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5563 serge 1
/**************************************************************************
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 *
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 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
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 * Copyright 2009-2010 Chia-I Wu 
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 * Copyright 2010-2011 LunarG, Inc.
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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#include 
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#include 
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#include "eglglobals.h"
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#include "egldisplay.h"
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#include "egldriver.h"
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#include "eglmutex.h"
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static _EGL_DECLARE_MUTEX(_eglGlobalMutex);
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struct _egl_global _eglGlobal =
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{
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   &_eglGlobalMutex,       /* Mutex */
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   NULL,                   /* DisplayList */
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   2,                      /* NumAtExitCalls */
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   {
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      /* default AtExitCalls, called in reverse order */
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      _eglUnloadDrivers, /* always called last */
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      _eglFiniDisplay
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   },
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};
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static void
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_eglAtExit(void)
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{
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   EGLint i;
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   for (i = _eglGlobal.NumAtExitCalls - 1; i >= 0; i--)
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      _eglGlobal.AtExitCalls[i]();
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}
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void
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_eglAddAtExitCall(void (*func)(void))
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{
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   if (func) {
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      static EGLBoolean registered = EGL_FALSE;
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      _eglLockMutex(_eglGlobal.Mutex);
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      if (!registered) {
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         atexit(_eglAtExit);
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         registered = EGL_TRUE;
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      }
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      assert(_eglGlobal.NumAtExitCalls < ARRAY_SIZE(_eglGlobal.AtExitCalls));
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      _eglGlobal.AtExitCalls[_eglGlobal.NumAtExitCalls++] = func;
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      _eglUnlockMutex(_eglGlobal.Mutex);
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   }
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}