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/**********************************************************
2
 * Copyright 1998-2009 VMware, Inc.  All rights reserved.
3
 *
4
 * Permission is hereby granted, free of charge, to any person
5
 * obtaining a copy of this software and associated documentation
6
 * files (the "Software"), to deal in the Software without
7
 * restriction, including without limitation the rights to use, copy,
8
 * modify, merge, publish, distribute, sublicense, and/or sell copies
9
 * of the Software, and to permit persons to whom the Software is
10
 * furnished to do so, subject to the following conditions:
11
 *
12
 * The above copyright notice and this permission notice shall be
13
 * included in all copies or substantial portions of the Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22
 * SOFTWARE.
23
 *
24
 **********************************************************/
25
 
26
/*
27
 * svga_reg.h --
28
 *
29
 *    Virtual hardware definitions for the VMware SVGA II device.
30
 */
31
 
32
#ifndef _SVGA_REG_H_
33
#define _SVGA_REG_H_
34
 
35
/*
36
 * PCI device IDs.
37
 */
38
#define PCI_VENDOR_ID_VMWARE            0x15AD
39
#define PCI_DEVICE_ID_VMWARE_SVGA2      0x0405
40
 
41
/*
42
 * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
43
 * cursor bypass mode. This is still supported, but no new guest
44
 * drivers should use it.
45
 */
46
#define SVGA_CURSOR_ON_HIDE            0x0   /* Must be 0 to maintain backward compatibility */
47
#define SVGA_CURSOR_ON_SHOW            0x1   /* Must be 1 to maintain backward compatibility */
48
#define SVGA_CURSOR_ON_REMOVE_FROM_FB  0x2   /* Remove the cursor from the framebuffer because we need to see what's under it */
49
#define SVGA_CURSOR_ON_RESTORE_TO_FB   0x3   /* Put the cursor back in the framebuffer so the user can see it */
50
 
51
/*
52
 * The maximum framebuffer size that can traced for e.g. guests in VESA mode.
53
 * The changeMap in the monitor is proportional to this number. Therefore, we'd
54
 * like to keep it as small as possible to reduce monitor overhead (using
55
 * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over
56
 * 4k!).
57
 *
58
 * NB: For compatibility reasons, this value must be greater than 0xff0000.
59
 *     See bug 335072.
60
 */
61
#define SVGA_FB_MAX_TRACEABLE_SIZE      0x1000000
62
 
63
#define SVGA_MAX_PSEUDOCOLOR_DEPTH      8
64
#define SVGA_MAX_PSEUDOCOLORS           (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
65
#define SVGA_NUM_PALETTE_REGS           (3 * SVGA_MAX_PSEUDOCOLORS)
66
 
67
#define SVGA_MAGIC         0x900000UL
68
#define SVGA_MAKE_ID(ver)  (SVGA_MAGIC << 8 | (ver))
69
 
70
/* Version 2 let the address of the frame buffer be unsigned on Win32 */
71
#define SVGA_VERSION_2     2
72
#define SVGA_ID_2          SVGA_MAKE_ID(SVGA_VERSION_2)
73
 
74
/* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
75
   PALETTE_BASE has moved */
76
#define SVGA_VERSION_1     1
77
#define SVGA_ID_1          SVGA_MAKE_ID(SVGA_VERSION_1)
78
 
79
/* Version 0 is the initial version */
80
#define SVGA_VERSION_0     0
81
#define SVGA_ID_0          SVGA_MAKE_ID(SVGA_VERSION_0)
82
 
83
/* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
84
#define SVGA_ID_INVALID    0xFFFFFFFF
85
 
86
/* Port offsets, relative to BAR0 */
87
#define SVGA_INDEX_PORT         0x0
88
#define SVGA_VALUE_PORT         0x1
89
#define SVGA_BIOS_PORT          0x2
90
#define SVGA_IRQSTATUS_PORT     0x8
91
 
92
/*
93
 * Interrupt source flags for IRQSTATUS_PORT and IRQMASK.
94
 *
95
 * Interrupts are only supported when the
96
 * SVGA_CAP_IRQMASK capability is present.
97
 */
98
#define SVGA_IRQFLAG_ANY_FENCE            0x1    /* Any fence was passed */
99
#define SVGA_IRQFLAG_FIFO_PROGRESS        0x2    /* Made forward progress in the FIFO */
100
#define SVGA_IRQFLAG_FENCE_GOAL           0x4    /* SVGA_FIFO_FENCE_GOAL reached */
101
 
102
/*
103
 * Registers
104
 */
105
 
106
enum {
107
   SVGA_REG_ID = 0,
108
   SVGA_REG_ENABLE = 1,
109
   SVGA_REG_WIDTH = 2,
110
   SVGA_REG_HEIGHT = 3,
111
   SVGA_REG_MAX_WIDTH = 4,
112
   SVGA_REG_MAX_HEIGHT = 5,
113
   SVGA_REG_DEPTH = 6,
114
   SVGA_REG_BITS_PER_PIXEL = 7,       /* Current bpp in the guest */
115
   SVGA_REG_PSEUDOCOLOR = 8,
116
   SVGA_REG_RED_MASK = 9,
117
   SVGA_REG_GREEN_MASK = 10,
118
   SVGA_REG_BLUE_MASK = 11,
119
   SVGA_REG_BYTES_PER_LINE = 12,
120
   SVGA_REG_FB_START = 13,            /* (Deprecated) */
121
   SVGA_REG_FB_OFFSET = 14,
122
   SVGA_REG_VRAM_SIZE = 15,
123
   SVGA_REG_FB_SIZE = 16,
124
 
125
   /* ID 0 implementation only had the above registers, then the palette */
126
 
127
   SVGA_REG_CAPABILITIES = 17,
128
   SVGA_REG_MEM_START = 18,           /* (Deprecated) */
129
   SVGA_REG_MEM_SIZE = 19,
130
   SVGA_REG_CONFIG_DONE = 20,         /* Set when memory area configured */
131
   SVGA_REG_SYNC = 21,                /* See "FIFO Synchronization Registers" */
132
   SVGA_REG_BUSY = 22,                /* See "FIFO Synchronization Registers" */
133
   SVGA_REG_GUEST_ID = 23,            /* Set guest OS identifier */
134
   SVGA_REG_CURSOR_ID = 24,           /* (Deprecated) */
135
   SVGA_REG_CURSOR_X = 25,            /* (Deprecated) */
136
   SVGA_REG_CURSOR_Y = 26,            /* (Deprecated) */
137
   SVGA_REG_CURSOR_ON = 27,           /* (Deprecated) */
138
   SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */
139
   SVGA_REG_SCRATCH_SIZE = 29,        /* Number of scratch registers */
140
   SVGA_REG_MEM_REGS = 30,            /* Number of FIFO registers */
141
   SVGA_REG_NUM_DISPLAYS = 31,        /* (Deprecated) */
142
   SVGA_REG_PITCHLOCK = 32,           /* Fixed pitch for all modes */
143
   SVGA_REG_IRQMASK = 33,             /* Interrupt mask */
144
 
