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5564 serge 1
/*
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 * Mesa 3-D graphics library
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 *
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 * Copyright (C) 2011  VMware, Inc.  All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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 * OTHER DEALINGS IN THE SOFTWARE.
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 */
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/**
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 * Types, macros, etc for the GLchan datatype.
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 * The swrast module is kind of hard-coded for 8bpp color channels but
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 * may be recompiled to use 16- or 32-bit color channels.  But that
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 * feature is seldom used and is likely broken in various ways.
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 */
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#ifndef U_CHAN_H
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#define U_CHAN_H
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#include "main/config.h"
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/**
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 * Default bits per color channel:  8, 16 or 32
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 */
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#ifndef CHAN_BITS
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#define CHAN_BITS 8
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#endif
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/**
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 * Color channel data type.
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 */
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#if CHAN_BITS == 8
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   typedef GLubyte GLchan;
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#define CHAN_MAX 255
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#define CHAN_MAXF 255.0F
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#define CHAN_TYPE GL_UNSIGNED_BYTE
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#elif CHAN_BITS == 16
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   typedef GLushort GLchan;
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#define CHAN_MAX 65535
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#define CHAN_MAXF 65535.0F
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#define CHAN_TYPE GL_UNSIGNED_SHORT
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#elif CHAN_BITS == 32
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   typedef GLfloat GLchan;
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#define CHAN_MAX 1.0
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#define CHAN_MAXF 1.0F
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#define CHAN_TYPE GL_FLOAT
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#else
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#error "illegal number of color channel bits"
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#endif
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#if CHAN_BITS == 8
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#define CHAN_TO_UBYTE(c)  (c)
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#define CHAN_TO_USHORT(c) (((c) << 8) | (c))
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#define CHAN_TO_SHORT(c)  (((c) << 7) | ((c) >> 1))
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#define CHAN_TO_FLOAT(c)  UBYTE_TO_FLOAT(c)
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#define CLAMPED_FLOAT_TO_CHAN(c, f)    CLAMPED_FLOAT_TO_UBYTE(c, f)
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#define UNCLAMPED_FLOAT_TO_CHAN(c, f)  UNCLAMPED_FLOAT_TO_UBYTE(c, f)
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#define COPY_CHAN4(DST, SRC)  COPY_4UBV(DST, SRC)
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#elif CHAN_BITS == 16
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#define CHAN_TO_UBYTE(c)  ((c) >> 8)
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#define CHAN_TO_USHORT(c) (c)
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#define CHAN_TO_SHORT(c)  ((c) >> 1)
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#define CHAN_TO_FLOAT(c)  ((GLfloat) ((c) * (1.0 / CHAN_MAXF)))
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#define CLAMPED_FLOAT_TO_CHAN(c, f)    CLAMPED_FLOAT_TO_USHORT(c, f)
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#define UNCLAMPED_FLOAT_TO_CHAN(c, f)  UNCLAMPED_FLOAT_TO_USHORT(c, f)
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#define COPY_CHAN4(DST, SRC)  COPY_4V(DST, SRC)
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#elif CHAN_BITS == 32
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#define CHAN_TO_UBYTE(c)  FLOAT_TO_UBYTE(c)
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#define CHAN_TO_USHORT(c) ((GLushort) (CLAMP((c), 0.0f, 1.0f) * 65535.0))
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#define CHAN_TO_SHORT(c)  ((GLshort) (CLAMP((c), 0.0f, 1.0f) * 32767.0))
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#define CHAN_TO_FLOAT(c)  (c)
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#define CLAMPED_FLOAT_TO_CHAN(c, f)  c = (f)
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#define UNCLAMPED_FLOAT_TO_CHAN(c, f)      c = (f)
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#define COPY_CHAN4(DST, SRC)  COPY_4V(DST, SRC)
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#else
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#error unexpected CHAN_BITS size
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#endif
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/**
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 * Convert 4 floats to GLchan values.
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 * \param dst pointer to destination GLchan[4] array.
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 * \param f pointer to source GLfloat[4] array.
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 */
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#define UNCLAMPED_FLOAT_TO_RGBA_CHAN(dst, f)	\
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do {						\
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   UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]);	\
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   UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]);	\
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   UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]);	\
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   UNCLAMPED_FLOAT_TO_CHAN((dst)[3], (f)[3]);	\
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} while (0)
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#endif /* U_CHAN_H */