Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
4358 Serge 1
/*
2
 * Copyright 2008 Corbin Simpson 
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * on the rights to use, copy, modify, merge, publish, distribute, sub
8
 * license, and/or sell copies of the Software, and to permit persons to whom
9
 * the Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice (including the next
12
 * paragraph) shall be included in all copies or substantial portions of the
13
 * Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21
 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
 
23
#ifndef R300_CONTEXT_H
24
#define R300_CONTEXT_H
25
 
26
#define R300_BUFFER_ALIGNMENT 64
27
 
28
#include "draw/draw_vertex.h"
29
 
30
#include "util/u_blitter.h"
31
 
32
#include "pipe/p_context.h"
33
#include "util/u_inlines.h"
34
#include "util/u_transfer.h"
35
 
36
#include "r300_defines.h"
37
#include "r300_screen.h"
38
#include "compiler/radeon_regalloc.h"
39
#include "../../winsys/radeon/drm/radeon_winsys.h"
40
 
41
struct u_upload_mgr;
42
struct r300_context;
43
struct r300_fragment_shader;
44
struct r300_vertex_shader;
45
struct r300_stencilref_context;
46
 
47
enum colormask_swizzle {
48
    COLORMASK_BGRA,
49
    COLORMASK_RGBA,
50
    COLORMASK_RRRR,
51
    COLORMASK_AAAA,
52
    COLORMASK_GRRG,
53
    COLORMASK_ARRA,
54
    COLORMASK_BGRX,
55
    COLORMASK_RGBX,
56
    COLORMASK_NUM_SWIZZLES
57
};
58
 
59
struct r300_atom {
60
    /* Name, for debugging. */
61
    const char* name;
62
    /* Opaque state. */
63
    void* state;
64
    /* Emit the state to the context. */
65
    void (*emit)(struct r300_context*, unsigned, void*);
66
    /* Upper bound on number of dwords to emit. */
67
    unsigned size;
68
    /* Whether this atom should be emitted. */
69
    boolean dirty;
70
    /* Whether this atom may be emitted with state == NULL. */
71
    boolean allow_null_state;
72
};
73
 
74
struct r300_aa_state {
75
    struct r300_surface *dest;
76
 
77
    uint32_t aa_config;
78
};
79
 
80
struct r300_blend_state {
81
    struct pipe_blend_state state;
82
 
83
    uint32_t cb_clamp[COLORMASK_NUM_SWIZZLES][8];
84
    uint32_t cb_noclamp[8];
85
    uint32_t cb_noclamp_noalpha[8];
86
    uint32_t cb_no_readwrite[8];
87
};
88
 
89
struct r300_blend_color_state {
90
    struct pipe_blend_color state;
91
    uint32_t cb[3];
92
};
93
 
94
struct r300_clip_state {
95
    uint32_t cb[29];
96
};
97
 
98
struct r300_dsa_state {
99
    struct pipe_depth_stencil_alpha_state dsa;
100
 
101
    /* This is actually a command buffer with named dwords. */
102
    uint32_t cb_begin;
103
    uint32_t z_buffer_control;  /* R300_ZB_CNTL: 0x4f00 */
104
    uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
105
    uint32_t stencil_ref_mask;  /* R300_ZB_STENCILREFMASK: 0x4f08 */
106
    uint32_t cb_reg;
107
    uint32_t stencil_ref_bf;    /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
108
    uint32_t cb_reg1;
109
    uint32_t alpha_value;       /* R500_FG_ALPHA_VALUE: 0x4be0 */
110
 
111
    /* Same, but without ZB reads and writes. */
112
    uint32_t cb_zb_no_readwrite[8]; /* ZB not bound */
113
 
114
    /* Emitted separately: */
115
    uint32_t alpha_function;
116
 
117
    /* Whether a two-sided stencil is enabled. */
118
    boolean two_sided;
119
    /* Whether a fallback should be used for a two-sided stencil ref value. */
120
    boolean two_sided_stencil_ref;
121
};
122
 