145
   /* Legacy multi-monitor support */
146
   SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */
147
   SVGA_REG_DISPLAY_ID = 35,        /* Display ID for the following display attributes */
148
   SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */
149
   SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */
150
   SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */
151
   SVGA_REG_DISPLAY_WIDTH = 39,     /* The display's width */
152
   SVGA_REG_DISPLAY_HEIGHT = 40,    /* The display's height */
153
 
154
   /* See "Guest memory regions" below. */
155
   SVGA_REG_GMR_ID = 41,
156
   SVGA_REG_GMR_DESCRIPTOR = 42,
157
   SVGA_REG_GMR_MAX_IDS = 43,
158
   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44,
159
 
160
   SVGA_REG_TRACES = 45,            /* Enable trace-based updates even when FIFO is on */
161
   SVGA_REG_TOP = 46,               /* Must be 1 more than the last register */
162
 
163
   SVGA_PALETTE_BASE = 1024,        /* Base of SVGA color map */
164
   /* Next 768 (== 256*3) registers exist for colormap */
165
 
166
   SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
167
                                    /* Base of scratch registers */
168
   /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
169
      First 4 are reserved for VESA BIOS Extension; any remaining are for
170
      the use of the current SVGA driver. */
171
};
172
 
173
 
174
/*
175
 * Guest memory regions (GMRs):
176
 *
177
 * This is a new memory mapping feature available in SVGA devices
178
 * which have the SVGA_CAP_GMR bit set. Previously, there were two
179
 * fixed memory regions available with which to share data between the
180
 * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs
181
 * are our name for an extensible way of providing arbitrary DMA
182
 * buffers for use between the driver and the SVGA device. They are a
183
 * new alternative to framebuffer memory, usable for both 2D and 3D
184
 * graphics operations.
185
 *
186
 * Since GMR mapping must be done synchronously with guest CPU
187
 * execution, we use a new pair of SVGA registers:
188
 *
189
 *   SVGA_REG_GMR_ID --
190
 *
191
 *     Read/write.
192
 *     This register holds the 32-bit ID (a small positive integer)
193
 *     of a GMR to create, delete, or redefine. Writing this register
194
 *     has no side-effects.
195
 *
196
 *   SVGA_REG_GMR_DESCRIPTOR --
197
 *
198
 *     Write-only.
199
 *     Writing this register will create, delete, or redefine the GMR
200
 *     specified by the above ID register. If this register is zero,
201
 *     the GMR is deleted. Any pointers into this GMR (including those
202
 *     currently being processed by FIFO commands) will be
203
 *     synchronously invalidated.
204
 *
205
 *     If this register is nonzero, it must be the physical page
206
 *     number (PPN) of a data structure which describes the physical
207
 *     layout of the memory region this GMR should describe. The
208
 *     descriptor structure will be read synchronously by the SVGA
209
 *     device when this register is written. The descriptor need not
210
 *     remain allocated for the lifetime of the GMR.
211
 *
212
 *     The guest driver should write SVGA_REG_GMR_ID first, then
213
 *     SVGA_REG_GMR_DESCRIPTOR.
214
 *
215
 *   SVGA_REG_GMR_MAX_IDS --
216
 *
217
 *     Read-only.
218
 *     The SVGA device may choose to support a maximum number of
219
 *     user-defined GMR IDs. This register holds the number of supported
220
 *     IDs. (The maximum supported ID plus 1)
221
 *
222
 *   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH --
223
 *
224
 *     Read-only.
225
 *     The SVGA device may choose to put a limit on the total number
226
 *     of SVGAGuestMemDescriptor structures it will read when defining
227
 *     a single GMR.
228
 *
229
 * The descriptor structure is an array of SVGAGuestMemDescriptor
230
 * structures. Each structure may do one of three things:
231
 *
232
 *   - Terminate the GMR descriptor list.
233
 *     (ppn==0, numPages==0)
234
 *
235
 *   - Add a PPN or range of PPNs to the GMR's virtual address space.
236
 *     (ppn != 0, numPages != 0)
237
 *
238
 *   - Provide the PPN of the next SVGAGuestMemDescriptor, in order to
239
 *     support multi-page GMR descriptor tables without forcing the
240
 *     driver to allocate physically contiguous memory.
241
 *     (ppn != 0, numPages == 0)
242
 *
243
 * Note that each physical page of SVGAGuestMemDescriptor structures
244
 * can describe at least 2MB of guest memory. If the driver needs to
245
 * use more than one page of descriptor structures, it must use one of
246
 * its SVGAGuestMemDescriptors to point to an additional page.  The
247
 * device will never automatically cross a page boundary.
248
 *
249
 * Once the driver has described a GMR, it is immediately available
250
 * for use via any FIFO command that uses an SVGAGuestPtr structure.
251
 * These pointers include a GMR identifier plus an offset into that
252
 * GMR.
253
 *
254
 * The driver must check the SVGA_CAP_GMR bit before using the GMR
255
 * registers.
256
 */
257
 
258
/*
259
 * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer
260
 * memory as well.  In the future, these IDs could even be used to
261
 * allow legacy memory regions to be redefined by the guest as GMRs.
262
 *
263
 * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA
264
 * is being phased out. Please try to use user-defined GMRs whenever
265
 * possible.
266
 */
267
#define SVGA_GMR_NULL         ((uint32) -1)
268
#define SVGA_GMR_FRAMEBUFFER  ((uint32) -2)  // Guest Framebuffer (GFB)
269
 
270
typedef
271
struct SVGAGuestMemDescriptor {
272
   uint32 ppn;
273
   uint32 numPages;
274
} SVGAGuestMemDescriptor;
275
 
276
typedef
277
struct SVGAGuestPtr {
278
   uint32 gmrId;
279
   uint32 offset;
280
} SVGAGuestPtr;
281
 
282
 
283
/*
284
 * SVGAGMRImageFormat --
285
 *
286
 *    This is a packed representation of the source 2D image format
287
 *    for a GMR-to-screen blit. Currently it is defined as an encoding
288
 *    of the screen's color depth and bits-per-pixel, however, 16 bits
289
 *    are reserved for future use to identify other encodings (such as
290
 *    RGBA or higher-precision images).
291
 *
292
 *    Currently supported formats:
293
 *
294
 *       bpp depth  Format Name
295
 *       --- -----  -----------
296
 *        32    24  32-bit BGRX
297
 *        24    24  24-bit BGR
298
 *        16    16  RGB 5-6-5
299
 *        16    15  RGB 5-5-5
300
 *
301
 */
302
 
303
typedef
304
struct SVGAGMRImageFormat {
305
   union {
306
      struct {
307
         uint32 bitsPerPixel : 8;
308
         uint32 colorDepth   : 8;
309
         uint32 reserved     : 16;  // Must be zero
310
      };
311
 
