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4358 Serge 1
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
 
3
/*
4
 * Copyright (C) 2012-2013 Rob Clark 
5
 *
6
 * Permission is hereby granted, free of charge, to any person obtaining a
7
 * copy of this software and associated documentation files (the "Software"),
8
 * to deal in the Software without restriction, including without limitation
9
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10
 * and/or sell copies of the Software, and to permit persons to whom the
11
 * Software is furnished to do so, subject to the following conditions:
12
 *
13
 * The above copyright notice and this permission notice (including the next
14
 * paragraph) shall be included in all copies or substantial portions of the
15
 * Software.
16
 *
17
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23
 * SOFTWARE.
24
 *
25
 * Authors:
26
 *    Rob Clark 
27
 */
28
 
29
#include "pipe/p_state.h"
30
#include "util/u_string.h"
31
#include "util/u_memory.h"
32
#include "util/u_helpers.h"
33
 
34
#include "freedreno_resource.h"
35
 
36
#include "fd2_emit.h"
37
#include "fd2_blend.h"
38
#include "fd2_context.h"
39
#include "fd2_program.h"
40
#include "fd2_rasterizer.h"
41
#include "fd2_texture.h"
42
#include "fd2_util.h"
43
#include "fd2_zsa.h"
44
 
45
/* NOTE: just define the position for const regs statically.. the blob
46
 * driver doesn't seem to change these dynamically, and I can't really
47
 * think of a good reason to so..
48
 */
49
#define VS_CONST_BASE 0x20
50
#define PS_CONST_BASE 0x120
51
 
52
static void
53
emit_constants(struct fd_ringbuffer *ring, uint32_t base,
54
		struct fd_constbuf_stateobj *constbuf,
55
		struct fd2_shader_stateobj *shader)
56
{
57
	uint32_t enabled_mask = constbuf->enabled_mask;
58
	uint32_t start_base = base;
59
	unsigned i;
60
 
61
	// XXX TODO only emit dirty consts.. but we need to keep track if
62
	// they are clobbered by a clear, gmem2mem, or mem2gmem..
63
	constbuf->dirty_mask = enabled_mask;
64
 
65
	/* emit user constants: */
66
	while (enabled_mask) {
67
		unsigned index = ffs(enabled_mask) - 1;
68
		struct pipe_constant_buffer *cb = &constbuf->cb[index];
69
		unsigned size = align(cb->buffer_size, 4) / 4; /* size in dwords */
70
 
71
		// I expect that size should be a multiple of vec4's:
72
		assert(size == align(size, 4));
73
 
74
		/* hmm, sometimes we still seem to end up with consts bound,
75
		 * even if shader isn't using them, which ends up overwriting
76
		 * const reg's used for immediates.. this is a hack to work
77
		 * around that:
78
		 */
79
		if (shader && ((base - start_base) >= (shader->first_immediate * 4)))
80
			break;
81
 
82
		if (constbuf->dirty_mask & (1 << index)) {
83
			const uint32_t *dwords;
84
 
85
			if (cb->user_buffer) {
86
				dwords = cb->user_buffer;
87
			} else {
88
				struct fd_resource *rsc = fd_resource(cb->buffer);
89
				dwords = fd_bo_map(rsc->bo);
90
			}
91
 
92
			dwords = (uint32_t *)(((uint8_t *)dwords) + cb->buffer_offset);
93
 
94
			OUT_PKT3(ring, CP_SET_CONSTANT, size + 1);
95
			OUT_RING(ring, base);
96
			for (i = 0; i < size; i++)
97
				OUT_RING(ring, *(dwords++));
98
 
99
			constbuf->dirty_mask &= ~(1 << index);
100
		}
101
 
102
		base += size;
103
		enabled_mask &= ~(1 << index);
104
	}
105
 
106
	/* emit shader immediates: */
107
	if (shader) {
108
		for (i = 0; i < shader->num_immediates; i++) {
109
			OUT_PKT3(ring, CP_SET_CONSTANT, 5);
110
			OUT_RING(ring, start_base + (4 * (shader->first_immediate + i)));
111
			OUT_RING(ring, shader->immediates[i].val[0]);
112
			OUT_RING(ring, shader->immediates[i].val[1]);
113
			OUT_RING(ring, shader->immediates[i].val[2]);
114
			OUT_RING(ring, shader->immediates[i].val[3]);
115
			base += 4;
116
		}
117
	}
118
}
119
 