123
struct r300_hyperz_state {
124
    int flush;
125
    /* This is actually a command buffer with named dwords. */
126
    uint32_t cb_flush_begin;
127
    uint32_t zb_zcache_ctlstat;     /* R300_ZB_CACHE_CNTL */
128
    uint32_t cb_begin;
129
    uint32_t zb_bw_cntl;            /* R300_ZB_BW_CNTL */
130
    uint32_t cb_reg1;
131
    uint32_t zb_depthclearvalue;    /* R300_ZB_DEPTHCLEARVALUE */
132
    uint32_t cb_reg2;
133
    uint32_t sc_hyperz;             /* R300_SC_HYPERZ */
134
    uint32_t cb_reg3;
135
    uint32_t gb_z_peq_config;       /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
136
};
137
 
138
struct r300_gpu_flush {
139
    uint32_t cb_flush_clean[6];
140
};
141
 
142
#define RS_STATE_MAIN_SIZE 27
143
 
144
struct r300_rs_state {
145
    /* Original rasterizer state. */
146
    struct pipe_rasterizer_state rs;
147
    /* Draw-specific rasterizer state. */
148
    struct pipe_rasterizer_state rs_draw;
149
 
150
    /* Command buffers. */
151
    uint32_t cb_main[RS_STATE_MAIN_SIZE];
152
    uint32_t cb_poly_offset_zb16[5];
153
    uint32_t cb_poly_offset_zb24[5];
154
 
155
    /* The index to cb_main where the cull_mode register value resides. */
156
    unsigned cull_mode_index;
157
 
158
    /* Whether polygon offset is enabled. */
159
    boolean polygon_offset_enable;
160
 
161
    /* This is emitted in the draw function. */
162
    uint32_t color_control;         /* R300_GA_COLOR_CONTROL: 0x4278 */
163
};
164
 
165
struct r300_rs_block {
166
    uint32_t vap_vtx_state_cntl;  /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
167
    uint32_t vap_vsm_vtx_assm;    /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
168
    uint32_t vap_out_vtx_fmt[2];  /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
169
    uint32_t gb_enable;
170
 
171
    uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
172
    uint32_t count; /* R300_RS_COUNT */
173
    uint32_t inst_count; /* R300_RS_INST_COUNT */
174
    uint32_t inst[8]; /* R300_RS_INST_[0-7] */
175
};
176
 
177
struct r300_sampler_state {
178
    struct pipe_sampler_state state;
179
 
180
    uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
181
    uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
182
 
183
    /* Min/max LOD must be clamped to [0, last_level], thus
184
     * it's dependent on a currently bound texture */
185
    unsigned min_lod, max_lod;
186
};
187
 
188
struct r300_texture_format_state {
189
    uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
190
    uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
191
    uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
192
    uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
193
    uint32_t us_format0;   /* R500_US_FORMAT0_0: 0x4640 (through 15) */
194
};
195
 
196
struct r300_sampler_view {
197
    struct pipe_sampler_view base;
198
 
199
    /* For resource_copy_region. */
200
    unsigned width0_override;
201
    unsigned height0_override;
202
 
203
    /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
204
     * derived from base. */
205
    unsigned char swizzle[4];
206
 
207
    /* Copy of r300_texture::texture_format_state with format-specific bits
208
     * added. */
209
    struct r300_texture_format_state format;
210
 
211
    /* The texture cache region for this texture. */
212
    uint32_t texcache_region;
213
};
214
 
215
struct r300_texture_sampler_state {
216
    struct r300_texture_format_state format;
217
    uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
218
    uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
219
    uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
220
};
221
 
222
struct r300_textures_state {
223
    /* Textures. */
224
    struct r300_sampler_view *sampler_views[16];
225
    int sampler_view_count;
226
    /* Sampler states. */
227
    struct r300_sampler_state *sampler_states[16];
228
    int sampler_state_count;
229
 
230
    /* This is the merge of the texture and sampler states. */
231
    unsigned count;
232
    uint32_t tx_enable;         /* R300_TX_ENABLE: 0x4101 */
233
    struct r300_texture_sampler_state regs[16];
234
};
235
 
236
struct r300_vertex_stream_state {
237
    /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
238
    uint32_t vap_prog_stream_cntl[8];
239
    /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
240
    uint32_t vap_prog_stream_cntl_ext[8];
241
 