312
      uint32 value;
313
   };
314
} SVGAGMRImageFormat;
315
 
316
/*
317
 * SVGAColorBGRX --
318
 *
319
 *    A 24-bit color format (BGRX), which does not depend on the
320
 *    format of the legacy guest framebuffer (GFB) or the current
321
 *    GMRFB state.
322
 */
323
 
324
typedef
325
struct SVGAColorBGRX {
326
   union {
327
      struct {
328
         uint32 b : 8;
329
         uint32 g : 8;
330
         uint32 r : 8;
331
         uint32 x : 8;  // Unused
332
      };
333
 
334
      uint32 value;
335
   };
336
} SVGAColorBGRX;
337
 
338
 
339
/*
340
 * SVGASignedRect --
341
 * SVGASignedPoint --
342
 *
343
 *    Signed rectangle and point primitives. These are used by the new
344
 *    2D primitives for drawing to Screen Objects, which can occupy a
345
 *    signed virtual coordinate space.
346
 *
347
 *    SVGASignedRect specifies a half-open interval: the (left, top)
348
 *    pixel is part of the rectangle, but the (right, bottom) pixel is
349
 *    not.
350
 */
351
 
352
typedef
353
struct SVGASignedRect {
354
   int32  left;
355
   int32  top;
356
   int32  right;
357
   int32  bottom;
358
} SVGASignedRect;
359
 
360
typedef
361
struct SVGASignedPoint {
362
   int32  x;
363
   int32  y;
364
} SVGASignedPoint;
365
 
366
 
367
/*
368
 *  Capabilities
369
 *
370
 *  Note the holes in the bitfield. Missing bits have been deprecated,
371
 *  and must not be reused. Those capabilities will never be reported
372
 *  by new versions of the SVGA device.
373
 */
374
 
375
#define SVGA_CAP_NONE               0x00000000
376
#define SVGA_CAP_RECT_COPY          0x00000002
377
#define SVGA_CAP_CURSOR             0x00000020
378
#define SVGA_CAP_CURSOR_BYPASS      0x00000040   // Legacy (Use Cursor Bypass 3 instead)
379
#define SVGA_CAP_CURSOR_BYPASS_2    0x00000080   // Legacy (Use Cursor Bypass 3 instead)
380
#define SVGA_CAP_8BIT_EMULATION     0x00000100
381
#define SVGA_CAP_ALPHA_CURSOR       0x00000200
382
#define SVGA_CAP_3D                 0x00004000
383
#define SVGA_CAP_EXTENDED_FIFO      0x00008000
384
#define SVGA_CAP_MULTIMON           0x00010000   // Legacy multi-monitor support
385
#define SVGA_CAP_PITCHLOCK          0x00020000
386
#define SVGA_CAP_IRQMASK            0x00040000
387
#define SVGA_CAP_DISPLAY_TOPOLOGY   0x00080000   // Legacy multi-monitor support
388
#define SVGA_CAP_GMR                0x00100000
389
#define SVGA_CAP_TRACES             0x00200000
390
 
391
 
392
/*
393
 * FIFO register indices.
394
 *
395
 * The FIFO is a chunk of device memory mapped into guest physmem.  It
396
 * is always treated as 32-bit words.
397
 *
398
 * The guest driver gets to decide how to partition it between
399
 * - FIFO registers (there are always at least 4, specifying where the
400
 *   following data area is and how much data it contains; there may be
401
 *   more registers following these, depending on the FIFO protocol
402
 *   version in use)
403
 * - FIFO data, written by the guest and slurped out by the VMX.
404
 * These indices are 32-bit word offsets into the FIFO.
405
 */
406
 
407
enum {
408
   /*
409
    * Block 1 (basic registers): The originally defined FIFO registers.
410
    * These exist and are valid for all versions of the FIFO protocol.
411
    */
412
 
413
   SVGA_FIFO_MIN = 0,
414
   SVGA_FIFO_MAX,       /* The distance from MIN to MAX must be at least 10K */
415
   SVGA_FIFO_NEXT_CMD,
416
   SVGA_FIFO_STOP,
417
 
418
   /*
419
    * Block 2 (extended registers): Mandatory registers for the extended
420
    * FIFO.  These exist if the SVGA caps register includes
421
    * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their
422
    * associated capability bit is enabled.
423
    *
424
    * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied
425
    * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE.
426
    * This means that the guest has to test individually (in most cases
427
    * using FIFO caps) for the presence of registers after this; the VMX
428
    * can define "extended FIFO" to mean whatever it wants, and currently
429
    * won't enable it unless there's room for that set and much more.
430
    */
431
 
432
   SVGA_FIFO_CAPABILITIES = 4,
433
   SVGA_FIFO_FLAGS,
434
   // Valid with SVGA_FIFO_CAP_FENCE:
435
   SVGA_FIFO_FENCE,
436
 
437
   /*
438
    * Block 3a (optional extended registers): Additional registers for the
439
    * extended FIFO, whose presence isn't actually implied by
440
    * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to
441
    * leave room for them.
442
    *
443
    * These in block 3a, the VMX currently considers mandatory for the
444
    * extended FIFO.
445
    */
446
 
447
   // Valid if exists (i.e. if extended FIFO enabled):
448
   SVGA_FIFO_3D_HWVERSION,       /* See SVGA3dHardwareVersion in svga3d_reg.h */
449
   // Valid with SVGA_FIFO_CAP_PITCHLOCK:
450
   SVGA_FIFO_PITCHLOCK,
451
 
452
   // Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3:
453
   SVGA_FIFO_CURSOR_ON,          /* Cursor bypass 3 show/hide register */
454
   SVGA_FIFO_CURSOR_X,           /* Cursor bypass 3 x register */
455
   SVGA_FIFO_CURSOR_Y,           /* Cursor bypass 3 y register */
456
   SVGA_FIFO_CURSOR_COUNT,       /* Incremented when any of the other 3 change */
457
   SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
458
 
459
   // Valid with SVGA_FIFO_CAP_RESERVE:
460
   SVGA_FIFO_RESERVED,           /* Bytes past NEXT_CMD with real contents */
461
 
462
   /*
463
    * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT:
464
    *
465
    * By default this is SVGA_ID_INVALID, to indicate that the cursor
466
    * coordinates are specified relative to the virtual root. If this
467
    * is set to a specific screen ID, cursor position is reinterpreted
468
    * as a signed offset relative to that screen's origin. This is the
469
    * only way to place the cursor on a non-rooted screen.
470
    */
471
   SVGA_FIFO_CURSOR_SCREEN_ID,
472
 