120
typedef uint32_t texmask;
121
 
122
static texmask
123
emit_texture(struct fd_ringbuffer *ring, struct fd_context *ctx,
124
		struct fd_texture_stateobj *tex, unsigned samp_id, texmask emitted)
125
{
126
	unsigned const_idx = fd2_get_const_idx(ctx, tex, samp_id);
127
	struct fd2_sampler_stateobj *sampler;
128
	struct fd2_pipe_sampler_view *view;
129
 
130
	if (emitted & (1 << const_idx))
131
		return 0;
132
 
133
	sampler = fd2_sampler_stateobj(tex->samplers[samp_id]);
134
	view = fd2_pipe_sampler_view(tex->textures[samp_id]);
135
 
136
	OUT_PKT3(ring, CP_SET_CONSTANT, 7);
137
	OUT_RING(ring, 0x00010000 + (0x6 * const_idx));
138
 
139
	OUT_RING(ring, sampler->tex0 | view->tex0);
4401 Serge 140
	OUT_RELOC(ring, view->tex_resource->bo, 0, view->fmt, 0);
4358 Serge 141
	OUT_RING(ring, view->tex2);
142
	OUT_RING(ring, sampler->tex3 | view->tex3);
143
	OUT_RING(ring, sampler->tex4);
144
	OUT_RING(ring, sampler->tex5);
145
 
146
	return (1 << const_idx);
147
}
148
 
149
static void
150
emit_textures(struct fd_ringbuffer *ring, struct fd_context *ctx)
151
{
152
	texmask emitted = 0;
153
	unsigned i;
154
 
155
	for (i = 0; i < ctx->verttex.num_samplers; i++)
156
		if (ctx->verttex.samplers[i])
157
			emitted |= emit_texture(ring, ctx, &ctx->verttex, i, emitted);
158
 
159
	for (i = 0; i < ctx->fragtex.num_samplers; i++)
160
		if (ctx->fragtex.samplers[i])
161
			emitted |= emit_texture(ring, ctx, &ctx->fragtex, i, emitted);
162
}
163
 
164
void
165
fd2_emit_vertex_bufs(struct fd_ringbuffer *ring, uint32_t val,
166
		struct fd2_vertex_buf *vbufs, uint32_t n)
167
{
168
	unsigned i;
169
 
170
	OUT_PKT3(ring, CP_SET_CONSTANT, 1 + (2 * n));
171
	OUT_RING(ring, (0x1 << 16) | (val & 0xffff));
172
	for (i = 0; i < n; i++) {
173
		struct fd_resource *rsc = fd_resource(vbufs[i].prsc);
4401 Serge 174
		OUT_RELOC(ring, rsc->bo, vbufs[i].offset, 3, 0);
4358 Serge 175
		OUT_RING (ring, vbufs[i].size);
176
	}
177
}
178
 
179
void
180
fd2_emit_state(struct fd_context *ctx, uint32_t dirty)
181
{
182
	struct fd2_blend_stateobj *blend = fd2_blend_stateobj(ctx->blend);
183
	struct fd2_zsa_stateobj *zsa = fd2_zsa_stateobj(ctx->zsa);
184
	struct fd_ringbuffer *ring = ctx->ring;
185
 
186
	/* NOTE: we probably want to eventually refactor this so each state
187
	 * object handles emitting it's own state..  although the mapping of
188
	 * state to registers is not always orthogonal, sometimes a single
189
	 * register contains bitfields coming from multiple state objects,
190
	 * so not sure the best way to deal with that yet.
191
	 */
192
 
193
	if (dirty & FD_DIRTY_SAMPLE_MASK) {
194
		OUT_PKT3(ring, CP_SET_CONSTANT, 2);
195
		OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_MASK));
196
		OUT_RING(ring, ctx->sample_mask);
197
	}
198
 
199
	if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
200
		struct pipe_stencil_ref *sr = &ctx->stencil_ref;
201
 
202
		OUT_PKT3(ring, CP_SET_CONSTANT, 2);
203
		OUT_RING(ring, CP_REG(REG_A2XX_RB_DEPTHCONTROL));
204
		OUT_RING(ring, zsa->rb_depthcontrol);
205
 
206
		OUT_PKT3(ring, CP_SET_CONSTANT, 4);
207
		OUT_RING(ring, CP_REG(REG_A2XX_RB_STENCILREFMASK_BF));
208
		OUT_RING(ring, zsa->rb_stencilrefmask_bf |
209
				A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[1]));
210
		OUT_RING(ring, zsa->rb_stencilrefmask |
211
				A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
212
		OUT_RING(ring, zsa->rb_alpha_ref);
213
	}
214
 