242
    unsigned count;
243
};
244
 
245
struct r300_invariant_state {
246
    uint32_t cb[24];
247
};
248
 
249
struct r300_vap_invariant_state {
250
    uint32_t cb[11];
251
};
252
 
253
struct r300_viewport_state {
254
    float xscale;         /* R300_VAP_VPORT_XSCALE:  0x2098 */
255
    float xoffset;        /* R300_VAP_VPORT_XOFFSET: 0x209c */
256
    float yscale;         /* R300_VAP_VPORT_YSCALE:  0x20a0 */
257
    float yoffset;        /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
258
    float zscale;         /* R300_VAP_VPORT_ZSCALE:  0x20a8 */
259
    float zoffset;        /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
260
    uint32_t vte_control; /* R300_VAP_VTE_CNTL:      0x20b0 */
261
};
262
 
263
struct r300_ztop_state {
264
    uint32_t z_buffer_top;      /* R300_ZB_ZTOP: 0x4f14 */
265
};
266
 
267
/* The next several objects are not pure Radeon state; they inherit from
268
 * various Gallium classes. */
269
 
270
struct r300_constant_buffer {
271
    /* Buffer of constants */
272
    uint32_t *ptr;
273
    /* Remapping table. */
274
    unsigned *remap_table;
275
    /* const buffer base */
276
    uint32_t buffer_base;
277
};
278
 
279
/* Query object.
280
 *
281
 * This is not a subclass of pipe_query because pipe_query is never
282
 * actually fully defined. So, rather than have it as a member, and do
283
 * subclass-style casting, we treat pipe_query as an opaque, and just
284
 * trust that our state tracker does not ever mess up query objects.
285
 */
286
struct r300_query {
287
    /* The kind of query. Currently only OQ is supported. */
288
    unsigned type;
289
    /* The number of pipes where query results are stored. */
290
    unsigned num_pipes;
291
    /* How many results have been written, in dwords. It's incremented
292
     * after end_query and flush. */
293
    unsigned num_results;
294
    /* if begin has been emitted */
295
    boolean begin_emitted;
296
 
297
    /* The buffer where query results are stored. */
298
    struct pb_buffer *buf;
299
    struct radeon_winsys_cs_handle *cs_buf;
300
};
301
 
302
struct r300_surface {
303
    struct pipe_surface base;
304
 
305
    /* Winsys buffer backing the texture. */
306
    struct pb_buffer *buf;
307
    struct radeon_winsys_cs_handle *cs_buf;
308
 
309
    enum radeon_bo_domain domain;
310
 
311
    uint32_t offset;    /* COLOROFFSET or DEPTHOFFSET. */
312
    uint32_t pitch;     /* COLORPITCH or DEPTHPITCH. */
313
    uint32_t pitch_zmask; /* ZMASK_PITCH */
314
    uint32_t pitch_hiz;   /* HIZ_PITCH */
315
    uint32_t pitch_cmask; /* CMASK_PITCH */
316
    uint32_t format;    /* US_OUT_FMT or ZB_FORMAT. */
317
 
318
    /* Parameters dedicated to the CBZB clear. */
319
    uint32_t cbzb_width;            /* Aligned width. */
320
    uint32_t cbzb_height;           /* Half of the height. */
321
    uint32_t cbzb_midpoint_offset;  /* DEPTHOFFSET. */
322
    uint32_t cbzb_pitch;            /* DEPTHPITCH. */
323
    uint32_t cbzb_format;           /* ZB_FORMAT. */
324
 
325
    /* Whether the CBZB clear is allowed on the surface. */
326
    boolean cbzb_allowed;
327
 
328
    unsigned colormask_swizzle;
329
};
330
 
331
struct r300_texture_desc {
332
    /* Width, height, and depth.
333
     * Most of the time, these are equal to pipe_texture::width0, height0,
334
     * and depth0. However, NPOT 3D textures must have dimensions aligned
335
     * to POT, and this is the only case when these variables differ from
336
     * pipe_texture. */
337
    unsigned width0, height0, depth0;
338
 
