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5563 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2009 VMware, Inc. |
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4 | * All rights reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /** |
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29 | * Texture sampling code generation |
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30 | * |
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31 | * This file is nothing more than ugly glue between three largely independent |
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32 | * entities: |
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33 | * - TGSI -> LLVM translation (i.e., lp_build_tgsi_soa) |
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34 | * - texture sampling code generation (i.e., lp_build_sample_soa) |
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35 | * - LLVM pipe driver |
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36 | * |
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37 | * All interesting code is in the functions mentioned above. There is really |
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38 | * nothing to see here. |
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39 | * |
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40 | * @author Jose Fonseca |
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41 | */ |
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42 | |||
43 | #include "pipe/p_defines.h" |
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44 | #include "pipe/p_shader_tokens.h" |
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45 | #include "gallivm/lp_bld_debug.h" |
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46 | #include "gallivm/lp_bld_const.h" |
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47 | #include "gallivm/lp_bld_type.h" |
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48 | #include "gallivm/lp_bld_sample.h" |
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49 | #include "gallivm/lp_bld_tgsi.h" |
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50 | #include "lp_jit.h" |
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51 | #include "lp_tex_sample.h" |
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52 | #include "lp_state_fs.h" |
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53 | #include "lp_debug.h" |
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54 | |||
55 | |||
56 | /** |
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57 | * This provides the bridge between the sampler state store in |
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58 | * lp_jit_context and lp_jit_texture and the sampler code |
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59 | * generator. It provides the texture layout information required by |
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60 | * the texture sampler code generator in terms of the state stored in |
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61 | * lp_jit_context and lp_jit_texture in runtime. |
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62 | */ |
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63 | struct llvmpipe_sampler_dynamic_state |
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64 | { |
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65 | struct lp_sampler_dynamic_state base; |
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66 | |||
67 | const struct lp_sampler_static_state *static_state; |
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68 | |||
69 | LLVMValueRef context_ptr; |
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70 | }; |
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71 | |||
72 | |||
73 | /** |
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74 | * This is the bridge between our sampler and the TGSI translator. |
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75 | */ |
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76 | struct lp_llvm_sampler_soa |
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77 | { |
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78 | struct lp_build_sampler_soa base; |
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79 | |||
80 | struct llvmpipe_sampler_dynamic_state dynamic_state; |
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81 | }; |
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82 | |||
83 | |||
84 | /** |
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85 | * Fetch the specified member of the lp_jit_texture structure. |
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86 | * \param emit_load if TRUE, emit the LLVM load instruction to actually |
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87 | * fetch the field's value. Otherwise, just emit the |
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88 | * GEP code to address the field. |
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89 | * |
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90 | * @sa http://llvm.org/docs/GetElementPtr.html |
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91 | */ |
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92 | static LLVMValueRef |
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93 | lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base, |
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94 | struct gallivm_state *gallivm, |
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95 | unsigned texture_unit, |
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96 | unsigned member_index, |
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97 | const char *member_name, |
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98 | boolean emit_load) |
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99 | { |
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100 | struct llvmpipe_sampler_dynamic_state *state = |
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101 | (struct llvmpipe_sampler_dynamic_state *)base; |
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102 | LLVMBuilderRef builder = gallivm->builder; |
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103 | LLVMValueRef indices[4]; |
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104 | LLVMValueRef ptr; |
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105 | LLVMValueRef res; |
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106 | |||
107 | assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); |
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108 | |||
109 | /* context[0] */ |
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110 | indices[0] = lp_build_const_int32(gallivm, 0); |
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111 | /* context[0].textures */ |
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112 | indices[1] = lp_build_const_int32(gallivm, LP_JIT_CTX_TEXTURES); |
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113 | /* context[0].textures[unit] */ |
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114 | indices[2] = lp_build_const_int32(gallivm, texture_unit); |
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115 | /* context[0].textures[unit].member */ |
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116 | indices[3] = lp_build_const_int32(gallivm, member_index); |
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117 | |||
118 | ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), ""); |
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119 | |||
120 | if (emit_load) |
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121 | res = LLVMBuildLoad(builder, ptr, ""); |
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122 | else |
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123 | res = ptr; |
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124 | |||
125 | lp_build_name(res, "context.texture%u.%s", texture_unit, member_name); |
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126 | |||
127 | return res; |
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128 | } |
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129 | |||
130 | |||
131 | /** |
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132 | * Helper macro to instantiate the functions that generate the code to |
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133 | * fetch the members of lp_jit_texture to fulfill the sampler code |
