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5563 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2010 VMware, Inc. |
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4 | * All rights reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /** |
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29 | * Texture sampling code generation |
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30 | * @author Jose Fonseca |
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31 | */ |
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32 | |||
33 | #include "pipe/p_defines.h" |
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34 | #include "pipe/p_shader_tokens.h" |
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35 | #include "gallivm/lp_bld_const.h" |
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36 | #include "gallivm/lp_bld_debug.h" |
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37 | #include "gallivm/lp_bld_type.h" |
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38 | #include "gallivm/lp_bld_sample.h" |
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39 | #include "gallivm/lp_bld_tgsi.h" |
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40 | |||
41 | |||
42 | #include "util/u_debug.h" |
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43 | #include "util/u_memory.h" |
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44 | #include "util/u_pointer.h" |
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45 | #include "util/u_string.h" |
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46 | |||
47 | #include "draw_llvm.h" |
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48 | |||
49 | |||
50 | /** |
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51 | * This provides the bridge between the sampler state store in |
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52 | * lp_jit_context and lp_jit_texture and the sampler code |
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53 | * generator. It provides the texture layout information required by |
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54 | * the texture sampler code generator in terms of the state stored in |
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55 | * lp_jit_context and lp_jit_texture in runtime. |
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56 | */ |
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57 | struct draw_llvm_sampler_dynamic_state |
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58 | { |
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59 | struct lp_sampler_dynamic_state base; |
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60 | |||
61 | const struct draw_sampler_static_state *static_state; |
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62 | |||
63 | LLVMValueRef context_ptr; |
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64 | }; |
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65 | |||
66 | |||
67 | /** |
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68 | * This is the bridge between our sampler and the TGSI translator. |
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69 | */ |
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70 | struct draw_llvm_sampler_soa |
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71 | { |
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72 | struct lp_build_sampler_soa base; |
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73 | |||
74 | struct draw_llvm_sampler_dynamic_state dynamic_state; |
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75 | }; |
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76 | |||
77 | |||
78 | /** |
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79 | * Fetch the specified member of the lp_jit_texture structure. |
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80 | * \param emit_load if TRUE, emit the LLVM load instruction to actually |
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81 | * fetch the field's value. Otherwise, just emit the |
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82 | * GEP code to address the field. |
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83 | * |
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84 | * @sa http://llvm.org/docs/GetElementPtr.html |
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85 | */ |
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86 | static LLVMValueRef |
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87 | draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base, |
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88 | struct gallivm_state *gallivm, |
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89 | unsigned texture_unit, |
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90 | unsigned member_index, |
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91 | const char *member_name, |
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92 | boolean emit_load) |
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93 | { |
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94 | LLVMBuilderRef builder = gallivm->builder; |
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95 | struct draw_llvm_sampler_dynamic_state *state = |
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96 | (struct draw_llvm_sampler_dynamic_state *)base; |
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97 | LLVMValueRef indices[4]; |
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98 | LLVMValueRef ptr; |
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99 | LLVMValueRef res; |
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100 | |||
101 | debug_assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); |
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102 | |||
103 | /* context[0] */ |
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104 | indices[0] = lp_build_const_int32(gallivm, 0); |
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105 | /* context[0].textures */ |
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106 | indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_TEXTURES); |
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107 | /* context[0].textures[unit] */ |
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108 | indices[2] = lp_build_const_int32(gallivm, texture_unit); |
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109 | /* context[0].textures[unit].member */ |
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110 | indices[3] = lp_build_const_int32(gallivm, member_index); |
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111 | |||
112 | ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), ""); |
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113 | |||
114 | if (emit_load) |
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115 | res = LLVMBuildLoad(builder, ptr, ""); |
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116 | else |
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117 | res = ptr; |
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118 | |||
119 | lp_build_name(res, "context.texture%u.%s", texture_unit, member_name); |
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120 | |||
121 | return res; |
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122 | } |
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123 | |||
124 | |||
125 | /** |
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126 | * Fetch the specified member of the lp_jit_sampler structure. |
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127 | * \param emit_load if TRUE, emit the LLVM load instruction to actually |
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128 | * fetch the field's value. Otherwise, just emit the |
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129 | * GEP code to address the field. |
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130 | * |
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131 | * @sa http://llvm.org/docs/GetElementPtr.html |