339
    /* Buffer tiling.
340
     * Macrotiling is specified per-level because small mipmaps cannot
341
     * be macrotiled. */
342
    enum radeon_bo_layout microtile;
343
    enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS];
344
 
345
    /* Offsets into the buffer. */
346
    unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
347
 
348
    /* Strides for each mip-level. */
349
    unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
350
 
351
    /* Size of one zslice or face or 2D image based on the texture target. */
352
    unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
353
 
354
    /* Total size of this texture, in bytes,
355
     * derived from the texture properties. */
356
    unsigned size_in_bytes;
357
 
358
    /**
359
     * If non-zero, override the natural texture layout with
360
     * a custom stride (in bytes).
361
     *
362
     * \note Mipmapping fails for textures with a non-natural layout!
363
     *
364
     * \sa r300_texture_get_stride
365
     */
366
    unsigned stride_in_bytes_override;
367
 
368
    /* Whether this texture has non-power-of-two dimensions.
369
     * It can be either a regular texture or a rectangle one. */
370
    boolean is_npot;
371
 
372
    /* This flag says that hardware must use the stride for addressing
373
     * instead of the width. */
374
    boolean uses_stride_addressing;
375
 
376
    /* Whether CBZB fast color clear is allowed on the miplevel. */
377
    boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
378
 
379
    /* Zbuffer compression info for each miplevel. */
380
    boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
381
    /* If zero, then disable Z compression/HiZ. */
382
    unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
383
    unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
384
    /* Zmask/HiZ strides for each miplevel. */
385
    unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
386
    unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
387
 
388
    /* CMASK info for AA buffers (no mipmapping). */
389
    unsigned cmask_dwords;
390
    unsigned cmask_stride_in_pixels;
391
};
392
 
393
struct r300_resource
394
{
395
    struct u_resource b;
396
 
397
    /* Winsys buffer backing this resource. */
398
    struct pb_buffer *buf;
399
    struct radeon_winsys_cs_handle *cs_buf;
400
    enum radeon_bo_domain domain;
401
 
402
    /* Constant buffers and SWTCL vertex and index buffers are in user
403
     * memory. */
404
    uint8_t *malloced_buffer;
405
 
406
    /* Texture description (addressing, layout, special features). */
407
    struct r300_texture_desc tex;
408
 
409
    /* This is the level tiling flags were last time set for.
410
     * It's used to prevent redundant tiling-flags changes from happening.*/
411
    unsigned surface_level;
412
};
413
 
414
struct r300_vertex_element_state {
415
    unsigned count;
416
    struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
417
    unsigned format_size[PIPE_MAX_ATTRIBS];
418
 
419
    /* The size of the vertex, in dwords. */
420
    unsigned vertex_size_dwords;
421
 
422
    struct r300_vertex_stream_state vertex_stream;
423
};
424
 
425
enum r300_hiz_func {
426
    HIZ_FUNC_NONE,
427
 
428
    /* The function, when determined, is set in stone
429
     * until the next HiZ clear. */
430
 
431
    /* MAX is written to the HiZ buffer.
432
     * Used for LESS, LEQUAL. */
433
    HIZ_FUNC_MAX,
434
 
435
    /* MIN is written to the HiZ buffer.
436
     * Used for GREATER, GEQUAL. */
437
    HIZ_FUNC_MIN,
438
};
439
 
440
/* For deferred fragment shader state validation. */
441
enum r300_fs_validity_status {
442
    FRAGMENT_SHADER_VALID,      /* No need to change/validate the FS. */
443
    FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */
444
    FRAGMENT_SHADER_DIRTY       /* Always validate the FS (if the FS was changed) */
445
};
446
 
447
struct r300_context {
448
    /* Parent class */
449
    struct pipe_context context;
450
 
451
    /* The interface to the windowing system, etc. */
452
    struct radeon_winsys *rws;
453
    /* The command stream. */
454
    struct radeon_winsys_cs *cs;
455
    /* Screen. */
456
    struct r300_screen *screen;
457
 
458
    /* Draw module. Used mostly for SW TCL. */
459
    struct draw_context* draw;
460
    /* Vertex buffer for SW TCL. */
461
    struct pb_buffer *vbo;
462
    struct radeon_winsys_cs_handle *vbo_cs;
463
    /* Offset and size into the SW TCL VBO. */
464
    size_t draw_vbo_offset;
465
 
