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/**************************************************************************
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 *
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 * Copyright 2009 VMware, Inc.
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 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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/**
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 * @author Jose Fonseca 
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 * @author Keith Whitwell 
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 */
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#include "util/u_memory.h"
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#include "util/u_math.h"
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#include "util/u_dump.h"
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#include "draw/draw_context.h"
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#include "lp_screen.h"
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#include "lp_context.h"
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#include "lp_state.h"
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#include "lp_debug.h"
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static void *
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llvmpipe_create_blend_state(struct pipe_context *pipe,
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                            const struct pipe_blend_state *blend)
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{
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   struct pipe_blend_state *state = mem_dup(blend, sizeof *blend);
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   int i;
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   if (LP_PERF & PERF_NO_BLEND) {
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      state->independent_blend_enable = 0;
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      for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
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	 state->rt[i].blend_enable = 0;
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   }
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   return state;
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}
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static void
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llvmpipe_bind_blend_state(struct pipe_context *pipe, void *blend)
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{
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   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
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   if (llvmpipe->blend == blend)
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      return;
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   draw_flush(llvmpipe->draw);
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   llvmpipe->blend = blend;
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   llvmpipe->dirty |= LP_NEW_BLEND;
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}
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static void
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llvmpipe_delete_blend_state(struct pipe_context *pipe, void *blend)
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{
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   FREE( blend );
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}
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static void
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llvmpipe_set_blend_color(struct pipe_context *pipe,
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                         const struct pipe_blend_color *blend_color)
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{
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   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
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   if(!blend_color)
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      return;
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   if(memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0)
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      return;
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   draw_flush(llvmpipe->draw);
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   memcpy(&llvmpipe->blend_color, blend_color, sizeof *blend_color);
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   llvmpipe->dirty |= LP_NEW_BLEND_COLOR;
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}
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/** XXX move someday?  Or consolidate all these simple state setters
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 * into one file.
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 */
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static void *
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llvmpipe_create_depth_stencil_state(struct pipe_context *pipe,
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				    const struct pipe_depth_stencil_alpha_state *depth_stencil)
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{
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   struct pipe_depth_stencil_alpha_state *state;
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   state = mem_dup(depth_stencil, sizeof *depth_stencil);
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   if (LP_PERF & PERF_NO_DEPTH) {
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      state->depth.enabled = 0;
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      state->depth.writemask = 0;
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      state->stencil[0].enabled = 0;
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      state->stencil[1].enabled = 0;
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   }
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   if (LP_PERF & PERF_NO_ALPHATEST) {
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      state->alpha.enabled = 0;
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   }
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   return state;
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}
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static void
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llvmpipe_bind_depth_stencil_state(struct pipe_context *pipe,
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                                  void *depth_stencil)
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{
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   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
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   if (llvmpipe->depth_stencil == depth_stencil)
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      return;
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   draw_flush(llvmpipe->draw);
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   llvmpipe->depth_stencil = depth_stencil;
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   llvmpipe->dirty |= LP_NEW_DEPTH_STENCIL_ALPHA;
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}
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static void
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llvmpipe_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
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{
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   FREE( depth );
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}
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static void
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llvmpipe_set_stencil_ref(struct pipe_context *pipe,
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                         const struct pipe_stencil_ref *stencil_ref)
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{
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   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
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   if(!stencil_ref)
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      return;
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   if(memcmp(&llvmpipe->stencil_ref, stencil_ref, sizeof *stencil_ref) == 0)
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      return;
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   draw_flush(llvmpipe->draw);
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   memcpy(&llvmpipe->stencil_ref, stencil_ref, sizeof *stencil_ref);
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   /* not sure. want new flag? */
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   llvmpipe->dirty |= LP_NEW_DEPTH_STENCIL_ALPHA;
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}
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static void
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llvmpipe_set_sample_mask(struct pipe_context *pipe,
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                         unsigned sample_mask)
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{
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}
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void
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llvmpipe_init_blend_funcs(struct llvmpipe_context *llvmpipe)
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{
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   llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state;
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   llvmpipe->pipe.bind_blend_state   = llvmpipe_bind_blend_state;
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   llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
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   llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
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   llvmpipe->pipe.bind_depth_stencil_alpha_state   = llvmpipe_bind_depth_stencil_state;
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   llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state;
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   llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
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   llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref;
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   llvmpipe->pipe.set_sample_mask = llvmpipe_set_sample_mask;
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}