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/**************************************************************************
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 *
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 * Copyright 2009 VMware, Inc.  All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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#ifndef _PATH_H
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#define _PATH_H
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#include "VG/openvg.h"
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struct path;
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struct polygon;
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struct matrix;
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enum fill_rule {
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   ODD_EVEN_FILL,
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   WINDING_FILL
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};
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struct path_for_each_data {
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   VGubyte segment;
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   /* all coords are absolute, even if segment is relative */
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   const VGfloat *coords;
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   VGfloat sx, sy, ox, oy, px, py;
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   void *user_data;
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};
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typedef VGboolean (*path_for_each_cb)(struct path *p,
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                                      struct path_for_each_data *data);
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struct path *path_create(VGPathDatatype dt, VGfloat scale, VGfloat bias,
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                         VGint segmentCapacityHint,
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                         VGint coordCapacityHint,
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                         VGbitfield capabilities);
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void path_destroy(struct path *p);
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VGbitfield path_capabilities(struct path *p);
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void path_set_capabilities(struct path *p, VGbitfield bf);
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void path_append_data(struct path *p,
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                      VGint numSegments,
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                      const VGubyte * pathSegments,
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                      const void * pathData);
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void path_append_path(struct path *dst,
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                      struct path *src);
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VGint path_num_segments(struct path *p);
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void path_bounding_rect(struct path *p, float *x, float *y,
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                        float *w, float *h);
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float path_length(struct path *p, int start_segment, int num_segments);
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void path_set_fill_rule(enum fill_rule fill);
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enum fill_rule path_fill_rule(enum fill_rule fill);
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VGboolean path_is_empty(struct path *p);
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VGbyte path_datatype_size(struct path *p);
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VGPathDatatype path_datatype(struct path *p);
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VGfloat path_scale(struct path *p);
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VGfloat path_bias(struct path *p);
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VGint path_num_coords(struct path *p);
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void path_modify_coords(struct path *p,
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                        VGint startIndex,
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                        VGint numSegments,
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                        const void * pathData);
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struct path *path_create_stroke(struct path *p,
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                                struct matrix *m);
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void path_for_each_segment(struct path *path,
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                           path_for_each_cb cb,
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                           void *user_data);
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void path_transform(struct path *dst, struct path *src);
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VGboolean path_interpolate(struct path *dst,
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                           struct path *start, struct path *end,
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                           VGfloat amount);
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void path_clear(struct path *p, VGbitfield capabilities);
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void path_render(struct path *p, VGbitfield paintModes, struct matrix *mat);
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void path_fill(struct path *p);
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void path_stroke(struct path *p);
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void path_move_to(struct path *p, float x, float y);
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void path_line_to(struct path *p, float x, float y);
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void path_cubic_to(struct path *p, float px1, float py1,
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                   float px2, float py2,
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                   float x, float y);
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void path_point(struct path *p, VGint startSegment, VGint numSegments,
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                VGfloat distance, VGfloat *point, VGfloat *normal);
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void vg_float_to_datatype(VGPathDatatype datatype,
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                          VGubyte *common_data,
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                          const VGfloat *data,
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                          VGint num_coords);
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#endif