
      }
168
 
169
      case ir_type_dereference_array: {
170
	 ir_dereference_array *deref_array = (ir_dereference_array *)deref;
171
	 unsigned array_stride;
172
	 if (deref_array->array->type->is_matrix() && row_major) {
173
	    /* When loading a vector out of a row major matrix, the
174
	     * step between the columns (vectors) is the size of a
175
	     * float, while the step between the rows (elements of a
176
	     * vector) is handled below in emit_ubo_loads.
177
	     */
178
	    array_stride = 4;
179
         } else if (deref_array->type->is_interface()) {
180
            /* We're processing an array dereference of an interface instance
181
	     * array.  The thing being dereferenced *must* be a variable
182
	     * dereference because intefaces cannot be embedded an other
183
	     * types.  In terms of calculating the offsets for the lowering
184
	     * pass, we don't care about the array index.  All elements of an
185
	     * interface instance array will have the same offsets relative to
186
	     * the base of the block that backs them.
187
             */
188
            assert(deref_array->array->as_dereference_variable());
189
            deref = deref_array->array->as_dereference();
190
            break;
191
	 } else {
192
	    array_stride = deref_array->type->std140_size(row_major);
193
	    array_stride = glsl_align(array_stride, 16);
194
	 }
195
 
196
	 ir_constant *const_index = deref_array->array_index->as_constant();
197
	 if (const_index) {
198
	    const_offset += array_stride * const_index->value.i[0];
199
	 } else {
200
	    offset = add(offset,
201
			 mul(deref_array->array_index,
202
			     new(mem_ctx) ir_constant(array_stride)));
203
	 }
204
	 deref = deref_array->array->as_dereference();
205
	 break;
206
      }
207
 
208
      case ir_type_dereference_record: {
209
	 ir_dereference_record *deref_record = (ir_dereference_record *)deref;
210
	 const glsl_type *struct_type = deref_record->record->type;
211
	 unsigned intra_struct_offset = 0;
212
 
213
	 unsigned max_field_align = 16;
214
	 for (unsigned int i = 0; i < struct_type->length; i++) {
215
	    const glsl_type *type = struct_type->fields.structure[i].type;
216
	    unsigned field_align = type->std140_base_alignment(row_major);
217
	    max_field_align = MAX2(field_align, max_field_align);
218
	    intra_struct_offset = glsl_align(intra_struct_offset, field_align);
219
 
220
	    if (strcmp(struct_type->fields.structure[i].name,
221
		       deref_record->field) == 0)
222
	       break;
223
	    intra_struct_offset += type->std140_size(row_major);
224
	 }
225
 
226
	 const_offset = glsl_align(const_offset, max_field_align);
227
	 const_offset += intra_struct_offset;
228
 
229
	 deref = deref_record->record->as_dereference();
230
	 break;
231
      }
232
      default:
233
	 assert(!"not reached");
234
	 deref = NULL;
235
	 break;
236
      }
237
   }
238
 
239
   /* Now that we've calculated the offset to the start of the
240
    * dereference, walk over the type and emit loads into a temporary.
241
    */
242
   const glsl_type *type = (*rvalue)->type;
243
   ir_variable *load_var = new(mem_ctx) ir_variable(type,
244
						    "ubo_load_temp",
245
						    ir_var_temporary);
246
   base_ir->insert_before(load_var);
247
 
248
   ir_variable *load_offset = new(mem_ctx) ir_variable(glsl_type::uint_type,
249
						       "ubo_load_temp_offset",
250
						       ir_var_temporary);
251
   base_ir->insert_before(load_offset);
252
   base_ir->insert_before(assign(load_offset, offset));
253
 
254
   deref = new(mem_ctx) ir_dereference_variable(load_var);
255
   emit_ubo_loads(deref, load_offset, const_offset);
256
   *rvalue = deref;
257
 
258
   progress = true;
259
}
260
 
261
ir_expression *
262
lower_ubo_reference_visitor::ubo_load(const glsl_type *type,
263
				      ir_rvalue *offset)
264
{
265
   return new(mem_ctx)
266
      ir_expression(ir_binop_ubo_load,
267
		    type,
268
		    new(mem_ctx) ir_constant(this->uniform_block),
269
		    offset);
270
 
