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5563 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2009 VMware, Inc. All Rights Reserved. |
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4 | * |
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5 | * Permission is hereby granted, free of charge, to any person obtaining a |
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6 | * copy of this software and associated documentation files (the |
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7 | * "Software"), to deal in the Software without restriction, including |
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8 | * without limitation the rights to use, copy, modify, merge, publish, |
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9 | * distribute, sub license, and/or sell copies of the Software, and to |
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10 | * permit persons to whom the Software is furnished to do so, subject to |
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11 | * the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice (including the |
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14 | * next paragraph) shall be included in all copies or substantial portions |
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15 | * of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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19 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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20 | * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
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21 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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22 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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23 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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24 | * |
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25 | **************************************************************************/ |
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26 | |||
27 | #include "VG/openvg.h" |
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28 | |||
29 | #include "vg_context.h" |
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30 | #include "image.h" |
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31 | #include "api.h" |
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32 | #include "handle.h" |
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33 | #include "renderer.h" |
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34 | #include "shaders_cache.h" |
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35 | |||
36 | #include "pipe/p_context.h" |
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37 | #include "pipe/p_state.h" |
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38 | #include "util/u_inlines.h" |
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39 | #include "pipe/p_screen.h" |
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40 | |||
41 | #include "util/u_format.h" |
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42 | #include "util/u_sampler.h" |
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43 | #include "util/u_string.h" |
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44 | |||
45 | #include "asm_filters.h" |
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46 | |||
47 | |||
48 | struct filter_info { |
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49 | struct vg_image *dst; |
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50 | struct vg_image *src; |
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51 | struct vg_shader * (*setup_shader)(struct vg_context *, void *); |
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52 | void *user_data; |
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53 | const void *const_buffer; |
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54 | VGint const_buffer_len; |
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55 | VGTilingMode tiling_mode; |
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56 | struct pipe_sampler_view *extra_texture_view; |
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57 | }; |
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58 | |||
59 | static INLINE struct pipe_resource *create_texture_1d(struct vg_context *ctx, |
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60 | const VGuint *color_data, |
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61 | const VGint color_data_len) |
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62 | { |
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63 | struct pipe_context *pipe = ctx->pipe; |
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64 | struct pipe_screen *screen = pipe->screen; |
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65 | struct pipe_resource *tex = 0; |
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66 | struct pipe_resource templ; |
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67 | |||
68 | memset(&templ, 0, sizeof(templ)); |
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69 | templ.target = PIPE_TEXTURE_1D; |
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70 | templ.format = PIPE_FORMAT_B8G8R8A8_UNORM; |
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71 | templ.last_level = 0; |
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72 | templ.width0 = color_data_len; |
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73 | templ.height0 = 1; |
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74 | templ.depth0 = 1; |
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75 | templ.array_size = 1; |
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76 | templ.bind = PIPE_BIND_SAMPLER_VIEW; |
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77 | |||
78 | tex = screen->resource_create(screen, &templ); |
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79 | |||
80 | { /* upload color_data */ |
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81 | struct pipe_transfer *transfer; |
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82 | void *map = |
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83 | pipe_transfer_map(pipe, tex, |
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84 | 0, 0, |
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85 | PIPE_TRANSFER_READ_WRITE , |