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134 | * generator requests. |
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135 | * |
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136 | * This complexity is the price we have to pay to keep the texture |
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137 | * sampler code generator a reusable module without dependencies to |
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138 | * llvmpipe internals. |
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139 | */ |
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140 | #define LP_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \ |
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141 | static LLVMValueRef \ |
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142 | lp_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \ |
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143 | struct gallivm_state *gallivm, \ |
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144 | unsigned texture_unit) \ |
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145 | { \ |
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146 | return lp_llvm_texture_member(base, gallivm, texture_unit, _index, #_name, _emit_load ); \ |
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147 | } |
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148 | |||
149 | |||
150 | LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH, TRUE) |
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151 | LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT, TRUE) |
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152 | LP_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH, TRUE) |
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153 | LP_LLVM_TEXTURE_MEMBER(first_level, LP_JIT_TEXTURE_FIRST_LEVEL, TRUE) |
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154 | LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE) |
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155 | LP_LLVM_TEXTURE_MEMBER(base_ptr, LP_JIT_TEXTURE_BASE, TRUE) |
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156 | LP_LLVM_TEXTURE_MEMBER(row_stride, LP_JIT_TEXTURE_ROW_STRIDE, FALSE) |
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157 | LP_LLVM_TEXTURE_MEMBER(img_stride, LP_JIT_TEXTURE_IMG_STRIDE, FALSE) |
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158 | LP_LLVM_TEXTURE_MEMBER(mip_offsets, LP_JIT_TEXTURE_MIP_OFFSETS, FALSE) |
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159 | |||
160 | |||
161 | /** |
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162 | * Fetch the specified member of the lp_jit_sampler structure. |
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163 | * \param emit_load if TRUE, emit the LLVM load instruction to actually |
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164 | * fetch the field's value. Otherwise, just emit the |
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165 | * GEP code to address the field. |
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166 | * |
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167 | * @sa http://llvm.org/docs/GetElementPtr.html |
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168 | */ |
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169 | static LLVMValueRef |
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170 | lp_llvm_sampler_member(const struct lp_sampler_dynamic_state *base, |
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171 | struct gallivm_state *gallivm, |
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172 | unsigned sampler_unit, |
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173 | unsigned member_index, |
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174 | const char *member_name, |
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175 | boolean emit_load) |
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176 | { |
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177 | struct llvmpipe_sampler_dynamic_state *state = |
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178 | (struct llvmpipe_sampler_dynamic_state *)base; |
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179 | LLVMBuilderRef builder = gallivm->builder; |
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180 | LLVMValueRef indices[4]; |
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181 | LLVMValueRef ptr; |
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182 | LLVMValueRef res; |
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183 | |||
184 | assert(sampler_unit < PIPE_MAX_SAMPLERS); |
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185 | |||
186 | /* context[0] */ |
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187 | indices[0] = lp_build_const_int32(gallivm, 0); |
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188 | /* context[0].samplers */ |
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189 | indices[1] = lp_build_const_int32(gallivm, LP_JIT_CTX_SAMPLERS); |
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190 | /* context[0].samplers[unit] */ |
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191 | indices[2] = lp_build_const_int32(gallivm, sampler_unit); |
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192 | /* context[0].samplers[unit].member */ |
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193 | indices[3] = lp_build_const_int32(gallivm, member_index); |
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194 | |||
195 | ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), ""); |
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196 | |||
197 | if (emit_load) |
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198 | res = LLVMBuildLoad(builder, ptr, ""); |
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199 | else |
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200 | res = ptr; |
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201 | |||
202 | lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name); |
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203 | |||
204 | return res; |
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205 | } |
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206 | |||
207 | |||
208 | #define LP_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load) \ |
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209 | static LLVMValueRef \ |
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210 | lp_llvm_sampler_##_name( const struct lp_sampler_dynamic_state *base, \ |
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211 | struct gallivm_state *gallivm, \ |
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212 | unsigned sampler_unit) \ |
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213 | { \ |
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214 | return lp_llvm_sampler_member(base, gallivm, sampler_unit, _index, #_name, _emit_load ); \ |
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215 | } |
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216 | |||
217 | |||
218 | LP_LLVM_SAMPLER_MEMBER(min_lod, LP_JIT_SAMPLER_MIN_LOD, TRUE) |
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219 | LP_LLVM_SAMPLER_MEMBER(max_lod, LP_JIT_SAMPLER_MAX_LOD, TRUE) |
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220 | LP_LLVM_SAMPLER_MEMBER(lod_bias, LP_JIT_SAMPLER_LOD_BIAS, TRUE) |
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221 | LP_LLVM_SAMPLER_MEMBER(border_color, LP_JIT_SAMPLER_BORDER_COLOR, FALSE) |
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222 | |||
223 | |||
224 | static void |
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225 | lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler) |
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226 | { |
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227 | FREE(sampler); |
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228 | } |
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229 | |||
230 | |||
231 | /** |
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232 | * Fetch filtered values from texture. |
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233 | * The 'texel' parameter returns four vectors corresponding to R, G, B, A. |
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234 | */ |