473
   /*
474
    * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
475
    * registers, but this must be done carefully and with judicious use of
476
    * capability bits, since comparisons based on SVGA_FIFO_MIN aren't
477
    * enough to tell you whether the register exists: we've shipped drivers
478
    * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of
479
    * the earlier ones.  The actual order of introduction was:
480
    * - PITCHLOCK
481
    * - 3D_CAPS
482
    * - CURSOR_* (cursor bypass 3)
483
    * - RESERVED
484
    * So, code that wants to know whether it can use any of the
485
    * aforementioned registers, or anything else added after PITCHLOCK and
486
    * before 3D_CAPS, needs to reason about something other than
487
    * SVGA_FIFO_MIN.
488
    */
489
 
490
   /*
491
    * 3D caps block space; valid with 3D hardware version >=
492
    * SVGA3D_HWVERSION_WS6_B1.
493
    */
494
   SVGA_FIFO_3D_CAPS      = 32,
495
   SVGA_FIFO_3D_CAPS_LAST = 32 + 255,
496
 
497
   /*
498
    * End of VMX's current definition of "extended-FIFO registers".
499
    * Registers before here are always enabled/disabled as a block; either
500
    * the extended FIFO is enabled and includes all preceding registers, or
501
    * it's disabled entirely.
502
    *
503
    * Block 3b (truly optional extended registers): Additional registers for
504
    * the extended FIFO, which the VMX already knows how to enable and
505
    * disable with correct granularity.
506
    *
507
    * Registers after here exist if and only if the guest SVGA driver
508
    * sets SVGA_FIFO_MIN high enough to leave room for them.
509
    */
510
 
511
   // Valid if register exists:
512
   SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
513
   SVGA_FIFO_FENCE_GOAL,         /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
514
   SVGA_FIFO_BUSY,               /* See "FIFO Synchronization Registers" */
515
 
516
   /*
517
    * Always keep this last.  This defines the maximum number of
518
    * registers we know about.  At power-on, this value is placed in
519
    * the SVGA_REG_MEM_REGS register, and we expect the guest driver
520
    * to allocate this much space in FIFO memory for registers.
521
    */
522
    SVGA_FIFO_NUM_REGS
523
};
524
 
525
 
526
/*
527
 * Definition of registers included in extended FIFO support.
528
 *
529
 * The guest SVGA driver gets to allocate the FIFO between registers
530
 * and data.  It must always allocate at least 4 registers, but old
531
 * drivers stopped there.
532
 *
533
 * The VMX will enable extended FIFO support if and only if the guest
534
 * left enough room for all registers defined as part of the mandatory
535
 * set for the extended FIFO.
536
 *
537
 * Note that the guest drivers typically allocate the FIFO only at
538
 * initialization time, not at mode switches, so it's likely that the
539
 * number of FIFO registers won't change without a reboot.
540
 *
541
 * All registers less than this value are guaranteed to be present if
542
 * svgaUser->fifo.extended is set. Any later registers must be tested
543
 * individually for compatibility at each use (in the VMX).
544
 *
545
 * This value is used only by the VMX, so it can change without
546
 * affecting driver compatibility; keep it that way?
547
 */
548
#define SVGA_FIFO_EXTENDED_MANDATORY_REGS  (SVGA_FIFO_3D_CAPS_LAST + 1)
549
 
550
 
551
/*
552
 * FIFO Synchronization Registers
553
 *
554
 *  This explains the relationship between the various FIFO
555
 *  sync-related registers in IOSpace and in FIFO space.
556
 *
557
 *  SVGA_REG_SYNC --
558
 *
559
 *       The SYNC register can be used in two different ways by the guest:
560
 *
561
 *         1. If the guest wishes to fully sync (drain) the FIFO,
562
 *            it will write once to SYNC then poll on the BUSY
563
 *            register. The FIFO is sync'ed once BUSY is zero.
564
 *
565
 *         2. If the guest wants to asynchronously wake up the host,
566
 *            it will write once to SYNC without polling on BUSY.
567
 *            Ideally it will do this after some new commands have
568
 *            been placed in the FIFO, and after reading a zero
569
 *            from SVGA_FIFO_BUSY.
570
 *
571
 *       (1) is the original behaviour that SYNC was designed to
572
 *       support.  Originally, a write to SYNC would implicitly
573
 *       trigger a read from BUSY. This causes us to synchronously
574
 *       process the FIFO.
575
 *
576
 *       This behaviour has since been changed so that writing SYNC
577
 *       will *not* implicitly cause a read from BUSY. Instead, it
578
 *       makes a channel call which asynchronously wakes up the MKS
579
 *       thread.
580
 *
581
 *       New guests can use this new behaviour to implement (2)
582
 *       efficiently. This lets guests get the host's attention
583
 *       without waiting for the MKS to poll, which gives us much
584
 *       better CPU utilization on SMP hosts and on UP hosts while
585
 *       we're blocked on the host GPU.
586
 *
587
 *       Old guests shouldn't notice the behaviour change. SYNC was
588
 *       never guaranteed to process the entire FIFO, since it was
589
 *       bounded to a particular number of CPU cycles. Old guests will
590
 *       still loop on the BUSY register until the FIFO is empty.
591
 *
592
 *       Writing to SYNC currently has the following side-effects:
593
 *
594
 *         - Sets SVGA_REG_BUSY to TRUE (in the monitor)
595
 *         - Asynchronously wakes up the MKS thread for FIFO processing
596
 *         - The value written to SYNC is recorded as a "reason", for
597
 *           stats purposes.
598
 *
599
 *       If SVGA_FIFO_BUSY is available, drivers are advised to only
600
 *       write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
601
 *       SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
602
 *       eventually set SVGA_FIFO_BUSY on its own, but this approach
603
 *       lets the driver avoid sending multiple asynchronous wakeup
604
 *       messages to the MKS thread.
605
 *
606
 *  SVGA_REG_BUSY --
607
 *
608
 *       This register is set to TRUE when SVGA_REG_SYNC is written,
609
 *       and it reads as FALSE when the FIFO has been completely
610
 *       drained.
611
 *
612
 *       Every read from this register causes us to synchronously
613
 *       process FIFO commands. There is no guarantee as to how many
614
 *       commands each read will process.
615
 *
616
 *       CPU time spent processing FIFO commands will be billed to
617
 *       the guest.
618
 *
619
 *       New drivers should avoid using this register unless they
620
 *       need to guarantee that the FIFO is completely drained. It
621
 *       is overkill for performing a sync-to-fence. Older drivers
622
 *       will use this register for any type of synchronization.
623
 *
624
 *  SVGA_FIFO_BUSY --
625
 *
626
 *       This register is a fast way for the guest driver to check
627
 *       whether the FIFO is already being processed. It reads and
628
 *       writes at normal RAM speeds, with no monitor intervention.
629
 *
630
 *       If this register reads as TRUE, the host is guaranteeing that
631
 *       any new commands written into the FIFO will be noticed before
632
 *       the MKS goes back to sleep.
633
 *
634
 *       If this register reads as FALSE, no such guarantee can be
635
 *       made.
636
 *
637
 *       The guest should use this register to quickly determine
638
 *       whether or not it needs to wake up the host. If the guest
639
 *       just wrote a command or group of commands that it would like
640
 *       the host to begin processing, it should:
641
 *
642
 *         1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
643
 *            action is necessary.
644
 *
645
 *         2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
646
 *            code that we've already sent a SYNC to the host and we
647
 *            don't need to send a duplicate.
648
 *
649
 *         3. Write a reason to SVGA_REG_SYNC. This will send an
650
 *            asynchronous wakeup to the MKS thread.
651
 */
652
 
