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5563 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice shall be included |
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14 | * in all copies or substantial portions of the Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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17 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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20 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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21 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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22 | * OTHER DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | #include "main/glheader.h" |
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26 | #include "main/accum.h" |
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27 | #include "main/condrender.h" |
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28 | #include "main/format_pack.h" |
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29 | #include "main/macros.h" |
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30 | #include "main/imports.h" |
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31 | #include "main/mtypes.h" |
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32 | |||
33 | #include "s_context.h" |
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34 | #include "s_depth.h" |
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35 | #include "s_stencil.h" |
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36 | |||
37 | |||
38 | |||
39 | /** |
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40 | * Clear an rgba color buffer with masking if needed. |
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41 | */ |
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42 | static void |
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43 | clear_rgba_buffer(struct gl_context *ctx, struct gl_renderbuffer *rb, |
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44 | const GLubyte colorMask[4]) |
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45 | { |
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46 | const GLint x = ctx->DrawBuffer->_Xmin; |
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47 | const GLint y = ctx->DrawBuffer->_Ymin; |
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48 | const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; |
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49 | const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; |
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50 | const GLuint pixelSize = _mesa_get_format_bytes(rb->Format); |
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51 | const GLboolean doMasking = (colorMask[0] == 0 || |
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52 | colorMask[1] == 0 || |
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53 | colorMask[2] == 0 || |
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54 | colorMask[3] == 0); |
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55 | const GLfloat (*clearColor)[4] = |
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56 | (const GLfloat (*)[4]) ctx->Color.ClearColor.f; |
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57 | GLbitfield mapMode = GL_MAP_WRITE_BIT; |
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58 | GLubyte *map; |
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59 | GLint rowStride; |
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60 | GLint i, j; |
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61 | |||
62 | if (doMasking) { |
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63 | /* we'll need to read buffer values too */ |
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64 | mapMode |= GL_MAP_READ_BIT; |
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65 | } |
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66 | |||
67 | /* map dest buffer */ |
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68 | ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, |
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69 | mapMode, &map, &rowStride); |
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70 | if (!map) { |
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71 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClear(color)"); |
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72 | return; |
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73 | } |
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74 | |||
75 | /* for 1, 2, 4-byte clearing */ |
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76 | #define SIMPLE_TYPE_CLEAR(TYPE) \ |
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77 | do { \ |
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78 | TYPE pixel, pixelMask; \ |
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79 | _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, &pixel); \ |
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80 | if (doMasking) { \ |
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81 | _mesa_pack_colormask(rb->Format, colorMask, &pixelMask); \ |
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82 | pixel &= pixelMask; \ |
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83 | pixelMask = ~pixelMask; \ |
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84 | } \ |
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85 | for (i = 0; i < height; i++) { \ |
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86 | TYPE *row = (TYPE *) map; \ |
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87 | if (doMasking) { \ |
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88 | for (j = 0; j < width; j++) { \ |
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89 | row[j] = (row[j] & pixelMask) | pixel; \ |
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90 | } \ |
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91 | } \ |
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92 | else { \ |
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93 | for (j = 0; j < width; j++) { \ |
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94 | row[j] = pixel; \ |
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95 | } \ |
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96 | } \ |
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97 | map += rowStride; \ |
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98 | } \ |
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99 | } while (0) |
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100 | |||
101 | |||
102 | /* for 3, 6, 8, 12, 16-byte clearing */ |
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103 | #define MULTI_WORD_CLEAR(TYPE, N) \ |
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104 | do { \ |
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105 | TYPE pixel[N], pixelMask[N]; \ |
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106 | GLuint k; \ |
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107 | _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, pixel); \ |
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108 | if (doMasking) { \ |
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109 | _mesa_pack_colormask(rb->Format, colorMask, pixelMask); \ |
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110 | for (k = 0; k < N; k++) { \ |
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111 | pixel[k] &= pixelMask[k]; \ |
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112 | pixelMask[k] = ~pixelMask[k]; \ |
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113 | } \ |
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114 | } \ |
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115 | for (i = 0; i < height; i++) { \ |
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116 | TYPE *row = (TYPE *) map; \ |
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117 | if (doMasking) { \ |
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118 | for (j = 0; j < width; j++) { \ |
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119 | for (k = 0; k < N; k++) { \ |
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120 | row[j * N + k] = \ |
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121 | (row[j * N + k] & pixelMask[k]) | pixel[k]; \ |
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122 | } \ |
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123 | } \ |
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124 | } \ |
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125 | else { \ |
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126 | for (j = 0; j < width; j++) { \ |
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127 | for (k = 0; k < N; k++) { \ |
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128 | row[j * N + k] = pixel[k]; \ |
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129 | } \ |
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130 | } \ |
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131 | } \ |
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132 | map += rowStride; \ |
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133 | } \ |
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134 | } while(0) |
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135 | |||