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86 | 0, 0, tex->width0, tex->height0, |
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87 | &transfer); |
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88 | memcpy(map, color_data, sizeof(VGint)*color_data_len); |
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89 | pipe->transfer_unmap(pipe, transfer); |
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90 | } |
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91 | |||
92 | return tex; |
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93 | } |
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94 | |||
95 | static INLINE struct pipe_sampler_view *create_texture_1d_view(struct vg_context *ctx, |
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96 | const VGuint *color_data, |
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97 | const VGint color_data_len) |
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98 | { |
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99 | struct pipe_context *pipe = ctx->pipe; |
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100 | struct pipe_resource *texture; |
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101 | struct pipe_sampler_view view_templ; |
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102 | struct pipe_sampler_view *view; |
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103 | |||
104 | texture = create_texture_1d(ctx, color_data, color_data_len); |
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105 | |||
106 | if (!texture) |
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107 | return NULL; |
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108 | |||
109 | u_sampler_view_default_template(&view_templ, texture, texture->format); |
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110 | view = pipe->create_sampler_view(pipe, texture, &view_templ); |
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111 | /* want the texture to go away if the view is freed */ |
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112 | pipe_resource_reference(&texture, NULL); |
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113 | |||
114 | return view; |
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115 | } |
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116 | |||
117 | static struct vg_shader * setup_color_matrix(struct vg_context *ctx, void *user_data) |
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118 | { |
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119 | struct vg_shader *shader = |
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120 | shader_create_from_text(ctx->pipe, color_matrix_asm, 200, |
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121 | PIPE_SHADER_FRAGMENT); |
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122 | return shader; |
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123 | } |
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124 | |||
125 | static struct vg_shader * setup_convolution(struct vg_context *ctx, void *user_data) |
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126 | { |
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127 | char buffer[1024]; |
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128 | VGint num_consts = (VGint)(long)(user_data); |
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129 | struct vg_shader *shader; |
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130 | |||
131 | util_snprintf(buffer, 1023, convolution_asm, num_consts, num_consts / 2 + 1); |
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132 | |||
133 | shader = shader_create_from_text(ctx->pipe, buffer, 200, |
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134 | PIPE_SHADER_FRAGMENT); |
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135 | |||
136 | return shader; |
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137 | } |
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138 | |||
139 | static struct vg_shader * setup_lookup(struct vg_context *ctx, void *user_data) |
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140 | { |
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141 | struct vg_shader *shader = |
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142 | shader_create_from_text(ctx->pipe, lookup_asm, |
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143 | 200, PIPE_SHADER_FRAGMENT); |
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144 | |||
145 | return shader; |
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146 | } |
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147 | |||
148 | |||
149 | static struct vg_shader * setup_lookup_single(struct vg_context *ctx, void *user_data) |
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150 | { |
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151 | char buffer[1024]; |
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152 | VGImageChannel channel = (VGImageChannel)(user_data); |
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153 | struct vg_shader *shader; |
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154 | |||
155 | switch(channel) { |
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156 | case VG_RED: |
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157 | util_snprintf(buffer, 1023, lookup_single_asm, "xxxx"); |
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158 | break; |
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159 | case VG_GREEN: |
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160 | util_snprintf(buffer, 1023, lookup_single_asm, "yyyy"); |
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161 | break; |
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162 | case VG_BLUE: |
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163 | util_snprintf(buffer, 1023, lookup_single_asm, "zzzz"); |
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164 | break; |
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165 | case VG_ALPHA: |
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166 | util_snprintf(buffer, 1023, lookup_single_asm, "wwww"); |
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167 | break; |
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168 | default: |
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169 | debug_assert(!"Unknown color channel"); |
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170 | } |
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171 | |||
172 | shader = shader_create_from_text(ctx->pipe, buffer, 200, |