215
	if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
216
		struct fd2_rasterizer_stateobj *rasterizer =
217
				fd2_rasterizer_stateobj(ctx->rasterizer);
218
		OUT_PKT3(ring, CP_SET_CONSTANT, 3);
219
		OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_CLIP_CNTL));
220
		OUT_RING(ring, rasterizer->pa_cl_clip_cntl);
221
		OUT_RING(ring, rasterizer->pa_su_sc_mode_cntl |
222
				A2XX_PA_SU_SC_MODE_CNTL_VTX_WINDOW_OFFSET_ENABLE);
223
 
224
		OUT_PKT3(ring, CP_SET_CONSTANT, 5);
225
		OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_POINT_SIZE));
226
		OUT_RING(ring, rasterizer->pa_su_point_size);
227
		OUT_RING(ring, rasterizer->pa_su_point_minmax);
228
		OUT_RING(ring, rasterizer->pa_su_line_cntl);
229
		OUT_RING(ring, rasterizer->pa_sc_line_stipple);
230
 
231
		OUT_PKT3(ring, CP_SET_CONSTANT, 6);
232
		OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_VTX_CNTL));
233
		OUT_RING(ring, rasterizer->pa_su_vtx_cntl);
234
		OUT_RING(ring, fui(1.0));                /* PA_CL_GB_VERT_CLIP_ADJ */
235
		OUT_RING(ring, fui(1.0));                /* PA_CL_GB_VERT_DISC_ADJ */
236
		OUT_RING(ring, fui(1.0));                /* PA_CL_GB_HORZ_CLIP_ADJ */
237
		OUT_RING(ring, fui(1.0));                /* PA_CL_GB_HORZ_DISC_ADJ */
238
	}
239
 
240
	if (dirty & FD_DIRTY_SCISSOR) {
241
		struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
242
 
243
		OUT_PKT3(ring, CP_SET_CONSTANT, 3);
244
		OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_SCISSOR_TL));
245
		OUT_RING(ring, xy2d(scissor->minx,       /* PA_SC_WINDOW_SCISSOR_TL */
246
				scissor->miny));
247
		OUT_RING(ring, xy2d(scissor->maxx,       /* PA_SC_WINDOW_SCISSOR_BR */
248
				scissor->maxy));
249
 
250
		ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, scissor->minx);
251
		ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, scissor->miny);
252
		ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, scissor->maxx);
253
		ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, scissor->maxy);
254
	}
255
 
256
	if (dirty & FD_DIRTY_VIEWPORT) {
257
		OUT_PKT3(ring, CP_SET_CONSTANT, 7);
258
		OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VPORT_XSCALE));
259
		OUT_RING(ring, fui(ctx->viewport.scale[0]));       /* PA_CL_VPORT_XSCALE */
260
		OUT_RING(ring, fui(ctx->viewport.translate[0]));   /* PA_CL_VPORT_XOFFSET */
261
		OUT_RING(ring, fui(ctx->viewport.scale[1]));       /* PA_CL_VPORT_YSCALE */
262
		OUT_RING(ring, fui(ctx->viewport.translate[1]));   /* PA_CL_VPORT_YOFFSET */
263
		OUT_RING(ring, fui(ctx->viewport.scale[2]));       /* PA_CL_VPORT_ZSCALE */
264
		OUT_RING(ring, fui(ctx->viewport.translate[2]));   /* PA_CL_VPORT_ZOFFSET */
265
 
266
		OUT_PKT3(ring, CP_SET_CONSTANT, 2);
267
		OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VTE_CNTL));
268
		OUT_RING(ring, A2XX_PA_CL_VTE_CNTL_VTX_W0_FMT |
269
				A2XX_PA_CL_VTE_CNTL_VPORT_X_SCALE_ENA |
270
				A2XX_PA_CL_VTE_CNTL_VPORT_X_OFFSET_ENA |
271
				A2XX_PA_CL_VTE_CNTL_VPORT_Y_SCALE_ENA |
272
				A2XX_PA_CL_VTE_CNTL_VPORT_Y_OFFSET_ENA |
273
				A2XX_PA_CL_VTE_CNTL_VPORT_Z_SCALE_ENA |
274
				A2XX_PA_CL_VTE_CNTL_VPORT_Z_OFFSET_ENA);
275
	}
276
 
