Subversion Repositories Kolibri OS

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
5564 serge 1
/*
2
 * Mesa 3-D graphics library
3
 *
4
 * Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
5
 *
6
 * Permission is hereby granted, free of charge, to any person obtaining a
7
 * copy of this software and associated documentation files (the "Software"),
8
 * to deal in the Software without restriction, including without limitation
9
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10
 * and/or sell copies of the Software, and to permit persons to whom the
11
 * Software is furnished to do so, subject to the following conditions:
12
 *
13
 * The above copyright notice and this permission notice shall be included
14
 * in all copies or substantial portions of the Software.
15
 *
16
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22
 * OTHER DEALINGS IN THE SOFTWARE.
23
 */
24
 
25
 
26
/*
27
 * Matrix/vertex/vector transformation stuff
28
 *
29
 *
30
 * NOTES:
31
 * 1. 4x4 transformation matrices are stored in memory in column major order.
32
 * 2. Points/vertices are to be thought of as column vectors.
33
 * 3. Transformation of a point p by a matrix M is: p' = M * p
34
 */
35
 
36
#include "c99_math.h"
37
#include "main/glheader.h"
38
#include "main/macros.h"
39
 
40
#include "m_eval.h"
41
#include "m_matrix.h"
42
#include "m_translate.h"
43
#include "m_xform.h"
44
 
45
 
46
#ifdef DEBUG_MATH
47
#include "m_debug.h"
48
#endif
49
 
50
#ifdef USE_X86_ASM
51
#include "x86/common_x86_asm.h"
52
#endif
53
 
54
#ifdef USE_X86_64_ASM
55
#include "x86-64/x86-64.h"
56
#endif
57
 
58
#ifdef USE_SPARC_ASM
59
#include "sparc/sparc.h"
60
#endif
61
 
62
clip_func _mesa_clip_tab[5];
63
clip_func _mesa_clip_np_tab[5];
64
dotprod_func _mesa_dotprod_tab[5];
65
vec_copy_func _mesa_copy_tab[0x10];
66
normal_func _mesa_normal_tab[0xf];
67
transform_func *_mesa_transform_tab[5];
68
 
69
 
70
/* Raw data format used for:
71
 *    - Object-to-eye transform prior to culling, although this too
72
 *      could be culled under some circumstances.
73
 *    - Eye-to-clip transform (via the function above).
74
 *    - Cliptesting
75
 *    - And everything else too, if culling happens to be disabled.
76
 *
77
 * GH: It's used for everything now, as clipping/culling is done
78
 *     elsewhere (most often by the driver itself).
79
 */
80
#define TAG(x) x
81
#define TAG2(x,y) x##y
82
#define STRIDE_LOOP for ( i = 0 ; i < count ; i++, STRIDE_F(from, stride) )
83
#define LOOP for ( i = 0 ; i < n ; i++ )
84
#define ARGS
85
#include "m_xform_tmp.h"
86
#include "m_clip_tmp.h"
87
#include "m_norm_tmp.h"
88
#include "m_dotprod_tmp.h"
89
#include "m_copy_tmp.h"
90
#undef TAG
91
#undef TAG2
92
#undef LOOP
93
#undef ARGS
94
 
95
 
96
/*
97
 * This is called only once.  It initializes several tables with pointers
98
 * to optimized transformation functions.  This is where we can test for
99
 * AMD 3Dnow! capability, Intel SSE, etc. and hook in the right code.
100
 */
101
void
102
_math_init_transformation( void )
103
{
104
   init_c_transformations();
105
   init_c_norm_transform();
106
   init_c_cliptest();
107
   init_copy0();
108
   init_dotprod();
109
 
110
#ifdef DEBUG_MATH
111
   _math_test_all_transform_functions( "default" );
112
   _math_test_all_normal_transform_functions( "default" );
113
   _math_test_all_cliptest_functions( "default" );
114
#endif
115
 
116
#ifdef USE_X86_ASM
117
   _mesa_init_all_x86_transform_asm();
118
#elif defined( USE_SPARC_ASM )
119
   _mesa_init_all_sparc_transform_asm();
120
#elif defined( USE_X86_64_ASM )
121
   _mesa_init_all_x86_64_transform_asm();
122
#endif
123
}