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173 | PIPE_SHADER_FRAGMENT); |
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174 | |||
175 | return shader; |
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176 | } |
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177 | |||
178 | static void execute_filter(struct vg_context *ctx, |
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179 | struct filter_info *info) |
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180 | { |
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181 | struct vg_shader *shader; |
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182 | const struct pipe_sampler_state *samplers[2]; |
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183 | struct pipe_sampler_view *views[2]; |
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184 | struct pipe_sampler_state sampler; |
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185 | uint tex_wrap; |
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186 | |||
187 | memset(&sampler, 0, sizeof(sampler)); |
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188 | sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; |
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189 | sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; |
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190 | sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; |
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191 | sampler.normalized_coords = 1; |
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192 | |||
193 | switch (info->tiling_mode) { |
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194 | case VG_TILE_FILL: |
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195 | tex_wrap = PIPE_TEX_WRAP_CLAMP_TO_BORDER; |
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196 | /* copy border color */ |
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197 | memcpy(sampler.border_color.f, ctx->state.vg.tile_fill_color, |
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198 | sizeof(sampler.border_color)); |
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199 | break; |
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200 | case VG_TILE_PAD: |
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201 | tex_wrap = PIPE_TEX_WRAP_CLAMP_TO_EDGE;; |
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202 | break; |
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203 | case VG_TILE_REPEAT: |
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204 | tex_wrap = PIPE_TEX_WRAP_REPEAT;; |
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205 | break; |
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206 | case VG_TILE_REFLECT: |
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207 | tex_wrap = PIPE_TEX_WRAP_MIRROR_REPEAT; |
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208 | break; |
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209 | default: |
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210 | debug_assert(!"Unknown tiling mode"); |
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211 | tex_wrap = 0; |
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212 | break; |
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213 | } |
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214 | |||
215 | sampler.wrap_s = tex_wrap; |
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216 | sampler.wrap_t = tex_wrap; |
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217 | sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
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218 | |||
219 | samplers[0] = samplers[1] = &sampler; |
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220 | views[0] = info->src->sampler_view; |
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221 | views[1] = info->extra_texture_view; |
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222 | |||
223 | shader = info->setup_shader(ctx, info->user_data); |
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224 | |||
225 | if (renderer_filter_begin(ctx->renderer, |
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226 | info->dst->sampler_view->texture, VG_TRUE, |
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227 | ctx->state.vg.filter_channel_mask, |
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228 | samplers, views, (info->extra_texture_view) ? 2 : 1, |
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229 | shader->driver, info->const_buffer, info->const_buffer_len)) { |
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230 | renderer_filter(ctx->renderer, |
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231 | info->dst->x, info->dst->y, info->dst->width, info->dst->height, |
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232 | info->src->x, info->src->y, info->src->width, info->src->height); |
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233 | renderer_filter_end(ctx->renderer); |
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234 | } |
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235 | |||
236 | vg_shader_destroy(ctx, shader); |
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237 | } |
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238 | |||
239 | void vegaColorMatrix(VGImage dst, VGImage src, |
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240 | const VGfloat * matrix) |
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241 | { |
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242 | struct vg_context *ctx = vg_current_context(); |
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243 | struct vg_image *d, *s; |
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244 | struct filter_info info; |
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245 | |||
246 | if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { |
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247 | vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
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248 | return; |
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249 | } |
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250 | if (!matrix || !is_aligned(matrix)) { |
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251 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
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252 | return; |
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253 | } |