136 | switch (pixelSize) { |
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137 | case 1: |
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138 | SIMPLE_TYPE_CLEAR(GLubyte); |
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139 | break; |
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140 | case 2: |
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141 | SIMPLE_TYPE_CLEAR(GLushort); |
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142 | break; |
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143 | case 3: |
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144 | MULTI_WORD_CLEAR(GLubyte, 3); |
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145 | break; |
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146 | case 4: |
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147 | SIMPLE_TYPE_CLEAR(GLuint); |
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148 | break; |
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149 | case 6: |
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150 | MULTI_WORD_CLEAR(GLushort, 3); |
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151 | break; |
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152 | case 8: |
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153 | MULTI_WORD_CLEAR(GLuint, 2); |
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154 | break; |
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155 | case 12: |
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156 | MULTI_WORD_CLEAR(GLuint, 3); |
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157 | break; |
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158 | case 16: |
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159 | MULTI_WORD_CLEAR(GLuint, 4); |
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160 | break; |
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161 | default: |
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162 | _mesa_problem(ctx, "bad pixel size in clear_rgba_buffer()"); |
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163 | } |
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164 | |||
165 | /* unmap buffer */ |
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166 | ctx->Driver.UnmapRenderbuffer(ctx, rb); |
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167 | } |
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168 | |||
169 | |||
170 | /** |
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171 | * Clear the front/back/left/right/aux color buffers. |
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172 | * This function is usually only called if the device driver can't |
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173 | * clear its own color buffers for some reason (such as with masking). |
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174 | */ |
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175 | static void |
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176 | clear_color_buffers(struct gl_context *ctx) |
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177 | { |
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178 | GLuint buf; |
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179 | |||
180 | for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { |
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181 | struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf]; |
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182 | |||
183 | /* If this is an ES2 context or GL_ARB_ES2_compatibility is supported, |
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184 | * the framebuffer can be complete with some attachments be missing. In |
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185 | * this case the _ColorDrawBuffers pointer will be NULL. |
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186 | */ |
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187 | if (rb == NULL) |
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188 | continue; |
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189 | |||
190 | clear_rgba_buffer(ctx, rb, ctx->Color.ColorMask[buf]); |
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191 | } |
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192 | } |
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193 | |||
194 | |||
195 | /** |
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196 | * Called via the device driver's ctx->Driver.Clear() function if the |
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197 | * device driver can't clear one or more of the buffers itself. |
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198 | * \param buffers bitfield of BUFFER_BIT_* values indicating which |
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199 | * renderbuffers are to be cleared. |
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200 | * \param all if GL_TRUE, clear whole buffer, else clear specified region. |
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201 | */ |
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202 | void |
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203 | _swrast_Clear(struct gl_context *ctx, GLbitfield buffers) |
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204 | { |
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205 | const GLbitfield BUFFER_DS = BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL; |
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206 | |||
207 | #ifdef DEBUG_FOO |
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208 | { |
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209 | const GLbitfield legalBits = |
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210 | BUFFER_BIT_FRONT_LEFT | |
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211 | BUFFER_BIT_FRONT_RIGHT | |
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212 | BUFFER_BIT_BACK_LEFT | |
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213 | BUFFER_BIT_BACK_RIGHT | |
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214 | BUFFER_BIT_DEPTH | |
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215 | BUFFER_BIT_STENCIL | |
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216 | BUFFER_BIT_ACCUM | |
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217 | BUFFER_BIT_AUX0; |
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218 | assert((buffers & (~legalBits)) == 0); |
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219 | } |
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220 | #endif |
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221 | |||
222 | if (!_mesa_check_conditional_render(ctx)) |
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223 | return; /* don't clear */ |
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224 | |||
225 | if (SWRAST_CONTEXT(ctx)->NewState) |
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226 | _swrast_validate_derived(ctx); |
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227 | |||
228 | if ((buffers & BUFFER_BITS_COLOR) |
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229 | && (ctx->DrawBuffer->_NumColorDrawBuffers > 0)) { |
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230 | clear_color_buffers(ctx); |
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231 | } |
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232 | |||
233 | if (buffers & BUFFER_BIT_ACCUM) { |
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234 | _mesa_clear_accum_buffer(ctx); |
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235 | } |
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236 | |||
237 | if (buffers & BUFFER_DS) { |
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238 | struct gl_renderbuffer *depthRb = |
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239 | ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; |
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240 | struct gl_renderbuffer *stencilRb = |
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241 | ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; |
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242 | |||
243 | if ((buffers & BUFFER_DS) == BUFFER_DS && depthRb == stencilRb) { |
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244 | /* clear depth and stencil together */ |
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245 | _swrast_clear_depth_stencil_buffer(ctx); |
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246 | } |
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247 | else { |
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248 | /* clear depth, stencil separately */ |
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249 | if (buffers & BUFFER_BIT_DEPTH) { |
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250 | _swrast_clear_depth_buffer(ctx); |
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251 | } |
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252 | if (buffers & BUFFER_BIT_STENCIL) { |
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253 | _swrast_clear_stencil_buffer(ctx); |
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254 | } |
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255 | } |
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256 | } |
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257 | }>>>>>>>>>> |