466
    /* Accelerated blit support. */
467
    struct blitter_context* blitter;
468
    /* Stencil two-sided reference value fallback. */
469
    struct r300_stencilref_context *stencilref_fallback;
470
 
471
    /* The KIL opcode needs the first texture unit to be enabled
472
     * on r3xx-r4xx. In order to calm down the CS checker, we bind this
473
     * dummy texture there. */
474
    struct r300_sampler_view *texkill_sampler;
475
 
476
    /* When no vertex buffer is set, this one is used instead to prevent
477
     * hardlocks. */
478
    struct pipe_vertex_buffer dummy_vb;
479
 
480
    /* The currently active query. */
481
    struct r300_query *query_current;
482
    /* The saved query for blitter operations. */
483
    struct r300_query *blitter_saved_query;
484
    /* Query list. */
485
    struct r300_query query_list;
486
 
487
    /* Various CSO state objects. */
488
 
489
    /* Each atom is emitted in the order it appears here, which can affect
490
     * performance and stability if not handled with care. */
491
    /* GPU flush. */
492
    struct r300_atom gpu_flush;
493
    /* Clears must be emitted immediately after the flush. */
494
    /* HiZ clear */
495
    struct r300_atom hiz_clear;
496
    /* zmask clear */
497
    struct r300_atom zmask_clear;
498
    /* cmask clear */
499
    struct r300_atom cmask_clear;
500
    /* Anti-aliasing (MSAA) state. */
501
    struct r300_atom aa_state;
502
    /* Framebuffer state. */
503
    struct r300_atom fb_state;
504
    /* HyperZ state (various SC/ZB bits). */
505
    struct r300_atom hyperz_state;
506
    /* ZTOP state. */
507
    struct r300_atom ztop_state;
508
    /* Depth, stencil, and alpha state. */
509
    struct r300_atom dsa_state;
510
    /* Blend state. */
511
    struct r300_atom blend_state;
512
    /* Blend color state. */
513
    struct r300_atom blend_color_state;
514
    /* Scissor state. */
515
    struct r300_atom scissor_state;
516
    /* Sample mask. */
517
    struct r300_atom sample_mask;
518
    /* Invariant state. This must be emitted to get the engine started. */
519
    struct r300_atom invariant_state;
520
    /* Viewport state. */
521
    struct r300_atom viewport_state;
522
    /* PVS flush. */
523
    struct r300_atom pvs_flush;
524
    /* VAP invariant state. */
525
    struct r300_atom vap_invariant_state;
526
    /* Vertex stream formatting state. */
527
    struct r300_atom vertex_stream_state;
528
    /* Vertex shader. */
529
    struct r300_atom vs_state;
530
    /* User clip planes. */
531
    struct r300_atom clip_state;
532
    /* RS block state + VAP (vertex shader) output mapping state. */
533
    struct r300_atom rs_block_state;
534
    /* Rasterizer state. */
535
    struct r300_atom rs_state;
536
    /* Framebuffer state (pipelined regs). */
537
    struct r300_atom fb_state_pipelined;
538
    /* Fragment shader. */
539
    struct r300_atom fs;
540
    /* Fragment shader RC_CONSTANT_STATE variables. */
541
    struct r300_atom fs_rc_constant_state;
542
    /* Fragment shader constant buffer. */
543
    struct r300_atom fs_constants;
544
    /* Vertex shader constant buffer. */
545
    struct r300_atom vs_constants;
546
    /* Texture cache invalidate. */
547
    struct r300_atom texture_cache_inval;
548
    /* Textures state. */
549
    struct r300_atom textures_state;
550
    /* Occlusion query. */
551
    struct r300_atom query_start;
552
 
553
    /* The pointers to the first and the last atom. */
554
    struct r300_atom *first_dirty, *last_dirty;
555
 
556
    /* Vertex elements for Gallium. */
557
    struct r300_vertex_element_state *velems;
558
 