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254 | |||
255 | d = handle_to_image(dst); |
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256 | s = handle_to_image(src); |
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257 | |||
258 | if (vg_image_overlaps(d, s)) { |
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259 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
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260 | return; |
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261 | } |
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262 | |||
263 | info.dst = d; |
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264 | info.src = s; |
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265 | info.setup_shader = &setup_color_matrix; |
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266 | info.user_data = NULL; |
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267 | info.const_buffer = matrix; |
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268 | info.const_buffer_len = 20 * sizeof(VGfloat); |
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269 | info.tiling_mode = VG_TILE_PAD; |
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270 | info.extra_texture_view = NULL; |
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271 | execute_filter(ctx, &info); |
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272 | } |
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273 | |||
274 | static VGfloat texture_offset(VGfloat width, VGint kernelSize, VGint current, VGint shift) |
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275 | { |
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276 | VGfloat diff = (VGfloat) (current - shift); |
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277 | |||
278 | return diff / width; |
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279 | } |
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280 | |||
281 | void vegaConvolve(VGImage dst, VGImage src, |
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282 | VGint kernelWidth, VGint kernelHeight, |
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283 | VGint shiftX, VGint shiftY, |
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284 | const VGshort * kernel, |
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285 | VGfloat scale, |
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286 | VGfloat bias, |
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287 | VGTilingMode tilingMode) |
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288 | { |
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289 | struct vg_context *ctx = vg_current_context(); |
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290 | VGfloat *buffer; |
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291 | VGint buffer_len; |
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292 | VGint i, j; |
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293 | VGint idx = 0; |
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294 | struct vg_image *d, *s; |
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295 | VGint kernel_size = kernelWidth * kernelHeight; |
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296 | struct filter_info info; |
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297 | const VGint max_kernel_size = vegaGeti(VG_MAX_KERNEL_SIZE); |
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298 | |||
299 | if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { |
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300 | vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
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301 | return; |
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302 | } |
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303 | |||
304 | if (kernelWidth <= 0 || kernelHeight <= 0 || |
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305 | kernelWidth > max_kernel_size || kernelHeight > max_kernel_size) { |
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306 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
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307 | return; |
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308 | } |
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309 | |||
310 | if (!kernel || !is_aligned_to(kernel, 2)) { |
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311 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
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312 | return; |
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313 | } |
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314 | |||
315 | if (tilingMode < VG_TILE_FILL || |
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316 | tilingMode > VG_TILE_REFLECT) { |
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317 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
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318 | return; |
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319 | } |
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320 | |||
321 | d = handle_to_image(dst); |
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322 | s = handle_to_image(src); |
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323 | |||
324 | if (vg_image_overlaps(d, s)) { |
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325 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
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326 | return; |
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327 | } |
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328 | |||
329 | vg_validate_state(ctx); |
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330 | |||
331 | buffer_len = 8 + 2 * 4 * kernel_size; |
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332 | buffer = malloc(buffer_len * sizeof(VGfloat)); |
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333 | |||
334 | buffer[0] = 0.f; |
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335 | buffer[1] = 1.f; |
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336 | buffer[2] = 2.f; /*unused*/ |
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337 | buffer[3] = 4.f; /*unused*/ |
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338 | |||
339 | buffer[4] = (VGfloat) (kernelWidth * kernelHeight); |
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340 | buffer[5] = scale; |
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341 | buffer[6] = bias; |
