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INTRODUCTION
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A helper module which provides glue to bind the software rasterizer to
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the software t&l module.  The main task of this module is to build
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swrast vertices from the t&l vertex_buffer structs, and to use them to
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perform triangle setup functions not implemented in the software
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rasterizer.
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The module implements a full set of functions to plug into the
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t_vb_render.c driver interface (tnl->Driver.Render.*).
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There are strong advantages to decoupling the software rasterizer from
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the t&l module, primarily allowing hardware drivers better control
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over fallbacks, the removal of implicit knowledge about the software
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rasterizer in the t&l module, allowing the two modules to evolve
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independently and allowing either to be substituted with equivalent
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functionality from another codebase.
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This module implements triangle/quad setup for offset, unfilled and
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twoside-lit triangles.  The software rasterizer doesn't handle these
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primitives directly.
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Hardware rasterization drivers typically use this module in situations
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where no hardware rasterization is possible, ie during total
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fallbacks.
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STATE
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To create and destroy the module:
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	GLboolean _swsetup_CreateContext( struct gl_context *ctx );
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	void _swsetup_DestroyContext( struct gl_context *ctx );
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The module is not active by default, and must be installed by calling
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_swrast_Wakeup().  This function installs internal swrast_setup
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functions into all the tnl->Driver.Render driver hooks, thus taking
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over the task of rasterization entirely:
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        void _swrast_Wakeup( struct gl_context *ctx );
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This module tracks state changes internally and maintains derived
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values based on the current state.  For this to work, the driver
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ensure the following funciton is called whenever the state changes and
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the swsetup module is 'awake':
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	void _swsetup_InvalidateState( struct gl_context *ctx, GLuint new_state );
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There is no explicit call to put the swsetup module to sleep.  Simply
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install other function pointers into all the tnl->Driver.Render.*
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hooks, and (optionally) cease calling _swsetup_InvalidateState().
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DRIVER INTERFACE
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The module offers a minimal driver interface:
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	 void (*Start)( struct gl_context *ctx );
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	 void (*Finish)( struct gl_context *ctx );
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These are called before and after the completion of all swrast drawing
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activity.  As swrast doesn't call callbacks during triangle, line or
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point rasterization, these are necessary to provide locking hooks for
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some drivers.  They may otherwise be left null.
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