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4358 | Serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 2012-2013 LunarG, Inc. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice shall be included |
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14 | * in all copies or substantial portions of the Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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21 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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22 | * DEALINGS IN THE SOFTWARE. |
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23 | * |
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24 | * Authors: |
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25 | * Chia-I Wu |
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26 | */ |
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27 | |||
28 | #ifndef ILO_CONTEXT_H |
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29 | #define ILO_CONTEXT_H |
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30 | |||
31 | #include "pipe/p_context.h" |
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32 | #include "util/u_slab.h" |
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33 | |||
34 | #include "ilo_gpe.h" |
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35 | #include "ilo_common.h" |
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36 | |||
37 | struct pipe_draw_info; |
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38 | struct u_upload_mgr; |
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39 | struct intel_winsys; |
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40 | struct intel_bo; |
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41 | struct ilo_3d; |
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42 | struct ilo_blitter; |
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43 | struct ilo_cp; |
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44 | struct ilo_screen; |
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45 | struct ilo_shader_state; |
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46 | |||
47 | struct ilo_context { |
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48 | struct pipe_context base; |
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49 | |||
50 | struct intel_winsys *winsys; |
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51 | struct ilo_dev_info *dev; |
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52 | |||
53 | struct util_slab_mempool transfer_mempool; |
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54 | |||
55 | struct ilo_cp *cp; |
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56 | struct intel_bo *last_cp_bo; |
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57 | |||
58 | struct ilo_shader_cache *shader_cache; |
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59 | struct ilo_3d *hw3d; |
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60 | struct ilo_blitter *blitter; |
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61 | |||
62 | struct u_upload_mgr *uploader; |
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63 | |||
64 | const struct pipe_draw_info *draw; |
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65 | uint32_t dirty; |
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66 | |||
67 | struct ilo_vb_state vb; |
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68 | const struct ilo_ve_state *ve; |
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69 | struct ilo_ib_state ib; |
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70 | |||
71 | struct ilo_shader_state *vs; |
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72 | struct ilo_shader_state *gs; |
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73 | |||
74 | struct ilo_so_state so; |
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75 | |||
76 | struct pipe_clip_state clip; |
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77 | struct ilo_viewport_state viewport; |
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78 | struct ilo_scissor_state scissor; |
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79 | |||
80 | const struct ilo_rasterizer_state *rasterizer; |
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81 | struct pipe_poly_stipple poly_stipple; |
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82 | unsigned sample_mask; |
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83 | |||
84 | struct ilo_shader_state *fs; |
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85 | |||
86 | const struct ilo_dsa_state *dsa; |
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87 | struct pipe_stencil_ref stencil_ref; |
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88 | const struct ilo_blend_state *blend; |
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89 | struct pipe_blend_color blend_color; |
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90 | struct ilo_fb_state fb; |
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91 | |||
92 | /* shader resources */ |
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93 | struct ilo_sampler_state sampler[PIPE_SHADER_TYPES]; |
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94 | struct ilo_view_state view[PIPE_SHADER_TYPES]; |
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95 | struct ilo_cbuf_state cbuf[PIPE_SHADER_TYPES]; |
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96 | struct ilo_resource_state resource; |
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97 | |||
98 | /* GPGPU */ |
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99 | struct ilo_shader_state *cs; |
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100 | struct ilo_resource_state cs_resource; |
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101 | struct ilo_global_binding global_binding; |
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102 | }; |
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103 | |||
104 | static inline struct ilo_context * |
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105 | ilo_context(struct pipe_context *pipe) |
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106 | { |
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107 | return (struct ilo_context *) pipe; |
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108 | } |
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109 | |||
110 | void |
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111 | ilo_init_context_functions(struct ilo_screen *is); |
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112 | |||
113 | #endif /* ILO_CONTEXT_H */ |