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132 | */ |
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133 | static LLVMValueRef |
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134 | draw_llvm_sampler_member(const struct lp_sampler_dynamic_state *base, |
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135 | struct gallivm_state *gallivm, |
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136 | unsigned sampler_unit, |
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137 | unsigned member_index, |
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138 | const char *member_name, |
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139 | boolean emit_load) |
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140 | { |
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141 | LLVMBuilderRef builder = gallivm->builder; |
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142 | struct draw_llvm_sampler_dynamic_state *state = |
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143 | (struct draw_llvm_sampler_dynamic_state *)base; |
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144 | LLVMValueRef indices[4]; |
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145 | LLVMValueRef ptr; |
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146 | LLVMValueRef res; |
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147 | |||
148 | debug_assert(sampler_unit < PIPE_MAX_SAMPLERS); |
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149 | |||
150 | /* context[0] */ |
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151 | indices[0] = lp_build_const_int32(gallivm, 0); |
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152 | /* context[0].samplers */ |
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153 | indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_SAMPLERS); |
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154 | /* context[0].samplers[unit] */ |
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155 | indices[2] = lp_build_const_int32(gallivm, sampler_unit); |
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156 | /* context[0].samplers[unit].member */ |
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157 | indices[3] = lp_build_const_int32(gallivm, member_index); |
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158 | |||
159 | ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), ""); |
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160 | |||
161 | if (emit_load) |
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162 | res = LLVMBuildLoad(builder, ptr, ""); |
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163 | else |
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164 | res = ptr; |
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165 | |||
166 | lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name); |
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167 | |||
168 | return res; |
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169 | } |
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170 | |||
171 | |||
172 | /** |
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173 | * Helper macro to instantiate the functions that generate the code to |
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174 | * fetch the members of lp_jit_texture to fulfill the sampler code |
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175 | * generator requests. |
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176 | * |
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177 | * This complexity is the price we have to pay to keep the texture |
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178 | * sampler code generator a reusable module without dependencies to |
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179 | * llvmpipe internals. |
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180 | */ |
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181 | #define DRAW_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \ |
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182 | static LLVMValueRef \ |
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183 | draw_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \ |
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184 | struct gallivm_state *gallivm, \ |
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185 | unsigned texture_unit) \ |
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186 | { \ |
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187 | return draw_llvm_texture_member(base, gallivm, texture_unit, _index, #_name, _emit_load ); \ |
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188 | } |
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189 | |||
190 | |||
191 | DRAW_LLVM_TEXTURE_MEMBER(width, DRAW_JIT_TEXTURE_WIDTH, TRUE) |
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192 | DRAW_LLVM_TEXTURE_MEMBER(height, DRAW_JIT_TEXTURE_HEIGHT, TRUE) |
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193 | DRAW_LLVM_TEXTURE_MEMBER(depth, DRAW_JIT_TEXTURE_DEPTH, TRUE) |
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194 | DRAW_LLVM_TEXTURE_MEMBER(first_level,DRAW_JIT_TEXTURE_FIRST_LEVEL, TRUE) |
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195 | DRAW_LLVM_TEXTURE_MEMBER(last_level, DRAW_JIT_TEXTURE_LAST_LEVEL, TRUE) |
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196 | DRAW_LLVM_TEXTURE_MEMBER(base_ptr, DRAW_JIT_TEXTURE_BASE, TRUE) |
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197 | DRAW_LLVM_TEXTURE_MEMBER(row_stride, DRAW_JIT_TEXTURE_ROW_STRIDE, FALSE) |
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198 | DRAW_LLVM_TEXTURE_MEMBER(img_stride, DRAW_JIT_TEXTURE_IMG_STRIDE, FALSE) |
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199 | DRAW_LLVM_TEXTURE_MEMBER(mip_offsets, DRAW_JIT_TEXTURE_MIP_OFFSETS, FALSE) |
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200 | |||
201 | |||
202 | #define DRAW_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load) \ |
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203 | static LLVMValueRef \ |
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204 | draw_llvm_sampler_##_name( const struct lp_sampler_dynamic_state *base, \ |
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205 | struct gallivm_state *gallivm, \ |
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206 | unsigned sampler_unit) \ |
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207 | { \ |
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208 | return draw_llvm_sampler_member(base, gallivm, sampler_unit, _index, #_name, _emit_load ); \ |
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209 | } |
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210 | |||
211 | |||
212 | DRAW_LLVM_SAMPLER_MEMBER(min_lod, DRAW_JIT_SAMPLER_MIN_LOD, TRUE) |
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213 | DRAW_LLVM_SAMPLER_MEMBER(max_lod, DRAW_JIT_SAMPLER_MAX_LOD, TRUE) |
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214 | DRAW_LLVM_SAMPLER_MEMBER(lod_bias, DRAW_JIT_SAMPLER_LOD_BIAS, TRUE) |
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215 | DRAW_LLVM_SAMPLER_MEMBER(border_color, DRAW_JIT_SAMPLER_BORDER_COLOR, FALSE) |
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216 | |||
217 | |||
218 | static void |
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219 | draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler) |
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220 | { |
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221 | FREE(sampler); |
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222 | } |
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223 | |||
224 | |||
225 | /** |
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226 | * Fetch filtered values from texture. |
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227 | * The 'texel' parameter returns four vectors corresponding to R, G, B, A. |
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228 | */ |
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229 | static void |
