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4358 | Serge | 1 | /* |
2 | * Copyright (c) 2013 Intel Corporation |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person obtaining a |
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5 | * copy of this software and associated documentation files (the "Software"), |
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6 | * to deal in the Software without restriction, including without limitation |
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7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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8 | * and/or sell copies of the Software, and to permit persons to whom the |
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9 | * Software is furnished to do so, subject to the following conditions: |
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10 | * |
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11 | * The above copyright notice and this permission notice (including the next |
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12 | * paragraph) shall be included in all copies or substantial portions of the |
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13 | * Software. |
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14 | * |
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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21 | * DEALINGS IN THE SOFTWARE. |
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22 | */ |
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23 | |||
24 | /** |
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25 | * \file lower_named_interface_blocks.cpp |
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26 | * |
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27 | * This lowering pass converts all interface blocks with instance names |
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28 | * into interface blocks without an instance name. |
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29 | * |
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30 | * For example, the following shader: |
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31 | * |
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32 | * out block { |
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33 | * float block_var; |
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34 | * } inst_name; |
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35 | * |
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36 | * main() |
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37 | * { |
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38 | * inst_name.block_var = 0.0; |
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39 | * } |
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40 | * |
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41 | * Is rewritten to: |
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42 | * |
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43 | * out block { |
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44 | * float block_var; |
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45 | * }; |
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46 | * |
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47 | * main() |
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48 | * { |
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49 | * block_var = 0.0; |
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50 | * } |
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51 | * |
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52 | * This takes place after the shader code has already been verified with |
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53 | * the interface name in place. |
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54 | * |
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55 | * The linking phase will use the interface block name rather than the |
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56 | * interface's instance name when linking interfaces. |
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57 | * |
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58 | * This modification to the ir allows our currently existing dead code |
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59 | * elimination to work with interface blocks without changes. |
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60 | */ |
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61 | |||
62 | #include "glsl_symbol_table.h" |
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63 | #include "ir.h" |
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64 | #include "ir_optimization.h" |
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65 | #include "ir_rvalue_visitor.h" |
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66 | #include "program/hash_table.h" |
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67 | |||
68 | class flatten_named_interface_blocks_declarations : public ir_rvalue_visitor |
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69 | { |
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70 | public: |
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71 | void * const mem_ctx; |
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72 | hash_table *interface_namespace; |
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73 | |||
74 | flatten_named_interface_blocks_declarations(void *mem_ctx) |
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75 | : mem_ctx(mem_ctx), |
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76 | interface_namespace(NULL) |
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77 | { |
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78 | } |
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79 | |||
80 | void run(exec_list *instructions); |
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81 | |||
82 | virtual ir_visitor_status visit_leave(ir_assignment *); |
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83 | virtual void handle_rvalue(ir_rvalue **rvalue); |
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84 | }; |
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85 | |||
86 | void |
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87 | flatten_named_interface_blocks_declarations::run(exec_list *instructions) |
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88 | { |
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89 | interface_namespace = hash_table_ctor(0, hash_table_string_hash, |
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90 | hash_table_string_compare); |
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91 | |||
92 | /* First pass: adjust instance block variables with an instance name |
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93 | * to not have an instance name. |
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94 | * |
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95 | * The interface block variables are stored in the interface_namespace |
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96 | * hash table so they can be used in the second pass. |
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97 | */ |
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98 | foreach_list_safe(node, instructions) { |
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99 | ir_variable *var = ((ir_instruction *) node)->as_variable(); |
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100 | if (!var || !var->is_interface_instance()) |
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101 | continue; |
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102 | |||
103 | /* It should be possible to handle uniforms during this pass, |
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104 | * but, this will require changes to the other uniform block |
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105 | * support code. |
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106 | */ |
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107 | if (var->mode == ir_var_uniform) |
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108 | continue; |
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109 | |||
110 | const glsl_type * iface_t = var->type; |
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111 | const glsl_type * array_t = NULL; |
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112 | exec_node *insert_pos = var; |
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113 | |||
114 | if (iface_t->is_array()) { |
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115 | array_t = iface_t; |
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116 | iface_t = array_t->fields.array; |
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117 | } |
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118 | |||
119 | assert (iface_t->is_interface()); |
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120 | |||
121 | for (unsigned i = 0; i < iface_t->length; i++) { |
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122 | const char * field_name = iface_t->fields.structure[i].name; |
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123 | char *iface_field_name = |