653
 
654
/*
655
 * FIFO Capabilities
656
 *
657
 *      Fence -- Fence register and command are supported
658
 *      Accel Front -- Front buffer only commands are supported
659
 *      Pitch Lock -- Pitch lock register is supported
660
 *      Video -- SVGA Video overlay units are supported
661
 *      Escape -- Escape command is supported
662
 *
663
 * XXX: Add longer descriptions for each capability, including a list
664
 *      of the new features that each capability provides.
665
 *
666
 * SVGA_FIFO_CAP_SCREEN_OBJECT --
667
 *
668
 *    Provides dynamic multi-screen rendering, for improved Unity and
669
 *    multi-monitor modes. With Screen Object, the guest can
670
 *    dynamically create and destroy 'screens', which can represent
671
 *    Unity windows or virtual monitors. Screen Object also provides
672
 *    strong guarantees that DMA operations happen only when
673
 *    guest-initiated. Screen Object deprecates the BAR1 guest
674
 *    framebuffer (GFB) and all commands that work only with the GFB.
675
 *
676
 *    New registers:
677
 *       FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID
678
 *
679
 *    New 2D commands:
680
 *       DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN,
681
 *       BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY
682
 *
683
 *    New 3D commands:
684
 *       BLIT_SURFACE_TO_SCREEN
685
 *
686
 *    New guarantees:
687
 *
688
 *       - The host will not read or write guest memory, including the GFB,
689
 *         except when explicitly initiated by a DMA command.
690
 *
691
 *       - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK,
692
 *         is guaranteed to complete before any subsequent FENCEs.
693
 *
694
 *       - All legacy commands which affect a Screen (UPDATE, PRESENT,
695
 *         PRESENT_READBACK) as well as new Screen blit commands will
696
 *         all behave consistently as blits, and memory will be read
697
 *         or written in FIFO order.
698
 *
699
 *         For example, if you PRESENT from one SVGA3D surface to multiple
700
 *         places on the screen, the data copied will always be from the
701
 *         SVGA3D surface at the time the PRESENT was issued in the FIFO.
702
 *         This was not necessarily true on devices without Screen Object.
703
 *
704
 *         This means that on devices that support Screen Object, the
705
 *         PRESENT_READBACK command should not be necessary unless you
706
 *         actually want to read back the results of 3D rendering into
707
 *         system memory. (And for that, the BLIT_SCREEN_TO_GMRFB
708
 *         command provides a strict superset of functionality.)
709
 *
710
 *       - When a screen is resized, either using Screen Object commands or
711
 *         legacy multimon registers, its contents are preserved.
712
 */
713
 
714
#define SVGA_FIFO_CAP_NONE                  0
715
#define SVGA_FIFO_CAP_FENCE             (1<<0)
716
#define SVGA_FIFO_CAP_ACCELFRONT        (1<<1)
717
#define SVGA_FIFO_CAP_PITCHLOCK         (1<<2)
718
#define SVGA_FIFO_CAP_VIDEO             (1<<3)
719
#define SVGA_FIFO_CAP_CURSOR_BYPASS_3   (1<<4)
720
#define SVGA_FIFO_CAP_ESCAPE            (1<<5)
721
#define SVGA_FIFO_CAP_RESERVE           (1<<6)
722
#define SVGA_FIFO_CAP_SCREEN_OBJECT     (1<<7)
723
 
724
 
725
/*
726
 * FIFO Flags
727
 *
728
 *      Accel Front -- Driver should use front buffer only commands
729
 */
730
 
731
#define SVGA_FIFO_FLAG_NONE                 0
732
#define SVGA_FIFO_FLAG_ACCELFRONT       (1<<0)
733
#define SVGA_FIFO_FLAG_RESERVED        (1<<31) // Internal use only
734
 
735
/*
736
 * FIFO reservation sentinel value
737
 */
738
 
739
#define SVGA_FIFO_RESERVED_UNKNOWN      0xffffffff
740
 
741
 
742
/*
743
 * Video overlay support
744
 */
745
 
746
#define SVGA_NUM_OVERLAY_UNITS 32
747
 
748
 
749
/*
750
 * Video capabilities that the guest is currently using
751
 */
752
 
753
#define SVGA_VIDEO_FLAG_COLORKEY        0x0001
754
 
755
 
756
/*
757
 * Offsets for the video overlay registers
758
 */
759
 
760
enum {
761
   SVGA_VIDEO_ENABLED = 0,
762
   SVGA_VIDEO_FLAGS,
763
   SVGA_VIDEO_DATA_OFFSET,
764
   SVGA_VIDEO_FORMAT,
765
   SVGA_VIDEO_COLORKEY,
766
   SVGA_VIDEO_SIZE,          // Deprecated
767
   SVGA_VIDEO_WIDTH,
768
   SVGA_VIDEO_HEIGHT,
769
   SVGA_VIDEO_SRC_X,
770
   SVGA_VIDEO_SRC_Y,
771
   SVGA_VIDEO_SRC_WIDTH,
772
   SVGA_VIDEO_SRC_HEIGHT,
773
   SVGA_VIDEO_DST_X,         // Signed int32
774
   SVGA_VIDEO_DST_Y,         // Signed int32
775
   SVGA_VIDEO_DST_WIDTH,
776
   SVGA_VIDEO_DST_HEIGHT,
777
   SVGA_VIDEO_PITCH_1,
778
   SVGA_VIDEO_PITCH_2,
779
   SVGA_VIDEO_PITCH_3,
780
   SVGA_VIDEO_DATA_GMRID,    // Optional, defaults to SVGA_GMR_FRAMEBUFFER
781
   SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID)
782
   SVGA_VIDEO_NUM_REGS
783
};
784
 
785
 
786
/*
787
 * SVGA Overlay Units
788
 *
789
 *      width and height relate to the entire source video frame.
790
 *      srcX, srcY, srcWidth and srcHeight represent subset of the source
791
 *      video frame to be displayed.
792
 */
793
 
794
typedef struct SVGAOverlayUnit {
795
   uint32 enabled;
796
   uint32 flags;
797
   uint32 dataOffset;
798
   uint32 format;
799
   uint32 colorKey;
800
   uint32 size;
801
   uint32 width;
802
   uint32 height;
803
   uint32 srcX;
804
   uint32 srcY;
805
   uint32 srcWidth;
806
   uint32 srcHeight;
807
   int32  dstX;
808
   int32  dstY;
809
   uint32 dstWidth;
810
   uint32 dstHeight;
811
   uint32 pitches[3];
812
   uint32 dataGMRId;
813
   uint32 dstScreenId;
814
} SVGAOverlayUnit;
815
 
