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4358 | Serge | 1 | /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ |
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3 | /* |
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4 | * Copyright (C) 2012-2013 Rob Clark |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice (including the next |
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14 | * paragraph) shall be included in all copies or substantial portions of the |
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15 | * Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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23 | * SOFTWARE. |
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24 | * |
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25 | * Authors: |
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26 | * Rob Clark |
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27 | */ |
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28 | |||
29 | #include "pipe/p_state.h" |
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30 | #include "util/u_string.h" |
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31 | #include "util/u_memory.h" |
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32 | #include "util/u_inlines.h" |
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33 | |||
34 | #include "fd2_texture.h" |
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35 | #include "fd2_util.h" |
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36 | |||
37 | static enum sq_tex_clamp |
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38 | tex_clamp(unsigned wrap) |
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39 | { |
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40 | switch (wrap) { |
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41 | case PIPE_TEX_WRAP_REPEAT: |
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42 | return SQ_TEX_WRAP; |
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43 | case PIPE_TEX_WRAP_CLAMP: |
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44 | return SQ_TEX_CLAMP_HALF_BORDER; |
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45 | case PIPE_TEX_WRAP_CLAMP_TO_EDGE: |
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46 | return SQ_TEX_CLAMP_LAST_TEXEL; |
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47 | case PIPE_TEX_WRAP_CLAMP_TO_BORDER: |
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48 | return SQ_TEX_CLAMP_BORDER; |
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49 | case PIPE_TEX_WRAP_MIRROR_REPEAT: |
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50 | return SQ_TEX_MIRROR; |
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51 | case PIPE_TEX_WRAP_MIRROR_CLAMP: |
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52 | return SQ_TEX_MIRROR_ONCE_HALF_BORDER; |
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53 | case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: |
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54 | return SQ_TEX_MIRROR_ONCE_LAST_TEXEL; |
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55 | case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: |
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56 | return SQ_TEX_MIRROR_ONCE_BORDER; |
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57 | default: |
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58 | DBG("invalid wrap: %u", wrap); |
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59 | return 0; |
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60 | } |
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61 | } |
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62 | |||
63 | static enum sq_tex_filter |
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64 | tex_filter(unsigned filter) |
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65 | { |
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66 | switch (filter) { |
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67 | case PIPE_TEX_FILTER_NEAREST: |
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68 | return SQ_TEX_FILTER_POINT; |
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69 | case PIPE_TEX_FILTER_LINEAR: |
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70 | return SQ_TEX_FILTER_BILINEAR; |
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71 | default: |
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72 | DBG("invalid filter: %u", filter); |
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73 | return 0; |
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74 | } |
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75 | } |
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76 | |||
77 | static void * |
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78 | fd2_sampler_state_create(struct pipe_context *pctx, |
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79 | const struct pipe_sampler_state *cso) |
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80 | { |
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81 | struct fd2_sampler_stateobj *so = CALLOC_STRUCT(fd2_sampler_stateobj); |
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82 | |||
83 | if (!so) |
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84 | return NULL; |
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85 | |||
86 | so->base = *cso; |
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87 | |||
88 | /* SQ_TEX0_PITCH() must be OR'd in later when we know the bound texture: */ |
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89 | so->tex0 = |
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90 | A2XX_SQ_TEX_0_CLAMP_X(tex_clamp(cso->wrap_s)) | |
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91 | A2XX_SQ_TEX_0_CLAMP_Y(tex_clamp(cso->wrap_t)) | |
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92 | A2XX_SQ_TEX_0_CLAMP_Z(tex_clamp(cso->wrap_r)); |
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93 | |||
94 | so->tex3 = |
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95 | A2XX_SQ_TEX_3_XY_MAG_FILTER(tex_filter(cso->mag_img_filter)) | |
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96 | A2XX_SQ_TEX_3_XY_MIN_FILTER(tex_filter(cso->min_img_filter)); |
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97 | |||
98 | so->tex4 = 0x00000000; /* ??? */ |
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99 | so->tex5 = 0x00000200; /* ??? */ |
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100 | |||
101 | return so; |
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102 | } |
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103 | |||
104 | static struct pipe_sampler_view * |
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105 | fd2_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc, |
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106 | const struct pipe_sampler_view *cso) |
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107 | { |
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108 | struct fd2_pipe_sampler_view *so = CALLOC_STRUCT(fd2_pipe_sampler_view); |
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109 | struct fd_resource *rsc = fd_resource(prsc); |
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110 | |||
111 | if (!so) |
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112 | return NULL; |
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113 | |||
114 | so->base = *cso; |
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115 | pipe_reference(NULL, &prsc->reference); |
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116 | so->base.texture = prsc; |
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117 | so->base.reference.count = 1; |
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118 | so->base.context = pctx; |
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119 | |||
120 | so->tex_resource = rsc; |
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121 | so->fmt = fd2_pipe2surface(cso->format); |
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122 | |||
123 | so->tex0 = A2XX_SQ_TEX_0_PITCH(rsc->pitch); |
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124 | so->tex2 = |
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125 | A2XX_SQ_TEX_2_HEIGHT(prsc->height0 - 1) | |
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126 | A2XX_SQ_TEX_2_WIDTH(prsc->width0 - 1); |
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127 | so->tex3 = fd2_tex_swiz(cso->format, cso->swizzle_r, cso->swizzle_g, |
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128 | cso->swizzle_b, cso->swizzle_a); |
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129 | |||
130 | return &so->base; |
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131 | } |
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132 | |||
133 | /* map gallium sampler-id to hw const-idx.. adreno uses a flat address |
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134 | * space of samplers (const-idx), so we need to map the gallium sampler-id |
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135 | * which is per-shader to a global const-idx space. |
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136 | * |
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137 | * Fragment shader sampler maps directly to const-idx, and vertex shader |
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138 | * is offset by the # of fragment shader samplers. If the # of fragment |
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139 | * shader samplers changes, this shifts the vertex shader indexes. |
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140 | * |
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141 | * TODO maybe we can do frag shader 0..N and vert shader N..0 to avoid |
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142 | * this?? |
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143 | */ |
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144 | unsigned |
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145 | fd2_get_const_idx(struct fd_context *ctx, struct fd_texture_stateobj *tex, |
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146 | unsigned samp_id) |
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147 | { |
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148 | if (tex == &ctx->fragtex) |
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149 | return samp_id; |
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150 | return samp_id + ctx->fragtex.num_samplers; |
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151 | } |
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152 | |||
153 | void |
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154 | fd2_texture_init(struct pipe_context *pctx) |
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155 | { |
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156 | pctx->create_sampler_state = fd2_sampler_state_create; |
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157 | pctx->create_sampler_view = fd2_sampler_view_create; |
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158 | } |