559
    /* Vertex info for Draw. */
560
    struct vertex_info vertex_info;
561
 
562
    struct pipe_stencil_ref stencil_ref;
563
    struct pipe_viewport_state viewport;
564
 
565
    /* Stream locations for SWTCL. */
566
    int stream_loc_notcl[16];
567
 
568
    /* Flag indicating whether or not the HW is dirty. */
569
    uint32_t dirty_hw;
570
    /* Whether polygon offset is enabled. */
571
    boolean polygon_offset_enabled;
572
    /* Z buffer bit depth. */
573
    uint32_t zbuffer_bpp;
574
    /* Whether rendering is conditional and should be skipped. */
575
    boolean skip_rendering;
576
    /* The flag above saved by blitter. */
577
    unsigned char blitter_saved_skip_rendering;
578
    /* Point sprites texcoord index,  1 bit per texcoord */
579
    int sprite_coord_enable;
580
    /* Whether two-sided color selection is enabled (AKA light_twoside). */
581
    boolean two_sided_color;
582
    boolean flatshade;
583
    /* Whether fast color clear is enabled. */
584
    boolean cbzb_clear;
585
    /* Whether fragment shader needs to be validated. */
586
    enum r300_fs_validity_status fs_status;
587
    /* Framebuffer multi-write. */
588
    boolean fb_multiwrite;
589
    unsigned num_samples;
590
    boolean msaa_enable;
591
    boolean alpha_to_one;
592
    boolean alpha_to_coverage;
593
 
594
    void *dsa_decompress_zmask;
595
 
596
    struct pipe_index_buffer index_buffer;
597
    struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
598
    unsigned nr_vertex_buffers;
599
    struct u_upload_mgr *uploader;
600
 
601
    struct util_slab_mempool pool_transfers;
602
 
603
    /* Stat counter. */
604
    uint64_t flush_counter;
605
 
606
    /* const tracking for VS */
607
    int vs_const_base;
608
 
609
    /* Vertex array state info */
610
    boolean vertex_arrays_dirty;
611
    boolean vertex_arrays_indexed;
612
    int vertex_arrays_offset;
613
    int vertex_arrays_instance_id;
614
    boolean instancing_enabled;
615
 
616
    /* Hyper-Z stats. */
617
    boolean hyperz_enabled;     /* Whether it owns Hyper-Z access. */
618
    int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */
619
    unsigned num_z_clears;      /* Since the last flush. */
620
 
621
    /* ZMask state. */
622
    boolean zmask_in_use;       /* Whether ZMASK is enabled. */
623
    boolean zmask_decompress;   /* Whether ZMASK is being decompressed. */
624
    struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
625
 
626
    /* HiZ state. */
627
    boolean hiz_in_use;         /* Whether HIZ is enabled. */
628
    enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */
629
    uint32_t hiz_clear_value;   /* HiZ clear value. */
630
 
631
    /* CMASK state. */
632
    boolean cmask_access;
633
    boolean cmask_in_use;
634
    uint32_t color_clear_value; /* RGBA8 or RGBA1010102 */
635
    uint32_t color_clear_value_ar; /* RGBA16F */
636
    uint32_t color_clear_value_gb; /* RGBA16F */
637
 
638
    /* Compiler state. */
639
    struct rc_regalloc_state fs_regalloc_state; /* Register allocator info for
640
                                                 * fragment shaders. */
641
};
642
 
643
#define foreach_atom(r300, atom) \
644
    for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
645
 
646
#define foreach_dirty_atom(r300, atom) \
647
    for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
648
 
649
/* Convenience cast wrappers. */
650
static INLINE struct r300_query* r300_query(struct pipe_query* q)
651
{
652
    return (struct r300_query*)q;
653
}
654
 
655
static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
656
{
657
    return (struct r300_surface*)surf;
658
}
659
 
660
static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex)
661
{
662
    return (struct r300_resource*)tex;
663
}
664
 
665
static INLINE struct r300_context* r300_context(struct pipe_context* context)
666
{
667
    return (struct r300_context*)context;
668
}
669
 
670
static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
671
{
672
    return (struct r300_fragment_shader*)r300->fs.state;
673
}
674
 