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342 | buffer[7] = 0.f; |
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343 | |||
344 | idx = 8; |
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345 | for (j = 0; j < kernelHeight; ++j) { |
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346 | for (i = 0; i < kernelWidth; ++i) { |
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347 | VGint index = j * kernelWidth + i; |
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348 | VGfloat x, y; |
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349 | |||
350 | x = (VGfloat) texture_offset(s->width, kernelWidth, i, shiftX); |
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351 | y = (VGfloat) texture_offset(s->height, kernelHeight, j, shiftY); |
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352 | |||
353 | buffer[idx + index*4 + 0] = x; |
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354 | buffer[idx + index*4 + 1] = y; |
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355 | buffer[idx + index*4 + 2] = 0.f; |
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356 | buffer[idx + index*4 + 3] = 0.f; |
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357 | } |
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358 | } |
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359 | idx += kernel_size * 4; |
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360 | |||
361 | for (j = 0; j < kernelHeight; ++j) { |
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362 | for (i = 0; i < kernelWidth; ++i) { |
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363 | /* transpose the kernel */ |
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364 | VGint index = j * kernelWidth + i; |
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365 | VGint kindex = (kernelWidth - i - 1) * kernelHeight + (kernelHeight - j - 1); |
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366 | buffer[idx + index*4 + 0] = kernel[kindex]; |
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367 | buffer[idx + index*4 + 1] = kernel[kindex]; |
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368 | buffer[idx + index*4 + 2] = kernel[kindex]; |
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369 | buffer[idx + index*4 + 3] = kernel[kindex]; |
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370 | } |
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371 | } |
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372 | |||
373 | info.dst = d; |
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374 | info.src = s; |
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375 | info.setup_shader = &setup_convolution; |
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376 | info.user_data = (void*)(long)(buffer_len/4); |
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377 | info.const_buffer = buffer; |
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378 | info.const_buffer_len = buffer_len * sizeof(VGfloat); |
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379 | info.tiling_mode = tilingMode; |
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380 | info.extra_texture_view = NULL; |
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381 | execute_filter(ctx, &info); |
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382 | |||
383 | free(buffer); |
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384 | } |
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385 | |||
386 | void vegaSeparableConvolve(VGImage dst, VGImage src, |
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387 | VGint kernelWidth, |
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388 | VGint kernelHeight, |
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389 | VGint shiftX, VGint shiftY, |
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390 | const VGshort * kernelX, |
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391 | const VGshort * kernelY, |
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392 | VGfloat scale, |
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393 | VGfloat bias, |
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394 | VGTilingMode tilingMode) |
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395 | { |
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396 | struct vg_context *ctx = vg_current_context(); |
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397 | VGshort *kernel; |
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398 | VGint i, j, idx = 0; |
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399 | const VGint max_kernel_size = vegaGeti(VG_MAX_SEPARABLE_KERNEL_SIZE); |
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400 | |||
401 | if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { |
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402 | vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
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403 | return; |
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404 | } |
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405 | |||
406 | if (kernelWidth <= 0 || kernelHeight <= 0 || |
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407 | kernelWidth > max_kernel_size || kernelHeight > max_kernel_size) { |
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408 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
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409 | return; |
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410 | } |
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411 | |||
412 | if (!kernelX || !kernelY || |
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413 | !is_aligned_to(kernelX, 2) || !is_aligned_to(kernelY, 2)) { |
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414 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
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415 | return; |
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416 | } |
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417 | if (tilingMode < VG_TILE_FILL || |
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418 | tilingMode > VG_TILE_REFLECT) { |
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419 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
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420 | return; |
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421 | } |
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422 | kernel = malloc(sizeof(VGshort)*kernelWidth*kernelHeight); |