816
 
817
/*
818
 * SVGAScreenObject --
819
 *
820
 *    This is a new way to represent a guest's multi-monitor screen or
821
 *    Unity window. Screen objects are only supported if the
822
 *    SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set.
823
 *
824
 *    If Screen Objects are supported, they can be used to fully
825
 *    replace the functionality provided by the framebuffer registers
826
 *    (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY.
827
 *
828
 *    The screen object is a struct with guaranteed binary
829
 *    compatibility. New flags can be added, and the struct may grow,
830
 *    but existing fields must retain their meaning.
831
 *
832
 */
833
 
834
#define SVGA_SCREEN_HAS_ROOT    (1 << 0)  // Screen is present in the virtual coord space
835
#define SVGA_SCREEN_IS_PRIMARY  (1 << 1)  // Guest considers this screen to be 'primary'
836
#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2)   // Guest is running a fullscreen app here
837
 
838
typedef
839
struct SVGAScreenObject {
840
   uint32 structSize;   // sizeof(SVGAScreenObject)
841
   uint32 id;
842
   uint32 flags;
843
   struct {
844
      uint32 width;
845
      uint32 height;
846
   } size;
847
   struct {
848
      int32 x;
849
      int32 y;
850
   } root;              // Only used if SVGA_SCREEN_HAS_ROOT is set.
851
} SVGAScreenObject;
852
 
853
 
854
/*
855
 *  Commands in the command FIFO:
856
 *
857
 *  Command IDs defined below are used for the traditional 2D FIFO
858
 *  communication (not all commands are available for all versions of the
859
 *  SVGA FIFO protocol).
860
 *
861
 *  Note the holes in the command ID numbers: These commands have been
862
 *  deprecated, and the old IDs must not be reused.
863
 *
864
 *  Command IDs from 1000 to 1999 are reserved for use by the SVGA3D
865
 *  protocol.
866
 *
867
 *  Each command's parameters are described by the comments and
868
 *  structs below.
869
 */
870
 
871
typedef enum {
872
   SVGA_CMD_INVALID_CMD           = 0,
873
   SVGA_CMD_UPDATE                = 1,
874
   SVGA_CMD_RECT_COPY             = 3,
875
   SVGA_CMD_DEFINE_CURSOR         = 19,
876
   SVGA_CMD_DEFINE_ALPHA_CURSOR   = 22,
877
   SVGA_CMD_UPDATE_VERBOSE        = 25,
878
   SVGA_CMD_FRONT_ROP_FILL        = 29,
879
   SVGA_CMD_FENCE                 = 30,
880
   SVGA_CMD_ESCAPE                = 33,
881
   SVGA_CMD_DEFINE_SCREEN         = 34,
882
   SVGA_CMD_DESTROY_SCREEN        = 35,
883
   SVGA_CMD_DEFINE_GMRFB          = 36,
884
   SVGA_CMD_BLIT_GMRFB_TO_SCREEN  = 37,
885
   SVGA_CMD_BLIT_SCREEN_TO_GMRFB  = 38,
886
   SVGA_CMD_ANNOTATION_FILL       = 39,
887
   SVGA_CMD_ANNOTATION_COPY       = 40,
888
   SVGA_CMD_MAX
889
} SVGAFifoCmdId;
890
 
891
#define SVGA_CMD_MAX_ARGS           64
892
 
893
 
894
/*
895
 * SVGA_CMD_UPDATE --
896
 *
897
 *    This is a DMA transfer which copies from the Guest Framebuffer
898
 *    (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which
899
 *    intersect with the provided virtual rectangle.
900
 *
901
 *    This command does not support using arbitrary guest memory as a
902
 *    data source- it only works with the pre-defined GFB memory.
903
 *    This command also does not support signed virtual coordinates.
904
 *    If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with
905
 *    negative root x/y coordinates, the negative portion of those
906
 *    screens will not be reachable by this command.
907
 *
908
 *    This command is not necessary when using framebuffer
909
 *    traces. Traces are automatically enabled if the SVGA FIFO is
910
 *    disabled, and you may explicitly enable/disable traces using
911
 *    SVGA_REG_TRACES. With traces enabled, any write to the GFB will
912
 *    automatically act as if a subsequent SVGA_CMD_UPDATE was issued.
913
 *
914
 *    Traces and SVGA_CMD_UPDATE are the only supported ways to render
915
 *    pseudocolor screen updates. The newer Screen Object commands
916
 *    only support true color formats.
917
 *
918
 * Availability:
919
 *    Always available.
920
 */
921
 
922
typedef
923
struct {
924
   uint32 x;
925
   uint32 y;
926
   uint32 width;
927
   uint32 height;
928
} SVGAFifoCmdUpdate;
929
 
930
 
931
/*
932
 * SVGA_CMD_RECT_COPY --
933
 *
934
 *    Perform a rectangular DMA transfer from one area of the GFB to
935
 *    another, and copy the result to any screens which intersect it.
936
 *
937
 * Availability:
938
 *    SVGA_CAP_RECT_COPY
939
 */
940
 
941
typedef
942
struct {
943
   uint32 srcX;
944
   uint32 srcY;
945
   uint32 destX;
946
   uint32 destY;
947
   uint32 width;
948
   uint32 height;
949
} SVGAFifoCmdRectCopy;
950
 
951
 
952
/*
953
 * SVGA_CMD_DEFINE_CURSOR --
954
 *
955
 *    Provide a new cursor image, as an AND/XOR mask.
956
 *
957
 *    The recommended way to position the cursor overlay is by using
958
 *    the SVGA_FIFO_CURSOR_* registers, supported by the
959
 *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
960
 *
961
 * Availability:
962
 *    SVGA_CAP_CURSOR
963
 */
964
 
965
typedef
966
struct {
967
   uint32 id;             // Reserved, must be zero.
968
   uint32 hotspotX;
969
   uint32 hotspotY;
970
   uint32 width;
971
   uint32 height;
972
   uint32 andMaskDepth;   // Value must be 1 or equal to BITS_PER_PIXEL
973
   uint32 xorMaskDepth;   // Value must be 1 or equal to BITS_PER_PIXEL
974
   /*
975
    * Followed by scanline data for AND mask, then XOR mask.
976
    * Each scanline is padded to a 32-bit boundary.
977
   */
978
} SVGAFifoCmdDefineCursor;
979
 
980
 
981
/*
982
 * SVGA_CMD_DEFINE_ALPHA_CURSOR --
983
 *
984
 *    Provide a new cursor image, in 32-bit BGRA format.
985
 *
986
 *    The recommended way to position the cursor overlay is by using
987
 *    the SVGA_FIFO_CURSOR_* registers, supported by the
988
 *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
989
 *
990
 * Availability:
991
 *    SVGA_CAP_ALPHA_CURSOR
992
 */
993
 