675
static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
676
                                        struct r300_atom *atom)
677
{
678
    atom->dirty = TRUE;
679
 
680
    if (!r300->first_dirty) {
681
        r300->first_dirty = atom;
682
        r300->last_dirty = atom+1;
683
    } else {
684
        if (atom < r300->first_dirty)
685
            r300->first_dirty = atom;
686
        else if (atom+1 > r300->last_dirty)
687
            r300->last_dirty = atom+1;
688
    }
689
}
690
 
691
struct pipe_context* r300_create_context(struct pipe_screen* screen,
692
                                         void *priv);
693
 
694
/* Context initialization. */
695
struct draw_stage* r300_draw_stage(struct r300_context* r300);
696
void r300_init_blit_functions(struct r300_context *r300);
697
void r300_init_flush_functions(struct r300_context* r300);
698
void r300_init_query_functions(struct r300_context* r300);
699
void r300_init_render_functions(struct r300_context *r300);
700
void r300_init_state_functions(struct r300_context* r300);
701
void r300_init_resource_functions(struct r300_context* r300);
702
 
703
/* r300_blit.c */
704
void r300_decompress_zmask(struct r300_context *r300);
705
void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
706
void r300_decompress_zmask_locked(struct r300_context *r300);
707
bool r300_is_blit_supported(enum pipe_format format);
708
 
709
/* r300_flush.c */
710
void r300_flush(struct pipe_context *pipe,
711
                unsigned flags,
712
                struct pipe_fence_handle **fence);
713
 
714
/* r300_hyperz.c */
715
void r300_update_hyperz_state(struct r300_context* r300);
716
 
717
/* r300_query.c */
718
void r300_resume_query(struct r300_context *r300,
719
                       struct r300_query *query);
720
void r300_stop_query(struct r300_context *r300);
721
 
722
/* r300_render_translate.c */
723
void r300_translate_index_buffer(struct r300_context *r300,
724
                                 struct pipe_index_buffer *ib,
725
                                 struct pipe_resource **out_index_buffer,
726
                                 unsigned *index_size, unsigned index_offset,
727
                                 unsigned *start, unsigned count);
728
 
729
/* r300_render_stencilref.c */
730
void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
731
 
732
/* r300_render.c */
733
void r500_emit_index_bias(struct r300_context *r300, int index_bias);
734
void r300_blitter_draw_rectangle(struct blitter_context *blitter,
735
                                 int x1, int y1, int x2, int y2,
736
                                 float depth,
737
                                 enum blitter_attrib_type type,
738
                                 const union pipe_color_union *attrib);
739
 
740
/* r300_state.c */
741
enum r300_fb_state_change {
742
    R300_CHANGED_FB_STATE = 0,
743
    R300_CHANGED_HYPERZ_FLAG,
744
    R300_CHANGED_MULTIWRITE,
745
    R300_CHANGED_CMASK_ENABLE,
746
};
747
 
748
void r300_mark_fb_state_dirty(struct r300_context *r300,
749
                              enum r300_fb_state_change change);
750
void r300_mark_fs_code_dirty(struct r300_context *r300);
751
 
752
struct pipe_sampler_view *
753
r300_create_sampler_view_custom(struct pipe_context *pipe,
754
                         struct pipe_resource *texture,
755
                         const struct pipe_sampler_view *templ,
756
                         unsigned width0_override,
757
                         unsigned height0_override);
758
 
759
/* r300_state_derived.c */
760
void r300_update_derived_state(struct r300_context* r300);
761
 
762
/* r300_debug.c */
763
void r500_dump_rs_block(struct r300_rs_block *rs);
764
 
765
 
766
static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
767
{
768
    return SCREEN_DBG_ON(ctx->screen, flags);
769
}
770
 
771
static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
772
                       const char * fmt, ...)
773
{
774
    if (CTX_DBG_ON(ctx, flags)) {
775
        va_list va;
776
        va_start(va, fmt);
777
        vfprintf(stderr, fmt, va);
778
        va_end(va);
779
    }
780
}
781
 
782
#define DBG_ON  CTX_DBG_ON
783
#define DBG     CTX_DBG
784
 
785
#endif /* R300_CONTEXT_H */