277
	if (dirty & (FD_DIRTY_PROG | FD_DIRTY_VTXSTATE | FD_DIRTY_TEXSTATE)) {
278
		fd2_program_validate(ctx);
279
		fd2_program_emit(ring, &ctx->prog);
280
	}
281
 
282
	if (dirty & (FD_DIRTY_PROG | FD_DIRTY_CONSTBUF)) {
283
		emit_constants(ring,  VS_CONST_BASE * 4,
284
				&ctx->constbuf[PIPE_SHADER_VERTEX],
285
				(dirty & FD_DIRTY_PROG) ? ctx->prog.vp : NULL);
286
		emit_constants(ring, PS_CONST_BASE * 4,
287
				&ctx->constbuf[PIPE_SHADER_FRAGMENT],
288
				(dirty & FD_DIRTY_PROG) ? ctx->prog.fp : NULL);
289
	}
290
 
291
	if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_ZSA)) {
292
		OUT_PKT3(ring, CP_SET_CONSTANT, 2);
293
		OUT_RING(ring, CP_REG(REG_A2XX_RB_COLORCONTROL));
294
		OUT_RING(ring, zsa->rb_colorcontrol | blend->rb_colorcontrol);
295
	}
296
 
297
	if (dirty & FD_DIRTY_BLEND) {
298
		OUT_PKT3(ring, CP_SET_CONSTANT, 2);
299
		OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_CONTROL));
300
		OUT_RING(ring, blend->rb_blendcontrol);
301
 
302
		OUT_PKT3(ring, CP_SET_CONSTANT, 2);
303
		OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
304
		OUT_RING(ring, blend->rb_colormask);
305
	}
306
 
307
	if (dirty & (FD_DIRTY_VERTTEX | FD_DIRTY_FRAGTEX | FD_DIRTY_PROG))
308
		emit_textures(ring, ctx);
309
 
310
	ctx->dirty &= ~dirty;
311
}
312
 
313
/* emit per-context initialization:
314
 */
315
void
316
fd2_emit_setup(struct fd_context *ctx)
317
{
318
	struct fd_ringbuffer *ring = ctx->ring;
319
 
320
	OUT_PKT0(ring, REG_A2XX_TP0_CHICKEN, 1);
321
	OUT_RING(ring, 0x00000002);
322
 
323
	OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
324
	OUT_RING(ring, 0x00007fff);
325
 
326
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
327
	OUT_RING(ring, CP_REG(REG_A2XX_SQ_VS_CONST));
328
	OUT_RING(ring, A2XX_SQ_VS_CONST_BASE(VS_CONST_BASE) |
329
			A2XX_SQ_VS_CONST_SIZE(0x100));
330
 
331
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
332
	OUT_RING(ring, CP_REG(REG_A2XX_SQ_PS_CONST));
333
	OUT_RING(ring, A2XX_SQ_PS_CONST_BASE(PS_CONST_BASE) |
334
			A2XX_SQ_PS_CONST_SIZE(0xe0));
335
 
336
	OUT_PKT3(ring, CP_SET_CONSTANT, 3);
337
	OUT_RING(ring, CP_REG(REG_A2XX_VGT_MAX_VTX_INDX));
338
	OUT_RING(ring, 0xffffffff);        /* VGT_MAX_VTX_INDX */
339
	OUT_RING(ring, 0x00000000);        /* VGT_MIN_VTX_INDX */
340
 
341
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
342
	OUT_RING(ring, CP_REG(REG_A2XX_VGT_INDX_OFFSET));
343
	OUT_RING(ring, 0x00000000);
344
 
345
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
346
	OUT_RING(ring, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL));
347
	OUT_RING(ring, 0x0000003b);
348
 
349
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
350
	OUT_RING(ring, CP_REG(REG_A2XX_SQ_CONTEXT_MISC));
351
	OUT_RING(ring, A2XX_SQ_CONTEXT_MISC_SC_SAMPLE_CNTL(CENTERS_ONLY));
352
 
353
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
354
	OUT_RING(ring, CP_REG(REG_A2XX_SQ_INTERPOLATOR_CNTL));
355
	OUT_RING(ring, 0xffffffff);
356
 
357
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
358
	OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_CONFIG));
359
	OUT_RING(ring, 0x00000000);
360
 
361
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
362
	OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_LINE_CNTL));
363
	OUT_RING(ring, 0x00000000);
364
 