994
typedef
995
struct {
996
   uint32 id;             // Reserved, must be zero.
997
   uint32 hotspotX;
998
   uint32 hotspotY;
999
   uint32 width;
1000
   uint32 height;
1001
   /* Followed by scanline data */
1002
} SVGAFifoCmdDefineAlphaCursor;
1003
 
1004
 
1005
/*
1006
 * SVGA_CMD_UPDATE_VERBOSE --
1007
 *
1008
 *    Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
1009
 *    'reason' value, an opaque cookie which is used by internal
1010
 *    debugging tools. Third party drivers should not use this
1011
 *    command.
1012
 *
1013
 * Availability:
1014
 *    SVGA_CAP_EXTENDED_FIFO
1015
 */
1016
 
1017
typedef
1018
struct {
1019
   uint32 x;
1020
   uint32 y;
1021
   uint32 width;
1022
   uint32 height;
1023
   uint32 reason;
1024
} SVGAFifoCmdUpdateVerbose;
1025
 
1026
 
1027
/*
1028
 * SVGA_CMD_FRONT_ROP_FILL --
1029
 *
1030
 *    This is a hint which tells the SVGA device that the driver has
1031
 *    just filled a rectangular region of the GFB with a solid
1032
 *    color. Instead of reading these pixels from the GFB, the device
1033
 *    can assume that they all equal 'color'. This is primarily used
1034
 *    for remote desktop protocols.
1035
 *
1036
 * Availability:
1037
 *    SVGA_FIFO_CAP_ACCELFRONT
1038
 */
1039
 
1040
#define  SVGA_ROP_COPY                    0x03
1041
 
1042
typedef
1043
struct {
1044
   uint32 color;     // In the same format as the GFB
1045
   uint32 x;
1046
   uint32 y;
1047
   uint32 width;
1048
   uint32 height;
1049
   uint32 rop;       // Must be SVGA_ROP_COPY
1050
} SVGAFifoCmdFrontRopFill;
1051
 
1052
 
1053
/*
1054
 * SVGA_CMD_FENCE --
1055
 *
1056
 *    Insert a synchronization fence.  When the SVGA device reaches
1057
 *    this command, it will copy the 'fence' value into the
1058
 *    SVGA_FIFO_FENCE register. It will also compare the fence against
1059
 *    SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the
1060
 *    SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will
1061
 *    raise this interrupt.
1062
 *
1063
 * Availability:
1064
 *    SVGA_FIFO_FENCE for this command,
1065
 *    SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL.
1066
 */
1067
 
1068
typedef
1069
struct {
1070
   uint32 fence;
1071
} SVGAFifoCmdFence;
1072
 
1073
 
1074
/*
1075
 * SVGA_CMD_ESCAPE --
1076
 *
1077
 *    Send an extended or vendor-specific variable length command.
1078
 *    This is used for video overlay, third party plugins, and
1079
 *    internal debugging tools. See svga_escape.h
1080
 *
1081
 * Availability:
1082
 *    SVGA_FIFO_CAP_ESCAPE
1083
 */
1084
 
1085
typedef
1086
struct {
1087
   uint32 nsid;
1088
   uint32 size;
1089
   /* followed by 'size' bytes of data */
1090
} SVGAFifoCmdEscape;
1091
 
1092
 
1093
/*
1094
 * SVGA_CMD_DEFINE_SCREEN --
1095
 *
1096
 *    Define or redefine an SVGAScreenObject. See the description of
1097
 *    SVGAScreenObject above.  The video driver is responsible for
1098
 *    generating new screen IDs. They should be small positive
1099
 *    integers. The virtual device will have an implementation
1100
 *    specific upper limit on the number of screen IDs
1101
 *    supported. Drivers are responsible for recycling IDs. The first
1102
 *    valid ID is zero.
1103
 *
1104
 *    - Interaction with other registers:
1105
 *
1106
 *    For backwards compatibility, when the GFB mode registers (WIDTH,
1107
 *    HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device
1108
 *    deletes all screens other than screen #0, and redefines screen
1109
 *    #0 according to the specified mode. Drivers that use
1110
 *    SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0.
1111
 *
1112
 *    If you use screen objects, do not use the legacy multi-mon
1113
 *    registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
1114
 *
1115
 * Availability:
1116
 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1117
 */
1118
 
1119
typedef
1120
struct {
1121
   SVGAScreenObject screen;   // Variable-length according to version
1122
} SVGAFifoCmdDefineScreen;
1123
 
1124
 
1125
/*
1126
 * SVGA_CMD_DESTROY_SCREEN --
1127
 *
1128
 *    Destroy an SVGAScreenObject. Its ID is immediately available for
1129
 *    re-use.
1130
 *
1131
 * Availability:
1132
 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1133
 */
1134
 
1135
typedef
1136
struct {
1137
   uint32 screenId;
1138
} SVGAFifoCmdDestroyScreen;
1139
 
1140
 
1141
/*
1142
 * SVGA_CMD_DEFINE_GMRFB --
1143
 *
1144
 *    This command sets a piece of SVGA device state called the
1145
 *    Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a
1146
 *    piece of light-weight state which identifies the location and
1147
 *    format of an image in guest memory or in BAR1. The GMRFB has
1148
 *    an arbitrary size, and it doesn't need to match the geometry
1149
 *    of the GFB or any screen object.
1150
 *
1151
 *    The GMRFB can be redefined as often as you like. You could
1152
 *    always use the same GMRFB, you could redefine it before
1153
 *    rendering from a different guest screen, or you could even
1154
 *    redefine it before every blit.
1155
 *
1156
 *    There are multiple ways to use this command. The simplest way is
1157
 *    to use it to move the framebuffer either to elsewhere in the GFB
1158
 *    (BAR1) memory region, or to a user-defined GMR. This lets a
1159
 *    driver use a framebuffer allocated entirely out of normal system
1160
 *    memory, which we encourage.
1161
 *
1162
 *    Another way to use this command is to set up a ring buffer of
1163
 *    updates in GFB memory. If a driver wants to ensure that no
1164
 *    frames are skipped by the SVGA device, it is important that the
1165
 *    driver not modify the source data for a blit until the device is
1166
 *    done processing the command. One efficient way to accomplish
1167
 *    this is to use a ring of small DMA buffers. Each buffer is used
1168
 *    for one blit, then we move on to the next buffer in the
1169
 *    ring. The FENCE mechanism is used to protect each buffer from
1170
 *    re-use until the device is finished with that buffer's
1171
 *    corresponding blit.
1172
 *
1173
 *    This command does not affect the meaning of SVGA_CMD_UPDATE.
1174
 *    UPDATEs always occur from the legacy GFB memory area. This
1175
 *    command has no support for pseudocolor GMRFBs. Currently only
1176
 *    true-color 15, 16, and 24-bit depths are supported. Future
1177
 *    devices may expose capabilities for additional framebuffer
1178
 *    formats.
1179
 *
1180
 *    The default GMRFB value is undefined. Drivers must always send
1181
 *    this command at least once before performing any blit from the
1182
 *    GMRFB.
1183
 *
1184
 * Availability:
1185
 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1186
 */
1187
 
