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5563 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice shall be included |
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14 | * in all copies or substantial portions of the Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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17 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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20 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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21 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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22 | * OTHER DEALINGS IN THE SOFTWARE. |
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23 | * |
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24 | * Authors: |
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25 | * Keith Whitwell |
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26 | */ |
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27 | |||
28 | |||
29 | #include "main/glheader.h" |
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30 | #include "main/imports.h" |
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31 | #include "main/context.h" |
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32 | #include "main/macros.h" |
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33 | #include "main/mtypes.h" |
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34 | #include "main/light.h" |
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35 | #include "math/m_translate.h" |
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36 | #include "math/m_xform.h" |
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37 | #include "main/state.h" |
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38 | |||
39 | #include "tnl.h" |
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40 | #include "t_context.h" |
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41 | #include "t_pipeline.h" |
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42 | |||
43 | #include "vbo/vbo.h" |
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44 | |||
45 | GLboolean |
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46 | _tnl_CreateContext( struct gl_context *ctx ) |
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47 | { |
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48 | TNLcontext *tnl; |
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49 | GLuint i; |
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50 | |||
51 | /* Create the TNLcontext structure |
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52 | */ |
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53 | ctx->swtnl_context = tnl = calloc(1, sizeof(TNLcontext)); |
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54 | |||
55 | if (!tnl) { |
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56 | return GL_FALSE; |
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57 | } |
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58 | |||
59 | /* Initialize the VB. |
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60 | */ |
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61 | tnl->vb.Size = ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES; |
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62 | |||
63 | |||
64 | /* Initialize tnl state. |
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65 | */ |
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66 | if (ctx->VertexProgram._MaintainTnlProgram) { |
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67 | _tnl_install_pipeline( ctx, _tnl_vp_pipeline ); |
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68 | } else { |
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69 | _tnl_install_pipeline( ctx, _tnl_default_pipeline ); |
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70 | } |
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71 | |||
72 | tnl->NeedNdcCoords = GL_TRUE; |
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73 | tnl->AllowVertexFog = GL_TRUE; |
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74 | tnl->AllowPixelFog = GL_TRUE; |
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75 | |||
76 | /* Set a few default values in the driver struct. |
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77 | */ |
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78 | tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; |
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79 | tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; |
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80 | tnl->Driver.NotifyMaterialChange = _tnl_validate_shine_tables; |
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81 | |||
82 | tnl->nr_blocks = 0; |
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83 | |||
84 | /* Lighting miscellaneous */ |
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85 | tnl->_ShineTabList = MALLOC_STRUCT( tnl_shine_tab ); |
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86 | make_empty_list( tnl->_ShineTabList ); |
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87 | /* Allocate 10 (arbitrary) shininess lookup tables */ |
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88 | for (i = 0 ; i < 10 ; i++) { |
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89 | struct tnl_shine_tab *s = MALLOC_STRUCT( tnl_shine_tab ); |
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90 | s->shininess = -1; |
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91 | s->refcount = 0; |
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92 | insert_at_tail( tnl->_ShineTabList, s ); |
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93 | } |
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94 | |||
95 | /* plug in the VBO drawing function */ |
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96 | vbo_set_draw_func(ctx, _tnl_vbo_draw_prims); |
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97 | |||
98 | _math_init_transformation(); |
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99 | _math_init_translate(); |
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100 | |||
101 | return GL_TRUE; |
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102 | } |
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103 | |||
104 | |||
105 | void |
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106 | _tnl_DestroyContext( struct gl_context *ctx ) |
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107 | { |
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108 | struct tnl_shine_tab *s, *tmps; |
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109 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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110 | |||
111 | /* Free lighting shininess exponentiation table */ |
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112 | foreach_s( s, tmps, tnl->_ShineTabList ) { |
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113 | free( s ); |
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114 | } |
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115 | free( tnl->_ShineTabList ); |
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116 | |||
117 | _tnl_destroy_pipeline( ctx ); |
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118 | |||
119 | free(tnl); |
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120 | ctx->swtnl_context = NULL; |
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121 | } |
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122 | |||
123 | |||
124 | void |
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125 | _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) |
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126 | { |
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127 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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128 | const struct gl_vertex_program *vp = ctx->VertexProgram._Current; |
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129 | const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; |
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130 | GLuint i; |
