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/**************************************************************************
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 *
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 * Copyright 2009 VMware, Inc.  All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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#include "VG/openvg.h"
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#include "mask.h"
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#include "api.h"
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#include "handle.h"
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#include "renderer.h"
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#include "vg_context.h"
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#include "pipe/p_context.h"
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void vegaMask(VGHandle mask, VGMaskOperation operation,
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              VGint x, VGint y,
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              VGint width, VGint height)
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{
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   struct vg_context *ctx = vg_current_context();
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   if (width <=0 || height <= 0) {
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      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
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      return;
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   }
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   if (operation < VG_CLEAR_MASK || operation > VG_SUBTRACT_MASK) {
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      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
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      return;
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   }
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   vg_validate_state(ctx);
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   if (operation == VG_CLEAR_MASK) {
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      mask_fill(x, y, width, height, 0.f);
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   } else if (operation == VG_FILL_MASK) {
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      mask_fill(x, y, width, height, 1.f);
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   } else if (vg_object_is_valid(mask, VG_OBJECT_IMAGE)) {
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      struct vg_image *image = handle_to_image(mask);
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      mask_using_image(image, operation, x, y, width, height);
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   } else if (vg_object_is_valid(mask, VG_OBJECT_MASK)) {
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      struct vg_mask_layer *layer = handle_to_masklayer(mask);
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      mask_using_layer(layer, operation, x, y, width, height);
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   } else {
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      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
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   }
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}
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void vegaClear(VGint x, VGint y,
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               VGint width, VGint height)
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{
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   struct vg_context *ctx = vg_current_context();
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   struct st_framebuffer *stfb = ctx->draw_buffer;
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   if (width <= 0 || height <= 0) {
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      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
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      return;
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   }
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   vg_validate_state(ctx);
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#if 0
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   debug_printf("Clear [%d, %d, %d, %d] with [%f, %f, %f, %f]\n",
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                x, y, width, height,
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                ctx->state.vg.clear_color[0],
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                ctx->state.vg.clear_color[1],
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                ctx->state.vg.clear_color[2],
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                ctx->state.vg.clear_color[3]);
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#endif
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   /* check for a whole surface clear */
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   if (!ctx->state.vg.scissoring &&
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       (x == 0 && y == 0 && width == stfb->width && height == stfb->height)) {
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      union pipe_color_union clear_color;
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      clear_color.f[0] = ctx->state.vg.clear_color[0];
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      clear_color.f[1] = ctx->state.vg.clear_color[1];
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      clear_color.f[2] = ctx->state.vg.clear_color[2];
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      clear_color.f[3] = ctx->state.vg.clear_color[3];
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      ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL,
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                       &clear_color, 1., 0);
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   } else if (renderer_clear_begin(ctx->renderer)) {
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      /* XXX verify coord round-off */
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      renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg.clear_color);
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      renderer_clear_end(ctx->renderer);
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   }
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}
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#ifdef OPENVG_VERSION_1_1
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void vegaRenderToMask(VGPath path,
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                      VGbitfield paintModes,
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                      VGMaskOperation operation)
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{
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   struct vg_context *ctx = vg_current_context();
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   if (path == VG_INVALID_HANDLE) {
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      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
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      return;
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   }
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   if (!paintModes || (paintModes&(~(VG_STROKE_PATH|VG_FILL_PATH)))) {
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      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
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      return;
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   }
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   if (operation < VG_CLEAR_MASK ||
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       operation > VG_SUBTRACT_MASK) {
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      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
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      return;
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   }
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   if (!vg_object_is_valid(path, VG_OBJECT_PATH)) {
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      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
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      return;
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   }
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   vg_validate_state(ctx);
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   mask_render_to(handle_to_path(path), paintModes, operation);
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}
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VGMaskLayer vegaCreateMaskLayer(VGint width, VGint height)
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{
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   struct vg_context *ctx = vg_current_context();
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   if (width <= 0 || height <= 0 ||
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       width > vegaGeti(VG_MAX_IMAGE_WIDTH) ||
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       height > vegaGeti(VG_MAX_IMAGE_HEIGHT)) {
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      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
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      return VG_INVALID_HANDLE;
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   }
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   return masklayer_to_handle(mask_layer_create(width, height));
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}
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void vegaDestroyMaskLayer(VGMaskLayer maskLayer)
157
{
158
   struct vg_mask_layer *mask = 0;
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   struct vg_context *ctx = vg_current_context();
160
 
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   if (maskLayer == VG_INVALID_HANDLE) {
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      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
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      return;
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   }
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   if (!vg_object_is_valid(maskLayer, VG_OBJECT_MASK)) {
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      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
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      return;
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   }
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   mask = handle_to_masklayer(maskLayer);
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   mask_layer_destroy(mask);
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}
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void vegaFillMaskLayer(VGMaskLayer maskLayer,
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                       VGint x, VGint y,
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                       VGint width, VGint height,
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                       VGfloat value)
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{
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   struct vg_mask_layer *mask = 0;
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   struct vg_context *ctx = vg_current_context();
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   if (maskLayer == VG_INVALID_HANDLE) {
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      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
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      return;
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   }
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   if (value < 0 || value > 1) {
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      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
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      return;
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   }
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   if (width <= 0 || height <= 0) {
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      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
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      return;
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   }
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   if (x < 0 || y < 0 || (x + width) < 0 || (y + height) < 0) {
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      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
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      return;
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   }
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   if (!vg_object_is_valid(maskLayer, VG_OBJECT_MASK)) {
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      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
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      return;
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   }
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   mask = handle_to_masklayer(maskLayer);
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   if (x + width > mask_layer_width(mask) ||
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       y + height > mask_layer_height(mask)) {
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      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
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      return;
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   }
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   vg_validate_state(ctx);
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   mask_layer_fill(mask, x, y, width, height, value);
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}
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void vegaCopyMask(VGMaskLayer maskLayer,
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                  VGint sx, VGint sy,
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                  VGint dx, VGint dy,
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                  VGint width, VGint height)
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{
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   struct vg_context *ctx = vg_current_context();
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   struct vg_mask_layer *mask = 0;
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227
   if (maskLayer == VG_INVALID_HANDLE) {
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      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
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      return;
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   }
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   if (width <= 0 || height <= 0) {
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      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
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      return;
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   }
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   if (!vg_object_is_valid(maskLayer, VG_OBJECT_MASK)) {
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      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
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      return;
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   }
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   vg_validate_state(ctx);
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   mask = handle_to_masklayer(maskLayer);
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   mask_copy(mask, sx, sy, dx, dy, width, height);
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}
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#endif