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423 | for (i = 0; i < kernelWidth; ++i) { |
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424 | for (j = 0; j < kernelHeight; ++j) { |
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425 | kernel[idx] = kernelX[i] * kernelY[j]; |
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426 | ++idx; |
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427 | } |
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428 | } |
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429 | vegaConvolve(dst, src, kernelWidth, kernelHeight, shiftX, shiftY, |
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430 | kernel, scale, bias, tilingMode); |
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431 | free(kernel); |
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432 | } |
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433 | |||
434 | static INLINE VGfloat compute_gaussian_componenet(VGfloat x, VGfloat y, |
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435 | VGfloat stdDeviationX, |
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436 | VGfloat stdDeviationY) |
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437 | { |
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438 | VGfloat mult = 1 / ( 2 * M_PI * stdDeviationX * stdDeviationY); |
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439 | VGfloat e = exp( - ( pow(x, 2)/(2*pow(stdDeviationX, 2)) + |
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440 | pow(y, 2)/(2*pow(stdDeviationY, 2)) ) ); |
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441 | return mult * e; |
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442 | } |
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443 | |||
444 | static INLINE VGint compute_kernel_size(VGfloat deviation) |
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445 | { |
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446 | VGint size = ceil(2.146 * deviation); |
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447 | if (size > 11) |
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448 | return 11; |
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449 | return size; |
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450 | } |
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451 | |||
452 | static void compute_gaussian_kernel(VGfloat *kernel, |
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453 | VGint width, VGint height, |
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454 | VGfloat stdDeviationX, |
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455 | VGfloat stdDeviationY) |
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456 | { |
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457 | VGint i, j; |
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458 | VGfloat scale = 0.0f; |
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459 | |||
460 | for (j = 0; j < height; ++j) { |
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461 | for (i = 0; i < width; ++i) { |
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462 | VGint idx = (height - j -1) * width + (width - i -1); |
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463 | kernel[idx] = compute_gaussian_componenet(i-(ceil(width/2))-1, |
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464 | j-ceil(height/2)-1, |
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465 | stdDeviationX, stdDeviationY); |
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466 | scale += kernel[idx]; |
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467 | } |
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468 | } |
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469 | |||
470 | for (j = 0; j < height; ++j) { |
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471 | for (i = 0; i < width; ++i) { |
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472 | VGint idx = j * width + i; |
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473 | kernel[idx] /= scale; |
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474 | } |
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475 | } |
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476 | } |
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477 | |||
478 | void vegaGaussianBlur(VGImage dst, VGImage src, |
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479 | VGfloat stdDeviationX, |
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480 | VGfloat stdDeviationY, |
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481 | VGTilingMode tilingMode) |
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482 | { |
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483 | struct vg_context *ctx = vg_current_context(); |
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484 | struct vg_image *d, *s; |
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485 | VGfloat *buffer, *kernel; |
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486 | VGint kernel_width, kernel_height, kernel_size; |
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487 | VGint buffer_len; |
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488 | VGint idx, i, j; |
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489 | struct filter_info info; |
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490 | |||
491 | if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { |
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492 | vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
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493 | return; |
||
494 | } |
||
495 | if (stdDeviationX <= 0 || stdDeviationY <= 0) { |
||
496 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
||
497 | return; |
||
498 | } |
||
499 | |||
500 | if (tilingMode < VG_TILE_FILL || |
||
501 | tilingMode > VG_TILE_REFLECT) { |
||
502 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
||
503 | return; |
||
504 | } |
||
505 | |||
506 | d = handle_to_image(dst); |
||
507 | s = handle_to_image(src); |
||
508 | |||
509 | if (vg_image_overlaps(d, s)) { |
||
510 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
||
511 | return; |
||
512 | } |
||
513 | |||
514 | kernel_width = compute_kernel_size(stdDeviationX); |
||
515 | kernel_height = compute_kernel_size(stdDeviationY); |
||
516 | kernel_size = kernel_width * kernel_height; |
||
517 | kernel = malloc(sizeof(VGfloat)*kernel_size); |
||
518 | compute_gaussian_kernel(kernel, kernel_width, kernel_height, |
||
