Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
5563 | serge | 1 | /* |
2 | * Copyright 2008 Corbin Simpson |
||
3 | * Joakim Sindholt |
||
4 | * Copyright 2009 Marek Olšák |
||
5 | * |
||
6 | * Permission is hereby granted, free of charge, to any person obtaining a |
||
7 | * copy of this software and associated documentation files (the "Software"), |
||
8 | * to deal in the Software without restriction, including without limitation |
||
9 | * on the rights to use, copy, modify, merge, publish, distribute, sub |
||
10 | * license, and/or sell copies of the Software, and to permit persons to whom |
||
11 | * the Software is furnished to do so, subject to the following conditions: |
||
12 | * |
||
13 | * The above copyright notice and this permission notice (including the next |
||
14 | * paragraph) shall be included in all copies or substantial portions of the |
||
15 | * Software. |
||
16 | * |
||
17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||
18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||
19 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
||
20 | * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
||
21 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
||
22 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
||
23 | * USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
||
24 | |||
25 | #ifndef R300_FS_H |
||
26 | #define R300_FS_H |
||
27 | |||
28 | #include "pipe/p_state.h" |
||
29 | #include "tgsi/tgsi_scan.h" |
||
30 | #include "compiler/radeon_code.h" |
||
31 | #include "r300_shader_semantics.h" |
||
32 | |||
33 | struct r300_fragment_shader_code { |
||
34 | struct rX00_fragment_program_code code; |
||
35 | struct tgsi_shader_info info; |
||
36 | struct r300_shader_semantics inputs; |
||
37 | |||
38 | /* Whether the shader was replaced by a dummy one due to a shader |
||
39 | * compilation failure. */ |
||
40 | boolean dummy; |
||
41 | |||
42 | /* Numbers of constants for each type. */ |
||
43 | unsigned externals_count; |
||
44 | unsigned immediates_count; |
||
45 | unsigned rc_state_count; |
||
46 | |||
47 | /* Registers for fragment depth output setup. */ |
||
48 | uint32_t fg_depth_src; /* R300_FG_DEPTH_SRC: 0x4bd8 */ |
||
49 | uint32_t us_out_w; /* R300_US_W_FMT: 0x46b4 */ |
||
50 | |||
51 | struct r300_fragment_program_external_state compare_state; |
||
52 | |||
53 | unsigned cb_code_size; |
||
54 | uint32_t *cb_code; |
||
55 | |||
56 | struct r300_fragment_shader_code* next; |
||
57 | |||
58 | boolean write_all; |
||
59 | |||
60 | }; |
||
61 | |||
62 | struct r300_fragment_shader { |
||
63 | /* Parent class */ |
||
64 | struct pipe_shader_state state; |
||
65 | |||
66 | /* Currently-bound fragment shader. */ |
||
67 | struct r300_fragment_shader_code* shader; |
||
68 | |||
69 | /* List of the same shaders compiled with different texture-compare |
||
70 | * states. */ |
||
71 | struct r300_fragment_shader_code* first; |
||
72 | }; |
||
73 | |||
74 | void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, |
||
75 | struct r300_shader_semantics* fs_inputs); |
||
76 | |||
77 | /* Return TRUE if the shader was switched and should be re-emitted. */ |
||
78 | boolean r300_pick_fragment_shader(struct r300_context* r300); |
||
79 | |||
80 | static INLINE boolean r300_fragment_shader_writes_depth(struct r300_fragment_shader *fs) |
||
81 | { |
||
82 | if (!fs) |
||
83 | return FALSE; |
||
84 | return (fs->shader->code.writes_depth) ? TRUE : FALSE; |
||
85 | } |
||
86 | |||
87 | static INLINE boolean r300_fragment_shader_writes_all(struct r300_fragment_shader *fs) |
||
88 | { |
||
89 | if (!fs) |
||
90 | return FALSE; |
||
91 | return (fs->shader->write_all) ? TRUE : FALSE; |
||
92 | } |
||
93 | #endif /* R300_FS_H */ |