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/**************************************************************************
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 *
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 * Copyright 2010 VMware, Inc.  All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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/**
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 * Convert opaque VG object handles into pointers and vice versa.
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 * XXX This is not yet 64-bit safe!  All VG handles are 32 bits in size.
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 */
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#ifndef HANDLE_H
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#define HANDLE_H
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#include "pipe/p_compiler.h"
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#include "util/u_debug.h"
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#include "util/u_hash_table.h"
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#include "util/u_pointer.h"
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#include "VG/openvg.h"
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#include "vg_context.h"
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extern struct util_hash_table *handle_hash;
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struct vg_mask_layer;
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struct vg_font;
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struct vg_image;
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struct vg_paint;
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struct path;
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extern void
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init_handles(void);
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extern void
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free_handles(void);
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extern VGHandle
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create_handle(void *object);
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extern void
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destroy_handle(VGHandle h);
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static INLINE VGHandle
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object_to_handle(struct vg_object *obj)
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{
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   return obj ? obj->handle : VG_INVALID_HANDLE;
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}
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static INLINE VGHandle
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image_to_handle(struct vg_image *img)
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{
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   /* vg_image is derived from vg_object */
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   return object_to_handle((struct vg_object *) img);
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}
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static INLINE VGHandle
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masklayer_to_handle(struct vg_mask_layer *mask)
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{
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   /* vg_object is derived from vg_object */
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   return object_to_handle((struct vg_object *) mask);
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}
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static INLINE VGHandle
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font_to_handle(struct vg_font *font)
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{
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   return object_to_handle((struct vg_object *) font);
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}
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static INLINE VGHandle
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paint_to_handle(struct vg_paint *paint)
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{
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   return object_to_handle((struct vg_object *) paint);
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}
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static INLINE VGHandle
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path_to_handle(struct path *path)
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{
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   return object_to_handle((struct vg_object *) path);
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}
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static INLINE void *
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handle_to_pointer(VGHandle h)
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{
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   void *v = util_hash_table_get(handle_hash, intptr_to_pointer(h));
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#ifdef DEBUG
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   if (v) {
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      struct vg_object *obj = (struct vg_object *) v;
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      assert(obj->handle == h);
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   }
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#endif
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   return v;
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}
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static INLINE struct vg_font *
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handle_to_font(VGHandle h)
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{
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   return (struct vg_font *) handle_to_pointer(h);
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}
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static INLINE struct vg_image *
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handle_to_image(VGHandle h)
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{
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   return (struct vg_image *) handle_to_pointer(h);
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}
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static INLINE struct vg_mask_layer *
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handle_to_masklayer(VGHandle h)
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{
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   return (struct vg_mask_layer *) handle_to_pointer(h);
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}
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static INLINE struct vg_object *
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handle_to_object(VGHandle h)
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{
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   return (struct vg_object *) handle_to_pointer(h);
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}
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static INLINE struct vg_paint *
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handle_to_paint(VGHandle h)
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{
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   return (struct vg_paint *) handle_to_pointer(h);
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}
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static INLINE struct path *
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handle_to_path(VGHandle h)
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{
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   return (struct path *) handle_to_pointer(h);
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}
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#endif /* HANDLE_H */