365
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
366
	OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_OFFSET));
367
	OUT_RING(ring, 0x00000000);
368
 
369
	// XXX we change this dynamically for draw/clear.. vs gmem<->mem..
370
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
371
	OUT_RING(ring, CP_REG(REG_A2XX_RB_MODECONTROL));
372
	OUT_RING(ring, A2XX_RB_MODECONTROL_EDRAM_MODE(COLOR_DEPTH));
373
 
374
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
375
	OUT_RING(ring, CP_REG(REG_A2XX_RB_SAMPLE_POS));
376
	OUT_RING(ring, 0x88888888);
377
 
378
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
379
	OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_DEST_MASK));
380
	OUT_RING(ring, 0xffffffff);
381
 
382
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
383
	OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_DEST_INFO));
384
	OUT_RING(ring, A2XX_RB_COPY_DEST_INFO_FORMAT(COLORX_4_4_4_4) |
385
			A2XX_RB_COPY_DEST_INFO_WRITE_RED |
386
			A2XX_RB_COPY_DEST_INFO_WRITE_GREEN |
387
			A2XX_RB_COPY_DEST_INFO_WRITE_BLUE |
388
			A2XX_RB_COPY_DEST_INFO_WRITE_ALPHA);
389
 
390
	OUT_PKT3(ring, CP_SET_CONSTANT, 3);
391
	OUT_RING(ring, CP_REG(REG_A2XX_SQ_WRAPPING_0));
392
	OUT_RING(ring, 0x00000000);        /* SQ_WRAPPING_0 */
393
	OUT_RING(ring, 0x00000000);        /* SQ_WRAPPING_1 */
394
 
395
	OUT_PKT3(ring, CP_SET_DRAW_INIT_FLAGS, 1);
396
	OUT_RING(ring, 0x00000000);
397
 
398
	OUT_PKT3(ring, CP_WAIT_REG_EQ, 4);
399
	OUT_RING(ring, 0x000005d0);
400
	OUT_RING(ring, 0x00000000);
401
	OUT_RING(ring, 0x5f601000);
402
	OUT_RING(ring, 0x00000001);
403
 
404
	OUT_PKT0(ring, REG_A2XX_SQ_INST_STORE_MANAGMENT, 1);
405
	OUT_RING(ring, 0x00000180);
406
 
407
	OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
408
	OUT_RING(ring, 0x00000300);
409
 
410
	OUT_PKT3(ring, CP_SET_SHADER_BASES, 1);
411
	OUT_RING(ring, 0x80000180);
412
 
413
	/* not sure what this form of CP_SET_CONSTANT is.. */
414
	OUT_PKT3(ring, CP_SET_CONSTANT, 13);
415
	OUT_RING(ring, 0x00000000);
416
	OUT_RING(ring, 0x00000000);
417
	OUT_RING(ring, 0x00000000);
418
	OUT_RING(ring, 0x00000000);
419
	OUT_RING(ring, 0x00000000);
420
	OUT_RING(ring, 0x469c4000);
421
	OUT_RING(ring, 0x3f800000);
422
	OUT_RING(ring, 0x3f000000);
423
	OUT_RING(ring, 0x00000000);
424
	OUT_RING(ring, 0x40000000);
425
	OUT_RING(ring, 0x3f400000);
426
	OUT_RING(ring, 0x3ec00000);
427
	OUT_RING(ring, 0x3e800000);
428
 
429
	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
430
	OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
431
	OUT_RING(ring, A2XX_RB_COLOR_MASK_WRITE_RED |
432
			A2XX_RB_COLOR_MASK_WRITE_GREEN |
433
			A2XX_RB_COLOR_MASK_WRITE_BLUE |
434
			A2XX_RB_COLOR_MASK_WRITE_ALPHA);
435
 
436
	OUT_PKT3(ring, CP_SET_CONSTANT, 5);
437
	OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_RED));
438
	OUT_RING(ring, 0x00000000);        /* RB_BLEND_RED */
439
	OUT_RING(ring, 0x00000000);        /* RB_BLEND_GREEN */
440
	OUT_RING(ring, 0x00000000);        /* RB_BLEND_BLUE */
441
	OUT_RING(ring, 0x000000ff);        /* RB_BLEND_ALPHA */
442
 
443
	fd_ringbuffer_flush(ring);
444
	fd_ringmarker_mark(ctx->draw_start);
445
}