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131 | |||
132 | if (new_state & (_NEW_HINT | _NEW_PROGRAM)) { |
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133 | ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog); |
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134 | tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) |
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135 | || !tnl->AllowPixelFog) && !fp; |
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136 | } |
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137 | |||
138 | tnl->pipeline.new_state |= new_state; |
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139 | |||
140 | /* Calculate tnl->render_inputs. This bitmask indicates which vertex |
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141 | * attributes need to be emitted to the rasterizer. |
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142 | */ |
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143 | tnl->render_inputs_bitset = BITFIELD64_BIT(_TNL_ATTRIB_POS); |
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144 | |||
145 | if (!fp || (fp->Base.InputsRead & VARYING_BIT_COL0)) { |
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146 | tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_COLOR0); |
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147 | } |
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148 | |||
149 | if (_mesa_need_secondary_color(ctx)) |
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150 | tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_COLOR1); |
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151 | |||
152 | for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { |
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153 | if (ctx->Texture._EnabledCoordUnits & (1 << i) || |
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154 | (fp && fp->Base.InputsRead & VARYING_BIT_TEX(i))) { |
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155 | tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_TEX(i)); |
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156 | } |
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157 | } |
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158 | |||
159 | if (ctx->Fog.Enabled |
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160 | || (fp != NULL && (fp->Base.InputsRead & VARYING_BIT_FOGC) != 0)) { |
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161 | /* Either fixed-function fog or a fragment program needs fog coord. |
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162 | */ |
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163 | tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_FOG); |
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164 | } |
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165 | |||
166 | if (ctx->Polygon.FrontMode != GL_FILL || |
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167 | ctx->Polygon.BackMode != GL_FILL) |
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168 | tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_EDGEFLAG); |
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169 | |||
170 | if (ctx->RenderMode == GL_FEEDBACK) |
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171 | tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_TEX0); |
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172 | |||
173 | if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) |
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174 | tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_POINTSIZE); |
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175 | |||
176 | /* check for varying vars which are written by the vertex program */ |
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177 | if (vp) { |
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178 | GLuint i; |
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179 | for (i = 0; i < MAX_VARYING; i++) { |
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180 | if (vp->Base.OutputsWritten & BITFIELD64_BIT(VARYING_SLOT_VAR0 + i)) { |
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181 | tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_GENERIC(i)); |
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182 | } |
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183 | } |
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184 | } |
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185 | } |
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186 | |||
187 | |||
188 | void |
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189 | _tnl_wakeup( struct gl_context *ctx ) |
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190 | { |
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191 | /* Assume we haven't been getting state updates either: |
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192 | */ |
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193 | _tnl_InvalidateState( ctx, ~0 ); |
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194 | |||
195 | #if 0 |
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196 | if (ctx->Light.ColorMaterialEnabled) { |
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197 | _mesa_update_color_material( ctx, |
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198 | ctx->Current.Attrib[VERT_ATTRIB_COLOR0] ); |
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199 | } |
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200 | #endif |
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201 | } |
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202 | |||
203 | |||
204 | |||
205 | |||
206 | /** |
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207 | * Drivers call this function to tell the TCL module whether or not |
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208 | * it wants Normalized Device Coords (NDC) computed. I.e. whether |
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209 | * we should "Divide-by-W". Software renders will want that. |
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210 | */ |
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211 | void |
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212 | _tnl_need_projected_coords( struct gl_context *ctx, GLboolean mode ) |
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213 | { |
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214 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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215 | tnl->NeedNdcCoords = mode; |
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216 | } |
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217 | |||
218 | void |
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219 | _tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value ) |
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220 | { |
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221 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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222 | tnl->AllowVertexFog = value; |
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223 | tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) |
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224 | || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current; |
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225 | |||
226 | } |
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227 | |||
228 | void |
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229 | _tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value ) |
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230 | { |
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231 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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232 | tnl->AllowPixelFog = value; |
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233 | tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) |
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234 | || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current; |
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235 | }>><>>> |
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236 |