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230 | draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base, |
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231 | struct gallivm_state *gallivm, |
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232 | struct lp_type type, |
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233 | boolean is_fetch, |
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234 | unsigned texture_index, |
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235 | unsigned sampler_index, |
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236 | const LLVMValueRef *coords, |
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237 | const LLVMValueRef *offsets, |
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238 | const struct lp_derivatives *derivs, |
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239 | LLVMValueRef lod_bias, /* optional */ |
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240 | LLVMValueRef explicit_lod, /* optional */ |
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241 | boolean scalar_lod, |
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242 | LLVMValueRef *texel) |
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243 | { |
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244 | struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base; |
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245 | |||
246 | assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS); |
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247 | assert(sampler_index < PIPE_MAX_SAMPLERS); |
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248 | |||
249 | lp_build_sample_soa(gallivm, |
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250 | &sampler->dynamic_state.static_state[texture_index].texture_state, |
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251 | &sampler->dynamic_state.static_state[sampler_index].sampler_state, |
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252 | &sampler->dynamic_state.base, |
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253 | type, |
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254 | is_fetch, |
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255 | texture_index, |
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256 | sampler_index, |
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257 | coords, |
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258 | offsets, |
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259 | derivs, |
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260 | lod_bias, explicit_lod, scalar_lod, |
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261 | texel); |
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262 | } |
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263 | |||
264 | |||
265 | /** |
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266 | * Fetch the texture size. |
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267 | */ |
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268 | static void |
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269 | draw_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa *base, |
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270 | struct gallivm_state *gallivm, |
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271 | struct lp_type type, |
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272 | unsigned texture_unit, |
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273 | boolean need_nr_mips, |
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274 | LLVMValueRef explicit_lod, /* optional */ |
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275 | LLVMValueRef *sizes_out) |
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276 | { |
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277 | struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base; |
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278 | |||
279 | assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); |
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280 | |||
281 | lp_build_size_query_soa(gallivm, |
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282 | &sampler->dynamic_state.static_state[texture_unit].texture_state, |
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283 | &sampler->dynamic_state.base, |
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284 | type, |
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285 | texture_unit, |
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286 | need_nr_mips, |
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287 | explicit_lod, |
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288 | sizes_out); |
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289 | } |
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290 | |||
291 | struct lp_build_sampler_soa * |
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292 | draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state, |
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293 | LLVMValueRef context_ptr) |
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294 | { |
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295 | struct draw_llvm_sampler_soa *sampler; |
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296 | |||
297 | sampler = CALLOC_STRUCT(draw_llvm_sampler_soa); |
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298 | if(!sampler) |
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299 | return NULL; |
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300 | |||
301 | sampler->base.destroy = draw_llvm_sampler_soa_destroy; |
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302 | sampler->base.emit_fetch_texel = draw_llvm_sampler_soa_emit_fetch_texel; |
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303 | sampler->base.emit_size_query = draw_llvm_sampler_soa_emit_size_query; |
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304 | sampler->dynamic_state.base.width = draw_llvm_texture_width; |
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305 | sampler->dynamic_state.base.height = draw_llvm_texture_height; |
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306 | sampler->dynamic_state.base.depth = draw_llvm_texture_depth; |
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307 | sampler->dynamic_state.base.first_level = draw_llvm_texture_first_level; |
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308 | sampler->dynamic_state.base.last_level = draw_llvm_texture_last_level; |
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309 | sampler->dynamic_state.base.row_stride = draw_llvm_texture_row_stride; |
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310 | sampler->dynamic_state.base.img_stride = draw_llvm_texture_img_stride; |
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311 | sampler->dynamic_state.base.base_ptr = draw_llvm_texture_base_ptr; |
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312 | sampler->dynamic_state.base.mip_offsets = draw_llvm_texture_mip_offsets; |
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313 | sampler->dynamic_state.base.min_lod = draw_llvm_sampler_min_lod; |
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314 | sampler->dynamic_state.base.max_lod = draw_llvm_sampler_max_lod; |
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315 | sampler->dynamic_state.base.lod_bias = draw_llvm_sampler_lod_bias; |
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316 | sampler->dynamic_state.base.border_color = draw_llvm_sampler_border_color; |
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317 | sampler->dynamic_state.static_state = static_state; |
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318 | sampler->dynamic_state.context_ptr = context_ptr; |
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319 | |||
320 | return &sampler->base; |
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321 | }>>>>> |
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322 |