1188
typedef
1189
struct {
1190
   SVGAGuestPtr        ptr;
1191
   uint32              bytesPerLine;
1192
   SVGAGMRImageFormat  format;
1193
} SVGAFifoCmdDefineGMRFB;
1194
 
1195
 
1196
/*
1197
 * SVGA_CMD_BLIT_GMRFB_TO_SCREEN --
1198
 *
1199
 *    This is a guest-to-host blit. It performs a DMA operation to
1200
 *    copy a rectangular region of pixels from the current GMRFB to
1201
 *    one or more Screen Objects.
1202
 *
1203
 *    The destination coordinate may be specified relative to a
1204
 *    screen's origin (if a screen ID is specified) or relative to the
1205
 *    virtual coordinate system's origin (if the screen ID is
1206
 *    SVGA_ID_INVALID). The actual destination may span zero or more
1207
 *    screens, in the case of a virtual destination rect or a rect
1208
 *    which extends off the edge of the specified screen.
1209
 *
1210
 *    This command writes to the screen's "base layer": the underlying
1211
 *    framebuffer which exists below any cursor or video overlays. No
1212
 *    action is necessary to explicitly hide or update any overlays
1213
 *    which exist on top of the updated region.
1214
 *
1215
 *    The SVGA device is guaranteed to finish reading from the GMRFB
1216
 *    by the time any subsequent FENCE commands are reached.
1217
 *
1218
 *    This command consumes an annotation. See the
1219
 *    SVGA_CMD_ANNOTATION_* commands for details.
1220
 *
1221
 * Availability:
1222
 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1223
 */
1224
 
1225
typedef
1226
struct {
1227
   SVGASignedPoint  srcOrigin;
1228
   SVGASignedRect   destRect;
1229
   uint32           destScreenId;
1230
} SVGAFifoCmdBlitGMRFBToScreen;
1231
 
1232
 
1233
/*
1234
 * SVGA_CMD_BLIT_SCREEN_TO_GMRFB --
1235
 *
1236
 *    This is a host-to-guest blit. It performs a DMA operation to
1237
 *    copy a rectangular region of pixels from a single Screen Object
1238
 *    back to the current GMRFB.
1239
 *
1240
 *    Usage note: This command should be used rarely. It will
1241
 *    typically be inefficient, but it is necessary for some types of
1242
 *    synchronization between 3D (GPU) and 2D (CPU) rendering into
1243
 *    overlapping areas of a screen.
1244
 *
1245
 *    The source coordinate is specified relative to a screen's
1246
 *    origin. The provided screen ID must be valid. If any parameters
1247
 *    are invalid, the resulting pixel values are undefined.
1248
 *
1249
 *    This command reads the screen's "base layer". Overlays like
1250
 *    video and cursor are not included, but any data which was sent
1251
 *    using a blit-to-screen primitive will be available, no matter
1252
 *    whether the data's original source was the GMRFB or the 3D
1253
 *    acceleration hardware.
1254
 *
1255
 *    Note that our guest-to-host blits and host-to-guest blits aren't
1256
 *    symmetric in their current implementation. While the parameters
1257
 *    are identical, host-to-guest blits are a lot less featureful.
1258
 *    They do not support clipping: If the source parameters don't
1259
 *    fully fit within a screen, the blit fails. They must originate
1260
 *    from exactly one screen. Virtual coordinates are not directly
1261
 *    supported.
1262
 *
1263
 *    Host-to-guest blits do support the same set of GMRFB formats
1264
 *    offered by guest-to-host blits.
1265
 *
1266
 *    The SVGA device is guaranteed to finish writing to the GMRFB by
1267
 *    the time any subsequent FENCE commands are reached.
1268
 *
1269
 * Availability:
1270
 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1271
 */
1272
 
1273
typedef
1274
struct {
1275
   SVGASignedPoint  destOrigin;
1276
   SVGASignedRect   srcRect;
1277
   uint32           srcScreenId;
1278
} SVGAFifoCmdBlitScreenToGMRFB;
1279
 
1280
 
1281
/*
1282
 * SVGA_CMD_ANNOTATION_FILL --
1283
 *
1284
 *    This is a blit annotation. This command stores a small piece of
1285
 *    device state which is consumed by the next blit-to-screen
1286
 *    command. The state is only cleared by commands which are
1287
 *    specifically documented as consuming an annotation. Other
1288
 *    commands (such as ESCAPEs for debugging) may intervene between
1289
 *    the annotation and its associated blit.
1290
 *
1291
 *    This annotation is a promise about the contents of the next
1292
 *    blit: The video driver is guaranteeing that all pixels in that
1293
 *    blit will have the same value, specified here as a color in
1294
 *    SVGAColorBGRX format.
1295
 *
1296
 *    The SVGA device can still render the blit correctly even if it
1297
 *    ignores this annotation, but the annotation may allow it to
1298
 *    perform the blit more efficiently, for example by ignoring the
1299
 *    source data and performing a fill in hardware.
1300
 *
1301
 *    This annotation is most important for performance when the
1302
 *    user's display is being remoted over a network connection.
1303
 *
1304
 * Availability:
1305
 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1306
 */
1307
 
1308
typedef
1309
struct {
1310
   SVGAColorBGRX  color;
1311
} SVGAFifoCmdAnnotationFill;
1312
 
1313
 
1314
/*
1315
 * SVGA_CMD_ANNOTATION_COPY --
1316
 *
1317
 *    This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more
1318
 *    information about annotations.
1319
 *
1320
 *    This annotation is a promise about the contents of the next
1321
 *    blit: The video driver is guaranteeing that all pixels in that
1322
 *    blit will have the same value as those which already exist at an
1323
 *    identically-sized region on the same or a different screen.
1324
 *
1325
 *    Note that the source pixels for the COPY in this annotation are
1326
 *    sampled before applying the anqnotation's associated blit. They
1327
 *    are allowed to overlap with the blit's destination pixels.
1328
 *
1329
 *    The copy source rectangle is specified the same way as the blit
1330
 *    destination: it can be a rectangle which spans zero or more
1331
 *    screens, specified relative to either a screen or to the virtual
1332
 *    coordinate system's origin. If the source rectangle includes
1333
 *    pixels which are not from exactly one screen, the results are
1334
 *    undefined.
1335
 *
1336
 * Availability:
1337
 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1338
 */
1339
 
1340
typedef
1341
struct {
1342
   SVGASignedPoint  srcOrigin;
1343
   uint32           srcScreenId;
1344
} SVGAFifoCmdAnnotationCopy;
1345
 
1346
#endif