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235 | static void |
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236 | lp_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base, |
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237 | struct gallivm_state *gallivm, |
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238 | struct lp_type type, |
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239 | boolean is_fetch, |
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240 | unsigned texture_index, |
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241 | unsigned sampler_index, |
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242 | const LLVMValueRef *coords, |
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243 | const LLVMValueRef *offsets, |
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244 | const struct lp_derivatives *derivs, |
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245 | LLVMValueRef lod_bias, /* optional */ |
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246 | LLVMValueRef explicit_lod, /* optional */ |
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247 | boolean scalar_lod, |
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248 | LLVMValueRef *texel) |
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249 | { |
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250 | struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base; |
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251 | |||
252 | assert(sampler_index < PIPE_MAX_SAMPLERS); |
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253 | assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS); |
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254 | |||
255 | if (LP_PERF & PERF_NO_TEX) { |
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256 | lp_build_sample_nop(gallivm, type, coords, texel); |
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257 | return; |
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258 | } |
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259 | |||
260 | lp_build_sample_soa(gallivm, |
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261 | &sampler->dynamic_state.static_state[texture_index].texture_state, |
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262 | &sampler->dynamic_state.static_state[sampler_index].sampler_state, |
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263 | &sampler->dynamic_state.base, |
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264 | type, |
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265 | is_fetch, |
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266 | texture_index, |
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267 | sampler_index, |
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268 | coords, |
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269 | offsets, |
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270 | derivs, |
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271 | lod_bias, explicit_lod, scalar_lod, |
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272 | texel); |
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273 | } |
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274 | |||
275 | /** |
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276 | * Fetch the texture size. |
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277 | */ |
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278 | static void |
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279 | lp_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa *base, |
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280 | struct gallivm_state *gallivm, |
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281 | struct lp_type type, |
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282 | unsigned texture_unit, |
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283 | boolean need_nr_mips, |
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284 | LLVMValueRef explicit_lod, /* optional */ |
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285 | LLVMValueRef *sizes_out) |
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286 | { |
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287 | struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base; |
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288 | |||
289 | assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); |
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290 | |||
291 | lp_build_size_query_soa(gallivm, |
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292 | &sampler->dynamic_state.static_state[texture_unit].texture_state, |
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293 | &sampler->dynamic_state.base, |
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294 | type, |
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295 | texture_unit, |
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296 | need_nr_mips, |
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297 | explicit_lod, |
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298 | sizes_out); |
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299 | } |
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300 | |||
301 | |||
302 | struct lp_build_sampler_soa * |
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303 | lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state, |
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304 | LLVMValueRef context_ptr) |
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305 | { |
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306 | struct lp_llvm_sampler_soa *sampler; |
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307 | |||
308 | sampler = CALLOC_STRUCT(lp_llvm_sampler_soa); |
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309 | if(!sampler) |
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310 | return NULL; |
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311 | |||
312 | sampler->base.destroy = lp_llvm_sampler_soa_destroy; |
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313 | sampler->base.emit_fetch_texel = lp_llvm_sampler_soa_emit_fetch_texel; |
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314 | sampler->base.emit_size_query = lp_llvm_sampler_soa_emit_size_query; |
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315 | sampler->dynamic_state.base.width = lp_llvm_texture_width; |
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316 | sampler->dynamic_state.base.height = lp_llvm_texture_height; |
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317 | sampler->dynamic_state.base.depth = lp_llvm_texture_depth; |
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318 | sampler->dynamic_state.base.first_level = lp_llvm_texture_first_level; |
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319 | sampler->dynamic_state.base.last_level = lp_llvm_texture_last_level; |
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320 | sampler->dynamic_state.base.base_ptr = lp_llvm_texture_base_ptr; |
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321 | sampler->dynamic_state.base.row_stride = lp_llvm_texture_row_stride; |
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322 | sampler->dynamic_state.base.img_stride = lp_llvm_texture_img_stride; |
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323 | sampler->dynamic_state.base.mip_offsets = lp_llvm_texture_mip_offsets; |
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324 | sampler->dynamic_state.base.min_lod = lp_llvm_sampler_min_lod; |
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325 | sampler->dynamic_state.base.max_lod = lp_llvm_sampler_max_lod; |
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326 | sampler->dynamic_state.base.lod_bias = lp_llvm_sampler_lod_bias; |
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327 | sampler->dynamic_state.base.border_color = lp_llvm_sampler_border_color; |
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328 | |||
329 | sampler->dynamic_state.static_state = static_state; |
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330 | sampler->dynamic_state.context_ptr = context_ptr; |
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331 | |||
332 | return &sampler->base; |
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333 | }>>>>> |
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334 |