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4358 Serge 1
/*
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 * Copyright © 2010 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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/**
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 * \file ir_import_prototypes.cpp
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 * Import function prototypes from one IR tree into another.
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 *
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 * \author Ian Romanick
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 */
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#include "ir.h"
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#include "glsl_symbol_table.h"
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/**
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 * Visitor used to import function prototypes
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 *
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 * Normally the \c clone method of either \c ir_function or
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 * \c ir_function_signature could be used.  However, we don't want a complete
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 * clone of the \c ir_function_signature.  We want everything \b except the
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 * body of the function.
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 */
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class import_prototype_visitor : public ir_hierarchical_visitor {
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public:
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   /**
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    */
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   import_prototype_visitor(exec_list *list, glsl_symbol_table *symbols,
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			    void *mem_ctx)
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   {
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      this->mem_ctx = mem_ctx;
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      this->list = list;
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      this->symbols = symbols;
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      this->function = NULL;
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   }
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   virtual ir_visitor_status visit_enter(ir_function *ir)
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   {
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      assert(this->function == NULL);
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      this->function = this->symbols->get_function(ir->name);
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      if (!this->function) {
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	 this->function = new(this->mem_ctx) ir_function(ir->name);
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	 list->push_tail(this->function);
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	 /* Add the new function to the symbol table.
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	  */
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	 this->symbols->add_function(this->function);
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      }
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      return visit_continue;
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   }
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   virtual ir_visitor_status visit_leave(ir_function *ir)
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   {
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      (void) ir;
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      assert(this->function != NULL);
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      this->function = NULL;
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      return visit_continue;
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   }
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   ir_visitor_status visit_enter(ir_function_signature *ir)
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   {
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      assert(this->function != NULL);
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      ir_function_signature *copy = ir->clone_prototype(mem_ctx, NULL);
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      this->function->add_signature(copy);
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      /* Do not process child nodes of the ir_function_signature.  There can
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       * never be any nodes inside the ir_function_signature that we care
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       * about.  Instead continue with the next sibling.
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       */
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      return visit_continue_with_parent;
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   }
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private:
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   exec_list *list;
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   ir_function *function;
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   glsl_symbol_table *symbols;
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   void *mem_ctx;
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};
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/**
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 * Import function prototypes from one IR tree into another
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 *
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 * \param source   Source instruction stream containing functions whose
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 *                 prototypes are to be imported
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 * \param dest     Destination instruction stream where new \c ir_function and
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 *                 \c ir_function_signature nodes will be stored
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 * \param symbols  Symbol table where new functions will be stored
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 * \param mem_ctx  ralloc memory context used for new allocations
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 */
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void
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import_prototypes(const exec_list *source, exec_list *dest,
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		  glsl_symbol_table *symbols, void *mem_ctx)
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{
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   import_prototype_visitor v(dest, symbols, mem_ctx);
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   /* Making source be const is just extra documentation.
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    */
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   v.run(const_cast(source));
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}