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124 | ralloc_asprintf(mem_ctx, "%s.%s", |
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125 | iface_t->name, field_name); |
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126 | |||
127 | ir_variable *found_var = |
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128 | (ir_variable *) hash_table_find(interface_namespace, |
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129 | iface_field_name); |
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130 | if (!found_var) { |
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131 | ir_variable *new_var; |
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132 | if (array_t == NULL) { |
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133 | char *var_name = |
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134 | ralloc_strdup(mem_ctx, iface_t->fields.structure[i].name); |
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135 | new_var = |
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136 | new(mem_ctx) ir_variable(iface_t->fields.structure[i].type, |
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137 | var_name, |
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138 | (ir_variable_mode) var->mode); |
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139 | } else { |
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140 | const glsl_type *new_array_type = |
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141 | glsl_type::get_array_instance( |
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142 | iface_t->fields.structure[i].type, |
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143 | array_t->length); |
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144 | char *var_name = |
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145 | ralloc_asprintf(mem_ctx, "%s[%d]", |
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146 | iface_t->fields.structure[i].name, |
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147 | array_t->length); |
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148 | new_var = |
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149 | new(mem_ctx) ir_variable(new_array_type, |
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150 | var_name, |
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151 | (ir_variable_mode) var->mode); |
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152 | } |
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153 | |||
154 | new_var->interface_type = iface_t; |
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155 | hash_table_insert(interface_namespace, new_var, |
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156 | iface_field_name); |
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157 | insert_pos->insert_after(new_var); |
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158 | insert_pos = new_var; |
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159 | } |
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160 | } |
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161 | var->remove(); |
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162 | } |
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163 | |||
164 | /* Second pass: visit all ir_dereference_record instances, and if they |
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165 | * reference an interface block, then flatten the refererence out. |
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166 | */ |
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167 | visit_list_elements(this, instructions); |
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168 | hash_table_dtor(interface_namespace); |
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169 | interface_namespace = NULL; |
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170 | } |
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171 | |||
172 | ir_visitor_status |
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173 | flatten_named_interface_blocks_declarations::visit_leave(ir_assignment *ir) |
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174 | { |
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175 | ir_dereference_record *lhs_rec = ir->lhs->as_dereference_record(); |
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176 | if (lhs_rec) { |
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177 | ir_rvalue *lhs_rec_tmp = lhs_rec; |
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178 | handle_rvalue(&lhs_rec_tmp); |
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179 | if (lhs_rec_tmp != lhs_rec) { |
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180 | ir->set_lhs(lhs_rec_tmp); |
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181 | } |
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182 | } |
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183 | return rvalue_visit(ir); |
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184 | } |
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185 | |||
186 | void |
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187 | flatten_named_interface_blocks_declarations::handle_rvalue(ir_rvalue **rvalue) |
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188 | { |
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189 | if (*rvalue == NULL) |
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190 | return; |
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191 | |||
192 | ir_dereference_record *ir = (*rvalue)->as_dereference_record(); |
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193 | if (ir == NULL) |
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194 | return; |
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195 | |||
196 | ir_variable *var = ir->variable_referenced(); |
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197 | if (var == NULL) |
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198 | return; |
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199 | |||
200 | if (!var->is_interface_instance()) |
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201 | return; |
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202 | |||
203 | /* It should be possible to handle uniforms during this pass, |
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204 | * but, this will require changes to the other uniform block |
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205 | * support code. |
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206 | */ |
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207 | if (var->mode == ir_var_uniform) |
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208 | return; |
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209 | |||
210 | if (var->interface_type != NULL) { |
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211 | char *iface_field_name = |
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212 | ralloc_asprintf(mem_ctx, "%s.%s", var->interface_type->name, |
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213 | ir->field); |
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214 | /* Find the variable in the set of flattened interface blocks */ |
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215 | ir_variable *found_var = |
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216 | (ir_variable *) hash_table_find(interface_namespace, |
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217 | iface_field_name); |
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218 | assert(found_var); |
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219 | |||
220 | ir_dereference_variable *deref_var = |
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221 | new(mem_ctx) ir_dereference_variable(found_var); |
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222 | |||
223 | ir_dereference_array *deref_array = |
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224 | ir->record->as_dereference_array(); |
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225 | if (deref_array != NULL) { |
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226 | *rvalue = |
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227 | new(mem_ctx) ir_dereference_array(deref_var, |
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228 | deref_array->array_index); |
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229 | } else { |
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230 | *rvalue = deref_var; |
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231 | } |
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232 | } |
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233 | } |
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234 | |||
235 | void |
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236 | lower_named_interface_blocks(void *mem_ctx, gl_shader *shader) |
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237 | { |
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238 | flatten_named_interface_blocks_declarations v_decl(mem_ctx); |
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239 | v_decl.run(shader->ir); |
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240 | }> |
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241 |