271
}
272
 
273
/**
274
 * Takes LHS and emits a series of assignments into its components
275
 * from the UBO variable at variable_offset + deref_offset.
276
 *
277
 * Recursively calls itself to break the deref down to the point that
278
 * the ir_binop_ubo_load expressions generated are contiguous scalars
279
 * or vectors.
280
 */
281
void
282
lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
283
					    ir_variable *base_offset,
284
					    unsigned int deref_offset)
285
{
286
   if (deref->type->is_record()) {
287
      unsigned int field_offset = 0;
288
 
289
      for (unsigned i = 0; i < deref->type->length; i++) {
290
	 const struct glsl_struct_field *field =
291
	    &deref->type->fields.structure[i];
292
	 ir_dereference *field_deref =
293
	    new(mem_ctx) ir_dereference_record(deref->clone(mem_ctx, NULL),
294
					       field->name);
295
 
296
	 field_offset =
297
	    glsl_align(field_offset,
298
		       field->type->std140_base_alignment(ubo_var->RowMajor));
299
 
300
	 emit_ubo_loads(field_deref, base_offset, deref_offset + field_offset);
301
 
302
	 field_offset += field->type->std140_size(ubo_var->RowMajor);
303
      }
304
      return;
305
   }
306
 
307
   if (deref->type->is_array()) {
308
      unsigned array_stride =
309
	 glsl_align(deref->type->fields.array->std140_size(ubo_var->RowMajor),
310
		    16);
311
 
312
      for (unsigned i = 0; i < deref->type->length; i++) {
313
	 ir_constant *element = new(mem_ctx) ir_constant(i);
314
	 ir_dereference *element_deref =
315
	    new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
316
					      element);
317
	 emit_ubo_loads(element_deref, base_offset,
318
			deref_offset + i * array_stride);
319
      }
320
      return;
321
   }
322
 
323
   if (deref->type->is_matrix()) {
324
      for (unsigned i = 0; i < deref->type->matrix_columns; i++) {
325
	 ir_constant *col = new(mem_ctx) ir_constant(i);
326
	 ir_dereference *col_deref =
327
	    new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
328
					      col);
329
 
330
	 /* std140 always rounds the stride of arrays (and matrices)
331
	  * to a vec4, so matrices are always 16 between columns/rows.
332
	  */
333
	 emit_ubo_loads(col_deref, base_offset, deref_offset + i * 16);
334
      }
335
      return;
336
   }
337
 
338
   assert(deref->type->is_scalar() ||
339
	  deref->type->is_vector());
340
 
341
   if (!ubo_var->RowMajor) {
342
      ir_rvalue *offset = add(base_offset,
343
			      new(mem_ctx) ir_constant(deref_offset));
344
      base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
345
				    ubo_load(deref->type, offset)));
346
   } else {
347
      /* We're dereffing a column out of a row-major matrix, so we
348
       * gather the vector from each stored row.
349
      */
350
      assert(deref->type->base_type == GLSL_TYPE_FLOAT);
351
      /* Matrices, row_major or not, are stored as if they were
352
       * arrays of vectors of the appropriate size in std140.
353
       * Arrays have their strides rounded up to a vec4, so the
354
       * matrix stride is always 16.
355
       */
356
      unsigned matrix_stride = 16;
357
 
358
      for (unsigned i = 0; i < deref->type->vector_elements; i++) {
359
	 ir_rvalue *chan_offset =
360
	    add(base_offset,
361
		new(mem_ctx) ir_constant(deref_offset + i * matrix_stride));
362
 
363
	 base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
364
				       ubo_load(glsl_type::float_type,
365
						chan_offset),
366
				       (1U << i)));
367
      }
368
   }
369
}
370
 
371
} /* unnamed namespace */
372
 
373
void
374
lower_ubo_reference(struct gl_shader *shader, exec_list *instructions)
375
{
376
   lower_ubo_reference_visitor v(shader);
377
 
378
   /* Loop over the instructions lowering references, because we take
379
    * a deref of a UBO array using a UBO dereference as the index will
380
    * produce a collection of instructions all of which have cloned
381
    * UBO dereferences for that array index.
382
    */
383
   do {
384
      v.progress = false;
385
      visit_list_elements(&v, instructions);
386
   } while (v.progress);
387
}