519 | stdDeviationX, stdDeviationY); |
||
520 | |||
521 | buffer_len = 8 + 2 * 4 * kernel_size; |
||
522 | buffer = malloc(buffer_len * sizeof(VGfloat)); |
||
523 | |||
524 | buffer[0] = 0.f; |
||
525 | buffer[1] = 1.f; |
||
526 | buffer[2] = 2.f; /*unused*/ |
||
527 | buffer[3] = 4.f; /*unused*/ |
||
528 | |||
529 | buffer[4] = kernel_width * kernel_height; |
||
530 | buffer[5] = 1.f;/*scale*/ |
||
531 | buffer[6] = 0.f;/*bias*/ |
||
532 | buffer[7] = 0.f; |
||
533 | |||
534 | idx = 8; |
||
535 | for (j = 0; j < kernel_height; ++j) { |
||
536 | for (i = 0; i < kernel_width; ++i) { |
||
537 | VGint index = j * kernel_width + i; |
||
538 | VGfloat x, y; |
||
539 | |||
540 | x = texture_offset(s->width, kernel_width, i, kernel_width/2); |
||
541 | y = texture_offset(s->height, kernel_height, j, kernel_height/2); |
||
542 | |||
543 | buffer[idx + index*4 + 0] = x; |
||
544 | buffer[idx + index*4 + 1] = y; |
||
545 | buffer[idx + index*4 + 2] = 0.f; |
||
546 | buffer[idx + index*4 + 3] = 0.f; |
||
547 | } |
||
548 | } |
||
549 | idx += kernel_size * 4; |
||
550 | |||
551 | for (j = 0; j < kernel_height; ++j) { |
||
552 | for (i = 0; i < kernel_width; ++i) { |
||
553 | /* transpose the kernel */ |
||
554 | VGint index = j * kernel_width + i; |
||
555 | VGint kindex = (kernel_width - i - 1) * kernel_height + (kernel_height - j - 1); |
||
556 | buffer[idx + index*4 + 0] = kernel[kindex]; |
||
557 | buffer[idx + index*4 + 1] = kernel[kindex]; |
||
558 | buffer[idx + index*4 + 2] = kernel[kindex]; |
||
559 | buffer[idx + index*4 + 3] = kernel[kindex]; |
||
560 | } |
||
561 | } |
||
562 | |||
563 | info.dst = d; |
||
564 | info.src = s; |
||
565 | info.setup_shader = &setup_convolution; |
||
566 | info.user_data = (void*)(long)(buffer_len/4); |
||
567 | info.const_buffer = buffer; |
||
568 | info.const_buffer_len = buffer_len * sizeof(VGfloat); |
||
569 | info.tiling_mode = tilingMode; |
||
570 | info.extra_texture_view = NULL; |
||
571 | execute_filter(ctx, &info); |
||
572 | |||
573 | free(buffer); |
||
574 | free(kernel); |
||
575 | } |
||
576 | |||
577 | void vegaLookup(VGImage dst, VGImage src, |
||
578 | const VGubyte * redLUT, |
||
579 | const VGubyte * greenLUT, |
||
580 | const VGubyte * blueLUT, |
||
581 | const VGubyte * alphaLUT, |
||
582 | VGboolean outputLinear, |
||
583 | VGboolean outputPremultiplied) |
||
584 | { |
||
585 | struct vg_context *ctx = vg_current_context(); |
||
586 | struct vg_image *d, *s; |
||
587 | VGuint color_data[256]; |
||
588 | VGint i; |
||
589 | struct pipe_sampler_view *lut_texture_view; |
||
590 | VGfloat buffer[4]; |
||
591 | struct filter_info info; |
||
592 | |||
593 | if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { |
||
594 | vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
||
595 | return; |
||
596 | } |
||
597 | |||
598 | if (!redLUT || !greenLUT || !blueLUT || !alphaLUT) { |
||
599 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
||
600 | return; |
||
601 | } |
||
602 | |||
603 | d = handle_to_image(dst); |
||
604 | s = handle_to_image(src); |
||
605 | |||
606 | if (vg_image_overlaps(d, s)) { |
||
607 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
||
608 | return; |
||
609 | } |
||
610 | |||
611 | for (i = 0; i < 256; ++i) { |
||
612 | color_data[i] = blueLUT[i] << 24 | greenLUT[i] << 16 | |
||
613 | redLUT[i] << 8 | alphaLUT[i]; |
||
614 | } |
||
615 | lut_texture_view = create_texture_1d_view(ctx, color_data, 255); |
||
616 | |||
617 | buffer[0] = 0.f; |
||
618 | buffer[1] = 0.f; |
||
619 | buffer[2] = 1.f; |
||
620 | buffer[3] = 1.f; |
||
621 | |||
622 | info.dst = d; |
||
623 | info.src = s; |
||
624 | info.setup_shader = &setup_lookup; |
||
625 | info.user_data = NULL; |
||
626 | info.const_buffer = buffer; |
||
627 | info.const_buffer_len = 4 * sizeof(VGfloat); |
||
628 | info.tiling_mode = VG_TILE_PAD; |
||
629 | info.extra_texture_view = lut_texture_view; |
||
630 | |||
631 | execute_filter(ctx, &info); |
||
632 | |||
633 | pipe_sampler_view_reference(&lut_texture_view, NULL); |
||
634 | } |
||
635 | |||
636 | void vegaLookupSingle(VGImage dst, VGImage src, |
||
637 | const VGuint * lookupTable, |
||
638 | VGImageChannel sourceChannel, |
||
639 | VGboolean outputLinear, |
||
640 | VGboolean outputPremultiplied) |
||
641 | { |
||
642 | struct vg_context *ctx = vg_current_context(); |
||
643 | struct vg_image *d, *s; |
||
644 | struct pipe_sampler_view *lut_texture_view; |
||
645 | VGfloat buffer[4]; |
||
646 | struct filter_info info; |
||
647 | VGuint color_data[256]; |
||
648 | VGint i; |
||
649 | |||
650 | if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { |
||
651 | vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
||
652 | return; |
||
653 | } |
||
654 | |||
655 | if (!lookupTable || !is_aligned(lookupTable)) { |
||
656 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
||
657 | return; |
||
658 | } |
||
659 | |||
660 | if (sourceChannel != VG_RED && sourceChannel != VG_GREEN && |
||
661 | sourceChannel != VG_BLUE && sourceChannel != VG_ALPHA) { |
||
662 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
||
663 | return; |
||
664 | } |
||
665 | |||
666 | d = handle_to_image(dst); |
||
667 | s = handle_to_image(src); |
||
668 | |||
669 | if (vg_image_overlaps(d, s)) { |
||
670 | vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
||
671 | return; |
||
672 | } |
||
673 | |||
674 | vg_validate_state(ctx); |
||
675 | |||
676 | for (i = 0; i < 256; ++i) { |
||
677 | VGuint rgba = lookupTable[i]; |
||
678 | VGubyte blue, green, red, alpha; |
||
679 | red = (rgba & 0xff000000)>>24; |
||
680 | green = (rgba & 0x00ff0000)>>16; |
||
681 | blue = (rgba & 0x0000ff00)>> 8; |
||
682 | alpha = (rgba & 0x000000ff)>> 0; |
||
683 | color_data[i] = blue << 24 | green << 16 | |
||
684 | red << 8 | alpha; |
||
685 | } |
||
686 | lut_texture_view = create_texture_1d_view(ctx, color_data, 256); |
||
687 | |||
688 | buffer[0] = 0.f; |
||
689 | buffer[1] = 0.f; |
||
690 | buffer[2] = 1.f; |
||
691 | buffer[3] = 1.f; |
||
692 | |||
693 | info.dst = d; |
||
694 | info.src = s; |
||
695 | info.setup_shader = &setup_lookup_single; |
||
696 | info.user_data = (void*)sourceChannel; |
||
697 | info.const_buffer = buffer; |
||
698 | info.const_buffer_len = 4 * sizeof(VGfloat); |
||
699 | info.tiling_mode = VG_TILE_PAD; |
||
700 | info.extra_texture_view = lut_texture_view; |
||
701 | |||
702 | execute_filter(ctx, &info); |
||
703 | |||
704 | pipe_sampler_view_reference(&lut_texture_view, NULL); |
||
705 | }><>><>><>>><>><>><>>>>>>>=>=>>>>>>>>=>=>>>>>>=>=> |